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Client build1.60.1.70425
Launch

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Client build
1.60.1.70425
Launch

Beta patch notes

The October 15 class and racial update, including Frost Blast, Arcane Wrath and revised talent trees.

Recent builds and restarts

Date and buildAnnounced changes
15 October
1.60.1.70425
Current captured client build. Class and racial changes include Frost Blast, Arcane Wrath, redesigned talents and raid-wide buffs. The update also changes items, quests and controls. Official development notes.
14 October
1.60.1.70374
A client update was recorded before the October 15 overhaul. No separate official gameplay change list was captured for this build.
10 October
1.60.1.70338
New records include Tabard of Eternal Exploration, Eternal Explorer's Backpack and Azurky; the records alone don't establish how to obtain them. See the extracted comparison.
9 October
1.60.1.70334
A client update and evening realm restart were recorded. No separate official gameplay change list was captured for this build.
8 October
1.60.1.70291
City of Dalaran opens, dungeon experience increases, every tester receives 16 Legacy points, and class and quest fixes arrive. Official development notes.
6 October
1.60.1.70245
Priority fixes for missing quest-chest items, occasional disconnects on elevators or transports, and errors when joining or leaving a guild. Official restart announcement.
5 October
1.60.1.70235
A short restart for service fixes. Blizzard did not name individual fixes in the announcement. Official restart announcement.
3 October
1.60.1.70205
Client build recorded between the level-30 update and the October 5 restart. No separate official gameplay change list was captured for this build.
1-2 October
1.60.1.70170
Level 30, Excavation Site: Wetlands, class balance and talent updates. The October 2 revision adds the second warrior pass summarized below. Official development notes and warrior follow-up.

Reading these changes

The latest tables summarize Blizzard's October 15 development notes, published just after midnight UTC on October 16 and checked that day. They describe announced gameplay changes. The build comparison separately reports packaged records, matching server-cache changes and source catalog additions. Client build numbers alone don't establish server hotfix behavior.

Druid

Compare druid with Classic · Talent calculator

Ability or talentOctober 15 update
RejuvenationHigh ranks no longer prevent another druid from applying Rejuvenation.
Faerie Fire and Omen of ClarityFree Faerie Fire casts in Cat, Bear or Dire Bear Form cannot trigger Omen of Clarity. Bear and Dire Bear casts now generate threat. Multiple Faerie Fire debuffs no longer stack.
ShredRank 1 is trained at level 20 instead of 22. Its tooltip now includes Savage Fury correctly; that correction does not change damage.
Feral talents at loginHeart of the Wild, Feral Swiftness, Thick Hide and Leader of the Pack apply correctly after login.
Insect SwarmMultiple applications no longer stack their hit-chance reduction.
Moonkin Aura and Leader of the PackBoth affect the raid. Moonkin Aura affects spell critical chance; Leader of the Pack affects melee and ranged critical chance.
FurorPreserves the Energy from the last Cat Form even after entering Bear or Dire Bear Form. Those bear forms still prevent Energy regeneration.

Hunter

Compare hunter with Classic · Talent calculator

Ability or talentOctober 15 update
Auto ShotRequires standing still for 0.5 seconds before firing. It can still fire during casts such as Aimed Shot or Sniper Shot. Drawn arrows are visible again.
TrapsFire traps scale with Attack Power. One Fire Trap and one Ice Trap can be active together.
Pet statsPets benefit from Expertise and inherit the higher of the hunter's melee and ranged critical chance.
DismemberCrocolisk healing reduction falls from 50% to 25%, duration from 10 to 6 seconds, and cooldown rises from 6 to 15 seconds.
Sonic BlastBat cast-speed reduction falls from 60% to 30%, duration from 30 to 20 seconds, and cooldown rises from 30 to 60 seconds.
Mine!Bird of Prey disarm lasts 3 seconds instead of 4, with a 90-second cooldown instead of 60.
Summon HawkThe hawk spawns on the chosen target and stays with it.
Improved Mend PetReduces Mana cost instead of increasing it.
Trueshot Aura and Sniper ShotTrueshot Aura affects the raid. Sniper Shot benefits from the previously missing Marksmanship talents.
Strider Kick and ResourcefulnessStrider Kick works while disarmed or without a main-hand weapon. Resourcefulness reduces its Mana cost and activates only from melee or ranged ability critical strikes, not traps.
Predator's EdgeThe tooltip specifies that its critical damage bonus applies to abilities.

Mage

Compare mage with Classic · Talent calculator

Ability or talentOctober 15 update
Frost BlastNew level-24 spell with a 1.5-second cast and a 40% movement slow. Frostbolt talents affect it. It provides a short slow cast while older Frostbolt ranks retain their downranking penalty.
Presence of Mind and Missile BarragePresence of Mind is consumed correctly. Missile Barrage no longer benefits a second Arcane Missiles cast.
Missile BarrageMoves to the first talent row with two ranks. Arcane Missiles hits can also trigger it.
Arcane BlastCast time is 1.5 seconds. Each cast grants spell damage equal to 15% of Intellect, up to four stacks, while also raising Arcane Blast cost. The effect lasts 15 seconds from its first application instead of ending with the next spell. Base Mana cost is unchanged; damage and spell coefficients fall 40%.
Arcane WrathNew 16-point talent: a 3.5-second cast with Fireball-like base damage and additional scaling as though spell power were increased by 5% of maximum Mana. Cooldown is 6 seconds.
Heating UpPresence of Mind prevents Pyroblast from consuming Heating Up. Fire Blast always adds one charge, or two on a critical strike.
Improved Fire BlastReplaces Wake of Fire. The kill bonus is removed, and Fire Blast range increases by 8/15 yards.
Critical MassHas five ranks for up to 10% critical chance.
Fire PowerHas three ranks. Each of the mage's eligible Fire effects increases Fire damage by 1/2/3%, capped at 12%. Ignite, Improved Scorch, Fireball, Pyroblast and Impact qualify. Frostfire Bolt benefits but does not add a qualifying effect.
ClearcastingRolls once rather than for every target hit. Dampen Magic, Amplify Magic and out-of-combat casts cannot trigger it.
Frost Channeling and Ice BlockFrost Channeling reduces threat correctly, and Ice Block is no longer overly transparent.
Frostbite and Fingers of FrostCan trigger from Ice Armor and Frost Armor.
Ice LanceThe damage bonus against frozen targets is 200%, down from 300%.
Cone of ColdThe first four targets receive an additional 10% slow and 3 seconds of duration. Its visual position is adjusted.
Winter's ChillFrostbolt, Frost Blast and Fingers of Frost-empowered Ice Lance have a 20/40/60/80/100% chance to add a stack. Each stack adds 5% damage taken from the next Cone of Cold and 7% of spell damage, up to five stacks. This matches the current client and the later of two descriptions in the official notes.

Paladin

Compare paladin with Classic · Talent calculator

Ability or talentOctober 15 update
Salvation, Mass Salvation and RevokeReplace Blessing of Salvation and Greater Blessing of Salvation without excluding other blessings. Revoke is learned alongside Salvation and removes either effect from a party or raid member.
Seal of FuryPower Word: Shield no longer overwrites it. Rank 3 is trained at level 26, correcting level 25.
Righteousness and Fury scalingJudgement of Righteousness and Judgement of Fury use the correct instant-spell coefficients. Seal of Righteousness no longer gains nearly twice the intended benefit from spell damage.
ConsecrationSpell power coefficient per tick falls from 0.095 to 0.042.
Righteous FuryBonus threat from Holy damage rises from 60% to 90%.
Light's Vigil and Infusion of LightFocus macros target Light's Vigil correctly. Infusion of Light no longer grants Holy Shock an unintended 50% damage increase against enemies.
Shield SpecializationRestores 4% Mana instead of 6%, retaining its 3-second internal cooldown.
ReckoningStores up to four charges. The next automatic melee swing consumes all charges for one extra attack each, preserving the swing timer when instant attacks are used.
Champion of the LightSpell damage from Intellect falls from 20/40/60% to 10/20/30%.
Sanctified JudgementThe Mana restoration no longer generates threat.

Priest

Compare priest with Classic · Talent calculator

Ability or talentOctober 15 update
Renew and Holy FireHigh Renew ranks no longer block another priest's Renew. Holy Fire rank 5 no longer deals more periodic damage than rank 6.
Power Word: ShieldReports when an existing shield is stronger and no longer duplicates the SHIELDED combat-text message.
Devouring Plague and Shadow Word: DeathDevouring Plague cooldown falls from 60 to 24 seconds. Shadow Word: Death cooldown rises from 12 to 18 seconds and correctly benefits from Shadowform critical damage.
Mind Vision and Inner FocusMind Vision no longer interrupts the target's drink. Inner Focus affects only one spell, including when another spell is queued during Penance.
Divine AegisThe tooltip specifies non-periodic critical heals and the maximum shield size.
Power in Light and Silent ResolvePower in Light benefits Smite and Penance when the target has Holy Fire or Shadow Word: Pain. Silent Resolve reduces threat for all spells.
Mental Strength and Improved Power Word: ShieldMental Strength moves from row 4 to row 2 and increases Intellect by 2/4/6/8/10%. Improved Power Word: Shield moves from row 2 to row 3.
Twin DisciplinesBenefits Shadow Word: Death, Mind Flay, Starshards and Penance.
Devouring ContagionSpreads to two targets. Bounces no longer cost Mana, play a cast animation or restart the caster's Devouring Plague cooldown.
Vampiric EmbraceCannot be resisted; cooldown falls from 60 to 30 seconds.
Shadow talentsImproved Fade and Shadow Infinity are removed. Improved Mind Blast moves from row 3 to row 2.
Dark InspirationNew row-4 talent: Mind Blast and a fully channeled Mind Flay increase the caster's and party's Spirit by 3/6/9/12/15% for 10 seconds.
Improved Mind FlayEach damage instance deals 10/20% more damage than the previous one.
Shadow WeavingThe tooltip specifies that its increased damage taken applies to damage from the casting priest.

Rogue

Compare rogue with Classic · Talent calculator

Ability or talentOctober 15 update
Poisons and SapPoisons no longer activate from incoming attacks. Sap cannot activate weapon procs.
Specialization changesSwitching specialization no longer keeps Energy full.
Cold BloodIs consumed when Mutilate critically strikes.

Shaman

Compare shaman with Classic · Talent calculator

Ability or talentOctober 15 update
Totemic Recall and Grounding TotemTotemic Recall training costs 22 silver instead of 70. Grounding Totem is destroyed after redirecting a spell.
Totem buffsGrace of Air can coexist with Windfury or Flametongue, which remain mutually exclusive. Grace of Air, Strength of Earth, Windfury and Flametongue affect the raid. Windfury and Flametongue affect players only.
Chain LightningMana cost falls by approximately 35% at all four ranks.
Fire NovaSpell power coefficient falls from 0.214 to 0.143; base damage and Mana cost also fall. Trial By Fire now updates the tooltip correctly.
ClearcastingCannot be spent by the Fire Nova that activates it or by Lightning Overload activations.
Elemental MasteryReturns as the 31-point talent, requiring Lava Burst. For 15 seconds, Lightning Bolt and Lava Burst cast 0.5 seconds faster and Chain Lightning has no cooldown. Cooldown is 3 minutes.
Lava Burst and EarthboundLava Burst moves to row 5 as the 21-point talent, loses its prerequisite and gains rank 4 with redistributed rank levels. Earthbound moves to row 4 as the 16-point talent.
Elemental prerequisitesElemental Fury requires Lightning Overload; Lightning Overload requires Elemental Alacrity. Elemental Alacrity moves to row 2 and Elemental Warding to row 3. Call of Thunder is removed; several columns change.
Elemental Reach and Call of FlameElemental Reach also reduces Totemic Projection cooldown by 10/20 seconds. Call of Flame also extends Flame Shock by 3/6/9 seconds.
StormstrikeCosts 8% of base Mana instead of a flat 125. Missed spells and other players or pets no longer consume the debuff.
Mana Tide TotemAdds a level-38 rank, producing training levels of 25, 38, 48 and 58.
Restorative TotemsImproves the whole Healing Stream Totem effect rather than only its base value.
Tidal Focus and Totemic FocusSwap places: Tidal Focus is in row 1 and Totemic Focus in row 2.
Water ShieldCan trigger from any critical spell cast by the shaman, rather than only critical heals.
Combat visualsWindfury Weapon attacks appear as white hits. Chain Heal gains a small green accent.

Warlock

Compare warlock with Classic · Talent calculator

Ability or talentOctober 15 update
Summon Incubus and Soul LinkReagent Economy no longer removes the Incubus Soul Shard cost. Soul Link can be cast on the pet correctly.
Curse of RecklessnessMultiple copies no longer stack on one target.
Grim ReachReplaces Malediction and increases Affliction spell range by 10/20%.
Shadow MasteryShadow damage bonus rises from 1/2/3/4/5% to 2/4/6/8/10%.
Destructive ReachIncreases Destruction spell range by 10/20%.

Warrior

Compare warrior with Classic · Talent calculator

Ability or talentOctober 15 update
Battle ShoutAffects the raid.
Slam and OverpowerSlam ignores spell pushback. Overpower can activate against much lower-level enemies.
Weaponmaster's Sword SpecializationCannot trigger from Shield Bash or Shield Slam.
Lingering Rage and Improved Berserker RageLingering Rage no longer prevents out-of-combat health regeneration. Improved Berserker Rage removes movement-impairing effects correctly.

Racial changes

SystemOctober 15 update
TaurenEndurance replaces 1% hit chance with 2% increased critical damage and healing. Plainsrunning adds a stacking 3% mounted speed bonus and requires a minimum movement distance each second. Cultivation cooldown falls from 60 to 15 minutes; War Stomp from 120 to 90 seconds.
DwarfEarth Fury replaces Mace Specialization with 2% increased critical damage and healing. Find Treasure adds a chance for extra items in most chests.
SkyborneWind Blessed grants 3% haste instead of 1%. Skysight and Read Leyline can be cast while moving; Read Leyline has a 30-second minimum duration. Walk on Air cooldown falls from 120 to 90 seconds. More Elemental Convergence and Leyline spawn positions are added across both continents.
HumanRuthless replaces Sword Specialization with 2% critical chance.
OrcSavage replaces Axe Specialization with 1% critical chance. Blood Fury cooldown rises from 2 to 3 minutes. Shatter Curse dispels Curses and Banes without granting immunity, and reduces magic damage by 5% instead of 15%.
UndeadThe health-drain racial has a 25-second internal cooldown, a 30% proc chance for casters and 20% for paladins, rogues and warriors. Shadow damage modifiers and lower spell ranks no longer alter it. Its visuals improve. Will of the Forsaken is unavailable during Scatter Shot. The notes call the drain both Touch of the Grave and Touch of the Dead.
GnomeEureka! becomes an 8-second buff without charges and also benefits Power Word: Shield. The notes flag its use during stealth or invisibility as an issue.
Night ElfQuickness movement speed stacks with other movement bonuses. Shields are hidden in Wisp Form.
TrollRegeneration bonuses rise from 10% to 20%.

Combat, items and Legacy

SystemOctober 15 update
WandsRequire standing still for 0.5 seconds before firing.
Creature regenerationCreatures regenerate health correctly outside combat.
Mystic Mushroom and InsightBoth increase Spirit correctly.
Scrolls and crafted itemsScrolls trigger the global cooldown. Many crafted items have lower vendor sell prices.
Draught of Predatory SensesBecomes a potion on the combat-potion cooldown with a shorter duration.
Morbent's Bane and Night Watchman's TorchMorbent's Bane no longer plays effects on nearby players. Horde torch-holding visuals are corrected.
DrinksAffected tooltips show the correct total Mana regeneration.
BarteringNo longer discounts training or repairs.
Master Chef and LuremasterMove one column left visually. Their five-point access requirement is unchanged.
The Quick and the DeadAffects more priest spells.
Battleground Marks of HonorStack to 30 instead of 20.

Quest and world fixes

SystemOctober 15 update
DalaranHorde characters are attacked on sight in the open-world city and cannot gain Kirin Tor reputation. The Sewer Key questline no longer grants city access; entry to the City of Dalaran dungeon is unaffected.
Quest itemsSeveral items no longer drop for multiple players when they should not.
Raene's CleansingMore Bloodtooth Guards are available in Ashenvale.
Darkshore questsFurbolg camps grant credit for How Big a Threat? For Love Eternal can always be turned in to Cerellian Whiteclaw. Body and Heart no longer consumes Cenarion Moondust, allowing another Lunaclaw summon.
Sparring MatchNovice Warriors no longer flag players for PvP.
The Attack!Is no longer an escort and can be shared while its event is running. Tyrion starts the event when it is inactive.
Twisted HatredLord Melenas no longer evades at low health.
WetlandsDragonmaw Orc, Gnoll and Incendicite Ore respawn rates increase and become more consistent.
The Anchors of ZephrasHalaan's Gift can be used correctly to scry on the anchors.

Interface and graphics

SystemOctober 15 update
New-player tutorialA new tutorial experience and updated in-game tutorials are added.
LightingBloom Intensity becomes a slider under Advanced graphics. Excessively bright fog at low shadow settings is fixed.
Auto Attack/Auto ShotAn optional setting switches hunters between melee and ranged automatic attacks, including with gamepad controls.
Unit frames and minimapUnit-frame and minimap-header displays are updated.
Cooldown ManagerDifferent ranks of a spell share one entry.
Auction HouseShows equippable level and correctly displays stats on random-suffix items.
Combat text and threatDetailed scrolling combat-text options are added under Gameplay > Combat. Searching for Threat finds Aggro Display.
NameplatesVertical visibility ranges change for enemies and NPCs; the current target is unaffected.
Level-up messagesStat increases and talent points gained appear again.
Group FinderDungeon eligibility updates correctly for mixed-level parties and when Show All Level Ranges changes.
Professions and Who ListProfession-panel artwork is fixed. Who searches include subzones and their parent zones.
Refresh worldThe prompt cannot be accepted during combat.

Gamepad controls

SystemOctober 15 update
Reticle and chatThe center reticle gains a swing timer. Chat Channels adds voice-transcription bindings.
Fishing and ground targetsThe player's fishing bobber remains targetable. Using a ground-targeted item a second time confirms placement.
Edit Mode and flyoutsFixes cover action bars disappearing after relogging with a custom layout, cast-bar customization and class flyout activation.
Quest completionReward selection works correctly, and quests from interactive objects or other non-character givers can be turned in.
Casting and dialogsPress and Hold Casting works with gamepads. Trade, Guild & Communities, Chat Channels and Transmog dialogs support gamepad controls.

October 8 update

The City of Dalaran and Legacy update remains below for reference. Full October 8 notes.

Warrior

Ability or talentOctober 8 update
Rage from damageRage calculations now use expected creature health, handle critical and crushing damage correctly, and ignore absorbs. Armor assumptions vary from 20% to 40% by level. These fixes also affect druids.
Demoralizing ShoutGenerates threat on every affected enemy.
Deep Wounds and ImpaleDeep Wounds is again required for Impale. Off-hand Attack Power no longer increases its damage; the effect remains a rolling damage-over-time effect.
Last StandGrants the intended health when activated.

Druid

Ability or talentOctober 8 update
Mana potions and Cat FormMana potions work in Bear, Dire Bear and Cat Form. Cat Form no longer lowers maximum health.
Rage and threatCritical strikes generate 100% extra Rage, up from 75%. Bear and Dire Bear threat bonuses rise from 30% to 50%.
ThornsBase damage returns to Vanilla values and spell-power scaling falls from 13.3% to 6%.
Demoralizing RoarGenerates threat on every affected target.
WrathRanks 1-5 are adjusted so damage progresses consistently through rank 6.
Natural InstinctPredatory Instincts is renamed Natural Instinct and also adds healing equal to 12/25% of Intellect.
Shifting PowerCannot be used at full Energy.
Thick HideImplementation changes fix equipment bonuses failing to update while shapeshifted.
Transformation effectsFewer cosmetic effects override combat forms. Some transformations with other benefits, such as underwater breathing from Noggenfogger Elixir, still work.

Hunter

Ability or talentOctober 8 update
DisengageThe intended doubling of threat reduction is now applied.
Pet health and Unleashed FuryPets no longer repeatedly gain health while injured, and Unleashed Fury correctly raises pet damage.
Improved Concussive ShotUses its intended activation chance.
Improved Wing ClipUses the intended proc chance and reduces it for ranks far below your level.
Expose PreyLasts 10 seconds instead of 5.
EntrapmentUses diminishing returns and triggers only when Frost Trap activates, rather than on later ticks.

Mage

Ability or talentOctober 8 update
ImpactCannot trigger from periodic Flamestrike damage.
Early spell ranksFrostbolt and Fireball ranks 1-5, and Arcane Missiles ranks 1-3, are adjusted so each following rank improves consistently.

Paladin

Ability or talentOctober 8 update
Retribution AuraUses the casting paladin's spell power. Base damage returns to Vanilla values, roughly one-third lower, and scaling falls from 13.3% to 6%.
ReckoningCan trigger at most once every 1.5 seconds.
Seal of FuryMana restoration requires Improved Seal of Fury.
Improved Seal of Fury and Shield SpecializationRestored Mana no longer generates threat.

Priest

Ability or talentOctober 8 update
SmiteRanks 1-4 are adjusted to give consistent progression through rank 5.
Lesser Heal and HealLesser Heal ranks 1-3 and Heal ranks 1-2 are adjusted for consistent progression through Heal rank 3.
PenanceDamage and healing calculations now use its two-second channel. Mana costs are adjusted to keep it more efficient than Heal/Greater Heal; rank 1 costs 50% more Mana. Ranks 2 and 4 also receive healing increases.

Shaman

Ability or talentOctober 8 update
Flametongue TotemUses a shapeshifted target's actual attack speed instead of its equipped weapon speed.
Lightning BoltRanks 1-5 are adjusted for consistent progression through rank 6.
Elemental FocusFire Nova no longer activates and immediately consumes it.
Water ShieldThe buff displays the correct Mana return and removes the incorrect 15-second cooldown text.
Mana Tide TotemIts pulse visual returns.

Warlock

Ability or talentOctober 8 update
SummoningThe current demon is stunned while its replacement is summoned.
Shadow BoltRanks 1-4 are adjusted for consistent progression through rank 5.
Demonic BrandIts bonus pet damage generates high threat only when dealing Shadow damage.

Rogue

Ability or talentOctober 8 update
October 8 notesNo separate rogue balance changes were listed. The patch adds quest markers for Plundering the Plunderers.

Dungeons, leveling and Legacy

SystemOctober 8 update
City of DalaranThe dungeon opens for beta testing.
Dungeon experienceCreature kills award about 20% more experience. The lower-level enemy adjustment now uses each party member's own level. A vastly overleveled party member still prevents everyone from receiving kill experience.
Legacy pointsEvery tester receives the Legacy Challenge and its 16 points. The lowest reset price is 1 silver and the reset-cost counter decreases once per hour during beta.
Weapon swappingMultiple weapon swaps work within one global cooldown again.
Creature behaviorCorpses without loot can be interacted with again. Large-creature visual flicker and unintended long-distance pulls are fixed.
PvPCritical strikes against players are no longer reduced. The Shipwreck Cove capture marker moves to the correct position.

Items and professions

SystemOctober 8 update
Wolfshead HelmAdds 5 Energy when Shifting Power is used. Its Rage effect is unchanged.
Dungeon quest rewardsSeveral rewards change from rare to uncommon, with stats adjusted to match.
Truthseeker's BowNow requires level 40, matching the other Greater Friend of the Library rewards.
Desolace rewardsSixteen rewards from the Gelkis and Magram questlines are retuned. The notes announce a following hotfix to require level 35. Check the current item record for the captured requirement.
Retuned reward listAbandoned Ferocity; Blade of the Magram Clan; Bludgeon of Betrayed Virtues; Centaur Spear; Ceremonial Centaur Blanket; Desert Crawler's Claw; Desperate Barrier; Greatstaff of the Necrokhans; Kolkar Hunter's Belt; Kolkar Marauder Chain; Scavenged Magram Armament; Soulsplatter Mace; Staff of Revelations; Thrice-Damned Effigy; Traitor's Finger; Wanderer's Broadsword.
Transformative Cocoon and RevelationCocoon is correctly a debuff. The Revelation enchant persists through Ghost Wolf and druid forms.
Booty Bay Bruiser's BuckshotThe knockback effect is removed.
Discolored Healing PotionIts damage no longer breaks crowd control.
Armor kits and RecoveryAttack Power armor kits no longer double their Ranged Attack Power contribution. Enchant Weapon - Recovery works while druids are shapeshifted.
Vendor pricesRecipe: Peace Tea sells for 10 copper, Minor Wizard Oil for 1 silver, and Novice's Practice Wand for 5 copper.
Crafted wand vendor pricesLesser Magic: 1s 10c; Greater Magic: 2s; Lesser Mystic: 4s 50c; Greater Mystic: 6s; Twisted Nether: 10s; Dreambough: 15s; Lesser Eternal: 20s; Greater Eternal: 25s.
AppearanceNew armor-set shoulder pieces use their intended visual scale.

Quest and world fixes

SystemOctober 8 update
Blood TitheCompleting other quests no longer incorrectly blocks its start.
Night Watchman's TorchOnly the bearer displays the visible aura.
Capital barbersLocal barbers replace the previous NPCs.
BarrensThe Horn of Echeyakee is no longer consumed when used. The Principal Source gains a map marker.
DesolaceThe Gelkis and Magram chains beginning with Valley of Bones require level 35 instead of 30.
Farsen's WatchMovement and turning no longer cancel Far Sight; right-click cancellation remains available.
DurotarBreak A Few Eggs has more eggs and faster respawns. Lazy Peons are adjusted and northern peons are included in its marker.
DuskwoodStitches becomes hostile on entering Darkshire again.
Excavation Site: WetlandsThe Titan Relic is returned for Earthen Echo and Prehistoric Prism after Elder Knowledge or Lost Relic Carry.
Hillsbrad FoothillsStanley no longer gives kill experience during Elixir of Pain; the experience moves to the quest reward.
Loch ModanDark Iron Ambushers appear less often at Miran's camp during Resupplying the Excavation.
MulgoreGrim Tidings gets an accurate turn-in marker. Gloomrise respawns are more even and hatchling experience matches their difficulty.
OrgrimmarNeeru Fireblade gains a marker and tooltip for Hidden Enemies.
Redridge MountainsWeapon Racks, Stolen Weapons and Blackrock Supplies respawn faster for Blackrock Blockade.
Rogue questsPlundering the Plunderers gains map markers.
Storm, Earth, and FireRequired creatures respawn faster and twisted totems drop more often. Maraudine Scouts can drop Air, Ongeku Earth, and Murdaloc Fire. Badlands Dustbelcher ogres can also drop Fire; large camps respawn faster.
Heed My CallThe Eye of the Tempest can drop for multiple players.
Stonetalon MountainsJin'Zil accepts turn-ins after another player completes Jin'Zil's Forest Magic.
TeldrassilResetting Sethir the Ancient restores more minions and his respawn is faster. Sentinel Lynessa Duskblossom walks more slowly.
Tirisfal GladesQuest and creature levels rise around Shadowvale and Bandarion Keep.
Ulag the CleaverThe Mausoleum Trigger reactivates without the unintended long delay.
Will of the ForsakenWorks reliably while asleep or charmed.

Interface and gamepad

SystemOctober 8 update
Cooldown ManagerSupports every class, racial abilities and trinkets. Consumable support is planned for a later patch.
Voice chatDiscord Voice is selectable in Audio options. The party leader controls the party mode, and Group Finder listings can prompt joining it.
Character and inspectionInspect, combo-point displays and Character Info are updated. Buffed stats highlight correctly, and View Talents appears in the target context menu.
Quest displayQuest types appear in the log, tracker and dialogue. The tracker also displays level requirements.
Macros and LegacySpecific Macros no longer show General Macros. Selecting an earned Legacy Challenge opens its window.
Gamepad inputHold-button indicators, post-loot input and raid-frame traversal are fixed or updated. Opening the map focuses the quest log so movement can continue.
Gamepad layoutsAction bars support Edit Mode. Layouts are saved per UI type; compact-bar settings move into Edit Mode and need to be selected again.

Known issues recorded on October 8

These issues were listed on October 8. Later fixes may change their status.

SystemOctober 8 update
TexturesSkyborne druid cat form and some Zephras Isle creatures, mounts and pets are awaiting updated textures. Bear and travel forms are updated.
FerocityThe hunter pet character sheet does not show the added critical chance; Blizzard identifies this as a display issue.
Profession iconsSome icons in the Professions window are broken.

October 1 update and October 2 revision

The earlier announced changes remain below for reference. Full October 1 notes.

Warrior

Compare warrior with Classic · Talent calculator

Ability or talentOctober update
Rage generationCritical basic attacks generate 100% extra Rage after the October 2 revision, replacing the initial 75% increase.
Rend and Sunder ArmorImmediately tag their target for the warrior.
Heroic StrikeQueuing it no longer raises off-hand hit chance.
Spearing StrikeAllows weapons other than two-handed weapons, but requires Battle Stance.
Booming VoiceExpands shout area by 10/20/30/40/50% and cuts shout Rage costs by 5/10/15/20/25%.
Unbridled WrathThe proc rate was corrected. Two-handed weapons no longer receive double Rage from a proc.
Lingering RageNew Fury row-2 talent: delays post-combat Rage decay by 2/4/6/8/10 seconds.
Furious PrecisionNew Fury row-3 talent: adds 4/7/10% off-hand hit chance.
Dual Wield SpecializationThe bug granting hit chance to both weapons is fixed, and the off-hand hit bonus moves to Furious Precision. The old 20/40/60/80/100% off-hand Rage bonus is removed.
Blood CrazeBloodthirst casts no longer activate it.
Improved Cleave and Boundless RageRemoved from the Fury tree.
Raging Blows and WhirlwindRaging Blows reduces Cleave and Whirlwind costs by 3 Rage. Whirlwind strikes with both weapons without needing the talent.
FlurryRequires Death Wish instead of Enrage.
Gore DrinkerNew Fury row-6 talent requiring Enrage. Enrage, Berserker Rage, Bloodrage, Death Wish and Bloodthirst make the next three melee attacks heal 0.5/1% maximum health each.
Improved Berserker RageMoves from Fury row 6 to row 5.
Berserker RageTraining moves from level 32 to level 30.
BloodthirstAttack Power scaling rises from 35% to 45%.
Iron WillMoves from Fury row 2 to Protection row 1.
Anticipation and Improved BloodrageAnticipation moves to row 2; Improved Bloodrage moves to row 1.
ToughnessRemoved from Protection.
Improved Revenge, Improved Disarm and Improved Shield BashMove up one row, to rows 2, 3 and 4 respectively.

Druid

Compare druid with Classic · Talent calculator

Ability or talentOctober update
Bear Form and Dire Bear FormCritical strikes generate 75% extra Rage.
SwipeIts missing Attack Power scaling is restored at 3%; the tooltip update was deferred.
Shapeshift formsImmune to new Disarm effects. A Disarm applied before shifting remains and still lowers damage.
Faerie FireNo longer resets the melee swing timer.
Primal BiteThreat is approximately doubled.
Tiger's Fury and King of the JungleRemoved.
Shifting PowerNew Feral row-4 talent linked to Shredding Attacks. In Cat Form, spend 55% base Mana for 40 Energy on a 16-second cooldown. Shapeshifting cost reductions also reduce this cost.
Improved Shifting PowerNew row-5 talent linked to Shifting Power, reducing its cooldown by 4/8 seconds.

Hunter

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Ability or talentOctober update
Sniper ShotRange becomes 45 yards. The next three shots within 10 seconds gain 10 yards of range.
DeflectionParry per rank becomes 1/2/3/4/5%, down from 2/4/6/8/10%.
Pet behaviorAggressive mode returns in the pet spellbook tab.
Tameable beastsAbility ranks above a beast's intended level were corrected; existing pets could appear to lose an affected ability.
Improved Stings and Predator's EdgeIcons were updated.

Mage

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Ability or talentOctober update
ComprehensionScrolls received a balance pass and can no longer be cast while moving.
Hot StreakRenamed Heating Up.
CombustionReturns to three charges, down from four.
Improved ScorchFire Vulnerability no longer makes a second resistance check.
Winter's ChillIts application no longer makes a second resistance check after the spell hits.

Paladin

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Ability or talentOctober update
RedoubtBlock chance becomes 4/8/12/16/20%, down from 6/12/18/24/30%.
Holy ShieldBlock chance rises from 20% to 30%.
Champion of the LightIntellect converts to spell damage at 20/40/60%, down from 33/66/100%. The healing claim was removed from its tooltip; it never increased healing.

Priest

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Ability or talentOctober update
Devouring PlagueCan critically strike.
Shadow Word: DeathEarly Demise now checks the target's health instead of applying at every health percentage.
Inner FocusIts critical strike bonus no longer affects periodic effects.
Shadow WeavingApplication can no longer fail.

Rogue

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Ability or talentOctober update
Expose ArmorA miss no longer consumes every combo point.
SetupAdds points only when the dodged attack or resisted spell came from the current target.

Shaman

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Ability or talentOctober update
Ghost WolfVisibility improves in brightly lit areas.
Disease Cleansing TotemDuration is corrected to five minutes.
Totemic RecallRestores Mana correctly.

Warlock

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Ability or talentOctober update
Drain SoulStops when the warlock begins another spell.
HellfireCan critically strike.
Soul HarvestingRenamed Soul Harvest and correctly grants 50/100% increased Mana regeneration.
Pet behaviorAggressive mode returns in the pet spellbook tab.
IncubusUses a lower-resolution model.

Leveling, dungeons and PvP

SystemOctober update
Level capRaised to 30.
Excavation Site: WetlandsNew dungeon for levels 26-31. Razorfen Downs opens from 25 and Uldaman from 30.
Dungeon quest experienceThe extra experience above a normal quest reward is cut by 50%. This is not a 50% cut to the whole reward.
PvP purchasesMost Honor prices rise by about 50%. The Honor cap increases from 15,000 to 25,000.
RespawnsIncreased for creatures and objects across Hillsbrad, Ashenvale, Wetlands, Duskwood and Thousand Needles.

Items, professions and camps

SystemOctober update
Savory Whimsyfin DelightReplaces the placeholder murloc and ogre with orc pirate and ninja appearances.
Uncollected appearancesSelling an eligible bind-on-equip item to a vendor now makes it soulbound, replacing account-bound behavior.
CampfiresDo not damage players below level 5 and deal reduced damage below 90% health. Boosted Rest gets clearer wording and a different icon. Camp features now say mutually exclusive where only one can be used.
Profession recipesIntended Blacksmithing and Leatherworking dungeon recipe drops become available.
Crafted wandsCommon and uncommon Enchanting wands sell to vendors for 1 copper.
Mining and SkinningFewer Poor Copper Veins in starting areas. A creature can be skinned only once.
ShenthulTrains Windshaper Skyborne in Orgrimmar.

Quest fixes

SystemOctober update
Quest sharing and itemsFixes unintended duplicate quest-item drops and sharing of quests that start from items or give an item when accepted. Escorts can start when the quest log contains 25 or more quests.
Druid questsThe Great Cat Spirit and The Great Windborne Cat Spirit grant their loot reliably. High Order Skyborne can learn Cure Poison through Power Over Poison.
Darkshore and MulgoreRepairs Tharnariun's Hope during Plagued Lands and adds Kyle's Gone Missing!
Deadmines and Ruins of LordaeronDestruction in Deadmines and A Frightened Request sort under their dungeons in the quest log. Players can no longer receive duplicate Bloodied Insignias.
Dun Morogh and Loch ModanShimmer Ridge trolls respawn more evenly and faster in affected areas. Trogg respawns slow slightly for In Defense of the King's Lands.
Orgrimmar and RedridgeMore Smooth Boulders are available for Rocks to Rests. Blackrock Blockade and its spawn rates are updated.
Wailing CavernsSerpentbloom Snakes despawn after a few minutes.
WestfallThe Forgotten Heirloom pocket watch respawns less often. Undead for Collecting Memories and Foreman Thistlenettle for Oh Brother... respawn faster.

Races, interface and world

SystemOctober update
Gnome Eureka!No longer benefits periodic effects; channels do not count as periodic effects for this rule.
Undead CannibalizeCannot be used while immune to physical damage.
Downranking tooltipsThe character sheet explains that ranks far below your level lose spell-power benefit and trigger class effects less often. Blizzard gives rank-1 Frostbolt at level 60 a zero chance to trigger Frostbite.
BarbershopsAdded in Darnassus and Thunder Bluff. Barbers are present and guards give directions.
Cooldown ManagerAdds racial abilities and rogue support; duplicate spell-rank entries were removed.
GamepadUpdates pet stables and party/raid management; repairs action-bar macro movement. UI bindings stay fixed when keyboard/mouse bindings change.
Character and combat displayCharacter-creation icons match Standard Definition models. Stable and combo-point artwork is updated; loot rolls display full player names and auctions show item suffixes.
World instancesParty leaders should remain in their current instance when party composition changes.
Visual fixesRain is more visible and equipped weapon sizes are more consistent across races. Ray Traced Shadows is temporarily removed.
Night Watchman's TorchFixes lag and allows the effect to be cancelled.

Known issues recorded on October 1

This is the issue list published with the October 1 build. It does not establish which problems remain in the current beta.

SystemOctober update
Casting visualsQueued spells can delay their next precast animation and sound until the previous cast finishes.
Close-range attacksEnemies can parry and block attacks from behind when the attacker is too close. Keeping a little distance was the suggested workaround.
Installation and gamepadThe installation is larger than intended. Switching gamepad UI mode resets the active edit-mode layout.
Mage research and scrollsLearning Research can leave it inaccessible. Scroll of Liminal Passage does not work correctly.
Spell interactionsSome debuffs, including Faerie Fire and Demoralizing Shout, do not generate threat. Retribution Aura uses the target's spell power. Eureka! misses some eligible spells.
Dual Wield SpecializationThe original issue list reports hit chance affecting both weapons. The October 2 revision above announces its correction.
Quest objectsTaillasher Eggs for Break A Few Eggs respawn too slowly.
Visual and sound issuesDwarves lack updated water-splash sounds. Anduin Wrynn and other children appear with unintended hats.