WoW Forever talents
464 records in the database
464 results
1-50 of 464| Name | Level | Category | Status |
|---|---|---|---|
Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.1 sec. | Mage | New in Forever | |
Increases your Energy regeneration rate by 100% for 15 sec. | Rogue | unchanged | |
Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec. | Warlock | Changed from Classic | |
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%. | Rogue | Changed from Classic | |
Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%. | Warlock | New in Forever | |
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec. | Warlock | Changed from Classic | |
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells. | Shaman | Changed from Classic | |
Increases your Intellect by 2%. | Shaman | Changed from Classic | |
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%. | Warrior | Changed from Classic | |
Increases your Defense Skill by 4. | Paladin | Changed from Classic | |
Increases your chance to dodge by an additional 2%. | Shaman | Changed from Classic | |
Increases your Defense Skill by 4. | Warrior | Changed from Classic | |
Blasts the target with energy, dealing 30 to 34 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application. | Mage | New in Forever | |
Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%. | Mage | unchanged | |
Increases the range of your Arcane spells by 3 yards. | Mage | New in Forever | |
Increases the critical strike chance of your Arcane spells by 2%. | Mage | New in Forever | |
Increases the damage done by your spells by 1% and your critical strike chance by 1%. | Mage | Changed from Classic | |
Allows 17% of your Mana regeneration to continue while casting. | Mage | Changed from Classic | |
Increases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%. | Mage | Changed from Classic | |
For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast. | Mage | Changed from Classic | |
Increases your Armor by an amount equal to 25% of your Intellect. | Mage | Changed from Classic | |
Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%. | Mage | New in Forever | |
Reduces your target's resistance to all your spells by 8 and reduces the threat caused by your Arcane spells by 15%. | Mage | Changed from Classic | |
Launches a projectile of pure Arcane energy at the enemy target, causing 108 to 132 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana. | Mage | New in Forever | |
Increases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%. | Mage | Changed from Classic | |
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec. | Warlock | Changed from Classic | |
Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target. | Warlock | New in Forever | |
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%. | Hunter | Changed from Classic | |
Increases all damage you deal by 2% while a shield is equipped. | Warrior | New in Forever | |
Reduces the Mana cost of all instant cast spells and abilities by 2%. | Paladin | Changed from Classic | |
$?a5487|a9634|a3025[|CFFFFFFFFReuires Cat Form, Bear Form, Dire Bear Form|R][|CFFFF2020Requires Cat Form, Bear Form, Dire Bear Form|R] Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec. | Druid | New in Forever | |
Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting. | Hunter | Changed from Classic | |
Increases the movement speed of your pets by 30%. | Hunter | Changed from Classic | |
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed. | Hunter | unchanged | |
Heals a friendly target and the caster for 223 to 271. Low threat. | Priest | New in Forever | |
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. | Priest | moved | |
Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec. | Rogue | Changed from Classic | |
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 148 to 178 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec. | Mage | Changed from Classic | |
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing. | Priest | Changed from Classic | |
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack. | Warrior | Changed from Classic | |
Gives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50% chance to add an additional Combo Point. | Druid | Changed from Classic | |
Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec. | Warrior | Changed from Classic | |
Grants your Main Hand melee attacks against enemies afflicted by your Rend a 4% chance to allow an activation of Overpower. | Warrior | New in Forever | |
Increases the area of effect of your Shouts by 10% and reduces their Rage cost by 5%. | Warrior | Changed from Classic | |
Increases the stun duration of your Bash and Pounce abilities by 0.5 sec and reduces the cooldown of Bash by -15 sec. | Druid | Changed from Classic | |
Gives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%. | Mage | Changed from Classic | |
Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%, as well as increases the duration of your Flame Shock spell by 3 sec. | Shaman | Changed from Classic | |
Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec. | Rogue | Changed from Classic | |
Increases your Attack Power by 20% of your Intellect. | Hunter | New in Forever | |
Reduces the Mana cost of your Destruction spells by 3%. | Warlock | Changed from Classic |
Complete talents index (464)
Every entry, arranged alphabetically.
