60.toolsWoW Forever Database
Client build1.60.1.69893
Launch

Browse 60.tools

Client build
1.60.1.69893
Launch

Priest

Specializations

SpecializationTalentsNewChanged
Discipline18710
Holy1748
Shadow Magic1839

Playable races

RaceFactionAvailability
DwarfAllianceClassic and Forever
GnomeAllianceNew in Forever
HumanAllianceClassic and Forever
Night ElfAllianceClassic and Forever
TrollHordeClassic and Forever
UndeadHordeClassic and Forever

Effects below show the maximum rank. Expand a talent to compare its ranks.

Discipline

TalentRanksForeverEffect at maximum rank
5New

Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.

View all 5 ranks
  1. Rank 1

    Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.

  2. Rank 2

    Your Smite and Penance spells deal 4% increased damage to targets afflicted with your Holy Fire.

  3. Rank 3

    Your Smite and Penance spells deal 6% increased damage to targets afflicted with your Holy Fire.

  4. Rank 4

    Your Smite and Penance spells deal 8% increased damage to targets afflicted with your Holy Fire.

  5. Rank 5

    Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.

2Changed

Increases your damage with Wands by 25%.

View all 2 ranks
  1. Rank 1

    Increases your damage with Wands by 13%.

  2. Rank 2

    Increases your damage with Wands by 25%.

5New

Increases the damage and healing of your instant cast spells by 5%.

View all 5 ranks
  1. Rank 1

    Increases the damage and healing of your instant cast spells by 1%.

  2. Rank 2

    Increases the damage and healing of your instant cast spells by 2%.

  3. Rank 3

    Increases the damage and healing of your instant cast spells by 3%.

  4. Rank 4

    Increases the damage and healing of your instant cast spells by 4%.

  5. Rank 5

    Increases the damage and healing of your instant cast spells by 5%.

3Changed

Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.

View all 3 ranks
  1. Rank 1

    Reduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.

  2. Rank 2

    Reduces the threat generated by your Holy spells by 20% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 10%.

  3. Rank 3

    Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.

3New

Improves your chance to hit with Holy spells by 18%.

View all 3 ranks
  1. Rank 1

    Improves your chance to hit with Holy spells by 6%.

  2. Rank 2

    Improves your chance to hit with Holy spells by 12%.

  3. Rank 3

    Improves your chance to hit with Holy spells by 18%.

3Changed

Increases the damage absorbed by your Power Word: Shield by 20%.

View all 3 ranks
  1. Rank 1

    Increases the damage absorbed by your Power Word: Shield by 7%.

  2. Rank 2

    Increases the damage absorbed by your Power Word: Shield by 14%.

  3. Rank 3

    Increases the damage absorbed by your Power Word: Shield by 20%.

2Changed

Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.

View all 2 ranks
  1. Rank 1

    Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.

  2. Rank 2

    Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.

3Changed

Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.

View all 3 ranks
  1. Rank 1

    Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.

  2. Rank 2

    Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 7%.

  3. Rank 3

    Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.

1Unchanged

When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.

3Changed

Allows 50% of your Mana regeneration to continue while casting.

View all 3 ranks
  1. Rank 1

    Allows 17% of your Mana regeneration to continue while casting.

  2. Rank 2

    Allows 33% of your Mana regeneration to continue while casting.

  3. Rank 3

    Allows 50% of your Mana regeneration to continue while casting.

3Changed

Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.

View all 3 ranks
  1. Rank 1

    Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.

  2. Rank 2

    Increases the Armor bonus of your Inner Fire spell by 30% and increases its total charges by 8.

  3. Rank 3

    Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.

5Changed

Increases your total Intellect by 15%.

View all 5 ranks
  1. Rank 1

    Increases your total Intellect by 3%.

  2. Rank 2

    Increases your total Intellect by 6%.

  3. Rank 3

    Increases your total Intellect by 9%.

  4. Rank 4

    Increases your total Intellect by 12%.

  5. Rank 5

    Increases your total Intellect by 15%.

1New

Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.

2Changed

Reduces the casting time of your Mana Burn spell by 1.0 sec.

View all 2 ranks
  1. Rank 1

    Reduces the casting time of your Mana Burn spell by 0.5 sec.

  2. Rank 2

    Reduces the casting time of your Mana Burn spell by 1.0 sec.

1New

Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.

5New

Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.

View all 5 ranks
  1. Rank 1

    Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.

  2. Rank 2

    Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 4% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 2 sec.

  3. Rank 3

    Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 6% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 3 sec.

  4. Rank 4

    Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 8% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 4 sec.

  5. Rank 5

    Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.

3New

Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.

View all 3 ranks
  1. Rank 1

    Your critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.

  2. Rank 2

    Your critical heals create a protective shield on the target, absorbing 10% of the amount healed. Lasts 12 sec.

  3. Rank 3

    Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.

1Changed

Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

Holy

TalentRanksForeverEffect at maximum rank
3New

Gives you a 70% chance to avoid interruption caused by damage while casting any spell.

View all 3 ranks
  1. Rank 1

    Gives you a 23% chance to avoid interruption caused by damage while casting any spell.

  2. Rank 2

    Gives you a 47% chance to avoid interruption caused by damage while casting any spell.

  3. Rank 3

    Gives you a 70% chance to avoid interruption caused by damage while casting any spell.

3Unchanged

Increases the amount healed by your Renew spell by 15%.

View all 3 ranks
  1. Rank 1

    Increases the amount healed by your Renew spell by 5%.

  2. Rank 2

    Increases the amount healed by your Renew spell by 10%.

  3. Rank 3

    Increases the amount healed by your Renew spell by 15%.

5Unchanged

Increases the critical effect chance of your Holy spells by 5%.

View all 5 ranks
  1. Rank 1

    Increases the critical effect chance of your Holy spells by 1%.

  2. Rank 2

    Increases the critical effect chance of your Holy spells by 2%.

  3. Rank 3

    Increases the critical effect chance of your Holy spells by 3%.

  4. Rank 4

    Increases the critical effect chance of your Holy spells by 4%.

  5. Rank 5

    Increases the critical effect chance of your Holy spells by 5%.

5Unchanged

Reduces all spell damage taken by 10%.

View all 5 ranks
  1. Rank 1

    Reduces all spell damage taken by 2%.

  2. Rank 2

    Reduces all spell damage taken by 4%.

  3. Rank 3

    Reduces all spell damage taken by 6%.

  4. Rank 4

    Reduces all spell damage taken by 8%.

  5. Rank 5

    Reduces all spell damage taken by 10%.

5Unchanged

Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.

View all 5 ranks
  1. Rank 1

    Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.1 sec.

  2. Rank 2

    Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.2 sec.

  3. Rank 3

    Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.3 sec.

  4. Rank 4

    Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.4 sec.

  5. Rank 5

    Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.

1Changed

Causes an explosion of holy light around the caster, causing 27 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 51. These effects cause no threat.

3Changed

After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.

View all 3 ranks
  1. Rank 1

    After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.

  2. Rank 2

    After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 17% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.

  3. Rank 3

    After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.

3Changed

Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.

View all 3 ranks
  1. Rank 1

    Your non-periodic critical heals increase your target's Armor by 8% for 15 sec.

  2. Rank 2

    Your non-periodic critical heals increase your target's Armor by 17% for 15 sec.

  3. Rank 3

    Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.

2Unchanged

Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.

View all 2 ranks
  1. Rank 1

    Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.

  2. Rank 2

    Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.

3Changed

Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.

View all 3 ranks
  1. Rank 1

    Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.

  2. Rank 2

    Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 10%.

  3. Rank 3

    Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.

2Changed

Increases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.

View all 2 ranks
  1. Rank 1

    Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.

  2. Rank 2

    Increases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.

1New

Heals a friendly target and the caster for 247. Low threat.

2New

When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.

View all 2 ranks
  1. Rank 1

    When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.

  2. Rank 2

    When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.

1Changed

Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

5Changed

Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.

View all 5 ranks
  1. Rank 1

    Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.

  2. Rank 2

    Increases your spell healing by up to 10% of your total Spirit and your spell damage by up to 3% of your total Spirit.

  3. Rank 3

    Increases your spell healing by up to 15% of your total Spirit and your spell damage by up to 5% of your total Spirit.

  4. Rank 4

    Increases your spell healing by up to 20% of your total Spirit and your spell damage by up to 6% of your total Spirit.

  5. Rank 5

    Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.

3Changed

Increases the amount healed by your spells by 10%.

View all 3 ranks
  1. Rank 1

    Increases the amount healed by your spells by 3%.

  2. Rank 2

    Increases the amount healed by your spells by 7%.

  3. Rank 3

    Increases the amount healed by your spells by 10%.

1New

Places a spell on the target that heals them for X the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

Shadow Magic

TalentRanksForeverEffect at maximum rank
5Changed

Improves your chance to hit with Shadow spells by 5%.

View all 5 ranks
  1. Rank 1

    Improves your chance to hit with Shadow spells by 1%.

  2. Rank 2

    Improves your chance to hit with Shadow spells by 2%.

  3. Rank 3

    Improves your chance to hit with Shadow spells by 3%.

  4. Rank 4

    Improves your chance to hit with Shadow spells by 4%.

  5. Rank 5

    Improves your chance to hit with Shadow spells by 5%.

5Unchanged

Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.

View all 5 ranks
  1. Rank 1

    Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.

  2. Rank 2

    Gives your Shadow damage spells a 4% chance to stun the target for 3 sec.

  3. Rank 3

    Gives your Shadow damage spells a 6% chance to stun the target for 3 sec.

  4. Rank 4

    Gives your Shadow damage spells a 8% chance to stun the target for 3 sec.

  5. Rank 5

    Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.

5Changed

Gives you a 100% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.

View all 5 ranks
  1. Rank 1

    Gives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.

  2. Rank 2

    Gives you a 40% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.

  3. Rank 3

    Gives you a 60% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.

  4. Rank 4

    Gives you a 80% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.

  5. Rank 5

    Gives you a 100% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.

3Changed

Reduces the threat generated by your Shadow spells by 30%.

View all 3 ranks
  1. Rank 1

    Reduces the threat generated by your Shadow spells by 10%.

  2. Rank 2

    Reduces the threat generated by your Shadow spells by 20%.

  3. Rank 3

    Reduces the threat generated by your Shadow spells by 30%.

2Unchanged

Increases the duration of your Shadow Word: Pain spell by 6 sec.

View all 2 ranks
  1. Rank 1

    Increases the duration of your Shadow Word: Pain spell by 3 sec.

  2. Rank 2

    Increases the duration of your Shadow Word: Pain spell by 6 sec.

2Changed

Increases the range of your offensive Shadow spells by 20%.

View all 2 ranks
  1. Rank 1

    Increases the range of your offensive Shadow spells by 10%.

  2. Rank 2

    Increases the range of your offensive Shadow spells by 20%.

5Unchanged

Reduces the cooldown of your Mind Blast spell by 2.5 sec.

View all 5 ranks
  1. Rank 1

    Reduces the cooldown of your Mind Blast spell by 0.5 sec.

  2. Rank 2

    Reduces the cooldown of your Mind Blast spell by 1 sec.

  3. Rank 3

    Reduces the cooldown of your Mind Blast spell by 1.5 sec.

  4. Rank 4

    Reduces the cooldown of your Mind Blast spell by 2 sec.

  5. Rank 5

    Reduces the cooldown of your Mind Blast spell by 2.5 sec.

2Unchanged

Reduces the cooldown of your Psychic Scream spell by 4 sec.

View all 2 ranks
  1. Rank 1

    Reduces the cooldown of your Psychic Scream spell by 2 sec.

  2. Rank 2

    Reduces the cooldown of your Psychic Scream spell by 4 sec.

1Changed

Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.

2New

Your Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.

View all 2 ranks
  1. Rank 1

    Your Mind Flay now deals 10% more damage, gains 5 yards increased range, but slows the target's movement speed by 35%.

  2. Rank 2

    Your Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.

2Unchanged

Decreases the cooldown of your Fade ability by 6 sec.

View all 2 ranks
  1. Rank 1

    Decreases the cooldown of your Fade ability by 3 sec.

  2. Rank 2

    Decreases the cooldown of your Fade ability by 6 sec.

1Changed

Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.

3Changed

Your Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.

View all 3 ranks
  1. Rank 1

    Your Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.

  2. Rank 2

    Your Shadow damage spells have a 67% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.

  3. Rank 3

    Your Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.

1Changed

Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.

2New

Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.

View all 2 ranks
  1. Rank 1

    Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 5 yards for the remaining duration.

  2. Rank 2

    Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.

2New

Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.

View all 2 ranks
  1. Rank 1

    Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.

  2. Rank 2

    Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.

5Unchanged

Increases your Shadow damage done by 10%.

View all 5 ranks
  1. Rank 1

    Increases your Shadow damage done by 2%.

  2. Rank 2

    Increases your Shadow damage done by 4%.

  3. Rank 3

    Increases your Shadow damage done by 6%.

  4. Rank 4

    Increases your Shadow damage done by 8%.

  5. Rank 5

    Increases your Shadow damage done by 10%.

1Changed

Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.