60.toolsWoW Forever Database
Client build1.60.1.70790
Launch

Browse 60.tools

Client build
1.60.1.70790
Launch

Paladin

Specializations

SpecializationTalentsNewChanged
Holy17105
Protection1768
Retribution1759

Playable races

RaceFactionAvailability
DwarfAllianceClassic and Forever
HumanAllianceClassic and Forever
UndeadHordeNew in Forever

Raid buff changes

AbilityClassicForever
Fire Resistance Aura

Gives 60 additional Fire resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

party · 30 yd

Gives 60 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

raid · 30 yd
Frost Resistance Aura

Gives 60 additional Frost resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

party · 30 yd

Gives 60 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

raid · 30 yd
Shadow Resistance Aura

Gives 60 additional Shadow resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

party · 30 yd

Gives 60 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

raid · 30 yd

Effects below show the maximum rank. Expand a talent to compare its ranks.

Holy

TalentRanksForeverEffect at maximum rank
5Changed

Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.

View all 5 ranks
  1. Rank 1

    Gives your Flash of Light, Holy Light, and Light's Vigil spells a 14% chance to not lose casting time when you take damage.

  2. Rank 2

    Gives your Flash of Light, Holy Light, and Light's Vigil spells a 28% chance to not lose casting time when you take damage.

  3. Rank 3

    Gives your Flash of Light, Holy Light, and Light's Vigil spells a 42% chance to not lose casting time when you take damage.

  4. Rank 4

    Gives your Flash of Light, Holy Light, and Light's Vigil spells a 56% chance to not lose casting time when you take damage.

  5. Rank 5

    Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.

5Moved

Increases your Strength by 10%.

View all 5 ranks
  1. Rank 1

    Increases your Strength by 2%.

  2. Rank 2

    Increases your Strength by 4%.

  3. Rank 3

    Increases your Strength by 6%.

  4. Rank 4

    Increases your Strength by 8%.

  5. Rank 5

    Increases your Strength by 10%.

3Changed

Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.

View all 3 ranks
  1. Rank 1

    Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.

  2. Rank 2

    Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 8%.

  3. Rank 3

    Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.

2New

Allows 30% of your Mana regeneration to continue while casting.

View all 2 ranks
  1. Rank 1

    Allows 15% of your Mana regeneration to continue while casting.

  2. Rank 2

    Allows 30% of your Mana regeneration to continue while casting.

5New

Increases the damage done by your Seals and Judgements by 15%.

View all 5 ranks
  1. Rank 1

    Increases the damage done by your Seals and Judgements by 3%.

  2. Rank 2

    Increases the damage done by your Seals and Judgements by 6%.

  3. Rank 3

    Increases the damage done by your Seals and Judgements by 9%.

  4. Rank 4

    Increases the damage done by your Seals and Judgements by 12%.

  5. Rank 5

    Increases the damage done by your Seals and Judgements by 15%.

2New

Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.

View all 2 ranks
  1. Rank 1

    Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.

  2. Rank 2

    Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.

1Moved

When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

5Changed

After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.

View all 5 ranks
  1. Rank 1

    After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.

  2. Rank 2

    After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.

  3. Rank 3

    After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 60% chance to gain Mana equal to 50% of the base cost of the spell.

  4. Rank 4

    After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 80% chance to gain Mana equal to 50% of the base cost of the spell.

  5. Rank 5

    After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.

2New

Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.

View all 2 ranks
  1. Rank 1

    Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.

  2. Rank 2

    Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.

2New

Improves your chance to hit with Holy spells by 8%, and reduces the duration of Silence effects on you by 20%.

View all 2 ranks
  1. Rank 1

    Improves your chance to hit with Holy spells by 4%, and reduces the duration of Silence effects on you by 10%.

  2. Rank 2

    Improves your chance to hit with Holy spells by 8%, and reduces the duration of Silence effects on you by 20%.

2New

Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by -1.0 sec.

View all 2 ranks
  1. Rank 1

    Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by -0.5 sec.

  2. Rank 2

    Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by -1.0 sec.

1New

Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light on them by up to 0, your Flash of Light by up to 0, and your Holy Shock by up to 0. Only one Oath of Light may be sworn by the Paladin at any one time.

2New

Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.

View all 2 ranks
  1. Rank 1

    Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.

  2. Rank 2

    Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.

1Changed

Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.

2New

Increases the critical strike chance of your Holy Shock spell by 30% when cast on allies not affected by your Oath of Light.

View all 2 ranks
  1. Rank 1

    Increases the critical strike chance of your Holy Shock spell by 15% when cast on allies not affected by your Oath of Light.

  2. Rank 2

    Increases the critical strike chance of your Holy Shock spell by 30% when cast on allies not affected by your Oath of Light.

5Changed

Increases the critical strike healing bonus of your Holy spells by 50%.

View all 5 ranks
  1. Rank 1

    Increases the critical strike healing bonus of your Holy spells by 10%.

  2. Rank 2

    Increases the critical strike healing bonus of your Holy spells by 20%.

  3. Rank 3

    Increases the critical strike healing bonus of your Holy spells by 30%.

  4. Rank 4

    Increases the critical strike healing bonus of your Holy spells by 40%.

  5. Rank 5

    Increases the critical strike healing bonus of your Holy spells by 50%.

1New

Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 315 to 333. Only one Vigil per Paladin may be active in each party.

Protection

TalentRanksForeverEffect at maximum rank
5Moved

Increases your total Intellect by 10%.

View all 5 ranks
  1. Rank 1

    Increases your total Intellect by 2%.

  2. Rank 2

    Increases your total Intellect by 4%.

  3. Rank 3

    Increases your total Intellect by 6%.

  4. Rank 4

    Increases your total Intellect by 8%.

  5. Rank 5

    Increases your total Intellect by 10%.

5Changed

Damaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.

View all 5 ranks
  1. Rank 1

    Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.

  2. Rank 2

    Damaging melee attacks against you have a 10% chance to increase your chance to block by 12%. Lasts 10 sec or 5 blocks.

  3. Rank 3

    Damaging melee attacks against you have a 10% chance to increase your chance to block by 18%. Lasts 10 sec or 5 blocks.

  4. Rank 4

    Damaging melee attacks against you have a 10% chance to increase your chance to block by 24%. Lasts 10 sec or 5 blocks.

  5. Rank 5

    Damaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.

3Changed

Improves your chance to hit by 3%.

View all 3 ranks
  1. Rank 1

    Improves your chance to hit by 1%.

  2. Rank 2

    Improves your chance to hit by 2%.

  3. Rank 3

    Improves your chance to hit by 3%.

2Changed

Reduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec.

View all 2 ranks
  1. Rank 1

    Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.

  2. Rank 2

    Reduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec.

2New

Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by -60 sec, and reduces the duration of Forbearance by -10 sec.

View all 2 ranks
  1. Rank 1

    Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by -30 sec, and reduces the duration of Forbearance by -5 sec.

  2. Rank 2

    Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by -60 sec, and reduces the duration of Forbearance by -10 sec.

1New

When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

3Moved

Decreases the cooldown of your Hammer of Justice spell by 15 sec.

View all 3 ranks
  1. Rank 1

    Decreases the cooldown of your Hammer of Justice spell by 5 sec.

  2. Rank 2

    Decreases the cooldown of your Hammer of Justice spell by 10 sec.

  3. Rank 3

    Decreases the cooldown of your Hammer of Justice spell by 15 sec.

2Changed

Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.

View all 2 ranks
  1. Rank 1

    Increases the amount of damage absorbed by your shield by 15%, and gives your blocks a 50% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.

  2. Rank 2

    Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.

5Moved

Increases your armor value from items by 10%.

View all 5 ranks
  1. Rank 1

    Increases your armor value from items by 2%.

  2. Rank 2

    Increases your armor value from items by 4%.

  3. Rank 3

    Increases your armor value from items by 6%.

  4. Rank 4

    Increases your armor value from items by 8%.

  5. Rank 5

    Increases your armor value from items by 10%.

1New

Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your Judgement ability.

3Changed

While Righteous Fury is active, all damage taken is reduced by 9%.

View all 3 ranks
  1. Rank 1

    While Righteous Fury is active, all damage taken is reduced by 3%.

  2. Rank 2

    While Righteous Fury is active, all damage taken is reduced by 6%.

  3. Rank 3

    While Righteous Fury is active, all damage taken is reduced by 9%.

5Changed

Increases your Defense Skill by 20.

View all 5 ranks
  1. Rank 1

    Increases your Defense Skill by 4.

  2. Rank 2

    Increases your Defense Skill by 8.

  3. Rank 3

    Increases your Defense Skill by 12.

  4. Rank 4

    Increases your Defense Skill by 16.

  5. Rank 5

    Increases your Defense Skill by 20.

2New

Reduces the duration of Stun and Charm effects on you by 20%.

View all 2 ranks
  1. Rank 1

    Reduces the duration of Stun and Charm effects on you by 10%.

  2. Rank 2

    Reduces the duration of Stun and Charm effects on you by 20%.

1Changed

Increases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

5Changed

Gives you a 40% chance after Blocking and a 100% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.

View all 5 ranks
  1. Rank 1

    Gives you a 8% chance after Blocking and a 20% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.

  2. Rank 2

    Gives you a 16% chance after Blocking and a 40% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.

  3. Rank 3

    Gives you a 24% chance after Blocking and a 60% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.

  4. Rank 4

    Gives you a 32% chance after Blocking and a 80% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.

  5. Rank 5

    Gives you a 40% chance after Blocking and a 100% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.

3New

Increases the threat generated by your Holy Strike ability by 30%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.

View all 3 ranks
  1. Rank 1

    Increases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.

  2. Rank 2

    Increases the threat generated by your Holy Strike ability by 20%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 4% for 6 sec.

  3. Rank 3

    Increases the threat generated by your Holy Strike ability by 30%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.

1New

Reduces the cooldown of your Holy Strike ability by -4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield Specialization talents without consuming their charges or triggering their cooldowns, and allowing you to Block spells for 6 sec.

Retribution

TalentRanksForeverEffect at maximum rank
5Moved

Increases your Parry chance by 5%.

View all 5 ranks
  1. Rank 1

    Increases your Parry chance by 1%.

  2. Rank 2

    Increases your Parry chance by 2%.

  3. Rank 3

    Increases your Parry chance by 3%.

  4. Rank 4

    Increases your Parry chance by 4%.

  5. Rank 5

    Increases your Parry chance by 5%.

5Changed

Reduces the Mana cost of all instant cast spells and abilities by 10%.

View all 5 ranks
  1. Rank 1

    Reduces the Mana cost of all instant cast spells and abilities by 2%.

  2. Rank 2

    Reduces the Mana cost of all instant cast spells and abilities by 4%.

  3. Rank 3

    Reduces the Mana cost of all instant cast spells and abilities by 6%.

  4. Rank 4

    Reduces the Mana cost of all instant cast spells and abilities by 8%.

  5. Rank 5

    Reduces the Mana cost of all instant cast spells and abilities by 10%.

2Changed

Decreases the cooldown of your Judgement ability by 2 sec.

View all 2 ranks
  1. Rank 1

    Decreases the cooldown of your Judgement ability by 1 sec.

  2. Rank 2

    Decreases the cooldown of your Judgement ability by 2 sec.

3Changed

Improves your chance to get a critical strike with all spells and attacks by 6%.

View all 3 ranks
  1. Rank 1

    Improves your chance to get a critical strike with all spells and attacks by 2%.

  2. Rank 2

    Improves your chance to get a critical strike with all spells and attacks by 4%.

  3. Rank 3

    Improves your chance to get a critical strike with all spells and attacks by 6%.

3New

Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.

View all 3 ranks
  1. Rank 1

    Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.

  2. Rank 2

    Gives your Judgement ability a 66% chance to return 40% of the Mana cost of the judged seal.

  3. Rank 3

    Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.

3Changed

Gives your damaging melee attacks a chance to reduce the target's Attack Power by -6 for 30 sec.

View all 3 ranks
  1. Rank 1

    Gives your damaging melee attacks a chance to reduce the target's Attack Power by -2 for 30 sec.

  2. Rank 2

    Gives your damaging melee attacks a chance to reduce the target's Attack Power by -4 for 30 sec.

  3. Rank 3

    Gives your damaging melee attacks a chance to reduce the target's Attack Power by -6 for 30 sec.

2Changed

Reduces the duration of Fear and Disorient effects on you by 30%.

View all 2 ranks
  1. Rank 1

    Reduces the duration of Fear and Disorient effects on you by 15%.

  2. Rank 2

    Reduces the duration of Fear and Disorient effects on you by 30%.

1Unchanged

Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 48.5 Holy damage, 93 to 101 if the target is stunned or incapacitated.

2Changed

Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.

View all 2 ranks
  1. Rank 1

    Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.

  2. Rank 2

    Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.

2Changed

All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

View all 2 ranks
  1. Rank 1

    All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

  2. Rank 2

    All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

1New

Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.

3Changed

Increases the Physical and Holy damage you deal by 6%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped.

View all 3 ranks
  1. Rank 1

    Increases the Physical and Holy damage you deal by 2%, and reduces all threat you generate by 7% while a two-handed melee weapon is equipped.

  2. Rank 2

    Increases the Physical and Holy damage you deal by 4%, and reduces all threat you generate by 14% while a two-handed melee weapon is equipped.

  3. Rank 3

    Increases the Physical and Holy damage you deal by 6%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped.

2New

Reduces the cast time of your Turn Undead spell by -1.0 sec, its cooldown by -10 sec, and allows it to affect Demons.

View all 2 ranks
  1. Rank 1

    Reduces the cast time of your Turn Undead spell by -0.5 sec, its cooldown by -5 sec, and allows it to affect Demons.

  2. Rank 2

    Reduces the cast time of your Turn Undead spell by -1.0 sec, its cooldown by -10 sec, and allows it to affect Demons.

1Moved

Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

3Changed

Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.

View all 3 ranks
  1. Rank 1

    Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.

  2. Rank 2

    Increases your Physical and Holy damage dealt by 2% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.

  3. Rank 3

    Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.

5New

Increases your spell damage by up to 60% of your Intellect, and reduces the cast time of your Hammer of Wrath by -1.0 sec.

View all 5 ranks
  1. Rank 1

    Increases your spell damage by up to 12% of your Intellect, and reduces the cast time of your Hammer of Wrath by -0.2 sec.

  2. Rank 2

    Increases your spell damage by up to 24% of your Intellect, and reduces the cast time of your Hammer of Wrath by -0.4 sec.

  3. Rank 3

    Increases your spell damage by up to 36% of your Intellect, and reduces the cast time of your Hammer of Wrath by -0.6 sec.

  4. Rank 4

    Increases your spell damage by up to 48% of your Intellect, and reduces the cast time of your Hammer of Wrath by -0.8 sec.

  5. Rank 5

    Increases your spell damage by up to 60% of your Intellect, and reduces the cast time of your Hammer of Wrath by -1.0 sec.

1New

Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.