60.toolsWoW Forever Database
Client build1.60.1.69893
Launch

Browse 60.tools

Client build
1.60.1.69893
Launch

Rogue

Specializations

SpecializationTalentsNewChanged
Assassination1729
Combat1737
Subtlety19510

Playable races

RaceFactionAvailability
DwarfAllianceClassic and Forever
GnomeAllianceClassic and Forever
High Order SkyborneAllianceNew in Forever
HumanAllianceClassic and Forever
Night ElfAllianceClassic and Forever
OrcHordeClassic and Forever
TrollHordeClassic and Forever
UndeadHordeClassic and Forever
Windshaper SkyborneHordeNew in Forever

Effects below show the maximum rank. Expand a talent to compare its ranks.

Assassination

TalentRanksForeverEffect at maximum rank
3Changed

Increases the duration of your Gouge ability by 1.5 sec.

View all 3 ranks
  1. Rank 1

    Increases the duration of your Gouge ability by 0.5 sec.

  2. Rank 2

    Increases the duration of your Gouge ability by 1 sec.

  3. Rank 3

    Increases the duration of your Gouge ability by 1.5 sec.

2Changed

After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.

View all 2 ranks
  1. Rank 1

    After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.

  2. Rank 2

    After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.

5Changed

Increases your critical strike chance with all attacks and Poisons by 5%.

View all 5 ranks
  1. Rank 1

    Increases your critical strike chance with all attacks and Poisons by 1%.

  2. Rank 2

    Increases your critical strike chance with all attacks and Poisons by 2%.

  3. Rank 3

    Increases your critical strike chance with all attacks and Poisons by 3%.

  4. Rank 4

    Increases your critical strike chance with all attacks and Poisons by 4%.

  5. Rank 5

    Increases your critical strike chance with all attacks and Poisons by 5%.

3Unchanged

Gives your finishing moves a 60% chance to add a Combo Point to your target.

View all 3 ranks
  1. Rank 1

    Gives your finishing moves a 20% chance to add a Combo Point to your target.

  2. Rank 2

    Gives your finishing moves a 40% chance to add a Combo Point to your target.

  3. Rank 3

    Gives your finishing moves a 60% chance to add a Combo Point to your target.

2Changed

Increases all damage dealt by 4% against Humanoid and Giant targets.

View all 2 ranks
  1. Rank 1

    Increases all damage dealt by 2% against Humanoid and Giant targets.

  2. Rank 2

    Increases all damage dealt by 4% against Humanoid and Giant targets.

3Unchanged

Increases the duration of your Slice and Dice ability by 45%.

View all 3 ranks
  1. Rank 1

    Increases the duration of your Slice and Dice ability by 15%.

  2. Rank 2

    Increases the duration of your Slice and Dice ability by 30%.

  3. Rank 3

    Increases the duration of your Slice and Dice ability by 45%.

1Unchanged

Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.

2Changed

Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.

View all 2 ranks
  1. Rank 1

    Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.

  2. Rank 2

    Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.

5Changed

Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.

View all 5 ranks
  1. Rank 1

    Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%.

  2. Rank 2

    Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 8%.

  3. Rank 3

    Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 12%.

  4. Rank 4

    Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 16%.

  5. Rank 5

    Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.

5Unchanged

Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects.

View all 5 ranks
  1. Rank 1

    Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.

  2. Rank 2

    Increases the damage dealt by your poisons by 8% and gives your poisons an additional 16% chance to resist dispel effects.

  3. Rank 3

    Increases the damage dealt by your poisons by 12% and gives your poisons an additional 24% chance to resist dispel effects.

  4. Rank 4

    Increases the damage dealt by your poisons by 16% and gives your poisons an additional 32% chance to resist dispel effects.

  5. Rank 5

    Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects.

1Unchanged

When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.

5Changed

Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge.

View all 5 ranks
  1. Rank 1

    Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.

  2. Rank 2

    Increases the chance to apply Poisons to your target by 4%, and gives Poison applications a 20% chance to not consume a charge.

  3. Rank 3

    Increases the chance to apply Poisons to your target by 6%, and gives Poison applications a 30% chance to not consume a charge.

  4. Rank 4

    Increases the chance to apply Poisons to your target by 8%, and gives Poison applications a 40% chance to not consume a charge.

  5. Rank 5

    Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge.

2Changed

Increases your maximum Energy by 10.

View all 2 ranks
  1. Rank 1

    Increases your maximum Energy by 5.

  2. Rank 2

    Increases your maximum Energy by 10.

1New

Instantly attacks with both weapons for 75% weapon damage plus an additional 17.25 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

2Changed

Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks.

View all 2 ranks
  1. Rank 1

    Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.

  2. Rank 2

    Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks.

5Unchanged

Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.

View all 5 ranks
  1. Rank 1

    Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.

  2. Rank 2

    Your critical strikes from abilities that add Combo Points have a 40% chance to add an additional Combo Point.

  3. Rank 3

    Your critical strikes from abilities that add Combo Points have a 60% chance to add an additional Combo Point.

  4. Rank 4

    Your critical strikes from abilities that add Combo Points have a 80% chance to add an additional Combo Point.

  5. Rank 5

    Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.

1New

Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds

Combat

TalentRanksForeverEffect at maximum rank
3Changed

Increases the damage done by your Eviscerate ability by 20%.

View all 3 ranks
  1. Rank 1

    Increases the damage done by your Eviscerate ability by 7%.

  2. Rank 2

    Increases the damage done by your Eviscerate ability by 13%.

  3. Rank 3

    Increases the damage done by your Eviscerate ability by 20%.

2Unchanged

Reduces the Energy cost of your Sinister Strike ability by 5.

View all 2 ranks
  1. Rank 1

    Reduces the Energy cost of your Sinister Strike ability by 3.

  2. Rank 2

    Reduces the Energy cost of your Sinister Strike ability by 5.

5Unchanged

Increases your Dodge chance by 5%.

View all 5 ranks
  1. Rank 1

    Increases your Dodge chance by 1%.

  2. Rank 2

    Increases your Dodge chance by 2%.

  3. Rank 3

    Increases your Dodge chance by 3%.

  4. Rank 4

    Increases your Dodge chance by 4%.

  5. Rank 5

    Increases your Dodge chance by 5%.

3New

Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.

View all 3 ranks
  1. Rank 1

    Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.

  2. Rank 2

    Increases the critical strike chance of your Backstab by 20% and your Mutilate by 10%, and gives Backstab a 30% chance to add an additional Combo Point.

  3. Rank 3

    Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.

3Changed

Increases your Parry chance by 6%.

View all 3 ranks
  1. Rank 1

    Increases your Parry chance by 2%.

  2. Rank 2

    Increases your Parry chance by 4%.

  3. Rank 3

    Increases your Parry chance by 6%.

3Changed

Improves your chance to hit by 3%.

View all 3 ranks
  1. Rank 1

    Improves your chance to hit by 1%.

  2. Rank 2

    Improves your chance to hit by 2%.

  3. Rank 3

    Improves your chance to hit by 3%.

2Changed

Reduces the cooldown of your Sprint and Evasion abilities by 60%.

View all 2 ranks
  1. Rank 1

    Reduces the cooldown of your Sprint and Evasion abilities by 30%.

  2. Rank 2

    Reduces the cooldown of your Sprint and Evasion abilities by 60%.

1Unchanged

A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for X.

2Unchanged

Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability.

View all 2 ranks
  1. Rank 1

    Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.

  2. Rank 2

    Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability.

2Unchanged

Gives your Kick ability a 100% chance to Silence the target for 2 sec.

View all 2 ranks
  1. Rank 1

    Gives your Kick ability a 50% chance to Silence the target for 2 sec.

  2. Rank 2

    Gives your Kick ability a 100% chance to Silence the target for 2 sec.

1New

Reduces the Energy cost of your Eviscerate ability by 10.

5Changed

Increases the damage done by your off-hand weapon by 25%.

View all 5 ranks
  1. Rank 1

    Increases the damage done by your off-hand weapon by 5%.

  2. Rank 2

    Increases the damage done by your off-hand weapon by 10%.

  3. Rank 3

    Increases the damage done by your off-hand weapon by 15%.

  4. Rank 4

    Increases the damage done by your off-hand weapon by 20%.

  5. Rank 5

    Increases the damage done by your off-hand weapon by 25%.

1Unchanged

Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.

5New

Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor.

View all 5 ranks
  1. Rank 1

    Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.

  2. Rank 2

    Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 2% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 2%. Mace: Your attacks ignore 6% of your target's armor.

  3. Rank 3

    Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 3% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 3%. Mace: Your attacks ignore 9% of your target's armor.

  4. Rank 4

    Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 4% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 4%. Mace: Your attacks ignore 12% of your target's armor.

  5. Rank 5

    Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor.

2Changed

Reduces the chance for your attacks to be Dodged or Parried by 2%.

View all 2 ranks
  1. Rank 1

    Reduces the chance for your attacks to be Dodged or Parried by 1%.

  2. Rank 2

    Reduces the chance for your attacks to be Dodged or Parried by 2%.

3Changed

Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.

View all 3 ranks
  1. Rank 1

    Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.

  2. Rank 2

    Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 4%.

  3. Rank 3

    Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.

1Unchanged

Increases your Energy regeneration rate by 100% for 15 sec.

Subtlety

TalentRanksForeverEffect at maximum rank
5Changed

Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.

View all 5 ranks
  1. Rank 1

    Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec.

  2. Rank 2

    Reduces your speed penalty from your Stealth ability by 6% and reduces its cooldown by 3 sec.

  3. Rank 3

    Reduces your speed penalty from your Stealth ability by 9% and reduces its cooldown by 4 sec.

  4. Rank 4

    Reduces your speed penalty from your Stealth ability by 12% and reduces its cooldown by 5 sec.

  5. Rank 5

    Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.

3Changed

Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.

View all 3 ranks
  1. Rank 1

    Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.

  2. Rank 2

    Reduces the chance enemies have to detect you while in Stealth mode as if you were 2 levels higher.

  3. Rank 3

    Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.

2Changed

Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.

View all 2 ranks
  1. Rank 1

    Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%.

  2. Rank 2

    Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.

3Changed

Gives you a 100% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.

View all 3 ranks
  1. Rank 1

    Gives you a 33% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.

  2. Rank 2

    Gives you a 67% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.

  3. Rank 3

    Gives you a 100% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.

2Unchanged

Reduces the cooldown of your Vanish and Blind abilities by 90 sec.

View all 2 ranks
  1. Rank 1

    Reduces the cooldown of your Vanish and Blind abilities by 45 sec.

  2. Rank 2

    Reduces the cooldown of your Vanish and Blind abilities by 90 sec.

2New

Reduces the Energy cost of your Sap and Blind abilities by 50%.

View all 2 ranks
  1. Rank 1

    Reduces the Energy cost of your Sap and Blind abilities by 25%.

  2. Rank 2

    Reduces the Energy cost of your Sap and Blind abilities by 50%.

3Unchanged

Increases the critical strike chance of your Ambush ability by 45%.

View all 3 ranks
  1. Rank 1

    Increases the critical strike chance of your Ambush ability by 15%.

  2. Rank 2

    Increases the critical strike chance of your Ambush ability by 30%.

  3. Rank 3

    Increases the critical strike chance of your Ambush ability by 45%.

3Changed

Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

View all 3 ranks
  1. Rank 1

    Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

  2. Rank 2

    Gives you a 67% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

  3. Rank 3

    Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

1Changed

A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.

2New

Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower.

View all 2 ranks
  1. Rank 1

    Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower.

  2. Rank 2

    Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower.

2Unchanged

Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.

View all 2 ranks
  1. Rank 1

    Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.

  2. Rank 2

    Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.

1Changed

Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.

3Changed

Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.

View all 3 ranks
  1. Rank 1

    Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.

  2. Rank 2

    Causes your attacks to ignore 6% of your target's Armor and increases the damage dealt by your Rupture ability by 20%.

  3. Rank 3

    Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.

2Changed

Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target.

View all 2 ranks
  1. Rank 1

    Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target.

  2. Rank 2

    Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target.

1Unchanged

When activated, this ability immediately finishes the cooldown on your other Rogue abilities.

1Changed

An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.

5New

Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health.

View all 5 ranks
  1. Rank 1

    Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health.

  2. Rank 2

    Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 4% more damage against targets below 35% health.

  3. Rank 3

    Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 6% more damage against targets below 35% health.

  4. Rank 4

    Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 8% more damage against targets below 35% health.

  5. Rank 5

    Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health.

5New

Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.

View all 5 ranks
  1. Rank 1

    Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.

  2. Rank 2

    Your Backstab has a 6% chance to cause your next Ambush within 10 sec to not require Stealth.

  3. Rank 3

    Your Backstab has a 9% chance to cause your next Ambush within 10 sec to not require Stealth.

  4. Rank 4

    Your Backstab has a 12% chance to cause your next Ambush within 10 sec to not require Stealth.

  5. Rank 5

    Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.

1New

When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.