Mark and send pet
Mark your target and send your pet at it with one button.
#showtooltip Hunter's Mark
/petattack
/cast Hunter's Mark56 macros for the Hunter, ready to paste into a new macro (type /macro in chat). Every spell and item name was checked against the live client data.
Mark your target and send your pet at it with one button.
#showtooltip Hunter's Mark
/petattack
/cast Hunter's MarkHeal your pet while keeping your enemy selected.
#showtooltip Mend Pet
/cast [@pet,exists,nodead] Mend PetYour pet attacks the enemy under your mouse without changing your target; with nothing hovered it goes for your target.
/petattack [@mouseover,harm,nodead][]Send your pet at your target. Hold Shift to make it passive and bring it back; recalling never sends another attack command in the same press.
/petattack [nomod:shift,harm,nodead]
/petpassive [mod:shift]
/petfollow [mod:shift]Mends a healthy pet, calls it if it isn't out and revives it if it's dead.
#showtooltip
/cast [@pet,dead][mod:shift] Revive Pet; [nopet] Call Pet; Mend PetCasts Feed Pet and hands over the food, only when your pet is out and you're out of combat.
#showtooltip Feed Pet
/cast [pet,nocombat] Feed Pet
/use [pet,nocombat] Chunk of Boar MeatDrops Aspect of the Cheetah and puts Hawk on, without toggling Hawk off if it's already up.
#showtooltip Aspect of the Hawk
/cancelaura Aspect of the Cheetah
/cast !Aspect of the HawkLeft-click for Aspect of the Cheetah and right-click for Aspect of the Pack when the group needs to move.
#showtooltip Aspect of the Cheetah
/cast [button:2] !Aspect of the Pack; !Aspect of the CheetahSwitch tracking with modifier keys instead of opening the spellbook.
#showtooltip
/cast [mod:shift] Track Beasts; [mod:ctrl] Track Undead; [mod:alt] Track Hidden; Track HumanoidsTells your pet to stand down and stops your shooting first, then feigns only if you're in combat.
#showtooltip Feign Death
/petpassive
/petfollow
/stopattack
/stopcasting
/cast [combat] Feign DeathRemove either running aspect immediately without spending mana on another aspect. Useful before incoming damage can daze you or your group.
/cancelaura Aspect of the Cheetah
/cancelaura Aspect of the PackOpen Eagle Eye's targeting circle without cancelling the existing viewpoint. Choose the next spot with a click; movement or Escape ends scouting.
#showtooltip Eagle Eye
/cast !Eagle EyeSend your pet; its next successful attack stuns the enemy.
#showtooltip Intimidation
/petattack
/cast IntimidationStop its attack and bring it back before it pulls more enemies.
/petpassive
/petfollowFires Arcane Shot, or sends a hawk at your target or mouseover; both use one cooldown, so you pick one per window.
#showtooltip
/cast [mod:ctrl,@mouseover,harm,nodead] Summon Hawk; [mod:shift] Summon Hawk; Arcane Shot
/cast !Auto ShotSends your pet in, uses the trinket in your first slot and rages your pet.
#showtooltip Bestial Wrath
/petattack
/use 13
/cast [mod:shift] Rapid Fire
/cast Bestial WrathSets your pet's Growl autocast for the situation: on when you're alone, off in a party or raid.
/petautocastoff [group] Growl
/petautocaston [nogroup] GrowlChange your pet's stance without opening the pet bar.
/petdefensive [nomod]
/petpassive [mod:shift]
/petaggressive [mod:ctrl]The first press reads the beast's diet and damage, the second starts taming; a new target starts over.
#showtooltip
/castsequence reset=target Beast Lore, Tame BeastRemoves a Frenzy effect from the enemy creature under your mouse, or from your target if you aren't hovering one.
#showtooltip Tranquilizing Shot
/cast [@mouseover,harm,nodead][] Tranquilizing ShotTells your pet to stay, then lets you see through its eyes for 2 minutes.
#showtooltip Eyes of the Beast
/petstay
/cast Eyes of the BeastSlows the enemy, sends your pet in and keeps Auto Shot running.
#showtooltip Concussive Shot
/petattack
/cast Concussive Shot
/cast !Auto ShotScares a beast for up to 10 seconds; hold Shift to scare the beast under your mouse.
#showtooltip Scare Beast
/cast [mod:shift,@mouseover,harm,nodead] Scare Beast; Scare BeastSend your pet at a hostile mouseover or your target, then request its movement ability. The pet uses whichever listed ability it has learned.
/petattack [@mouseover,harm,nodead][harm,nodead]
/cast [@pettarget,harm,nodead] Charge
/cast Dash
/cast DiveFind an enemy if you have no valid target, then start shooting.
#showtooltip Auto Shot
/targetenemy [noexists][dead][help]
/cast !Auto ShotSend your pet when you begin the Aimed Shot cast.
#showtooltip Aimed Shot
/petattack
/cast Aimed ShotAimed Shot and Multi-Shot share a 6 second cooldown in Forever, so this gives you one or the other each window.
#showtooltip
/cast [mod:shift] Multi-Shot; [mod:ctrl,@mouseover,harm,nodead] Multi-Shot; Aimed Shot
/cast !Auto ShotCast Sniper Shot at your target or Shift-mouseover and keep Auto Shot on. The October 1 update sets a 45-yard range and +10 yards for your next three Shots.
#showtooltip Sniper Shot
/cast [mod:shift,@mouseover,harm,nodead][] Sniper Shot
/cast !Auto ShotUses both trinkets and Rapid Fire together, and makes sure Auto Shot is running.
#showtooltip Rapid Fire
/use 13
/use 14
/cast Rapid Fire
/cast !Auto ShotCalls your pet or dismisses it so you can fight petless for Lone Wolf's 20% damage; dismissing costs the pet 50 happiness.
#showtooltip
/cast [mod:shift] Revive Pet; [nopet] Call Pet; Dismiss PetPuts Serpent Sting on your target, or on the enemy under your mouse with Shift, and keeps Auto Shot on.
#showtooltip Serpent Sting
/cast [mod:shift,@mouseover,harm,nodead] Serpent Sting; Serpent Sting
/cast !Auto ShotPull a loose enemy off a groupmate by hovering it, or hit your target if nothing is hovered.
#showtooltip Distracting Shot
/cast [@mouseover,harm,nodead][] Distracting ShotPress up to three times for mark, sting and Arcane Shot while your pet attacks and Auto Shot stays on; a new target or 8 seconds resets it.
#showtooltip
/targetenemy [noexists][dead][help]
/castsequence reset=target/8 Hunter's Mark, Serpent Sting, Arcane Shot
/petattack
/cast !Auto ShotStops your melee swings, finds an enemy if you lost your target and turns Auto Shot back on.
#showtooltip Auto Shot
/stopattack
/targetenemy [noexists][dead][help]
/cast !Auto ShotPuts Lacerate's 21 second bleed on your target and keeps your melee swings going.
#showtooltip Lacerate
/startattack
/cast LacerateKick in melee and run 30% faster for 3 seconds; it has an 8 second cooldown.
#showtooltip Strider Kick
/startattack
/cast Strider KickQueues Raptor Strike, starts your swings and casts Mongoose Bite when it's usable; Shift casts Counterattack after a parry instead.
#showtooltip
/stopcasting
/cast Raptor Strike
/startattack
/cast [mod:shift] Counterattack; Mongoose BiteMarks your target so Expose Prey can light up Mongoose Bite, sends your pet and starts your swings once you're in range.
#showtooltip Hunter's Mark
/petattack
/startattack
/cast Hunter's MarkSlows your target in melee, queues Raptor Strike and keeps your swings going.
#showtooltip Wing Clip
/startattack
/cast Raptor Strike
/cast Wing ClipDrop Immolation Trap, or Explosive Trap with Shift, at your feet during combat. Fire traps share a 30 sec cooldown, separate from Frost traps.
#showtooltip
/cast [mod:shift] Explosive Trap; Immolation TrapPuts on Monkey for dodge or Beast for melee attack power on one key, with Hawk and Cheetah on the other modifiers.
#showtooltip
/cast [mod:shift] !Aspect of the Beast; [mod:ctrl] !Aspect of the Hawk; [mod:alt] !Aspect of the Cheetah; !Aspect of the MonkeyPops Deterrence and adds Monkey's dodge on top when enemies are on you in melee.
#showtooltip Deterrence
/cast Deterrence
/cast !Aspect of the MonkeySends your pet away so it can't break the disorient, then Scatters your target, or your mouseover with Shift.
#showtooltip Scatter Shot
/petstay [@pettarget,harm]
/petpassive [@pettarget,harm]
/cast [mod:shift,@mouseover,harm,nodead] Scatter Shot; Scatter ShotPress once to Scatter Shot and again to drop Freezing Trap under the enemy at your feet; it resets after 6 seconds.
#showtooltip
/petpassive [@pettarget,harm]
/castsequence reset=6 Scatter Shot, Freezing TrapDrops Freezing Trap after calling off your pet and your shots, or Frost Trap with Shift while you keep fighting. Traps work during combat at your feet; Frost traps share a 30 sec cooldown, separate from Fire traps.
#showtooltip [mod:shift] Frost Trap; Freezing Trap
/stopcasting
/stopattack [nomod]
/petstay [nomod,@pettarget,harm]
/petpassive [nomod,@pettarget,harm]
/cast [mod:shift] Frost Trap; Freezing TrapDrops a trap and feigns in the same press so chasers run over it; your pet stands down first.
#showtooltip [mod:shift] Frost Trap; Freezing Trap
/petpassive
/petfollow
/stopattack
/stopcasting
/cast [mod:shift] Frost Trap; Freezing Trap
/cast [combat] Feign DeathSlows your target at range with Concussive Shot, your mouseover with Shift, or with Wing Clip in melee on Ctrl.
#showtooltip Concussive Shot
/cast [mod:shift,@mouseover,harm,nodead] Concussive Shot; [mod:ctrl] Wing Clip; Concussive ShotSlows the enemy by 70% and drains its mana; Shift sends it at your mouseover.
#showtooltip Black Arrow
/cast [mod:shift,@mouseover,harm,nodead][] Black ArrowUses Black Arrow, which the live client data doesn't have; this part does nothing in game until it returns.
Drains mana from your target, or your mouseover with Shift; Ctrl uses Scorpid Sting, which lowers their chance to hit in Forever.
#showtooltip Viper Sting
/cast [mod:shift,@mouseover,harm,nodead] Viper Sting; [mod:ctrl] Scorpid Sting; Viper StingMarks the enemy you hover with Shift; the beta tooltip says you can always see a marked target, even if it stealths.
#showtooltip Hunter's Mark
/cast [mod:shift,@mouseover,harm,nodead][] Hunter's MarkSend your pet at your target or mouseover, call it back or park it, all on one key.
/petattack [mod:shift,@mouseover,harm,nodead][nomod]
/petpassive [mod:ctrl]
/petfollow [mod:ctrl]
/petstay [mod:alt]Sends your pet in, rages it and stuns the target with Intimidation, or your mouseover with Shift.
#showtooltip Intimidation
/petattack [mod:shift,@mouseover,harm,nodead][]
/cast Bestial Wrath
/cast [mod:shift,@mouseover,harm,nodead][] IntimidationPuts a Flare down where you click to expose hidden enemies; Shift uses Enchanted Flare, which also holds off magical darkness.
#showtooltip
/cast [mod:shift] Enchanted Flare; FlareHawk by default, dropping Cheetah first, with Cheetah, Monkey and Pack on modifier keys for running or defending.
#showtooltip
/cancelaura [nomod] Aspect of the Cheetah
/cast [mod:shift] !Aspect of the Cheetah; [mod:ctrl] !Aspect of the Monkey; [mod:alt] !Aspect of the Pack; !Aspect of the HawkKicks your target and starts your swings, or kicks the enemy under your mouse with Shift, and speeds you up either way.
#showtooltip Strider Kick
/startattack [nomod]
/cast [mod:shift,@mouseover,harm,nodead][] Strider KickQueues Raptor Strike and slows your target with Wing Clip, or answers a parry with Counterattack (Shift) or a dodge with Mongoose Bite (Ctrl).
#showtooltip
/startattack
/cast Raptor Strike
/cast [mod:shift] Counterattack; [mod:ctrl] Mongoose Bite; Wing Clip