60.toolsWoW Forever Database
Client build1.60.1.70685
Launch

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Client build
1.60.1.70685
Launch

Racials

Details
Horde
  • Race
    Orc
    Classes
    • Warrior
    • Hunter
    • Rogue
    • Shaman
    • Mage
    • Warlock
    Abilities
      • Blood Fury
      • Instant, 2 min cooldown. Increases Attack Power and Spell Power by 10% for 15 sec.
      • racial_orc_berserkerstrength
      • Hardiness
      • Duration of Stun effects on you reduced by 20%.
      • inv_helmet_23
      • Command
      • Damage dealt by Hunter and Warlock pets increased by 5%.
      • ability_warrior_warcry
      • Shatter Curse
      • Instant, 3 min cooldown. Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.
      • spell_nature_removecurse
  • Race
    Undead
    Classes
    • Warrior
    • Paladin
    • Rogue
    • Priest
    • Mage
    • Warlock
    Abilities
      • Underwater Breathing
      • Underwater breath lasts 300% longer than normal.
      • spell_shadow_demonbreath
      • Will of the Forsaken
      • Instant, 2 min cooldown. Instantly removes all Charm, Fear and Sleep effects.
      • spell_shadow_raisedead
      • Cannibalize
      • 5 yd range, Instant, 2 min cooldown. When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
      • ability_racial_cannibalize
      • Touch of the Grave
      • Your spells and attacks with a damage part have a chance (30% for casters, 20% for Paladins, Rogues and Warriors) to drain Health from the target, up to 5% of your maximum Health. 15 sec internal cooldown. Does not break crowd control.
      • spell_shadow_fingerofdeath
  • Race
    Tauren
    Classes
    • Warrior
    • Hunter
    • Shaman
    • Druid
    Abilities
      • War Stomp
      • 0.5 sec cast, 1.5 min cooldown. Stuns up to 5 enemies within 8 yds for 2 sec.
      • ability_warstomp
      • Endurance
      • Total Health increased by 5%.
      • spell_nature_unyeildingstamina
      • Cultivation
      • Instant. Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once. In play it goes on a 15 min cooldown, though its tooltip shows none.
      • inv_misc_flower_01
      • Plainsrunning
      • Gain 2% increased movement speed every 5 sec spent moving, up to a maximum of 60% increase. Taking damage or standing still will reduce this effect. Does not increase mounted movement speed.
      • achievement_zone_barrens_01
  • Race
    Troll
    Classes
    • Warrior
    • Hunter
    • Rogue
    • Priest
    • Shaman
    • Mage
    • Warlock
    Abilities
      • Berserking
      • Instant, 3 min cooldown. Increases your spellcasting and attack speed by 10% for 15 sec.
      • racial_troll_berserk
      • Regeneration
      • Health regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.
      • spell_nature_regenerate
      • Beast Slaying
      • Damage dealt versus Beasts increased by 5%.
      • inv_misc_pelt_bear_ruin_02
      • Rapid Regeneration
      • Channeled, 3 min cooldown. Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
      • ability_racial_regeneratin
  • Race
    Skyborne (Windshaper)
    Classes
    • Warrior
    • Hunter
    • Rogue
    • Shaman
    • Druid
    Abilities
      • Walk on Air
      • Instant, 1.5 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
      • inv_elemental_primal_air
      • Skysight
      • 0.5 sec cast, 2 min cooldown. Increases your movement speed by 15% for 15 sec. Used at an elemental convergence it also grants Charged for 1 hour, which raises the bonus to 30%. Charged persists through death and ends when you enter a raid.
      • ability_skyreach_lens_flare
      • Elemental Insight
      • Damage dealt versus Elementals increased by 5%.
      • achievement_raidprimalist_windelemental
      • Wind Blessed
      • Increases your spellcasting, melee, and ranged Haste by 2%.
      • inv_misc_volatileair
Alliance
  • Race
    Human
    Classes
    • Warrior
    • Paladin
    • Hunter
    • Rogue
    • Priest
    • Mage
    • Warlock
    Abilities
      • Ruthless
      • Increases your critical strike chance with all spells and attacks by 1%.
      • ability_rogue_eviscerate
      • The Human Spirit
      • Spirit increased by 10%.
      • inv_enchant_shardbrilliantsmall
      • Perception
      • Instant, 3 min cooldown. Dramatically increases stealth detection for 20 sec.
      • spell_nature_sleep
      • Will to Survive
      • Instant, 3 min cooldown. Instantly removes all Stun effects.
      • spell_shadow_charm
  • Race
    Dwarf
    Classes
    • Warrior
    • Paladin
    • Hunter
    • Rogue
    • Priest
    • Shaman
    Abilities
      • Find Treasure
      • Instant. Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until canceled.
      • racial_dwarf_findtreasure
      • Stoneform
      • Instant, 3 min cooldown. Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
      • spell_shadow_unholystrength
      • Artisan's Precision
      • Increases hit chance with spells and attacks by 1%.
      • ability_marksmanship
      • Big Game Hunter
      • Damage dealt versus Beasts increased by 5%.
      • inv_weapon_rifle_05
  • Race
    Night Elf
    Classes
    • Warrior
    • Hunter
    • Rogue
    • Priest
    • Druid
    Abilities
      • Shadowmeld
      • Instant, 10 sec cooldown. Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
      • ability_ambush
      • Quickness
      • Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.
      • ability_racial_shadowmeld
      • Wisp Spirit
      • Transform into a wisp upon death, increasing movement speed by 75%.
      • spell_nature_wispsplode
      • Elune's Light
      • Instant, 3 min cooldown. Increases your critical strike chance with all spells and attacks by 10% for 15 sec.
      • spell_nature_moonglow
  • Race
    Gnome
    Classes
    • Warrior
    • Rogue
    • Priest
    • Mage
    • Warlock
    Abilities
      • Escape Artist
      • Instant, 2 min cooldown. Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
      • ability_rogue_trip
      • Expansive Mind
      • Maximum Mana, Rage or Energy increased by 5%, whichever your class uses.
      • inv_enchant_essenceeternallarge
      • Engineering Specialization
      • Your gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
      • inv_misc_gear_01
      • Eureka!
      • Instant, 2 min cooldown. For 8 sec, your non-periodic damaging abilities cost 10% less (Mana, Rage or Energy) and deal 10% more damage. For Priests, your non-periodic damaging or healing abilities cost 10% less Mana and do 10% more damage or healing. Periodic effects get nothing from it; a channeled spell is not periodic. The Mage's own tooltip is the one that leaves out non-periodic.
      • inv_gnometoy
  • Race
    Skyborne (High Order)
    Classes
    • Warrior
    • Hunter
    • Rogue
    • Mage
    • Druid
    Abilities
      • Walk on Air
      • Instant, 1.5 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
      • inv_elemental_primal_air
      • Read Leyline
      • 2 sec cast, 2 min cooldown. Increases your Health and Mana regeneration by 50% for 15 sec. Used at a Ley Line it also grants Attuned for 1 hour, which raises the bonus to 100%. Attuned persists through death and ends when you enter a raid. Cannot be used while Innervate is active.
      • ability_mage_incantersabsorbtion
      • Elemental Insight
      • Damage dealt versus Elementals increased by 5%.
      • achievement_raidprimalist_windelemental
      • Wind Blessed
      • Increases your spellcasting, melee, and ranged Haste by 2%.
      • inv_misc_volatileair