Hunter changes
Every Hunter talent and trained spell in the WoW Forever beta client (build 1.60.1.69913), set against the Classic Era client (build 1.15.9.69722): 19 new talents, 26 changed talents, 13 Classic talents gone, and 26 changed spells out of 77. Open an entry for every rank in both clients.
Beast Mastery talents
Deadly AspectsNew in Forever.NewTalent · Beast Mastery
Rank 1
Classic
Not a Classic talent.
Forever
Instant
While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
Rank 2
Classic
Not a Classic talent.
Forever
Instant
While Aspect of the Hawk is active, Auto Shot has a 4% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 4% chance of increasing melee attack speed by 30% for 12 sec.
Rank 3
Classic
Not a Classic talent.
Forever
Instant
While Aspect of the Hawk is active, Auto Shot has a 6% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 6% chance of increasing melee attack speed by 30% for 12 sec.
Rank 4
Classic
Not a Classic talent.
Forever
Instant
While Aspect of the Hawk is active, Auto Shot has a 8% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 8% chance of increasing melee attack speed by 30% for 12 sec.
Rank 5
Classic
Not a Classic talent.
Forever
Instant
While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New
- Tree position
- Beast Mastery, tier 1, column 2 · Client data
- Prerequisite
- None · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19552
Improved Aspect of the HawkNot in the Beast Mastery tree any more.RemovedTalent · Beast Mastery
Rank 1
Classic
Instant
While Aspect of the Hawk is active, all normal ranged attacks have a 1% chance of increasing ranged attack speed by 30% for 12 sec.
Forever
Not in the Forever client.
Rank 2
Classic
Instant
While Aspect of the Hawk is active, all normal ranged attacks have a 2% chance of increasing ranged attack speed by 30% for 12 sec.
Forever
Not in the Forever client.
Rank 3
Classic
Instant
While Aspect of the Hawk is active, all normal ranged attacks have a 3% chance of increasing ranged attack speed by 30% for 12 sec.
Forever
Not in the Forever client.
Rank 4
Classic
Instant
While Aspect of the Hawk is active, all normal ranged attacks have a 4% chance of increasing ranged attack speed by 30% for 12 sec.
Forever
Not in the Forever client.
Rank 5
Classic
Instant
While Aspect of the Hawk is active, all normal ranged attacks have a 5% chance of increasing ranged attack speed by 30% for 12 sec.
Forever
Not in the Forever client.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Removed
- Classic position
- Beast Mastery, tier 1, column 2
- Prerequisite
- None · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19552
Endurance TrainingSame numbers, reworded.ChangedTalent · Beast Mastery
Rank 1
Classic
Instant
Increases the Health of your pets by 3%.
Forever
Instant
Increases the Health and Armor of your pets by 3%.
Rank 2
Classic
Instant
Increases the Health of your pets by 6%.
Forever
Instant
Increases the Health and Armor of your pets by 6%.
Rank 3
Classic
Instant
Increases the Health of your pets by 9%.
Forever
Instant
Increases the Health and Armor of your pets by 9%.
Rank 4
Classic
Instant
Increases the Health of your pets by 12%.
Forever
Instant
Increases the Health and Armor of your pets by 12%.
Rank 5
Classic
Instant
Increases the Health of your pets by 15%.
Forever
Instant
Increases the Health and Armor of your pets by 15%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Tree position
- Beast Mastery, tier 1, column 3 · Client data
- Prerequisite
- None · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19583
Focused FireNew in Forever.NewTalent · Beast Mastery
Rank 1
Classic
Not a Classic talent.
Foreverlevel 1
Instant
Increases all damage you and your pet deal by 1% while your pet is active.
Rank 2
Classic
Not a Classic talent.
Foreverlevel 1
Instant
Increases all damage you and your pet deal by 2% while your pet is active.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New
- Tree position
- Beast Mastery, tier 2, column 1 · Client data
- Prerequisite
- None · 5 points in Beast Mastery · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1223755 · Spell record
Improved Eyes of the BeastNot in the Beast Mastery tree any more.RemovedTalent · Beast Mastery
Rank 1
Classic
Instant
Increases the duration of your Eyes of the Beast by 30 sec.
Forever
Not in the Forever client.
Rank 2
Classic
Instant
Increases the duration of your Eyes of the Beast by 60 sec.
Forever
Not in the Forever client.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Removed
- Classic position
- Beast Mastery, tier 2, column 1
- Prerequisite
- None · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19557
Improved Aspect of the Monkey3 ranks (Classic: 5). Rank 1: Range 100 yd instead of none. Rank 1: different numbers, reworded.ChangedTalent · Beast Mastery
Rank 1
Classic
Instant
Increases the Dodge bonus of your Aspect of the Monkey by 1%.
Forever
100 yd range
Instant
Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Rank 2
Classic
Instant
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
Forever
100 yd range
Instant
Increases the Dodge bonus of your Aspect of the Monkey by 4%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Rank 3
Classic
Instant
Increases the Dodge bonus of your Aspect of the Monkey by 3%.
Forever
100 yd range
Instant
Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Rank 4
Classic
Instant
Increases the Dodge bonus of your Aspect of the Monkey by 4%.
Forever
No Forever record.
Rank 5
Classic
Instant
Increases the Dodge bonus of your Aspect of the Monkey by 5%.
Forever
No Forever record.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Tree position
- Beast Mastery, tier 2, column 2 · Client data
- Prerequisite
- None · 5 points in Beast Mastery · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19549
PathfindingMoved from tier 3 to tier 2.MovedTalent · Beast Mastery
Rank 1
Classic
Instant
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
Forever
Instant
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
Rank 2
Classic
Instant
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
Forever
Instant
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Moved · Moved
- Tree position
- Beast Mastery, tier 2, column 3 (Classic: Beast Mastery, tier 3, column 1) · Client data
- Prerequisite
- None · 5 points in Beast Mastery · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19559
Thick HideNot in the Beast Mastery tree any more.RemovedTalent · Beast Mastery
Rank 1
Classic
Instant
Increases the Armor rating of your pets by 10%.
Forever
Not in the Forever client.
Rank 2
Classic
Instant
Increases the Armor rating of your pets by 20%.
Forever
Not in the Forever client.
Rank 3
Classic
Instant
Increases the Armor rating of your pets by 30%.
Forever
Not in the Forever client.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Removed
- Classic position
- Beast Mastery, tier 2, column 3
- Prerequisite
- None · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19609
Improved Revive PetSame as Classic.UnchangedTalent · Beast Mastery
Rank 1
Classic
Instant
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
Forever
Instant
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
Rank 2
Classic
Instant
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
Forever
Instant
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Tree position
- Beast Mastery, tier 2, column 4 · Client data
- Prerequisite
- None · 5 points in Beast Mastery · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 24443
Bestial SwiftnessSame numbers, reworded.ChangedTalent · Beast Mastery
Bestial Swiftness
Classic
Instant
Increases the outdoor movement speed of your pets by 30%.
Forever
Instant
Increases the movement speed of your pets by 30%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Tree position
- Beast Mastery, tier 3, column 2 · Client data
- Prerequisite
- None · 10 points in Beast Mastery · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19596
Unleashed FuryRank 1: 3 instead of 4, reworded. Rank 2: 6 instead of 8, reworded. Rank 3: 9 instead of 12, reworded.ChangedTalent · Beast Mastery
Rank 1
Classic
Instant
Increases the damage done by your pets by 4%.
Forever
Instant
Increases the damage done by your pets and hawks by 3%.
Rank 2
Classic
Instant
Increases the damage done by your pets by 8%.
Forever
Instant
Increases the damage done by your pets and hawks by 6%.
Rank 3
Classic
Instant
Increases the damage done by your pets by 12%.
Forever
Instant
Increases the damage done by your pets and hawks by 9%.
Rank 4
Classic
Instant
Increases the damage done by your pets by 16%.
Forever
Instant
Increases the damage done by your pets and hawks by 12%.
Rank 5
Classic
Instant
Increases the damage done by your pets by 20%.
Forever
Instant
Increases the damage done by your pets and hawks by 15%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Tree position
- Beast Mastery, tier 3, column 3 · Client data
- Prerequisite
- None · 10 points in Beast Mastery · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19616
Improved Mend PetMoved from tier 4 to tier 4. Rank 1: different numbers, reworded. Rank 2: different numbers, reworded.ChangedTalent · Beast Mastery
Rank 1
Classic
Instant
Gives the Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
Forever
Instant
Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
Rank 2
Classic
Instant
Gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
Forever
Instant
Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed · Moved
- Tree position
- Beast Mastery, tier 4, column 1 (Classic: Beast Mastery, tier 4, column 2) · Client data
- Prerequisite
- None · 15 points in Beast Mastery · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19572
FerocityRank 1: 2 instead of 3, reworded. Rank 2: 4 instead of 6, reworded. Rank 3: 6 instead of 9, reworded.ChangedTalent · Beast Mastery
Rank 1
Classic
Instant
Increases the critical strike chance of your pets by 3%.
Forever
Instant
Increases the critical strike chance of your pets and hawks by 2%.
Rank 2
Classic
Instant
Increases the critical strike chance of your pets by 6%.
Forever
Instant
Increases the critical strike chance of your pets and hawks by 4%.
Rank 3
Classic
Instant
Increases the critical strike chance of your pets by 9%.
Forever
Instant
Increases the critical strike chance of your pets and hawks by 6%.
Rank 4
Classic
Instant
Increases the critical strike chance of your pets by 12%.
Forever
Instant
Increases the critical strike chance of your pets and hawks by 8%.
Rank 5
Classic
Instant
Increases the critical strike chance of your pets by 15%.
Forever
Instant
Increases the critical strike chance of your pets and hawks by 10%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Tree position
- Beast Mastery, tier 4, column 3 · Client data
- Prerequisite
- None · 15 points in Beast Mastery · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19598
Summon HawkNew in Forever.NewTalent · Beast Mastery
Summon Hawk
Classic
Not a Classic talent.
Foreverlevel 25
80 Mana35 yd range
Instant6 sec cooldown
Command a hawk to dive-bomb your targeted enemy, dealing ? Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New
- Tree position
- Beast Mastery, tier 4, column 4 · Client data
- Prerequisite
- None · 15 points in Beast Mastery · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1293241 · Spell record
Spirit BondRank 2: 1 instead of 2, 5 instead of 10.ChangedTalent · Beast Mastery
Rank 1
Classic
Instant
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
Forever
Instant
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
Rank 2
Classic
Instant
While your pet is active, you and your pet will regenerate 2% of total health every 10 sec.
Forever
Instant
While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Tree position
- Beast Mastery, tier 5, column 1 · Client data
- Prerequisite
- None · 20 points in Beast Mastery · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19578
IntimidationRank 1: different numbers, reworded.ChangedTalent · Beast Mastery
Intimidation
Classiclevel 30
8% of base mana100 yd range
Instant1 min cooldown
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
Foreverlevel 30
8% of base mana100 yd range
Instant1 min cooldown
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Tree position
- Beast Mastery, tier 5, column 2 · Client data
- Prerequisite
- Bestial Swiftness, Bestial Wrath · 20 points in Beast Mastery · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19577
Bestial DisciplineRank 1: different numbers, reworded. Rank 2: different numbers, reworded.ChangedTalent · Beast Mastery
Rank 1
Classic
Instant
Increases the Focus regeneration of your pets by 10%.
Forever
Instant
Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
Rank 2
Classic
Instant
Increases the Focus regeneration of your pets by 20%.
Forever
Instant
Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Tree position
- Beast Mastery, tier 5, column 4 · Client data
- Prerequisite
- None · 20 points in Beast Mastery · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19590
FrenzySame as Classic.UnchangedTalent · Beast Mastery
Rank 1
Classic
Instant
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Forever
Instant
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Rank 2
Classic
Instant
Gives your pet a 40% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Forever
Instant
Gives your pet a 40% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Rank 3
Classic
Instant
Gives your pet a 60% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Forever
Instant
Gives your pet a 60% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Rank 4
Classic
Instant
Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Forever
Instant
Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Rank 5
Classic
Instant
Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Forever
Instant
Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Tree position
- Beast Mastery, tier 6, column 3 · Client data
- Prerequisite
- Ferocity · 25 points in Beast Mastery · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19621
Bestial WrathSame as Classic.UnchangedTalent · Beast Mastery
Bestial Wrath
Classiclevel 40
12% of base mana100 yd range
Instant2 min cooldown
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Foreverlevel 40
12% of base mana100 yd range
Instant2 min cooldown
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Tree position
- Beast Mastery, tier 7, column 2 · Client data
- Prerequisite
- Intimidation · 30 points in Beast Mastery · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19574
Marksmanship talents
Hawk EyeMoved from tier 3 to tier 1.MovedTalent · Marksmanship
Rank 1
Classic
Instant
Increases the range of your ranged weapons by 2 yards.
Forever
Instant
Increases the range of your ranged weapons by 2 yards.
Rank 2
Classic
Instant
Increases the range of your ranged weapons by 4 yards.
Forever
Instant
Increases the range of your ranged weapons by 4 yards.
Rank 3
Classic
Instant
Increases the range of your ranged weapons by 6 yards.
Forever
Instant
Increases the range of your ranged weapons by 6 yards.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Moved · Moved
- Tree position
- Marksmanship, tier 1, column 1 (Classic: Marksmanship, tier 3, column 4) · Client data
- Prerequisite
- None · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19498
Improved Concussive ShotSame as Classic.UnchangedTalent · Marksmanship
Rank 1
Classic
Instant
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
Forever
Instant
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
Rank 2
Classic
Instant
Gives your Concussive Shot a 8% chance to stun the target for 3 sec.
Forever
Instant
Gives your Concussive Shot a 8% chance to stun the target for 3 sec.
Rank 3
Classic
Instant
Gives your Concussive Shot a 12% chance to stun the target for 3 sec.
Forever
Instant
Gives your Concussive Shot a 12% chance to stun the target for 3 sec.
Rank 4
Classic
Instant
Gives your Concussive Shot a 16% chance to stun the target for 3 sec.
Forever
Instant
Gives your Concussive Shot a 16% chance to stun the target for 3 sec.
Rank 5
Classic
Instant
Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
Forever
Instant
Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Tree position
- Marksmanship, tier 1, column 2 · Client data
- Prerequisite
- None · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19407
Lethal AttacksNew in Forever.NewTalent · Marksmanship
Rank 1
Classic
Not a Classic talent.
Forever
Instant
Increases your critical strike chance with all attacks by 1%.
Rank 2
Classic
Not a Classic talent.
Forever
Instant
Increases your critical strike chance with all attacks by 2%.
Rank 3
Classic
Not a Classic talent.
Forever
Instant
Increases your critical strike chance with all attacks by 3%.
Rank 4
Classic
Not a Classic talent.
Forever
Instant
Increases your critical strike chance with all attacks by 4%.
Rank 5
Classic
Not a Classic talent.
Forever
Instant
Increases your critical strike chance with all attacks by 5%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New
- Tree position
- Marksmanship, tier 1, column 3 · Client data
- Prerequisite
- None · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19426
Improved StingsNew in Forever.NewTalent · Marksmanship
Rank 1
Classic
Not a Classic talent.
Forever
Instant
Increased the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by -2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
Rank 2
Classic
Not a Classic talent.
Forever
Instant
Increased the damage of your Serpent Sting ability by 13%, reduces the cooldown of your Viper Sting ability by -4 sec, and increases the duration of your Scorpid Sting ability by 30 sec.
Rank 3
Classic
Not a Classic talent.
Forever
Instant
Increased the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by -6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New
- Tree position
- Marksmanship, tier 2, column 1 · Client data
- Prerequisite
- None · 5 points in Marksmanship · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1310661 · Spell record
EfficiencyMoved from tier 1 to tier 2. Rank 1: 3 instead of 2, reworded. Rank 2: 6 instead of 4, reworded. Rank 3: 9 instead of 6, reworded.ChangedTalent · Marksmanship
Rank 1
Classic
Instant
Reduces the Mana cost of your Shots and Stings by 2%.
Forever
Instant
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
Rank 2
Classic
Instant
Reduces the Mana cost of your Shots and Stings by 4%.
Forever
Instant
Reduces the Mana cost of your Shots, Stings, and melee abilities by 6%.
Rank 3
Classic
Instant
Reduces the Mana cost of your Shots and Stings by 6%.
Forever
Instant
Reduces the Mana cost of your Shots, Stings, and melee abilities by 9%.
Rank 4
Classic
Instant
Reduces the Mana cost of your Shots and Stings by 8%.
Forever
Instant
Reduces the Mana cost of your Shots, Stings, and melee abilities by 12%.
Rank 5
Classic
Instant
Reduces the Mana cost of your Shots and Stings by 10%.
Forever
Instant
Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed · Moved
- Tree position
- Marksmanship, tier 2, column 2 (Classic: Marksmanship, tier 1, column 3) · Client data
- Prerequisite
- None · 5 points in Marksmanship · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19416
Improved Hunter's MarkNot in the Marksmanship tree any more.RemovedTalent · Marksmanship
Rank 1
Classic
Instant
Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 3%.
Forever
Not in the Forever client.
Rank 2
Classic
Instant
Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 6%.
Forever
Not in the Forever client.
Rank 3
Classic
Instant
Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 9%.
Forever
Not in the Forever client.
Rank 4
Classic
Instant
Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 12%.
Forever
Not in the Forever client.
Rank 5
Classic
Instant
Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 15%.
Forever
Not in the Forever client.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Removed
- Classic position
- Marksmanship, tier 2, column 2
- Prerequisite
- None · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19421
Careful AimNew in Forever.NewTalent · Marksmanship
Rank 1
Classic
Not a Classic talent.
Foreverlevel 1
Instant
Increases your Attack Power by 20% of your Intellect.
Rank 2
Classic
Not a Classic talent.
Foreverlevel 1
Instant
Increases your Attack Power by 40% of your Intellect.
Rank 3
Classic
Not a Classic talent.
Foreverlevel 1
Instant
Increases your Attack Power by 60% of your Intellect.
Rank 4
Classic
Not a Classic talent.
Foreverlevel 1
Instant
Increases your Attack Power by 80% of your Intellect.
Rank 5
Classic
Not a Classic talent.
Foreverlevel 1
Instant
Increases your Attack Power by 100% of your Intellect.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New
- Tree position
- Marksmanship, tier 2, column 3 · Client data
- Prerequisite
- None · 5 points in Marksmanship · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1223984 · Spell record
Lethal ShotsNot in the Marksmanship tree any more.RemovedTalent · Marksmanship
Rank 1
Classic
Instant
Increases your critical strike chance with ranged weapons by 1%.
Forever
Not in the Forever client.
Rank 2
Classic
Instant
Increases your critical strike chance with ranged weapons by 2%.
Forever
Not in the Forever client.
Rank 3
Classic
Instant
Increases your critical strike chance with ranged weapons by 3%.
Forever
Not in the Forever client.
Rank 4
Classic
Instant
Increases your critical strike chance with ranged weapons by 4%.
Forever
Not in the Forever client.
Rank 5
Classic
Instant
Increases your critical strike chance with ranged weapons by 5%.
Forever
Not in the Forever client.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Removed
- Classic position
- Marksmanship, tier 2, column 3
- Prerequisite
- None · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19426
Aimed ShotNot in the Marksmanship tree any more.RemovedTalent · Marksmanship
Aimed Shot
Classiclevel 20
75 Mana8-35 yd range
3 sec cast6 sec cooldown
An aimed shot that increases ranged damage by 70.
Forever
Not in the Forever client.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Removed
- Classic position
- Marksmanship, tier 3, column 1
- Prerequisite
- None · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19434
Rapid KillingNew in Forever.NewTalent · Marksmanship
Rank 1
Classic
Not a Classic talent.
Forever
Instant
Reduces the cooldown on your Rapid Fire ability by -1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Rank 2
Classic
Not a Classic talent.
Forever
Instant
Reduces the cooldown on your Rapid Fire ability by -2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New
- Tree position
- Marksmanship, tier 3, column 1 · Client data
- Prerequisite
- None · 10 points in Marksmanship · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 415405
Improved Arcane ShotRank 1: 0.3 instead of 0.2, reworded. Rank 2: 0.6 instead of 0.4, reworded. Rank 3: 0.9 instead of 0.6, reworded.ChangedTalent · Marksmanship
Rank 1
Classic
Instant
Reduces the cooldown of your Arcane Shot by 0.2 sec.
Forever
Instant
Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Rank 2
Classic
Instant
Reduces the cooldown of your Arcane Shot by 0.4 sec.
Forever
Instant
Reduces the cooldown of your Arcane Shot by 0.6 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Rank 3
Classic
Instant
Reduces the cooldown of your Arcane Shot by 0.6 sec.
Forever
Instant
Reduces the cooldown of your Arcane Shot by 0.9 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Rank 4
Classic
Instant
Reduces the cooldown of your Arcane Shot by 0.8 sec.
Forever
Instant
Reduces the cooldown of your Arcane Shot by 1.2 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Rank 5
Classic
Instant
Reduces the cooldown of your Arcane Shot by 1 sec.
Forever
Instant
Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Tree position
- Marksmanship, tier 3, column 2 · Client data
- Prerequisite
- None · 10 points in Marksmanship · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19454
Lone WolfNew in Forever.NewTalent · Marksmanship
Lone Wolf
Classic
Not a Classic talent.
Foreverlevel 1
Instant
You deal 20% increased damage with all attacks while you do not have an active pet.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New
- Tree position
- Marksmanship, tier 3, column 4 · Client data
- Prerequisite
- None · 10 points in Marksmanship · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 415370
Trueshot AuraMoved from tier 7 to tier 4. Rank 1: Cost 180 Mana instead of 325 Mana. Rank 1: different numbers, reworded.ChangedTalent · Marksmanship
Trueshot Aura
Classiclevel 40
325 Mana
Instant
Increases the $?$s446374 [ranged ][]attack power of party members within 45 yards by 50$?$s446374 [ and the Hunter's ranged attack power by an additional 100][]. Lasts 30 min.
Foreverlevel 25
180 Mana
Instant
Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed · Moved
- Tree position
- Marksmanship, tier 4, column 2 (Classic: Marksmanship, tier 7, column 2) · Client data
- Prerequisite
- None · 15 points in Marksmanship · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1299346
Mortal ShotsSame numbers, reworded.ChangedTalent · Marksmanship
Rank 1
Classic
Instant
Increases your ranged weapon critical strike damage bonus by 6%.
Forever
Instant
Increases the critical strike damage bonus on all ranged abilities by 6%.
Rank 2
Classic
Instant
Increases your ranged weapon critical strike damage bonus by 12%.
Forever
Instant
Increases the critical strike damage bonus on all ranged abilities by 12%.
Rank 3
Classic
Instant
Increases your ranged weapon critical strike damage bonus by 18%.
Forever
Instant
Increases the critical strike damage bonus on all ranged abilities by 18%.
Rank 4
Classic
Instant
Increases your ranged weapon critical strike damage bonus by 24%.
Forever
Instant
Increases the critical strike damage bonus on all ranged abilities by 24%.
Rank 5
Classic
Instant
Increases your ranged weapon critical strike damage bonus by 30%.
Forever
Instant
Increases the critical strike damage bonus on all ranged abilities by 30%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Tree position
- Marksmanship, tier 4, column 3 · Client data
- Prerequisite
- Careful Aim · 15 points in Marksmanship · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19485
Rapid RecuperationNew in Forever.NewTalent · Marksmanship
Rank 1
Classic
Not a Classic talent.
Foreverlevel 1
Instant
Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec.
Rank 2
Classic
Not a Classic talent.
Foreverlevel 1
Instant
Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New
- Tree position
- Marksmanship, tier 5, column 1 · Client data
- Prerequisite
- Rapid Killing · 20 points in Marksmanship · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1223987 · Spell record
BarrageMoved from tier 5 to tier 5. Rank 1: 3 instead of 5, reworded. Rank 2: 7 instead of 10, reworded. Rank 3: 10 instead of 15, reworded.ChangedTalent · Marksmanship
Rank 1
Classic
Instant
Increases the damage done by your Multi-Shot and Volley spells by 5%.
Forever
Instant
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
Rank 2
Classic
Instant
Increases the damage done by your Multi-Shot and Volley spells by 10%.
Forever
Instant
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 7%.
Rank 3
Classic
Instant
Increases the damage done by your Multi-Shot and Volley spells by 15%.
Forever
Instant
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed · Moved
- Tree position
- Marksmanship, tier 5, column 3 (Classic: Marksmanship, tier 5, column 2) · Client data
- Prerequisite
- None · 20 points in Marksmanship · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19461
Improved Scorpid StingNot in the Marksmanship tree any more.RemovedTalent · Marksmanship
Rank 1
Classic
Instant
Reduces the Stamina of targets affected by your Scorpid Sting by 10% of the amount of Strength reduced.
Forever
Not in the Forever client.
Rank 2
Classic
Instant
Reduces the Stamina of targets affected by your Scorpid Sting by 20% of the amount of Strength reduced.
Forever
Not in the Forever client.
Rank 3
Classic
Instant
Reduces the Stamina of targets affected by your Scorpid Sting by 30% of the amount of Strength reduced.
Forever
Not in the Forever client.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Removed
- Classic position
- Marksmanship, tier 5, column 3
- Prerequisite
- None · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19491
Scatter ShotMoved from tier 5 to tier 5.MovedTalent · Marksmanship
Scatter Shot
Classiclevel 30
8% of base mana15 yd range
Instant30 sec cooldown
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Foreverlevel 30
8% of base mana15 yd range
Instant30 sec cooldown
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Moved · Moved
- Tree position
- Marksmanship, tier 5, column 4 (Classic: Marksmanship, tier 5, column 1) · Client data
- Prerequisite
- None · 20 points in Marksmanship · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19503
Ranged Weapon SpecializationSame as Classic.UnchangedTalent · Marksmanship
Rank 1
Classic
Instant
Increases the damage you deal with ranged weapons by 1%.
Forever
Instant
Increases the damage you deal with ranged weapons by 1%.
Rank 2
Classic
Instant
Increases the damage you deal with ranged weapons by 2%.
Forever
Instant
Increases the damage you deal with ranged weapons by 2%.
Rank 3
Classic
Instant
Increases the damage you deal with ranged weapons by 3%.
Forever
Instant
Increases the damage you deal with ranged weapons by 3%.
Rank 4
Classic
Instant
Increases the damage you deal with ranged weapons by 4%.
Forever
Instant
Increases the damage you deal with ranged weapons by 4%.
Rank 5
Classic
Instant
Increases the damage you deal with ranged weapons by 5%.
Forever
Instant
Increases the damage you deal with ranged weapons by 5%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Tree position
- Marksmanship, tier 6, column 3 · Client data
- Prerequisite
- None · 25 points in Marksmanship · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19507
Sniper ShotNew in Forever.NewTalent · Marksmanship
Sniper Shot
Classic
Not a Classic talent.
Foreverlevel 40
365 Mana8-35 yd range
4 sec cast15 sec cooldown
A steady snipe that increases ranged damage by 160.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New
- Tree position
- Marksmanship, tier 7, column 2 · Client data
- Prerequisite
- Trueshot Aura · 30 points in Marksmanship · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1310687
Improved Serpent StingMoved from tier 4 to tier 7.MovedTalent · Marksmanship
Rank 1
Classic
Instant
Increases the damage done by your Serpent Sting by 2%.
Forever
Instant
Increases the damage done by your Serpent Sting by 2%.
Rank 2
Classic
Instant
Increases the damage done by your Serpent Sting by 4%.
Forever
Instant
Increases the damage done by your Serpent Sting by 4%.
Rank 3
Classic
Instant
Increases the damage done by your Serpent Sting by 6%.
Forever
Instant
Increases the damage done by your Serpent Sting by 6%.
Rank 4
Classic
Instant
Increases the damage done by your Serpent Sting by 8%.
Forever
Instant
Increases the damage done by your Serpent Sting by 8%.
Rank 5
Classic
Instant
Increases the damage done by your Serpent Sting by 10%.
Forever
Instant
Increases the damage done by your Serpent Sting by 10%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Moved · Moved
- Tree position
- Marksmanship, tier 7, column 4 (Classic: Marksmanship, tier 4, column 2) · Client data
- Prerequisite
- None · 15 points in Marksmanship · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19464
Survival talents
Monster SlayingNot in the Survival tree any more.RemovedTalent · Survival
Rank 1
Classic
Instant
Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
Forever
Not in the Forever client.
Rank 2
Classic
Instant
Increases all damage caused against Beasts, Giants and Dragonkin targets by 2% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 2%.
Forever
Not in the Forever client.
Rank 3
Classic
Instant
Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%.
Forever
Not in the Forever client.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Removed
- Classic position
- Survival, tier 1, column 1
- Prerequisite
- None · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 24293
Humanoid SlayingNot in the Survival tree any more.RemovedTalent · Survival
Rank 1
Classic
Instant
Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
Forever
Not in the Forever client.
Rank 2
Classic
Instant
Increases all damage caused against Humanoid targets by 2% and increases critical damage caused against Humanoid targets by an additional 2%.
Forever
Not in the Forever client.
Rank 3
Classic
Instant
Increases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%.
Forever
Not in the Forever client.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Removed
- Classic position
- Survival, tier 1, column 2
- Prerequisite
- None · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19151
Improved TrackingNew in Forever.NewTalent · Survival
Rank 1
Classic
Not a Classic talent.
Forever
Instant
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
Rank 2
Classic
Not a Classic talent.
Forever
Instant
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 2%.
Rank 3
Classic
Not a Classic talent.
Forever
Instant
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 3%.
Rank 4
Classic
Not a Classic talent.
Forever
Instant
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 4%.
Rank 5
Classic
Not a Classic talent.
Forever
Instant
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New
- Tree position
- Survival, tier 1, column 2 · Client data
- Prerequisite
- None · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 24293
DeflectionRank 1: 2 instead of 1. Rank 2: 4 instead of 2. Rank 3: 6 instead of 3.ChangedTalent · Survival
Rank 1
Classic
Instant
Increases your Parry chance by 1%.
Forever
Instant
Increases your Parry chance by 2%.
Rank 2
Classic
Instant
Increases your Parry chance by 2%.
Forever
Instant
Increases your Parry chance by 4%.
Rank 3
Classic
Instant
Increases your Parry chance by 3%.
Forever
Instant
Increases your Parry chance by 6%.
Rank 4
Classic
Instant
Increases your Parry chance by 4%.
Forever
Instant
Increases your Parry chance by 8%.
Rank 5
Classic
Instant
Increases your Parry chance by 5%.
Forever
Instant
Increases your Parry chance by 10%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Tree position
- Survival, tier 1, column 3 · Client data
- Prerequisite
- None · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19295
EntrapmentRank 1: different numbers, reworded. Rank 2: different numbers, reworded. Rank 3: different numbers, reworded.ChangedTalent · Survival
Rank 1
Classic
Instant
Gives your Immolation Trap, Frost Trap, and Explosive Trap a 5% chance to entrap the target, preventing them from moving for 5 sec.
Forever
Instant
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
Rank 2
Classic
Instant
Gives your Immolation Trap, Frost Trap, and Explosive Trap a 10% chance to entrap the target, preventing them from moving for 5 sec.
Forever
Instant
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 2 sec.
Rank 3
Classic
Instant
Gives your Immolation Trap, Frost Trap, and Explosive Trap a 15% chance to entrap the target, preventing them from moving for 5 sec.
Forever
Instant
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 3 sec.
Rank 4
Classic
Instant
Gives your Immolation Trap, Frost Trap, and Explosive Trap a 20% chance to entrap the target, preventing them from moving for 5 sec.
Forever
Instant
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 4 sec.
Rank 5
Classic
Instant
Gives your Immolation Trap, Frost Trap, and Explosive Trap a 25% chance to entrap the target, preventing them from moving for 5 sec.
Forever
Instant
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Tree position
- Survival, tier 2, column 1 · Client data
- Prerequisite
- None · 5 points in Survival · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19184
Savage StrikesRank 1: 2 instead of 10, reworded. Rank 2: 4 instead of 20, reworded.ChangedTalent · Survival
Rank 1
Classic
Instant
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
Forever
Instant
Increases the critical strike chance of all your melee abilities by 2%.
Rank 2
Classic
Instant
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 20%.
Forever
Instant
Increases the critical strike chance of all your melee abilities by 4%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Tree position
- Survival, tier 2, column 2 · Client data
- Prerequisite
- None · 5 points in Survival · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19159
SurvivalistMoved from tier 3 to tier 2. Same numbers, reworded.ChangedTalent · Survival
Rank 1
Classic
Instant
Increases total health by 2%.
Forever
Instant
Increases your total Health by 2%.
Rank 2
Classic
Instant
Increases total health by 4%.
Forever
Instant
Increases your total Health by 4%.
Rank 3
Classic
Instant
Increases total health by 6%.
Forever
Instant
Increases your total Health by 6%.
Rank 4
Classic
Instant
Increases total health by 8%.
Forever
Instant
Increases your total Health by 8%.
Rank 5
Classic
Instant
Increases total health by 10%.
Forever
Instant
Increases your total Health by 10%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed · Moved
- Tree position
- Survival, tier 2, column 3 (Classic: Survival, tier 3, column 2) · Client data
- Prerequisite
- None · 5 points in Survival · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19255
Improved Wing ClipMoved from tier 2 to tier 2. 3 ranks (Classic: 5). Rank 1: 7 instead of 4. Rank 2: 13 instead of 8.ChangedTalent · Survival
Rank 1
Classic
Instant
Gives your Wing Clip ability a 4% chance to immobilize the target for 5 sec.
Forever
Instant
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
Rank 2
Classic
Instant
Gives your Wing Clip ability a 8% chance to immobilize the target for 5 sec.
Forever
Instant
Gives your Wing Clip ability a 13% chance to immobilize the target for 5 sec.
Rank 3
Classic
Instant
Gives your Wing Clip ability a 12% chance to immobilize the target for 5 sec.
Forever
Instant
Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
Rank 4
Classic
Instant
Gives your Wing Clip ability a 16% chance to immobilize the target for 5 sec.
Forever
No Forever record.
Rank 5
Classic
Instant
Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
Forever
No Forever record.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed · Moved
- Tree position
- Survival, tier 2, column 4 (Classic: Survival, tier 2, column 3) · Client data
- Prerequisite
- None · 5 points in Survival · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19228
Clever TrapsSame as Classic.UnchangedTalent · Survival
Rank 1
Classic
Instant
Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
Forever
Instant
Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
Rank 2
Classic
Instant
Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
Forever
Instant
Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Tree position
- Survival, tier 3, column 1 · Client data
- Prerequisite
- None · 10 points in Survival · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19239
SurefootedMoved from tier 4 to tier 3. Rank 1: 10 instead of 5, reworded. Rank 2: 20 instead of 10, reworded. Rank 3: 30 instead of 15, reworded.ChangedTalent · Survival
Rank 1
Classic
Instant
Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
Forever
Instant
Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
Rank 2
Classic
Instant
Increases hit chance by 2% and increases the chance movement impairing effects will be resisted by an additional 10%.
Forever
Instant
Increases your hit chance by 2% and reduces the duration of movement impairing effects on you by 20%.
Rank 3
Classic
Instant
Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.
Forever
Instant
Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed · Moved
- Tree position
- Survival, tier 3, column 2 (Classic: Survival, tier 4, column 2) · Client data
- Prerequisite
- None · 10 points in Survival · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19290
DeterrenceSame as Classic.UnchangedTalent · Survival
Deterrence
Classiclevel 20
Instant5 min cooldown
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Foreverlevel 20
Instant5 min cooldown
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Tree position
- Survival, tier 3, column 3 · Client data
- Prerequisite
- None · 10 points in Survival · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19263
Survival TacticsNew in Forever.NewTalent · Survival
Rank 1
Classic
Not a Classic talent.
Forever
Instant
Increases your chance to hit with your Trap and Feign Death abilities by 5%.
Rank 2
Classic
Not a Classic talent.
Forever
Instant
Increases your chance to hit with your Trap and Feign Death abilities by 10%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New
- Tree position
- Survival, tier 4, column 1 · Client data
- Prerequisite
- None · 15 points in Survival · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19376
Trap MasteryNot in the Survival tree any more.RemovedTalent · Survival
Rank 1
Classic
Instant
Decreases the chance enemies will resist trap effects by 5%.
Forever
Not in the Forever client.
Rank 2
Classic
Instant
Decreases the chance enemies will resist trap effects by 10%.
Forever
Not in the Forever client.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Removed
- Classic position
- Survival, tier 4, column 1
- Prerequisite
- None · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19376
Predator's EdgeNew in Forever.NewTalent · Survival
Rank 1
Classic
Not a Classic talent.
Forever
Instant
Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.
Rank 2
Classic
Not a Classic talent.
Forever
Instant
Increases your melee critical strike damage by 12% and your offhand weapon damage by 20%.
Rank 3
Classic
Not a Classic talent.
Forever
Instant
Increases your melee critical strike damage by 18% and your offhand weapon damage by 30%.
Rank 4
Classic
Not a Classic talent.
Forever
Instant
Increases your melee critical strike damage by 24% and your offhand weapon damage by 40%.
Rank 5
Classic
Not a Classic talent.
Forever
Instant
Increases your melee critical strike damage by 30% and your offhand weapon damage by 50%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New
- Tree position
- Survival, tier 4, column 2 · Client data
- Prerequisite
- None · 15 points in Survival · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1310627 · Spell record
CounterattackMoved from tier 5 to tier 4. Rank 1: Cost 30 Mana instead of 45 Mana. Rank 1: different numbers, reworded.ChangedTalent · Survival
Counterattack
Classiclevel 30
45 ManaMelee range
Instant5 sec cooldown
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Foreverlevel 30
30 ManaMelee range
Instant5 sec cooldown
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed · Moved
- Tree position
- Survival, tier 4, column 3 (Classic: Survival, tier 5, column 3) · Client data
- Prerequisite
- Deterrence · 15 points in Survival · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19306
Improved Feign DeathNot in the Survival tree any more.RemovedTalent · Survival
Rank 1
Classic
Instant
Reduces the chance your Feign Death ability will be resisted by 2%.
Forever
Not in the Forever client.
Rank 2
Classic
Instant
Reduces the chance your Feign Death ability will be resisted by 4%.
Forever
Not in the Forever client.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Removed
- Classic position
- Survival, tier 4, column 4
- Prerequisite
- None · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19286
ResourcefulnessNew in Forever.NewTalent · Survival
Rank 1
Classic
Not a Classic talent.
Foreverlevel 1
Instant
Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a 50% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
Rank 2
Classic
Not a Classic talent.
Foreverlevel 1
Instant
Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a 100% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New
- Tree position
- Survival, tier 5, column 1 · Client data
- Prerequisite
- None · 20 points in Survival · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 440529
Expose PreyNew in Forever.NewTalent · Survival
Rank 1
Classic
Not a Classic talent.
Forever
Instant
Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec.
Rank 2
Classic
Not a Classic talent.
Forever
Instant
Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 5 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New
- Tree position
- Survival, tier 5, column 2 · Client data
- Prerequisite
- None · 20 points in Survival · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1310532 · Spell record
Killer InstinctNot in the Survival tree any more.RemovedTalent · Survival
Rank 1
Classic
Instant
Increases your critical strike chance with all attacks by 1%.
Forever
Not in the Forever client.
Rank 2
Classic
Instant
Increases your critical strike chance with all attacks by 2%.
Forever
Not in the Forever client.
Rank 3
Classic
Instant
Increases your critical strike chance with all attacks by 3%.
Forever
Not in the Forever client.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Removed
- Classic position
- Survival, tier 5, column 2
- Prerequisite
- None · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19370
Survivalist's DisciplineNew in Forever.NewTalent · Survival
Rank 1
Classic
Not a Classic talent.
Foreverlevel 1
Instant
Reduces the cooldown of your Trap and Deterrence abilities by 20%.
Rank 2
Classic
Not a Classic talent.
Foreverlevel 1
Instant
Reduces the cooldown of your Trap and Deterrence abilities by 40%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New
- Tree position
- Survival, tier 5, column 3 · Client data
- Prerequisite
- None · 20 points in Survival · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1310496 · Spell record
Strider KickNew in Forever.NewTalent · Survival
Strider Kick
Classic
Not a Classic talent.
Foreverlevel 30
5.81% of base manaMelee range
Instant8 sec cooldown
A powerful kick that deals 100% melee weapon damage.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New
- Tree position
- Survival, tier 5, column 4 · Client data
- Prerequisite
- None · 20 points in Survival · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1317257 · Spell record
Lightning ReflexesNew in Forever.NewTalent · Survival
Rank 1
Classic
Not a Classic talent.
Forever
Instant
Increases your Agility by 2%.
Rank 2
Classic
Not a Classic talent.
Forever
Instant
Increases your Agility by 4%.
Rank 3
Classic
Not a Classic talent.
Forever
Instant
Increases your Agility by 6%.
Rank 4
Classic
Not a Classic talent.
Forever
Instant
Increases your Agility by 8%.
Rank 5
Classic
Not a Classic talent.
Forever
Instant
Increases your Agility by 10%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New
- Tree position
- Survival, tier 6, column 3 · Client data
- Prerequisite
- None · 25 points in Survival · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19168
Lacerating StrikesNew in Forever.NewTalent · Survival
Lacerating Strikes
Classic
Not a Classic talent.
Forever
Instant
Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New
- Tree position
- Survival, tier 7, column 2 · Client data
- Prerequisite
- Expose Prey · 30 points in Survival · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1310533 · Spell record
Wyvern StingNot in the Survival tree any more.RemovedTalent · Survival
Wyvern Sting
Classiclevel 40
115 Mana8-35 yd range
Instant2 min cooldown
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 6 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.
Forever
Not in the Forever client.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Removed
- Classic position
- Survival, tier 7, column 2
- Prerequisite
- Killer Instinct · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19386
Lightning ReflexesMoved from tier 6 to tier 7.MovedTalent · Survival
Rank 1
Classic
Instant
Increases your Agility by 3%.
Forever
Instant
Increases your Agility by 3%.
Rank 2
Classic
Instant
Increases your Agility by 6%.
Forever
Instant
Increases your Agility by 6%.
Rank 3
Classic
Instant
Increases your Agility by 9%.
Forever
Instant
Increases your Agility by 9%.
Rank 4
Classic
Instant
Increases your Agility by 12%.
Forever
Instant
Increases your Agility by 12%.
Rank 5
Classic
Instant
Increases your Agility by 15%.
Forever
Instant
Increases your Agility by 15%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Moved · Moved
- Tree position
- Survival, tier 7, column 4 (Classic: Survival, tier 6, column 3) · Client data
- Prerequisite
- None · 25 points in Survival · Client data
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19168
Beast Mastery spells
Aspect of the Beast4 ranks (Classic: 1). Rank 1: different numbers, reworded.ChangedSpell · Beast Mastery
Rank 1
Classiclevel 30
50 Mana
Instant
The hunter takes on the aspects of a beast, becoming untrackable. Only one Aspect can be active at a time.
Forever
50 Mana
Instant
The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 50. Only one Aspect can be active at a time.
Rank 2
Classic
Not in the Classic Era client.
Forever
70 Mana
Instant
The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 70. Only one Aspect can be active at a time.
Rank 3
Classic
Not in the Classic Era client.
Forever
90 Mana
Instant
The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 90. Only one Aspect can be active at a time.
Rank 4
Classic
Not in the Classic Era client.
Forever
110 Mana
Instant
The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 110. Only one Aspect can be active at a time.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 13161
Aspect of the CheetahSame as Classic.UnchangedSpell · Beast Mastery
Aspect of the Cheetah
Classiclevel 20
40 Mana
Instant
The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec. Only one Aspect can be active at a time.
Foreverlevel 20
40 Mana
Instant
The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec. Only one Aspect can be active at a time.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 5118
Aspect of the FalconNew in Forever.NewSpell · Beast Mastery
Aspect of the Falcon
Classic
Not in the Classic Era client.
Forever
120 Mana
Instant
The hunter takes on the aspects of a Falcon, increasing melee and ranged Attack Power by the same amount as their highest rank of Aspect of the Hawk. While Aspect of the Falcon is active, the Improved Aspect of the Hawk talent can now proc from and benefit melee attacks. Only one Aspect can be active at a time.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New · New
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 469145
Aspect of the HawkRank 6: 55 instead of 110.ChangedSpell · Beast Mastery
Rank 1
Classiclevel 10
20 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20. Only one Aspect can be active at a time.
Foreverlevel 10
20 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20. Only one Aspect can be active at a time.
Rank 2
Classiclevel 18
35 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 35. Only one Aspect can be active at a time.
Foreverlevel 18
35 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 35. Only one Aspect can be active at a time.
Rank 3
Classiclevel 28
50 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 50. Only one Aspect can be active at a time.
Foreverlevel 28
50 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 50. Only one Aspect can be active at a time.
Rank 4
Classiclevel 38
70 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 70. Only one Aspect can be active at a time.
Foreverlevel 38
70 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 70. Only one Aspect can be active at a time.
Rank 5
Classiclevel 48
90 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 90. Only one Aspect can be active at a time.
Foreverlevel 48
90 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 90. Only one Aspect can be active at a time.
Rank 6
Classiclevel 58
110 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 110. Only one Aspect can be active at a time.
Foreverlevel 58
110 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 55. Only one Aspect can be active at a time.
Rank 7
Classiclevel 60
120 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 120. Only one Aspect can be active at a time.
Foreverlevel 60
120 Mana
Instant
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 120. Only one Aspect can be active at a time.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 13165
Aspect of the MonkeyRank 1: Range 100 yd instead of none.ChangedSpell · Beast Mastery
Aspect of the Monkey
Classiclevel 4
20 Mana
Instant
The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.
Foreverlevel 4
20 Mana100 yd range
Instant
The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 13163
Aspect of the PackSame as Classic.UnchangedSpell · Beast Mastery
Aspect of the Pack
Classiclevel 40
100 Mana
Instant
The hunter and group members within 30 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time.
Foreverlevel 40
100 Mana
Instant
The hunter and group members within 30 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 13159
Aspect of the ViperNew in Forever.NewSpell · Beast Mastery
Aspect of the Viper
Classic
Not in the Classic Era client.
Forever
Instant
The hunter takes on the aspect of the viper, causing your ranged and melee auto attacks to regenerate mana but reducing your total damage done by 10%. In addition, you gain 10% of maximum mana every 3 sec. Mana gained is based on the speed of your weapon. Only one Aspect can be active at a time.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New · New
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 415423
Aspect of the WildSame numbers, reworded.ChangedSpell · Beast Mastery
Rank 1
Classiclevel 46
90 Mana
Instant
The hunter and group members within 30 yards take on the aspect of the wild, increasing Nature resistance by 45. Only one Aspect can be active at a time.
Foreverlevel 46
90 Mana
Instant
The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 45. Only one Aspect can be active at a time.
Rank 2
Classiclevel 56
115 Mana
Instant
The hunter and group members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time.
Foreverlevel 56
115 Mana
Instant
The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 20043
Beast LoreSame as Classic.UnchangedSpell · Beast Mastery
Beast Lore
Classiclevel 24
40 Mana40 yd range
Instant
Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet.
Forever
40 Mana40 yd range
Instant
Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1462
Call PetSame as Classic.UnchangedSpell · Beast Mastery
Call Pet
Classiclevel 10
Instant
Summons your pet to you.
Forever
Instant
Summons your pet to you.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 883
Dismiss PetSame as Classic.UnchangedSpell · Beast Mastery
Dismiss Pet
Classiclevel 10
10 yd range
5 sec cast
Dismiss your pet. Dismissing your pet will reduce its happiness by 50.
Forever
10 yd range
5 sec cast
Dismiss your pet. Dismissing your pet will reduce its happiness by 50.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 2641
Eagle EyeSame as Classic.UnchangedSpell · Beast Mastery
Eagle Eye
Classiclevel 14
25 Mana50,000 yd range
Channeled
Zooms in the hunter's vision. Only usable outdoors. Lasts 1 min.
Forever
25 Mana50,000 yd range
Channeled
Zooms in the hunter's vision. Only usable outdoors. Lasts 1 min.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 6197
Eyes of the BeastRank 1: 2 instead of 1.ChangedSpell · Beast Mastery
Eyes of the Beast
Classiclevel 14
20 Mana50,000 yd range
2 sec cast
Take direct control of your pet and see through its eyes for 1 min.
Foreverlevel 14
20 Mana50,000 yd range
2 sec cast
Take direct control of your pet and see through its eyes for 2 min.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1002
Feed PetSame as Classic.UnchangedSpell · Beast Mastery
Feed Pet
Classiclevel 10
10 yd range
Instant
Feed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result.
Forever
10 yd range
Instant
Feed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 6991
Mend PetSame as Classic.UnchangedSpell · Beast Mastery
Rank 1
Classiclevel 12
50 Mana20 yd range
Channeled
Heals your pet 20 health every second while you focus. Lasts 5 sec.
Foreverlevel 12
50 Mana20 yd range
Channeled
Heals your pet 20 health every second while you focus. Lasts 5 sec.
Rank 2
Classiclevel 20
90 Mana20 yd range
Channeled
Heals your pet 38 health every second while you focus. Lasts 5 sec.
Foreverlevel 20
90 Mana20 yd range
Channeled
Heals your pet 38 health every second while you focus. Lasts 5 sec.
Rank 3
Classiclevel 28
155 Mana20 yd range
Channeled
Heals your pet 68 health every second while you focus. Lasts 5 sec.
Foreverlevel 28
155 Mana20 yd range
Channeled
Heals your pet 68 health every second while you focus. Lasts 5 sec.
Rank 4
Classiclevel 36
225 Mana20 yd range
Channeled
Heals your pet 103 health every second while you focus. Lasts 5 sec.
Foreverlevel 36
225 Mana20 yd range
Channeled
Heals your pet 103 health every second while you focus. Lasts 5 sec.
Rank 5
Classiclevel 44
300 Mana20 yd range
Channeled
Heals your pet 142 health every second while you focus. Lasts 5 sec.
Foreverlevel 44
300 Mana20 yd range
Channeled
Heals your pet 142 health every second while you focus. Lasts 5 sec.
Rank 6
Classiclevel 52
385 Mana20 yd range
Channeled
Heals your pet 189 health every second while you focus. Lasts 5 sec.
Foreverlevel 52
385 Mana20 yd range
Channeled
Heals your pet 189 health every second while you focus. Lasts 5 sec.
Rank 7
Classiclevel 60
480 Mana20 yd range
Channeled
Heals your pet 245 health every second while you focus. Lasts 5 sec.
Foreverlevel 60
480 Mana20 yd range
Channeled
Heals your pet 245 health every second while you focus. Lasts 5 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 136
Revive PetSame as Classic.UnchangedSpell · Beast Mastery
Revive Pet
Classiclevel 10
100% of base mana
10 sec cast
Revive your pet, returning it to life with 15% of its health.
Foreverlevel 10
100% of base mana
10 sec cast
Revive your pet, returning it to life with 15% of its health.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 982
Scare BeastSame as Classic.UnchangedSpell · Beast Mastery
Rank 1
Classiclevel 14
35 Mana10 yd range
1.5 sec cast30 sec cooldown
Scares a beast, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Forever
35 Mana10 yd range
1.5 sec cast30 sec cooldown
Scares a beast, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Rank 2
Classiclevel 30
50 Mana10 yd range
1.5 sec cast30 sec cooldown
Scares a beast, causing it to run in fear for up to 15 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Forever
50 Mana10 yd range
1.5 sec cast30 sec cooldown
Scares a beast, causing it to run in fear for up to 15 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Rank 3
Classiclevel 46
75 Mana10 yd range
1.5 sec cast30 sec cooldown
Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Forever
75 Mana10 yd range
1.5 sec cast30 sec cooldown
Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1513
Tame BeastSame as Classic.UnchangedSpell · Beast Mastery
Tame Beast
Classiclevel 10
60% of base mana30 yd range
Channeled
Begins taming a beast to be your companion. Your armor is reduced by 100% while you focus on taming the beast for 20 sec. If you lose the beast's attention for any reason, the taming process will fail. Once tamed, the beast will be very unhappy and disloyal. Try feeding the pet immediately to make it happy.
Forever
60% of base mana30 yd range
Channeled
Begins taming a beast to be your companion. Your armor is reduced by 100% while you focus on taming the beast for 20 sec. If you lose the beast's attention for any reason, the taming process will fail. Once tamed, the beast will be very unhappy and disloyal. Try feeding the pet immediately to make it happy.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1515
Tranquilizing ShotSame as Classic.UnchangedSpell · Beast Mastery
Tranquilizing Shot
Classiclevel 60
270 Mana8-35 yd range
Instant20 sec cooldown
Attempts to remove 1 Frenzy effect from an enemy creature.
Foreverlevel 60
270 Mana8-35 yd range
Instant20 sec cooldown
Attempts to remove 1 Frenzy effect from an enemy creature.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19801
Marksmanship spells
Aimed ShotRank 1: Cast time 2 sec instead of 3 sec. Rank 1: 20 instead of 70, reworded. Rank 2: Cast time 2 sec instead of 3 sec.Was a talentSpell · Marksmanship
Rank 1
Classiclevel 20
75 Mana8-35 yd range
3 sec cast6 sec cooldown
An aimed shot that increases ranged damage by 70.
Foreverlevel 20
75 Mana8-35 yd range
2 sec cast6 sec cooldown
An aimed shot that increases ranged damage by 20. Aimed Shot shares its cooldown with Multi-Shot.
Rank 2
Classiclevel 28
115 Mana8-35 yd range
3 sec cast6 sec cooldown
An aimed shot that increases ranged damage by 125.
Foreverlevel 28
115 Mana8-35 yd range
2 sec cast6 sec cooldown
An aimed shot that increases ranged damage by 34. Aimed Shot shares its cooldown with Multi-Shot.
Rank 3
Classiclevel 36
160 Mana8-35 yd range
3 sec cast6 sec cooldown
An aimed shot that increases ranged damage by 200.
Foreverlevel 36
160 Mana8-35 yd range
2 sec cast6 sec cooldown
An aimed shot that increases ranged damage by 55. Aimed Shot shares its cooldown with Multi-Shot.
Rank 4
Classiclevel 44
210 Mana8-35 yd range
3 sec cast6 sec cooldown
An aimed shot that increases ranged damage by 330.
Foreverlevel 44
210 Mana8-35 yd range
2 sec cast6 sec cooldown
An aimed shot that increases ranged damage by 89. Aimed Shot shares its cooldown with Multi-Shot.
Rank 5
Classiclevel 52
260 Mana8-35 yd range
3 sec cast6 sec cooldown
An aimed shot that increases ranged damage by 460.
Foreverlevel 52
260 Mana8-35 yd range
2 sec cast6 sec cooldown
An aimed shot that increases ranged damage by 125. Aimed Shot shares its cooldown with Multi-Shot.
Rank 6
Classiclevel 60
310 Mana8-35 yd range
3 sec cast6 sec cooldown
An aimed shot that increases ranged damage by 600.
Foreverlevel 60
310 Mana8-35 yd range
2 sec cast6 sec cooldown
An aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed · Was a talent
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19434
Arcane ShotRank 1: 20 instead of 13. Rank 2: 26 instead of 21. Rank 3: 39 instead of 33.ChangedSpell · Marksmanship
Rank 1
Classiclevel 6
25 Mana8-35 yd range
Instant6 sec cooldown
An instant shot that causes 13 Arcane damage.
Foreverlevel 6
25 Mana8-35 yd range
Instant6 sec cooldown
An instant shot that causes 20 Arcane damage.
Rank 2
Classiclevel 12
35 Mana8-35 yd range
Instant6 sec cooldown
An instant shot that causes 21 Arcane damage.
Foreverlevel 12
35 Mana8-35 yd range
Instant6 sec cooldown
An instant shot that causes 26 Arcane damage.
Rank 3
Classiclevel 20
50 Mana8-35 yd range
Instant6 sec cooldown
An instant shot that causes 33 Arcane damage.
Foreverlevel 20
50 Mana8-35 yd range
Instant6 sec cooldown
An instant shot that causes 39 Arcane damage.
Rank 4
Classiclevel 28
80 Mana8-35 yd range
Instant6 sec cooldown
An instant shot that causes 59 Arcane damage.
Foreverlevel 28
80 Mana8-35 yd range
Instant6 sec cooldown
An instant shot that causes 65 Arcane damage.
Rank 5
Classiclevel 36
105 Mana8-35 yd range
Instant6 sec cooldown
An instant shot that causes 83 Arcane damage.
Foreverlevel 36
105 Mana8-35 yd range
Instant6 sec cooldown
An instant shot that causes 94 Arcane damage.
Rank 6
Classiclevel 44
135 Mana8-35 yd range
Instant6 sec cooldown
An instant shot that causes 115 Arcane damage.
Foreverlevel 44
135 Mana8-35 yd range
Instant6 sec cooldown
An instant shot that causes 134 Arcane damage.
Rank 7
Classiclevel 52
160 Mana8-35 yd range
Instant6 sec cooldown
An instant shot that causes 145 Arcane damage.
Foreverlevel 52
160 Mana8-35 yd range
Instant6 sec cooldown
An instant shot that causes 170 Arcane damage.
Rank 8
Classiclevel 60
190 Mana8-35 yd range
Instant6 sec cooldown
An instant shot that causes 183 Arcane damage.
Foreverlevel 60
190 Mana8-35 yd range
Instant6 sec cooldown
An instant shot that causes 217 Arcane damage.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 3044
Auto ShotSame as Classic.UnchangedSpell · Marksmanship
Auto Shot
Classiclevel 1
8-35 yd range
Instant
Automatically shoots the target until cancelled.
Foreverlevel 1
8-35 yd range
Instant
Automatically shoots the target until cancelled.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 75
Black ArrowSame as Classic.UnchangedSpell · Marksmanship
Rank 1
Classiclevel 50
8-35 yd range
Instant
Fires a Black Arrow into the target, slowing the target's movement speed by 70%, causing 150 Shadow damage and draining 150 mana over 30 sec.
Forever
8-35 yd range
Instant
Fires a Black Arrow into the target, slowing the target's movement speed by 70%, causing 150 Shadow damage and draining 150 mana over 30 sec.
Rank 2
Classiclevel 60
8-35 yd range
Instant
Fires a Black Arrow into the target, slowing the target's movement speed by 70%, causing 150 Shadow damage and draining 150 mana over 30 sec.
Forever
8-35 yd range
Instant
Fires a Black Arrow into the target, slowing the target's movement speed by 70%, causing 150 Shadow damage and draining 150 mana over 30 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 3674
Concussive ShotSame as Classic.UnchangedSpell · Marksmanship
Concussive Shot
Classiclevel 8
8% of base mana8-35 yd range
Instant12 sec cooldown
Dazes the target, slowing movement speed by 50% for 4 sec.
Foreverlevel 8
8% of base mana8-35 yd range
Instant12 sec cooldown
Dazes the target, slowing movement speed by 50% for 4 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 5116
Distracting ShotSame as Classic.UnchangedSpell · Marksmanship
Rank 1
Classiclevel 12
20 Mana8-35 yd range
Instant8 sec cooldown
Distract the target, causing threat.
Foreverlevel 12
20 Mana8-35 yd range
Instant8 sec cooldown
Distract the target, causing threat.
Rank 2
Classiclevel 20
30 Mana8-35 yd range
Instant8 sec cooldown
Distract the target, causing threat. More effective than Distracting Shot (Rank 1).
Foreverlevel 20
30 Mana8-35 yd range
Instant8 sec cooldown
Distract the target, causing threat. More effective than Distracting Shot (Rank 1).
Rank 3
Classiclevel 30
50 Mana8-35 yd range
Instant8 sec cooldown
Distract the target, causing threat. More effective than Distracting Shot (Rank 2).
Foreverlevel 30
50 Mana8-35 yd range
Instant8 sec cooldown
Distract the target, causing threat. More effective than Distracting Shot (Rank 2).
Rank 4
Classiclevel 40
70 Mana8-35 yd range
Instant8 sec cooldown
Distract the target, causing threat. More effective than Distracting Shot (Rank 3).
Foreverlevel 40
70 Mana8-35 yd range
Instant8 sec cooldown
Distract the target, causing threat. More effective than Distracting Shot (Rank 3).
Rank 5
Classiclevel 50
90 Mana8-35 yd range
Instant8 sec cooldown
Distract the target, causing threat. More effective than Distracting Shot (Rank 4).
Foreverlevel 50
90 Mana8-35 yd range
Instant8 sec cooldown
Distract the target, causing threat. More effective than Distracting Shot (Rank 4).
Rank 6
Classiclevel 60
110 Mana8-35 yd range
Instant8 sec cooldown
Distract the target, causing threat. More effective than Distracting Shot (Rank 5).
Foreverlevel 60
110 Mana8-35 yd range
Instant8 sec cooldown
Distract the target, causing threat. More effective than Distracting Shot (Rank 5).
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 20736
Enchanted FlareNew in Forever.NewSpell · Marksmanship
Enchanted Flare
Classic
Not in the Classic Era client.
Forever
50 Mana30 yd range
Instant30 sec cooldown
Exposes all hidden and invisible enemies within 10 yards of the targeted area, and staves off magical darkness for 30 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New · New
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1221404
FlareSame as Classic.UnchangedSpell · Marksmanship
Flare
Classiclevel 32
50 Mana30 yd range
Instant15 sec cooldown
Exposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec.
Foreverlevel 32
50 Mana30 yd range
Instant15 sec cooldown
Exposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1543
Hunter's MarkRank 1: 26 instead of 20. Rank 2: 59 instead of 45. Rank 3: 98 instead of 75.ChangedSpell · Marksmanship
Rank 1
Classiclevel 6
15 Mana100 yd range
Instant
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 20. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Foreverlevel 6
15 Mana100 yd range
Instant
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 26. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Rank 2
Classiclevel 22
30 Mana100 yd range
Instant
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 45. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Foreverlevel 22
30 Mana100 yd range
Instant
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 59. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Rank 3
Classiclevel 40
45 Mana100 yd range
Instant
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 75. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Foreverlevel 40
45 Mana100 yd range
Instant
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 98. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Rank 4
Classiclevel 58
60 Mana100 yd range
Instant
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 110. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Foreverlevel 58
60 Mana100 yd range
Instant
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1130
Multi-Shot1 rank (Classic: 5). Rank 1: Cooldown 6 sec instead of 10 sec. Rank 1: Cost 13.9% of base mana instead of 100 Mana.ChangedSpell · Marksmanship
Rank 1
Classiclevel 18
100 Mana8-35 yd range
Instant10 sec cooldown
Fires several missiles, hitting 3 targets.
Foreverlevel 18
13.9% of base mana8-35 yd range
0.5 sec cast6 sec cooldown
Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.
Rank 2
Classiclevel 30
140 Mana8-35 yd range
Instant10 sec cooldown
Fires several missiles, hitting 3 targets for an additional 40 damage.
Forever
No Forever record.
Rank 3
Classiclevel 42
175 Mana8-35 yd range
Instant10 sec cooldown
Fires several missiles, hitting 3 targets for an additional 80 damage.
Forever
No Forever record.
Rank 4
Classiclevel 54
210 Mana8-35 yd range
Instant10 sec cooldown
Fires several missiles, hitting 3 targets for an additional 120 damage.
Forever
No Forever record.
Rank 5
Classiclevel 60
230 Mana8-35 yd range
Instant10 sec cooldown
Fires several missiles, hitting 3 targets for an additional 150 damage.
Forever
No Forever record.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 2643
Rapid FireSame numbers, reworded.ChangedSpell · Marksmanship
Rapid Fire
Classiclevel 26
100 Mana
Instant5 min cooldown
Increases ranged attack speed by 40% for 15 sec.
Foreverlevel 26
100 Mana
Instant5 min cooldown
Increases ranged and melee attack speed by 40% for 15 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 3045
Scorpid Sting1 rank (Classic: 4). Rank 1: Cost 9% of base mana instead of 70 Mana. Rank 1: 2 instead of 20, reworded.ChangedSpell · Marksmanship
Rank 1
Classiclevel 22
70 Mana8-35 yd range
Instant
Stings the target, reducing Strength and Agility by 20 for 20 sec. Only one Sting per Hunter can be active on any one target.
Foreverlevel 22
9% of base mana8-35 yd range
Instant
Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target.
Rank 2
Classiclevel 32
90 Mana8-35 yd range
Instant
Stings the target, reducing Strength and Agility by 29 for 20 sec. Only one Sting per Hunter can be active on any one target.
Forever
No Forever record.
Rank 3
Classiclevel 42
125 Mana8-35 yd range
Instant
Stings the target, reducing Strength and Agility by 45 for 20 sec. Only one Sting per Hunter can be active on any one target.
Forever
No Forever record.
Rank 4
Classiclevel 52
165 Mana8-35 yd range
Instant
Stings the target, reducing Strength and Agility by 68 for 20 sec. Only one Sting per Hunter can be active on any one target.
Forever
No Forever record.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 3043
Serpent StingRank 1: 10 instead of 20. Rank 2: 30 instead of 40. Rank 3: 60 instead of 80.ChangedSpell · Marksmanship
Rank 1
Classiclevel 4
15 Mana8-35 yd range
Instant
Stings the target, causing 20 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Foreverlevel 4
15 Mana8-35 yd range
Instant
Stings the target, causing 10 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank 2
Classiclevel 10
30 Mana8-35 yd range
Instant
Stings the target, causing 40 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Foreverlevel 10
30 Mana8-35 yd range
Instant
Stings the target, causing 30 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank 3
Classiclevel 18
50 Mana8-35 yd range
Instant
Stings the target, causing 80 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Foreverlevel 18
50 Mana8-35 yd range
Instant
Stings the target, causing 60 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank 4
Classiclevel 26
80 Mana8-35 yd range
Instant
Stings the target, causing 140 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Foreverlevel 26
80 Mana8-35 yd range
Instant
Stings the target, causing 110 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank 5
Classiclevel 34
115 Mana8-35 yd range
Instant
Stings the target, causing 210 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Foreverlevel 34
115 Mana8-35 yd range
Instant
Stings the target, causing 170 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank 6
Classiclevel 42
150 Mana8-35 yd range
Instant
Stings the target, causing 290 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Foreverlevel 42
150 Mana8-35 yd range
Instant
Stings the target, causing 240 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank 7
Classiclevel 50
190 Mana8-35 yd range
Instant
Stings the target, causing 385 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Foreverlevel 50
190 Mana8-35 yd range
Instant
Stings the target, causing 320 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank 8
Classiclevel 58
230 Mana8-35 yd range
Instant
Stings the target, causing 490 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Foreverlevel 58
230 Mana8-35 yd range
Instant
Stings the target, causing 415 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank 9
Classiclevel 60
250 Mana8-35 yd range
Instant
Stings the target, causing 555 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Foreverlevel 60
250 Mana8-35 yd range
Instant
Stings the target, causing 555 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1978
Viper StingRank 1: Cooldown 15 sec instead of none. Rank 2: Cooldown 15 sec instead of none. Rank 3: Cooldown 15 sec instead of none.ChangedSpell · Marksmanship
Rank 1
Classiclevel 36
135 Mana8-35 yd range
Instant
Stings the target, draining 616 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
Foreverlevel 36
135 Mana8-35 yd range
Instant15 sec cooldown
Stings the target, draining 616 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
Rank 2
Classiclevel 46
175 Mana8-35 yd range
Instant
Stings the target, draining 848 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
Foreverlevel 46
175 Mana8-35 yd range
Instant15 sec cooldown
Stings the target, draining 848 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
Rank 3
Classiclevel 56
215 Mana8-35 yd range
Instant
Stings the target, draining 1108 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
Foreverlevel 56
215 Mana8-35 yd range
Instant15 sec cooldown
Stings the target, draining 1108 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 3034
VolleyRank 1: Cooldown none instead of 1 min. Rank 1: Range 35 yd instead of 8-35 yd. Rank 1: different numbers, reworded.ChangedSpell · Marksmanship
Rank 1
Classiclevel 40
350 Mana8-35 yd range
Channeled1 min cooldown
Continuously fires a volley of ammo at the target area, causing 50 Arcane damage to enemy targets within 8 yards every second for 6 sec.
Foreverlevel 40
350 Mana35 yd range
Channeled
Continuously fires a volley of ammo at the target area, causing 70 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
Rank 2
Classiclevel 50
420 Mana8-35 yd range
Channeled1 min cooldown
Continuously fires a volley of ammo at the target area, causing 65 Arcane damage to enemy targets within 8 yards every second for 6 sec.
Foreverlevel 50
420 Mana35 yd range
Channeled
Continuously fires a volley of ammo at the target area, causing 91 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
Rank 3
Classiclevel 58
490 Mana8-35 yd range
Channeled1 min cooldown
Continuously fires a volley of ammo at the target area, causing 80 Arcane damage to enemy targets within 8 yards every second for 6 sec.
Foreverlevel 58
490 Mana35 yd range
Channeled
Continuously fires a volley of ammo at the target area, causing 112 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1510
Survival spells
DisengageSame numbers, reworded.ChangedSpell · Survival
Rank 1
Classiclevel 20
50 ManaMelee range
Instant5 sec cooldown
Attempts to disengage from the target, reducing threat. Character exits combat mode.
Foreverlevel 20
50 ManaMelee range
Instant5 sec cooldown
Attempts to disengage from the target by reducing threat. Disables auto-attack.
Rank 2
Classiclevel 34
100 ManaMelee range
Instant5 sec cooldown
Attempts to disengage from the target, reducing threat. More effective than Disengage (Rank 1). Character exits combat mode.
Foreverlevel 34
100 ManaMelee range
Instant5 sec cooldown
Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 1). Disables auto-attack.
Rank 3
Classiclevel 48
150 ManaMelee range
Instant5 sec cooldown
Attempts to disengage from the target, reducing threat. More effective than Disengage (Rank 2). Character exits combat mode.
Foreverlevel 48
150 ManaMelee range
Instant5 sec cooldown
Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 2). Disables auto-attack.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 781
Explosive TrapRank 1: Cooldown 30 sec instead of 15 sec. Rank 2: Cooldown 30 sec instead of 15 sec. Rank 3: Cooldown 30 sec instead of 15 sec.ChangedSpell · Survival
Rank 1
Classiclevel 34
275 Mana
Instant15 sec cooldown
Place a fire trap that explodes when an enemy approaches, causing 100 to 130 Fire damage and 150 additional Fire damage over 20 sec to all within 0 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Foreverlevel 34
275 Mana
Instant30 sec cooldown
Place a Fire trap that explodes when an enemy approaches, causing 100 to 130 Fire damage and 150 additional Fire damage over 20 sec to all within 0 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Rank 2
Classiclevel 44
395 Mana
Instant15 sec cooldown
Place a fire trap that explodes when an enemy approaches, causing 139 to 187 Fire damage and 240 additional Fire damage over 20 sec to all within 0 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Foreverlevel 44
395 Mana
Instant30 sec cooldown
Place a Fire trap that explodes when an enemy approaches, causing 139 to 187 Fire damage and 240 additional Fire damage over 20 sec to all within 0 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Rank 3
Classiclevel 54
520 Mana
Instant15 sec cooldown
Place a fire trap that explodes when an enemy approaches, causing 201 to 257 Fire damage and 330 additional Fire damage over 20 sec to all within 0 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Foreverlevel 54
520 Mana
Instant30 sec cooldown
Place a Fire trap that explodes when an enemy approaches, causing 201 to 257 Fire damage and 330 additional Fire damage over 20 sec to all within 0 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 13813
Feign DeathRank 1: different numbers, reworded.ChangedSpell · Survival
Feign Death
Classiclevel 30
80 Mana
Instant30 sec cooldown
Feign death which may trick enemies into ignoring you. Lasts up to 6 min.
Foreverlevel 30
80 Mana
Instant30 sec cooldown
Feign death which may trick enemies into ignoring you. Lasts 6 min. If not cancelled, after 6 min you will actually die.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 5384
Freezing TrapRank 1: Cooldown 30 sec instead of 15 sec. Rank 2: Cooldown 30 sec instead of 15 sec. Rank 3: Cooldown 30 sec instead of 15 sec.ChangedSpell · Survival
Rank 1
Classiclevel 20
50 Mana
Instant15 sec cooldown
Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Foreverlevel 20
50 Mana
Instant30 sec cooldown
Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
Rank 2
Classiclevel 40
75 Mana
Instant15 sec cooldown
Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 15 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Foreverlevel 40
75 Mana
Instant30 sec cooldown
Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 15 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
Rank 3
Classiclevel 60
100 Mana
Instant15 sec cooldown
Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Foreverlevel 60
100 Mana
Instant30 sec cooldown
Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1499
Frost TrapRank 1: Cooldown 30 sec instead of 15 sec.ChangedSpell · Survival
Frost Trap
Classiclevel 28
60 Mana
Instant15 sec cooldown
Place a frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Foreverlevel 28
60 Mana
Instant30 sec cooldown
Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 13809
Heart of the LionNew in Forever.NewSpell · Survival
Heart of the Lion
Classic
Not in the Classic Era client.
Forever
8% of base mana
Instant
The hunter invokes the heart of a lion, increasing total stats by 10% and Attack Power by 40 for all nearby allies, and increasing total stats for the Hunter by an additional 10%.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New · New
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 409580
Immolation TrapRank 1: Cooldown 30 sec instead of 15 sec. Rank 2: Cooldown 30 sec instead of 15 sec. Rank 3: Cooldown 30 sec instead of 15 sec.ChangedSpell · Survival
Rank 1
Classiclevel 16
50 Mana
Instant15 sec cooldown
Place a fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Foreverlevel 16
50 Mana
Instant30 sec cooldown
Place a Fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Rank 2
Classiclevel 26
90 Mana
Instant15 sec cooldown
Place a fire trap that will burn the first enemy to approach for 215 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Foreverlevel 26
90 Mana
Instant30 sec cooldown
Place a Fire trap that will burn the first enemy to approach for 215 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Rank 3
Classiclevel 36
135 Mana
Instant15 sec cooldown
Place a fire trap that will burn the first enemy to approach for 340 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Foreverlevel 36
135 Mana
Instant30 sec cooldown
Place a Fire trap that will burn the first enemy to approach for 340 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Rank 4
Classiclevel 46
190 Mana
Instant15 sec cooldown
Place a fire trap that will burn the first enemy to approach for 510 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Foreverlevel 46
190 Mana
Instant30 sec cooldown
Place a Fire trap that will burn the first enemy to approach for 510 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Rank 5
Classiclevel 56
245 Mana
Instant15 sec cooldown
Place a fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Foreverlevel 56
245 Mana
Instant30 sec cooldown
Place a Fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 13795
LacerateNew in Forever.NewSpell · Survival
Rank 1
Classic
Not in the Classic Era client.
Foreverlevel 30
40 ManaMelee range
Instant
Wounds the target causing them to bleed for 119 damage over 21 sec.
Rank 2
Classic
Not in the Classic Era client.
Foreverlevel 40
65 ManaMelee range
Instant
Wounds the target causing them to bleed for 196 damage over 21 sec.
Rank 3
Classic
Not in the Classic Era client.
Foreverlevel 50
80 ManaMelee range
Instant
Wounds the target causing them to bleed for 280 damage over 21 sec.
Rank 4
Classic
Not in the Classic Era client.
Foreverlevel 60
95 ManaMelee range
Instant
Wounds the target causing them to bleed for 406 damage over 21 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New · New
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 24118
Mongoose BiteRank 1: 15 instead of 25, reworded. Rank 2: 22 instead of 45, reworded. Rank 3: 37 instead of 75, reworded.ChangedSpell · Survival
Rank 1
Classiclevel 16
30 ManaMelee range
Instant5 sec cooldown
Counterattack the enemy for 25 damage. Can only be performed after you dodge.
Foreverlevel 16
30 ManaMelee range
Instant5 sec cooldown
Counterattack the enemy for melee weapon damage plus 15. Can only be performed after you dodge.
Rank 2
Classiclevel 30
40 ManaMelee range
Instant5 sec cooldown
Counterattack the enemy for 45 damage. Can only be performed after you dodge.
Foreverlevel 30
40 ManaMelee range
Instant5 sec cooldown
Counterattack the enemy for melee weapon damage plus 22. Can only be performed after you dodge.
Rank 3
Classiclevel 44
50 ManaMelee range
Instant5 sec cooldown
Counterattack the enemy for 75 damage. Can only be performed after you dodge.
Foreverlevel 44
50 ManaMelee range
Instant5 sec cooldown
Counterattack the enemy for melee weapon damage plus 37. Can only be performed after you dodge.
Rank 4
Classiclevel 58
65 ManaMelee range
Instant5 sec cooldown
Counterattack the enemy for 115 damage. Can only be performed after you dodge.
Foreverlevel 58
65 ManaMelee range
Instant5 sec cooldown
Counterattack the enemy for melee weapon damage plus 57. Can only be performed after you dodge.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1495
Raptor StrikeRank 1: Cost 10 Mana instead of 15 Mana. Rank 4: 30 instead of 34, reworded. Rank 5: 35 instead of 50, reworded.ChangedSpell · Survival
Rank 1
Classiclevel 1
15 ManaMelee range
Instant6 sec cooldown
A strong attack that increases melee damage by 5.
Foreverlevel 1
10 ManaMelee range
Instant6 sec cooldown
A strong attack that deals melee weapon damage plus 5.
Rank 2
Classiclevel 8
25 ManaMelee range
Instant6 sec cooldown
A strong attack that increases melee damage by 11.
Foreverlevel 8
25 ManaMelee range
Instant6 sec cooldown
A strong attack that deals melee weapon damage plus 11.
Rank 3
Classiclevel 16
35 ManaMelee range
Instant6 sec cooldown
A strong attack that increases melee damage by 21.
Foreverlevel 16
35 ManaMelee range
Instant6 sec cooldown
A strong attack that deals melee weapon damage plus 21.
Rank 4
Classiclevel 24
45 ManaMelee range
Instant6 sec cooldown
A strong attack that increases melee damage by 34.
Foreverlevel 24
45 ManaMelee range
Instant6 sec cooldown
A strong attack that deals melee weapon damage plus 30.
Rank 5
Classiclevel 32
55 ManaMelee range
Instant6 sec cooldown
A strong attack that increases melee damage by 50.
Foreverlevel 32
55 ManaMelee range
Instant6 sec cooldown
A strong attack that deals melee weapon damage plus 35.
Rank 6
Classiclevel 40
70 ManaMelee range
Instant6 sec cooldown
A strong attack that increases melee damage by 80.
Foreverlevel 40
70 ManaMelee range
Instant6 sec cooldown
A strong attack that deals melee weapon damage plus 40.
Rank 7
Classiclevel 48
85 ManaMelee range
Instant6 sec cooldown
A strong attack that increases melee damage by 110.
Foreverlevel 48
85 ManaMelee range
Instant6 sec cooldown
A strong attack that deals melee weapon damage plus 55.
Rank 8
Classiclevel 56
100 ManaMelee range
Instant6 sec cooldown
A strong attack that increases melee damage by 140.
Foreverlevel 56
100 ManaMelee range
Instant6 sec cooldown
A strong attack that deals melee weapon damage plus 70.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 2973
ReadinessNot in the Forever spellbook.Not in ForeverSpell · Survival
Readiness
Classic
Instant5 min cooldown
When activated, this ability immediately finishes the cooldown on your Deterrence, Feign Death and Trap abilities.
Forever
Not in the Forever client.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Removed · Not in Forever
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 23989
Track BeastsSame as Classic.UnchangedSpell · Survival
Track Beasts
Classiclevel 1
Instant
Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time.
Foreverlevel 1
Instant
Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1494
Track DemonsSame as Classic.UnchangedSpell · Survival
Track Demons
Classiclevel 32
Instant
Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time.
Foreverlevel 32
Instant
Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19878
Track DragonkinSame as Classic.UnchangedSpell · Survival
Track Dragonkin
Classiclevel 50
Instant
Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time.
Foreverlevel 50
Instant
Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19879
Track ElementalsSame as Classic.UnchangedSpell · Survival
Track Elementals
Classiclevel 26
Instant
Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.
Foreverlevel 26
Instant
Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19880
Track GiantsSame as Classic.UnchangedSpell · Survival
Track Giants
Classiclevel 40
Instant
Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time.
Foreverlevel 40
Instant
Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19882
Track HumanoidsSame as Classic.UnchangedSpell · Survival
Track Humanoids
Classiclevel 10
Instant
Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time.
Foreverlevel 10
Instant
Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19883
Track UndeadSame as Classic.UnchangedSpell · Survival
Track Undead
Classiclevel 18
Instant
Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time.
Foreverlevel 18
Instant
Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 19884
Wing ClipSame as Classic.UnchangedSpell · Survival
Rank 1
Classiclevel 12
40 ManaMelee range
Instant
Inflicts 5 damage and reduces the enemy target's movement speed by 50% for 10 sec.
Foreverlevel 12
40 ManaMelee range
Instant
Inflicts 5 damage and reduces the enemy target's movement speed by 50% for 10 sec.
Rank 2
Classiclevel 38
60 ManaMelee range
Instant
Inflicts 25 damage and reduces the enemy target's movement speed by 55% for 10 sec.
Foreverlevel 38
60 ManaMelee range
Instant
Inflicts 25 damage and reduces the enemy target's movement speed by 55% for 10 sec.
Rank 3
Classiclevel 60
80 ManaMelee range
Instant
Inflicts 50 damage and reduces the enemy target's movement speed by 60% for 10 sec.
Foreverlevel 60
80 ManaMelee range
Instant
Inflicts 50 damage and reduces the enemy target's movement speed by 60% for 10 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 2974
Other spells
Arcane ResistanceSame as Classic.UnchangedSpell · Beast Training
Rank 1
Classic
100 yd range
Instant
Increases Arcane resistance by 30.
Forever
100 yd range
Instant
Increases Arcane resistance by 30.
Rank 2
Classic
100 yd range
Instant
Increases Arcane resistance by 60.
Forever
100 yd range
Instant
Increases Arcane resistance by 60.
Rank 3
Classic
100 yd range
Instant
Increases Arcane resistance by 90.
Forever
100 yd range
Instant
Increases Arcane resistance by 90.
Rank 4
Classic
100 yd range
Instant
Increases Arcane resistance by 120.
Forever
100 yd range
Instant
Increases Arcane resistance by 120.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 24495
Beast TrainingSame numbers, reworded.ChangedSpell · Beast Training
Beast Training
Classiclevel 10
Instant
Lets the Hunter train his pet with various abilities that he has learned.
Forever
Instant
Lets you train your pet with various abilities that you have learned how to teach.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 5149
Cobra ReflexesSame as Classic.UnchangedSpell · Beast Training
Cobra Reflexes
Classiclevel 1
100 yd range
Instant
Increases attack speed by 30%, but decreases damage.
Forever
100 yd range
Instant
Increases attack speed by 30%, but decreases damage.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 25077
Demoralizing ScreechNew in Forever.NewSpell · Beast Training
Rank 1
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Blasts a single enemy for 7 to 9 damage and lowers the attack power of all enemies in melee range by 41. Effect lasts 30 sec.
Rank 2
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Blasts a single enemy for 9.43 to 12.57 damage and lowers the attack power of all enemies in melee range by 77. Effect lasts 30 sec.
Rank 3
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Blasts a single enemy for 20.73 to 27.27 damage and lowers the attack power of all enemies in melee range by 153. Effect lasts 30 sec.
Rank 4
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Blasts a single enemy for 23.83 to 42.17 damage and lowers the attack power of all enemies in melee range by 198. Effect lasts 30 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New · New
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 24424
DismemberNew in Forever.NewSpell · Beast Training
Rank 1
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Viciously bites enemy appendages for 11.17 to 12.83 damage and reduces the effectiveness of any healing by 50% for 10 sec.
Rank 2
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Viciously bites enemy appendages for 17.68 to 20.32 damage and reduces the effectiveness of any healing by 50% for 10 sec.
Rank 3
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Viciously bites enemy appendages for 26.06 to 29.94 damage and reduces the effectiveness of any healing by 50% for 10 sec.
Rank 4
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Viciously bites enemy appendages for 39.08 to 44.92 damage and reduces the effectiveness of any healing by 50% for 10 sec.
Rank 5
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Viciously bites enemy appendages for 50.25 to 57.75 damage and reduces the effectiveness of any healing by 50% for 10 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New · New
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1264937
Dust CloudNew in Forever.NewSpell · Beast Training
Rank 1
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Your tallstrider kicks up an abrasive cloud of dust, reducing the target's Armor by 65 for 30 sec, stacking up to 1 times.
Rank 2
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Your tallstrider kicks up an abrasive cloud of dust, reducing the target's Armor by 175 for 30 sec, stacking up to 1 times.
Rank 3
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Your tallstrider kicks up an abrasive cloud of dust, reducing the target's Armor by 285 for 30 sec, stacking up to 1 times.
Rank 4
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Your tallstrider kicks up an abrasive cloud of dust, reducing the target's Armor by 395 for 30 sec, stacking up to 1 times.
Rank 5
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Your tallstrider kicks up an abrasive cloud of dust, reducing the target's Armor by 505 for 30 sec, stacking up to 1 times.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New · New
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1265907
Fire ResistanceSame as Classic.UnchangedSpell · Beast Training
Rank 1
Classic
100 yd range
Instant
Increases Fire resistance by 30.
Forever
100 yd range
Instant
Increases Fire resistance by 30.
Rank 2
Classic
100 yd range
Instant
Increases Fire resistance by 60.
Forever
100 yd range
Instant
Increases Fire resistance by 60.
Rank 3
Classic
100 yd range
Instant
Increases Fire resistance by 90.
Forever
100 yd range
Instant
Increases Fire resistance by 90.
Rank 4
Classic
100 yd range
Instant
Increases Fire resistance by 120.
Forever
100 yd range
Instant
Increases Fire resistance by 120.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 24440
Frost ResistanceSame as Classic.UnchangedSpell · Beast Training
Rank 1
Classic
100 yd range
Instant
Increases Frost resistance by 30.
Forever
100 yd range
Instant
Increases Frost resistance by 30.
Rank 2
Classic
100 yd range
Instant
Increases Frost resistance by 60.
Forever
100 yd range
Instant
Increases Frost resistance by 60.
Rank 3
Classic
100 yd range
Instant
Increases Frost resistance by 90.
Forever
100 yd range
Instant
Increases Frost resistance by 90.
Rank 4
Classic
100 yd range
Instant
Increases Frost resistance by 120.
Forever
100 yd range
Instant
Increases Frost resistance by 120.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 24475
Furious HowlRank 1: different numbers, reworded. Rank 2: 50.4 instead of 18, 61.6 instead of 22, reworded. Rank 3: different numbers, reworded.ChangedSpell · Beast Training
Rank 1
Classic
100 yd range
Instant
Party members within 15 yards receive an extra 9 to 11 damage to their next Physical attack. Lasts 10 sec.
Forever
100 yd range
Instant
Party members within 15 yards receive an extra 9 damage to their next Physical attack. Lasts 1 min.
Rank 2
Classic
100 yd range
Instant
Party members within 15 yards receive an extra 18 to 22 damage to their next Physical attack. Lasts 10 sec.
Forever
100 yd range
Instant
Party members within 15 yards receive an extra 50.4 to 61.6 damage to their next Physical attack. Lasts 1 min.
Rank 3
Classic
100 yd range
Instant
Party members within 15 yards receive an extra 28 to 34 damage to their next Physical attack. Lasts 10 sec.
Forever
100 yd range
Instant
Party members within 15 yards receive an extra 100 damage to their next Physical attack. Lasts 1 min.
Rank 4
Classic
100 yd range
Instant
Party members within 15 yards receive an extra 45 to 57 damage to their next Physical attack. Lasts 10 sec.
Forever
100 yd range
Instant
Party members within 15 yards receive an extra 136 damage to their next Physical attack. Lasts 1 min.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 24609
Great StaminaSame as Classic.UnchangedSpell · Beast Training
Rank 1
Classic
100 yd range
Instant
Stamina increased by 3.
Forever
100 yd range
Instant
Stamina increased by 3.
Rank 2
Classic
100 yd range
Instant
Stamina increased by 5.
Forever
100 yd range
Instant
Stamina increased by 5.
Rank 3
Classic
100 yd range
Instant
Stamina increased by 7.
Forever
100 yd range
Instant
Stamina increased by 7.
Rank 4
Classic
100 yd range
Instant
Stamina increased by 10.
Forever
100 yd range
Instant
Stamina increased by 10.
Rank 5
Classic
100 yd range
Instant
Stamina increased by 13.
Forever
100 yd range
Instant
Stamina increased by 13.
Rank 6
Classic
100 yd range
Instant
Stamina increased by 17.
Forever
100 yd range
Instant
Stamina increased by 17.
Rank 7
Classic
100 yd range
Instant
Stamina increased by 21.
Forever
100 yd range
Instant
Stamina increased by 21.
Rank 8
Classic
100 yd range
Instant
Stamina increased by 26.
Forever
100 yd range
Instant
Stamina increased by 26.
Rank 9
Classic
100 yd range
Instant
Stamina increased by 32.
Forever
100 yd range
Instant
Stamina increased by 32.
Rank 10
Classic
100 yd range
Instant
Stamina increased by 40.
Forever
100 yd range
Instant
Stamina increased by 40.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 4195
GrowlSame as Classic.UnchangedSpell · Beast Training
Rank 1
Classic
100 yd range
Instant
Taunt the target, increasing the likelihood the creature will focus attacks on you.
Forever
100 yd range
Instant
Taunt the target, increasing the likelihood the creature will focus attacks on you.
Rank 2
Classic
100 yd range
Instant
Taunt the target, increasing the likelihood the creature will focus attacks on you.
Forever
100 yd range
Instant
Taunt the target, increasing the likelihood the creature will focus attacks on you.
Rank 3
Classic
100 yd range
Instant
Taunt the target, increasing the likelihood the creature will focus attacks on you.
Forever
100 yd range
Instant
Taunt the target, increasing the likelihood the creature will focus attacks on you.
Rank 4
Classic
100 yd range
Instant
Taunt the target, increasing the likelihood the creature will focus attacks on you.
Forever
100 yd range
Instant
Taunt the target, increasing the likelihood the creature will focus attacks on you.
Rank 5
Classic
100 yd range
Instant
Taunt the target, increasing the likelihood the creature will focus attacks on you.
Forever
100 yd range
Instant
Taunt the target, increasing the likelihood the creature will focus attacks on you.
Rank 6
Classic
100 yd range
Instant
Taunt the target, increasing the likelihood the creature will focus attacks on you.
Forever
100 yd range
Instant
Taunt the target, increasing the likelihood the creature will focus attacks on you.
Rank 7
Classic
100 yd range
Instant
Taunt the target, increasing the likelihood the creature will focus attacks on you.
Forever
100 yd range
Instant
Taunt the target, increasing the likelihood the creature will focus attacks on you.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1853
Lava BreathNew in Forever.NewSpell · Beast Training
Rank 1
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Breathes molten lava at the target, instantly dealing 78 to 90 Fire damage and reducing the target's casting speed by 25% for 10 sec.
Rank 2
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Breathes molten lava at the target, instantly dealing 99 to 113 Fire damage and reducing the target's casting speed by $25% for 10 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New · New
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 444680
Lightning BreathRank 1: 8.25 instead of 11, 9.75 instead of 13. Rank 2: 20.05 instead of 21, 21.95 instead of 23. Rank 3: 32.21 instead of 36, 35.79 instead of 40.ChangedSpell · Beast Training
Rank 1
Classiclevel 1
100 yd range
Instant
Breathes lightning, instantly dealing 11 to 13 Nature damage to a single target.
Forever
100 yd range
Instant
Breathes lightning, instantly dealing 8.25 to 9.75 Nature damage to a single target.
Rank 2
Classiclevel 12
100 yd range
Instant
Breathes lightning, instantly dealing 21 to 23 Nature damage to a single target.
Forever
100 yd range
Instant
Breathes lightning, instantly dealing 20.05 to 21.95 Nature damage to a single target.
Rank 3
Classiclevel 24
100 yd range
Instant
Breathes lightning, instantly dealing 36 to 40 Nature damage to a single target.
Forever
100 yd range
Instant
Breathes lightning, instantly dealing 32.21 to 35.79 Nature damage to a single target.
Rank 4
Classiclevel 36
100 yd range
Instant
Breathes lightning, instantly dealing 51 to 59 Nature damage to a single target.
Forever
100 yd range
Instant
Breathes lightning, instantly dealing 46.36 to 53.64 Nature damage to a single target.
Rank 5
Classiclevel 48
100 yd range
Instant
Breathes lightning, instantly dealing 78 to 90 Nature damage to a single target.
Forever
100 yd range
Instant
Breathes lightning, instantly dealing 70.57 to 81.43 Nature damage to a single target.
Rank 6
Classiclevel 60
100 yd range
Instant
Breathes lightning, instantly dealing 99 to 113 Nature damage to a single target.
Forever
100 yd range
Instant
Breathes lightning, instantly dealing 85.92 to 98.08 Nature damage to a single target.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 24845
Mine!New in Forever.NewSpell · Beast Training
Rank 1
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Grabs an enemy's weapon with its talons, causing 10.24 to 11.76 damage and disarming them for 4 sec.
Rank 2
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Grabs an enemy's weapon with its talons, causing 13.96 to 16.04 damage and disarming them for 4 sec.
Rank 3
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Grabs an enemy's weapon with its talons, causing 20.47 to 23.53 damage and disarming them for 4 sec.
Rank 4
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Grabs an enemy's weapon with its talons, causing 32.57 to 37.43 damage and disarming them for 4 sec.
Rank 5
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Grabs an enemy's weapon with its talons, causing 40.94 to 47.06 damage and disarming them for 4 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New · New
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1265059 · Spell record
Natural ArmorSame as Classic.UnchangedSpell · Beast Training
Rank 1
Classic
100 yd range
Instant
Armor increased by 50.
Forever
100 yd range
Instant
Armor increased by 50.
Rank 2
Classic
100 yd range
Instant
Armor increased by 100.
Forever
100 yd range
Instant
Armor increased by 100.
Rank 3
Classic
100 yd range
Instant
Armor increased by 160.
Forever
100 yd range
Instant
Armor increased by 160.
Rank 4
Classic
100 yd range
Instant
Armor increased by 240.
Forever
100 yd range
Instant
Armor increased by 240.
Rank 5
Classic
100 yd range
Instant
Armor increased by 330.
Forever
100 yd range
Instant
Armor increased by 330.
Rank 6
Classic
100 yd range
Instant
Armor increased by 430.
Forever
100 yd range
Instant
Armor increased by 430.
Rank 7
Classic
100 yd range
Instant
Armor increased by 550.
Forever
100 yd range
Instant
Armor increased by 550.
Rank 8
Classic
100 yd range
Instant
Armor increased by 675.
Forever
100 yd range
Instant
Armor increased by 675.
Rank 9
Classic
100 yd range
Instant
Armor increased by 810.
Forever
100 yd range
Instant
Armor increased by 810.
Rank 10
Classic
100 yd range
Instant
Armor increased by 1000.
Forever
100 yd range
Instant
Armor increased by 1000.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 24547
Nature ResistanceSame as Classic.UnchangedSpell · Beast Training
Rank 1
Classic
100 yd range
Instant
Increases Nature resistance by 30.
Forever
100 yd range
Instant
Increases Nature resistance by 30.
Rank 2
Classic
100 yd range
Instant
Increases Nature resistance by 60.
Forever
100 yd range
Instant
Increases Nature resistance by 60.
Rank 3
Classic
100 yd range
Instant
Increases Nature resistance by 90.
Forever
100 yd range
Instant
Increases Nature resistance by 90.
Rank 4
Classic
100 yd range
Instant
Increases Nature resistance by 120.
Forever
100 yd range
Instant
Increases Nature resistance by 120.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 24494
PinchNew in Forever.NewSpell · Beast Training
Rank 1
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Pinches an enemy's legs for 18.61 to 21.39 damage and reduces movement speed by 50% for 9 sec.
Rank 2
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Pinches an enemy's legs for 31.64 to 36.36 damage and reduces movement speed by 50% for 9 sec.
Rank 3
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Pinches an enemy's legs for 40.94 to 47.06 damage and reduces movement speed by 50% for 9 sec.
Rank 4
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Pinches an enemy's legs for 67.93 to 78.07 damage and reduces movement speed by 50% for 9 sec.
Rank 5
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Pinches an enemy's legs for 88.4 to 101.6 damage and reduces movement speed by 50% for 9 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New · New
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1264745 · Spell record
ProwlSame as Classic.UnchangedSpell · Beast Training
Rank 1
Classiclevel 30
100 yd range
Instant
Puts your pet in stealth mode, but slows its movement to 50% of normal. The first attack from stealth receives a 20% bonus to damage. Lasts until cancelled.
Forever
100 yd range
Instant
Puts your pet in stealth mode, but slows its movement to 50% of normal. The first attack from stealth receives a 20% bonus to damage. Lasts until cancelled.
Rank 2
Classiclevel 40
100 yd range
Instant
Puts your pet in stealth mode, but slows its movement to 45% of normal. The first attack from stealth receives a 35% bonus to damage. Lasts until cancelled.
Forever
100 yd range
Instant
Puts your pet in stealth mode, but slows its movement to 45% of normal. The first attack from stealth receives a 35% bonus to damage. Lasts until cancelled.
Rank 3
Classiclevel 50
100 yd range
Instant
Puts your pet in stealth mode, but slows its movement to 40% of normal. The first attack from stealth receives a 50% bonus to damage. Lasts until cancelled.
Forever
100 yd range
Instant
Puts your pet in stealth mode, but slows its movement to 40% of normal. The first attack from stealth receives a 50% bonus to damage. Lasts until cancelled.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 24451
Savage RendNew in Forever.NewSpell · Beast Training
Rank 1
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Slash an enemy with razor talons, causing the target to Bleed for 30 damage over 18 sec and take $1265065s2% additional damage from Bleed effects for the duration.
Rank 2
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Slash an enemy with razor talons, causing the target to Bleed for 54 damage over 18 sec and take $1265066s2% additional damage from Bleed effects for the duration.
Rank 3
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Slash an enemy with razor talons, causing the target to Bleed for 72 damage over 18 sec and take $1265067s2% additional damage from Bleed effects for the duration.
Rank 4
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Slash an enemy with razor talons, causing the target to Bleed for 120 damage over 18 sec and take $1265068s2% additional damage from Bleed effects for the duration.
Rank 5
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Slash an enemy with razor talons, causing the target to Bleed for 156 damage over 18 sec and take $1265069s2% additional damage from Bleed effects for the duration.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New · New
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1265831 · Spell record
Scorpid PoisonRank 1: 5 instead of 10. Rank 2: 10 instead of 15. Rank 3: 20 instead of 30.ChangedSpell · Beast Training
Rank 1
Classiclevel 8
100 yd range
Instant
Inflicts 10 Nature damage over 10 sec. Effect can stack up to 5 times on a single target.
Forever
100 yd range
Instant
Inflicts 5 Nature damage over 10 sec. Effect can stack up to 5 times on a single target.
Rank 2
Classiclevel 24
100 yd range
Instant
Inflicts 15 Nature damage over 10 sec. Effect can stack up to 5 times on a single target.
Forever
100 yd range
Instant
Inflicts 10 Nature damage over 10 sec. Effect can stack up to 5 times on a single target.
Rank 3
Classiclevel 40
100 yd range
Instant
Inflicts 30 Nature damage over 10 sec. Effect can stack up to 5 times on a single target.
Forever
100 yd range
Instant
Inflicts 20 Nature damage over 10 sec. Effect can stack up to 5 times on a single target.
Rank 4
Classiclevel 56
100 yd range
Instant
Inflicts 40 Nature damage over 10 sec. Effect can stack up to 5 times on a single target.
Forever
100 yd range
Instant
Inflicts 25 Nature damage over 10 sec. Effect can stack up to 5 times on a single target.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Changed
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 24641
ScreechNot in the Forever spellbook.Not in ForeverSpell · Beast Training
Rank 1
Classic
100 yd range
Instant
Blasts a single enemy for 7 to 9 damage and lowers the attack power of all enemies in melee range by 25. Effect lasts 4 sec.
Forever
Not in the Forever client.
Rank 2
Classic
100 yd range
Instant
Blasts a single enemy for 12 to 16 damage and lowers the attack power of all enemies in melee range by 50. Effect lasts 4 sec.
Forever
Not in the Forever client.
Rank 3
Classic
100 yd range
Instant
Blasts a single enemy for 19 to 25 damage and lowers the attack power of all enemies in melee range by 75. Effect lasts 4 sec.
Forever
Not in the Forever client.
Rank 4
Classic
100 yd range
Instant
Blasts a single enemy for 26 to 46 damage and lowers the attack power of all enemies in melee range by 100. Effect lasts 4 sec.
Forever
Not in the Forever client.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Removed · Not in Forever
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 24424
Shadow ResistanceSame as Classic.UnchangedSpell · Beast Training
Rank 1
Classic
100 yd range
Instant
Increases Shadow resistance by 30.
Forever
100 yd range
Instant
Increases Shadow resistance by 30.
Rank 2
Classic
100 yd range
Instant
Increases Shadow resistance by 60.
Forever
100 yd range
Instant
Increases Shadow resistance by 60.
Rank 3
Classic
100 yd range
Instant
Increases Shadow resistance by 90.
Forever
100 yd range
Instant
Increases Shadow resistance by 90.
Rank 4
Classic
100 yd range
Instant
Increases Shadow resistance by 120.
Forever
100 yd range
Instant
Increases Shadow resistance by 120.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- Unchanged
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 24490
SwipeNew in Forever.NewSpell · Beast Training
Rank 1
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Swipe 3 nearby enemies, inflicting 4 damage.
Rank 2
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Swipe 3 nearby enemies, inflicting 8.37 to 9.63 damage.
Rank 3
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Swipe 3 nearby enemies, inflicting 11.17 to 12.83 damage.
Rank 4
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Swipe 3 nearby enemies, inflicting 15.82 to 18.18 damage.
Rank 5
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Swipe 3 nearby enemies, inflicting 19.54 to 22.46 damage.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New · New
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1264727
Tendon RipNew in Forever.NewSpell · Beast Training
Rank 1
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Tears at an enemy's legs for 12 damage over 9 sec and reduces movement speed by 50% for 9 sec.
Rank 2
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Tears at an enemy's legs for 21 damage over 9 sec and reduces movement speed by 50% for 9 sec.
Rank 3
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Tears at an enemy's legs for 27 damage over 9 sec and reduces movement speed by 50% for 9 sec.
Rank 4
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Tears at an enemy's legs for 45 damage over 9 sec and reduces movement speed by 50% for 9 sec.
Rank 5
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Tears at an enemy's legs for 60 damage over 9 sec and reduces movement speed by 50% for 9 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New · New
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1265043
WebNew in Forever.NewSpell · Beast Training
Rank 1
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Entangles an enemy in a corrosive web, immobilizing them and dealing 12 Nature damage over 4 sec.
Rank 2
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Entangles an enemy in a corrosive web, immobilizing them and dealing 20 Nature damage over 4 sec.
Rank 3
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Entangles an enemy in a corrosive web, immobilizing them and dealing 28 Nature damage over 4 sec.
Rank 4
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Entangles an enemy in a corrosive web, immobilizing them and dealing 40 Nature damage over 4 sec.
Rank 5
Classic
Not in the Classic Era client.
Forever
100 yd range
Instant
Entangles an enemy in a corrosive web, immobilizing them and dealing 52 Nature damage over 4 sec.
- Classic baseline
- Classic Era client, build 1.15.9.69722
- Change
- New · New
- Evidence
- Client data. Forever beta client, build 1.60.1.69913, spell 1265887
No entry matches.

