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Client build1.60.1.69893
Launch

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Client build
1.60.1.69893
Launch

Talent transcriptions

Details
Warrior
Trees
  • Arms

    Bg
    161
    Talents
    • Improved Heroic Strike

      Max
      3
      Row
      1
      Col
      1
      Passive
      Yes
      Desc
      1
      Reduces the cost of your Heroic Strike ability by 1 Rage.
      Classic
      Status
      changed
      Tree
      Arms
      Row
      1
      Col
      1
      Max
      3
      Text
      Reduces the cost of your Heroic Strike ability by 1 rage point.
    • Deflection

      Max
      5
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      • Increases your Parry chance by 1%.
      • Increases your Parry chance by 2%.
      • Increases your Parry chance by 3%.
      • Increases your Parry chance by 4%.
      • Increases your Parry chance by 5%.
      Classic
      Status
      same
      Tree
      Arms
      Row
      1
      Col
      2
      Max
      5
      Text
      Increases your Parry chance by 1%.
    • Improved Rend

      Max
      3
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the Bleed damage done by your Rend ability by 12%.
      3
      Increases the Bleed damage done by your Rend ability by 35%.
      Classic
      Status
      changed
      Tree
      Arms
      Row
      1
      Col
      3
      Max
      3
      Text
      Increases the bleed damage done by your Rend ability by 15%.
    • Improved Charge

      Max
      2
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases the Rage generated by your Charge ability by 3.
      Classic
      Status
      changed
      Tree
      Arms
      Row
      2
      Col
      1
      Max
      2
      Text
      Increases the amount of rage generated by your Charge ability by 3.
    • Improved Tactical Mastery

      Max
      5
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      1
      Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.
      2
      Tactical Mastery lets you retain up to an additional 6 Rage when you change stances.
      5
      Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.
      Classic
      Status
      changed
      Tree
      Arms
      Row
      2
      Col
      2
      Max
      5
      Text
      You retain up to 5 of your rage points when you change stances.
      Renamed
      Tactical Mastery
    • Improved Overpower

      Max
      2
      Row
      2
      Col
      4
      Passive
      Yes
      Desc
      • Increases the critical strike chance of your Overpower ability by 25%.
      • Increases the critical strike chance of your Overpower ability by 50%.
      Classic
      Status
      moved
      Tree
      Arms
      Row
      3
      Col
      1
      Max
      2
      Text
      Increases the critical strike chance of your Overpower ability by 25%.
      Moved
      Yes
    • Anger Management

      Max
      1
      Row
      3
      Col
      2
      Passive
      Yes
      Desc
      • Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
      Required level
      Improved Tactical Mastery
      Classic
      Status
      changed
      Tree
      Arms
      Row
      3
      Col
      2
      Max
      1
      Text
      Increases the time required for your rage to decay while out of combat by 30%.
    • Deep Wounds

      Max
      3
      Row
      3
      Col
      3
      Passive
      Yes
      Desc
      1
      Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.
      Required level
      Improved Rend
      Classic
      Status
      changed
      Tree
      Arms
      Row
      3
      Col
      3
      Max
      3
      Text
      Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
    • Spearing Strike

      Max
      1
      Row
      4
      Col
      1
      Passive
      No
      Desc
      • A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
      Cost
      15 Rage | Melee Range | Instant | 20 sec cooldown
      Classic
      Status
      new
    • Two-Handed Weapon Specialization

      Max
      3
      Row
      4
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases the damage you deal with two-handed melee weapons by 1%.
      Classic
      Status
      changed
      Tree
      Arms
      Row
      4
      Col
      2
      Max
      5
      Text
      Increases the damage you deal with two-handed melee weapons by 1%.
    • Impale

      Max
      2
      Row
      4
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the critical strike damage bonus of your abilities by 10%.
      Classic
      Status
      changed
      Tree
      Arms
      Row
      4
      Col
      3
      Max
      2
      Text
      Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
    • Bloodthrill

      Max
      5
      Row
      5
      Col
      1
      Passive
      Yes
      Desc
      1
      Your melee attacks against targets afflicted by your Rend have a 2% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.
      Classic
      Status
      new
    • Sweeping Strikes

      Max
      1
      Row
      5
      Col
      2
      Passive
      No
      Desc
      • Your next 5 melee attacks strike an additional nearby opponent.
      ReqText
      Requires Battle Stance
      Cost
      30 Rage | Instant | 30 sec cooldown
      Classic
      Status
      same
      Tree
      Arms
      Row
      5
      Col
      2
      Max
      1
      Text
      Your next 5 melee attacks strike an additional nearby opponent.
    • Weaponmaster

      Max
      5
      Row
      5
      Col
      3
      Passive
      Yes
      Desc
      1
      Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
      Classic
      Status
      new
    • Improved Slam

      Max
      2
      Row
      6
      Col
      1
      Passive
      Yes
      Desc
      1
      Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts your melee swing time.
      Classic
      Status
      changed
      Tree
      Fury
      Row
      5
      Col
      1
      Max
      5
      Text
      Decreases the casting time of your Slam ability by 0.1 sec.
      Moved
      Yes
    • Improved Hamstring

      Max
      3
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      • Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
      • Gives your Hamstring ability a 10% chance to immobilize the target for 5 sec.
      • Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.
      Classic
      Status
      same
      Tree
      Arms
      Row
      6
      Col
      3
      Max
      3
      Text
      Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
    • Mortal Strike

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
      Required level
      Sweeping Strikes
      Cost
      30 Rage | Melee Range | Instant | 6 sec cooldown
      Classic
      Status
      same
      Tree
      Arms
      Row
      7
      Col
      2
      Max
      1
      Text
      A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
    Removed
    • Axe Specialization

      Max
      5
      Text
      Increases your chance to get a critical strike with Axes by 1%.
      Row
      5
    • Mace Specialization

      Max
      5
      Text
      Gives you a 1% chance to stun your target for 3 sec with a Mace.
      Row
      5
    • Sword Specialization

      Max
      5
      Text
      Gives you a 1% chance to get an extra attack on the same target after dealing damage with your Sword.
      Row
      5
    • Polearm Specialization

      Max
      5
      Text
      Increases your chance to get a critical strike with Polearms by 1%.
      Row
      6
  • Fury

    Bg
    164
    Talents
    • Booming Voice

      Max
      5
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases the radius of your Battle Shout and Demoralizing Shout abilities by 10%.
      Classic
      Status
      changed
      Tree
      Fury
      Row
      1
      Col
      2
      Max
      5
      Text
      Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 10%.
    • Cruelty

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your chance to get a critical strike with melee attacks by 1%.
      Classic
      Status
      changed
      Tree
      Fury
      Row
      1
      Col
      3
      Max
      5
      Text
      Increases your chance to get a critical strike with melee weapons by 1%.
    • Iron Will

      Max
      5
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      1
      Reduces the duration of Stun and Fear effects inflicted on you by 3%.
      Classic
      Status
      changed
      Tree
      Protection
      Row
      2
      Col
      4
      Max
      5
      Text
      Increases your chance to resist Stun and Charm effects by an additional 3%.
      Moved
      Yes
    • Unbridled Wrath

      Max
      5
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      1
      Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
      Classic
      Status
      changed
      Tree
      Fury
      Row
      2
      Col
      3
      Max
      5
      Text
      Gives you a 8% chance to generate an additional Rage point when you deal melee damage with a weapon.
    • Improved Cleave

      Max
      3
      Row
      3
      Col
      1
      Passive
      Yes
      Desc
      1
      Reduces the Rage cost of your Cleave ability by 1.
      Classic
      Status
      changed
      Tree
      Fury
      Row
      3
      Col
      1
      Max
      3
      Text
      Increases the bonus damage done by your Cleave ability by 40%.
    • Piercing Howl

      Max
      1
      Row
      3
      Col
      2
      Passive
      No
      Desc
      • Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.
      Cost
      10 Rage | Instant
      Classic
      Status
      changed
      Tree
      Fury
      Row
      3
      Col
      2
      Max
      1
      Text
      Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec.
    • Blood Craze

      Max
      3
      Row
      3
      Col
      3
      Passive
      Yes
      Desc
      1
      Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
      Fixed
      • 20%
      • 6
      Classic
      Status
      changed
      Tree
      Fury
      Row
      3
      Col
      3
      Max
      3
      Text
      Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
    • Boundless Rage

      Max
      3
      Row
      3
      Col
      4
      Passive
      Yes
      Desc
      1
      Increases your maximum Rage by 10.
      3
      Increases your maximum Rage by 30.
      Classic
      Status
      new
    • Dual Wield Specialization

      Max
      5
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases your off-hand weapon damage by 5%, off-hand Rage generation by 20%, and chance to hit with off-hand attacks by 2%.
      Classic
      Status
      changed
      Tree
      Fury
      Row
      4
      Col
      1
      Max
      5
      Text
      Increases the damage done by your offhand weapon by 5%.
    • Raging Blows

      Max
      1
      Row
      4
      Col
      2
      Passive
      Yes
      Desc
      • Causes your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.
      Classic
      Status
      new
    • Enrage

      Max
      5
      Row
      4
      Col
      3
      Passive
      Yes
      Desc
      1
      Gives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.
      Classic
      Status
      changed
      Tree
      Fury
      Row
      4
      Col
      3
      Max
      5
      Text
      Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
    • Improved Execute

      Max
      2
      Row
      4
      Col
      4
      Passive
      Yes
      Desc
      1
      Reduces the Rage cost of your Execute ability by 3.
      Classic
      Status
      changed
      Tree
      Fury
      Row
      4
      Col
      2
      Max
      2
      Text
      Reduces the Rage cost of your Execute ability by 2.
    • Precision

      Max
      3
      Row
      5
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases your chance to hit with all abilities and attacks by 1%.
      Classic
      Status
      new
    • Death Wish

      Max
      1
      Row
      5
      Col
      2
      Passive
      No
      Desc
      • When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
      Cost
      10 Rage | Instant | 3 min cooldown
      Classic
      Status
      changed
      Tree
      Fury
      Row
      5
      Col
      2
      Max
      1
      Text
      When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec.
    • Improved Intercept

      Max
      2
      Row
      5
      Col
      4
      Passive
      Yes
      Desc
      • Reduces the cooldown of your Intercept ability by 5 sec.
      • Reduces the cooldown of your Intercept ability by 10 sec.
      Classic
      Status
      same
      Tree
      Fury
      Row
      5
      Col
      4
      Max
      2
      Text
      Reduces the cooldown of your Intercept ability by 5 sec.
    • Improved Berserker Rage

      Max
      2
      Row
      6
      Col
      1
      Passive
      Yes
      Desc
      • Your Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.
      • Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.
      Classic
      Status
      changed
      Tree
      Fury
      Row
      6
      Col
      1
      Max
      2
      Text
      The Berserker Rage ability will generate 5 rage when used.
    • Flurry

      Max
      5
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.
      Required level
      Enrage
      Classic
      Status
      changed
      Tree
      Fury
      Row
      6
      Col
      3
      Max
      5
      Text
      Increases your attack speed by 10% for your next 3 swings after dealing a melee critical strike.
    • Bloodthirst

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
      Required level
      Death Wish
      Cost
      30 Rage | Melee Range | Instant | 6 sec cooldown
      Classic
      Status
      changed
      Tree
      Fury
      Row
      7
      Col
      2
      Max
      1
      Text
      Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec.
    Removed
    • Improved Demoralizing Shout

      Max
      5
      Text
      Increases the melee attack power reduction of your Demoralizing Shout by 8%.
      Row
      2
    • Improved Battle Shout

      Max
      5
      Text
      Increases the melee attack power bonus of your Battle Shout by 5%.
      Row
      3
  • Protection

    Bg
    163
    Talents
    • Shield Specialization

      Max
      5
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases your chance to Block attacks with your shield by 1% and grants you a 20% chance to generate 5 Rage when you Block.
      Classic
      Status
      changed
      Tree
      Protection
      Row
      1
      Col
      2
      Max
      5
      Text
      Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
    • Anticipation

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your Defense Skill by 4.
      Classic
      Status
      changed
      Tree
      Protection
      Row
      1
      Col
      3
      Max
      5
      Text
      Increases your Defense skill by 2.
    • Improved Bloodrage

      Max
      2
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases all the Rage generated by your Bloodrage ability by 25%.
      Classic
      Status
      changed
      Tree
      Protection
      Row
      2
      Col
      1
      Max
      2
      Text
      Increases the instant Rage generated by your Bloodrage ability by 2.
    • Toughness

      Max
      5
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      • Increases your armor value from items by 2%.
      • Increases your armor value from items by 4%.
      • Increases your armor value from items by 6%.
      • Increases your armor value from items by 8%.
      • Increases your armor value from items by 10%.
      Classic
      Status
      same
      Tree
      Protection
      Row
      2
      Col
      3
      Max
      5
      Text
      Increases your armor value from items by 2%.
    • Improved Thunder Clap

      Max
      3
      Row
      2
      Col
      4
      Passive
      Yes
      Desc
      1
      Reduces the Rage cost of your Thunder Clap ability by 2.
      2
      Reduces the Rage cost of your Thunder Clap ability by 4.
      Classic
      Status
      changed
      Tree
      Arms
      Row
      2
      Col
      4
      Max
      3
      Text
      Reduces the cost of your Thunder Clap ability by 1 rage point.
      Moved
      Yes
    • Last Stand

      Max
      1
      Row
      3
      Col
      1
      Passive
      No
      Desc
      • When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
      Required level
      Improved Bloodrage
      Cost
      Instant | 3 min cooldown
      Classic
      Status
      changed
      Tree
      Protection
      Row
      3
      Col
      1
      Max
      1
      Text
      When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.
    • Master of Defense

      Max
      2
      Row
      3
      Col
      2
      Passive
      Yes
      Desc
      • Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
      • Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
      Required level
      Shield Specialization
      Classic
      Status
      new
    • Improved Revenge

      Max
      3
      Row
      3
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases damage dealt by your Revenge ability by 20%.
      Classic
      Status
      changed
      Tree
      Protection
      Row
      3
      Col
      3
      Max
      3
      Text
      Gives your Revenge ability a 15% chance to stun the target for 3 sec.
    • Defiance

      Max
      3
      Row
      3
      Col
      4
      Passive
      Yes
      Desc
      1
      Increases all threat generated in Defensive stance by an additional 5% while a shield is equipped.
      ReqText
      Requires Defensive Stance
      Classic
      Status
      changed
      Tree
      Protection
      Row
      3
      Col
      4
      Max
      5
      Text
      Increases the threat generated by your attacks by 3% while in Defensive Stance.
    • Improved Sunder Armor

      Max
      3
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      1
      Reduces the Rage cost of your Sunder Armor ability by 1.
      Classic
      Status
      changed
      Tree
      Protection
      Row
      4
      Col
      1
      Max
      3
      Text
      Reduces the cost of your Sunder Armor ability by 1 rage point.
    • Improved Disarm

      Max
      3
      Row
      4
      Col
      2
      Passive
      Yes
      Desc
      1
      Reduces the cooldown of your Disarm ability by 7 secs.
      Classic
      Status
      changed
      Tree
      Protection
      Row
      4
      Col
      2
      Max
      3
      Text
      Increases the duration of your Disarm ability by 1 secs.
    • Vanguard

      Max
      1
      Row
      4
      Col
      3
      Passive
      Yes
      Desc
      • Your Charge ability is now usable while in Defensive Stance.
      Classic
      Status
      new
    • Improved Shield Wall

      Max
      2
      Row
      5
      Col
      1
      Passive
      Yes
      Desc
      • Reduces the cooldown of your Shield Wall ability by 5.5 min.
      • Reduces the cooldown of your Shield Wall ability by 11.0 min.
      Classic
      Status
      changed
      Tree
      Protection
      Row
      5
      Col
      1
      Max
      2
      Text
      Increases the effect duration of your Shield Wall ability by 3 secs.
    • Concussion Blow

      Max
      1
      Row
      5
      Col
      2
      Passive
      No
      Desc
      • Stuns the target for 5 sec.
      Cost
      10 Rage | Melee Range | Instant | 45 sec cooldown
      Classic
      Status
      changed
      Tree
      Protection
      Row
      5
      Col
      2
      Max
      1
      Text
      Stuns the opponent for 5 sec.
    • Improved Shield Bash

      Max
      2
      Row
      5
      Col
      3
      Passive
      Yes
      Desc
      • Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
      • Gives your Shield Bash ability a 100% chance to silence the target for 3 sec.
      Classic
      Status
      same
      Tree
      Protection
      Row
      5
      Col
      3
      Max
      2
      Text
      Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
    • Vitality

      Max
      5
      Row
      5
      Col
      4
      Passive
      Yes
      Desc
      1
      Increases your Stamina and Strength by 2%.
      Classic
      Status
      new
    • Focused Rage

      Max
      3
      Row
      6
      Col
      1
      Passive
      Yes
      Desc
      1
      Reduces the Rage cost of your offensive abilities by 1.
      Classic
      Status
      new
    • Bastion

      Max
      5
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases all damage you deal by 2% while a shield is equipped.
      Classic
      Status
      new
    • Shield Slam

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
      Required level
      Concussion Blow
      ReqText
      Requires Shields
      Cost
      20 Rage | Melee Range | Instant | 6 sec cooldown
      Classic
      Status
      changed
      Tree
      Protection
      Row
      7
      Col
      2
      Max
      1
      Text
      Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.
    Removed
    • Improved Shield Block

      Max
      3
      Text
      Allows your Shield Block ability to block an additional attack and increases the duration by 0.5 second.
      Row
      3
    • Improved Taunt

      Max
      2
      Text
      Reduces the cooldown of your Taunt ability by 1 sec.
      Row
      4
    • One-Handed Weapon Specialization

      Max
      5
      Text
      Increases the damage you deal with One-Handed Melee weapons by 2%.
      Row
      6
Paladin
Trees
  • Holy

    Bg
    382
    Talents
    • Improved Holy Strike

      Max
      2
      Row
      1
      Col
      1
      Passive
      Yes
      Desc
      • Reduces the cooldown of your Holy Strike ability by 1 sec.
      • Reduces the cooldown of your Holy Strike ability by 2 sec.
      Classic
      Status
      new
    • Divine Strength

      Max
      5
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      • Increases your Strength by 2%.
      • Increases your Strength by 4%.
      • Increases your Strength by 6%.
      • Increases your Strength by 8%.
      • Increases your Strength by 10%.
      Classic
      Status
      same
      Tree
      Holy
      Row
      1
      Col
      2
      Max
      5
      Text
      Increases your Strength by 2%.
    • Divine Intellect

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      • Increases your total Intellect by 2%.
      • Increases your total Intellect by 4%.
      • Increases your total Intellect by 6%.
      • Increases your total Intellect by 8%.
      • Increases your total Intellect by 10%.
      Classic
      Status
      same
      Tree
      Holy
      Row
      1
      Col
      3
      Max
      5
      Text
      Increases your total Intellect by 2%.
    • Healing Light

      Max
      3
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      3
      Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
      Classic
      Status
      changed
      Tree
      Holy
      Row
      3
      Col
      1
      Max
      3
      Text
      Increases the amount healed by your Holy Light and Flash of Light spells by 12%.
      Moved
      Yes
    • Spiritual Focus

      Max
      2
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      2
      Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
      Classic
      Status
      changed
      Tree
      Holy
      Row
      2
      Col
      2
      Max
      5
      Text
      Gives your Flash of Light and Holy Light spells a 28% chance to not lose casting time when you take damage.
    • Improved Seals

      Max
      3
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the damage done by your Seals and Judgements by 5%.
      Classic
      Status
      changed
      Tree
      Holy
      Row
      2
      Col
      3
      Max
      5
      Text
      Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
      Renamed
      Improved Seal of Righteousness
    • Unyielding Faith

      Max
      2
      Row
      2
      Col
      4
      Passive
      Yes
      Desc
      1
      Reduces the duration of Fear and Disorient effects on you by 15%.
      Note
      Right edge of this tooltip was cut off in the video; "and" and "%" are inferred.
      Classic
      Status
      changed
      Tree
      Holy
      Row
      3
      Col
      4
      Max
      2
      Text
      Increases your chance to resist Fear and Disorient effects by an additional 5%.
      Moved
      Yes
    • Voice of Truth

      Max
      1
      Row
      3
      Col
      1
      Passive
      No
      Desc
      • Grants you immunity to Silence and Interrupt effects. Lasts 6 sec.
      Cost
      Instant | 3 min cooldown
      Classic
      Status
      new
    • Reverence

      Max
      3
      Row
      3
      Col
      2
      Passive
      Yes
      Desc
      3
      Allows 30% of your Mana regeneration to continue while casting.
      Classic
      Status
      new
    • Purifying Power

      Max
      2
      Row
      3
      Col
      3
      Passive
      Yes
      Desc
      2
      Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
      Classic
      Status
      new
    • Infusion of Light

      Max
      2
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      2
      Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.
      Classic
      Status
      new
    • Illumination

      Max
      5
      Row
      4
      Col
      2
      Passive
      Yes
      Desc
      1
      After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.
      2
      After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.
      Required level
      Reverence
      Classic
      Status
      changed
      Tree
      Holy
      Row
      4
      Col
      2
      Max
      5
      Text
      After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain Mana equal to the base cost of the spell.
    • Divine Favor

      Max
      1
      Row
      4
      Col
      3
      Passive
      No
      Desc
      • When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
      Cost
      37 Mana | Instant | 2 min cooldown
      Classic
      Status
      moved
      Tree
      Holy
      Row
      5
      Col
      2
      Max
      1
      Text
      When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
      Moved
      Yes
    • Divine Precision

      Max
      3
      Row
      5
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases your chance to hit with Holy spells by 6%.
      Required level
      Holy Shock
      Classic
      Status
      new
    • Holy Shock

      Max
      1
      Row
      5
      Col
      2
      Passive
      No
      Desc
      • Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
      Cost
      160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldown
      Classic
      Status
      changed
      Tree
      Holy
      Row
      7
      Col
      2
      Max
      1
      Text
      Blasts the target with Holy energy, causing 204 to 220 Holy damage to an enemy, or 204 to 220 healing to an ally.
      Moved
      Yes
    • Consecrated Ground

      Max
      2
      Row
      5
      Col
      3
      Passive
      Yes
      Desc
      1
      Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
      Classic
      Status
      new
    • Holy Power

      Max
      5
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.
      Classic
      Status
      changed
      Tree
      Holy
      Row
      6
      Col
      3
      Max
      5
      Text
      Increases the critical effect chance of your Holy spells by 1%.
    • Light's Vigil

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.
      Required level
      Holy Shock
      Cost
      730 Mana | 1.5 sec cast | Enemy: 20 yd range | Friendly: 40 yd range | 6 sec cooldown
      Classic
      Status
      new
    Removed
    • Consecration

      Max
      1
      Text
      Consecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.
      Row
      3
    • Improved Lay on Hands

      Max
      2
      Text
      Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
      Row
      3
    • Improved Blessing of Wisdom

      Max
      2
      Text
      Increases the effect of your Blessing of Wisdom spell by 10%.
      Row
      4
    • Lasting Judgement

      Max
      3
      Text
      Increases the duration of your Judgement of Light and Judgement of Wisdom by 10 sec.
      Row
      5
  • Protection

    Bg
    383
    Talents
    • Toughness

      Max
      5
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      • Increases your armor value from items by 2%.
      • Increases your armor value from items by 4%.
      • Increases your armor value from items by 6%.
      • Increases your armor value from items by 8%.
      • Increases your armor value from items by 10%.
      Classic
      Status
      moved
      Tree
      Protection
      Row
      2
      Col
      4
      Max
      5
      Text
      Increases your armor value from items by 2%.
      Moved
      Yes
    • Redoubt

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
      Classic
      Status
      changed
      Tree
      Protection
      Row
      1
      Col
      3
      Max
      5
      Text
      Increases your chance to block attacks with your shield by 6% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.
    • Precision

      Max
      3
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases your chance to hit with all spells and attacks by 1%.
      Classic
      Status
      changed
      Tree
      Protection
      Row
      2
      Col
      1
      Max
      3
      Text
      Increases your chance to hit with melee weapons by 1%.
    • Guardian's Favor

      Max
      2
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      1
      Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.
      Classic
      Status
      changed
      Tree
      Protection
      Row
      2
      Col
      2
      Max
      2
      Text
      Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 3 sec.
    • Anticipation

      Max
      5
      Row
      2
      Col
      4
      Passive
      Yes
      Desc
      1
      Increases your Defense Skill by 4.
      Classic
      Status
      changed
      Tree
      Protection
      Row
      3
      Col
      4
      Max
      5
      Text
      Increases your Defense skill by 2.
      Moved
      Yes
    • Improved Seal of Fury

      Max
      1
      Row
      3
      Col
      1
      Passive
      Yes
      Desc
      • When Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.
      Classic
      Status
      new
    • Improved Righteous Fury

      Max
      3
      Row
      3
      Col
      2
      Passive
      Yes
      Desc
      1
      While Righteous Fury is active, all damage taken is reduced by 2%.
      Classic
      Status
      changed
      Tree
      Protection
      Row
      3
      Col
      2
      Max
      3
      Text
      Increases the amount of threat generated by your Righteous Fury spell by 16%.
    • Shield Specialization

      Max
      3
      Row
      3
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.
      Required level
      Redoubt
      Classic
      Status
      changed
      Tree
      Protection
      Row
      3
      Col
      3
      Max
      3
      Text
      Increases the amount of damage absorbed by your shield by 10%.
    • Sacred Duty

      Max
      2
      Row
      3
      Col
      4
      Passive
      Yes
      Desc
      • Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.
      • Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec.
      Classic
      Status
      new
    • Swift Judgement

      Max
      1
      Row
      4
      Col
      1
      Passive
      No
      Desc
      • Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
      Required level
      Improved Seal of Fury
      Cost
      Instant | 1 min cooldown
      Classic
      Status
      new
    • One-Handed Weapon Specialization

      Max
      3
      Row
      4
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases the damage you deal with one-handed melee weapons by 3%.
      Classic
      Status
      changed
      Tree
      Protection
      Row
      6
      Col
      3
      Max
      5
      Text
      Increases the damage you deal with one-handed melee weapons by 2%.
      Moved
      Yes
    • Improved Hammer of Justice

      Max
      3
      Row
      4
      Col
      3
      Passive
      Yes
      Desc
      • Decreases the cooldown of your Hammer of Justice spell by 5 sec.
      • Decreases the cooldown of your Hammer of Justice spell by 10 sec.
      • Decreases the cooldown of your Hammer of Justice spell by 15 sec.
      Classic
      Status
      same
      Tree
      Protection
      Row
      4
      Col
      2
      Max
      3
      Text
      Decreases the cooldown of your Hammer of Justice spell by 5 sec.
    • Templar's Bulwark

      Max
      1
      Row
      5
      Col
      2
      Passive
      No
      Desc
      • When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
      Cost
      110 Mana | Instant | 5 min cooldown
      Classic
      Status
      new
    • Reckoning

      Max
      5
      Row
      5
      Col
      3
      Passive
      Yes
      Desc
      1
      Gives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.
      3
      Gives you a 24% chance to gain an extra attack after Blocking a melee attack and a 60% chance to gain an extra attack after being the victim of a non-periodic critical strike.
      4
      Gives you a 32% chance to gain an extra attack after Blocking a melee attack and a 80% chance to gain an extra attack after being the victim of a non-periodic critical strike.
      5
      Gives you a 40% chance to gain an extra attack after Blocking a melee attack and a 100% chance to gain an extra attack after being the victim of a non-periodic critical strike.
      Classic
      Status
      changed
      Tree
      Protection
      Row
      5
      Col
      3
      Max
      5
      Text
      Gives you a 20% chance to gain an extra attack after being the victim of a critical strike.
    • Iron Creed

      Max
      5
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
      2
      Increases the threat generated by your Holy Strike ability 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 4% for 6 sec.
      3
      Increases the threat generated by your Holy Strike ability 15%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.
      4
      Increases the threat generated by your Holy Strike ability 20%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 8% for 6 sec.
      Classic
      Status
      new
    • Holy Shield

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • Increases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
      Required level
      Templar's Bulwark
      ReqText
      Requires Shields
      Cost
      150 Mana | Instant | 10 sec cooldown
      Classic
      Status
      changed
      Tree
      Protection
      Row
      7
      Col
      2
      Max
      1
      Text
      Increases chance to block by 30% for 10 sec, and deals 65 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
    Removed
    • Improved Devotion Aura

      Max
      5
      Text
      Increases the armor bonus of your Devotion Aura by 5%.
      Row
      1
    • Blessing of Kings

      Max
      1
      Text
      Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.
      Row
      3
    • Improved Concentration Aura

      Max
      3
      Text
      Increases the effect of your Concentration Aura by an additional 5% and gives all group members affected by the aura an additional 5% chance to resist Silence and Interrupt effects.
      Row
      4
    • Blessing of Sanctuary

      Max
      1
      Text
      Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 5 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
      Row
      5
  • Retribution

    Bg
    381
    Talents
    • Deflection

      Max
      5
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      • Increases your Parry chance by 1%.
      • Increases your Parry chance by 2%.
      • Increases your Parry chance by 3%.
      • Increases your Parry chance by 4%.
      • Increases your Parry chance by 5%.
      Classic
      Status
      moved
      Tree
      Retribution
      Row
      2
      Col
      3
      Max
      5
      Text
      Increases your Parry chance by 1%.
      Moved
      Yes
    • Benediction

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Reduces the Mana cost of all instant cast spells and abilities by 2%.
      5
      Reduces the Mana cost of all instant cast spells and abilities by 10%.
      Classic
      Status
      changed
      Tree
      Retribution
      Row
      1
      Col
      3
      Max
      5
      Text
      Reduces the Mana cost of your Judgement and Seal spells by 3%.
    • Improved Judgement

      Max
      2
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      • Decreases the cooldown of your Judgement ability by 1 sec.
      • Decreases the cooldown of your Judgement ability by 2 sec.
      Classic
      Status
      changed
      Tree
      Retribution
      Row
      2
      Col
      1
      Max
      2
      Text
      Decreases the cooldown of your Judgement spell by 1 sec.
    • Holy Conduit

      Max
      2
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      • Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
      • Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
      Classic
      Status
      new
    • Conviction

      Max
      5
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your chance to get a critical strike with melee attacks by 1%.
      Classic
      Status
      changed
      Tree
      Retribution
      Row
      3
      Col
      2
      Max
      5
      Text
      Increases your chance to get a critical strike with melee weapons by 1%.
      Moved
      Yes
    • Vindication

      Max
      3
      Row
      3
      Col
      1
      Passive
      Yes
      Desc
      • Gives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.
      • Gives your damaging melee attacks a chance to reduce the target's Attack Power by 85, and increase your Attack Power by 2% for 30 sec.
      • Gives your damaging melee attacks a chance to reduce the target's Attack Power by 127, and increase your Attack Power by 3% for 30 sec.
      Classic
      Status
      changed
      Tree
      Retribution
      Row
      3
      Col
      1
      Max
      3
      Text
      Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 5%
    • Sanctified Judgement

      Max
      3
      Row
      3
      Col
      2
      Passive
      Yes
      Desc
      1
      Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.
      3
      Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
      Classic
      Status
      new
    • Seal of Command

      Max
      1
      Row
      3
      Col
      3
      Passive
      No
      Desc
      • Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
      Cost
      65 Mana | Instant
      Classic
      Status
      changed
      Tree
      Retribution
      Row
      3
      Col
      3
      Max
      1
      Text
      Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
    • Pursuit of Justice

      Max
      2
      Row
      3
      Col
      4
      Passive
      Yes
      Desc
      1
      Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
      Classic
      Status
      changed
      Tree
      Retribution
      Row
      3
      Col
      4
      Max
      2
      Text
      Increases movement and mounted movement speed by 4%. This does not stack with other movement speed increasing effects.
    • Eye for an Eye

      Max
      2
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      1
      All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
      Classic
      Status
      changed
      Tree
      Retribution
      Row
      4
      Col
      1
      Max
      2
      Text
      All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
    • Sacred Arbiter

      Max
      1
      Row
      4
      Col
      3
      Passive
      Yes
      Desc
      • Increases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.
      Classic
      Status
      new
    • Crusade

      Max
      2
      Row
      4
      Col
      4
      Passive
      Yes
      Desc
      1
      Increases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.
      Classic
      Status
      new
    • Two-Handed Weapon Specialization

      Max
      3
      Row
      5
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases the damage you deal with two-handed melee weapons by 3%.
      Classic
      Status
      changed
      Tree
      Retribution
      Row
      5
      Col
      1
      Max
      3
      Text
      Increases the damage you deal with two-handed melee weapons by 2%.
    • Vengeance

      Max
      3
      Row
      5
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.
      Required level
      Sanctified Judgement
      Classic
      Status
      changed
      Tree
      Retribution
      Row
      6
      Col
      2
      Max
      5
      Text
      Gives you a 3% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.
      Moved
      Yes
    • Repentance

      Max
      1
      Row
      5
      Col
      3
      Passive
      No
      Desc
      • Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
      Cost
      60 Mana | Instant | 20 yd range | 1 min cooldown
      Classic
      Status
      moved
      Tree
      Retribution
      Row
      7
      Col
      2
      Max
      1
      Text
      Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
      Moved
      Yes
    • Champion of the Light

      Max
      3
      Row
      6
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases your spell damage and healing by up to 33% of your Intellect.
      3
      Increases your spell damage and healing by up to 100% of your Intellect.
      Classic
      Status
      new
    • Instrument of Law

      Max
      2
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      • Reduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.
      • Reduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.
      Classic
      Status
      new
    • Twist of Light

      Max
      1
      Row
      7
      Col
      2
      Passive
      Yes
      Desc
      • When you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
      ReqText
      Requires Level 40
      Classic
      Status
      new
    Removed
    • Improved Blessing of Might

      Max
      5
      Text
      Increases the melee attack power bonus of your Blessing of Might by 4%.
      Row
      1
    • Improved Seal of the Crusader

      Max
      3
      Text
      Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 5%.
      Row
      2
    • Improved Retribution Aura

      Max
      2
      Text
      Increases the damage done by your Retribution Aura by 25%.
      Row
      4
    • Sanctity Aura

      Max
      1
      Text
      Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
      Row
      5
Hunter
Trees
  • Beast Mastery

    Bg
    361
    Talents
    • Deadly Aspects

      Max
      5
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      1
      While Aspect of the Hawk is active, all normal ranged attacks have a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
      Fixed
      • 30%
      • 12
      Classic
      Status
      changed
      Tree
      Beast Mastery
      Row
      1
      Col
      2
      Max
      5
      Text
      While Aspect of the Hawk is active, all normal ranged attacks have a 1% chance of increasing ranged attack speed by 30% for 12 sec.
      Renamed
      Improved Aspect of the Hawk
    • Endurance Training

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the Health and Armor of your pets by 3%.
      Classic
      Status
      changed
      Tree
      Beast Mastery
      Row
      1
      Col
      3
      Max
      5
      Text
      Increases the Health of your pets by 3%.
    • Focused Fire

      Max
      2
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases all damage you deal by 1% while your pet is active.
      Classic
      Status
      new
    • Improved Aspect of the Monkey

      Max
      3
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
      Classic
      Status
      changed
      Tree
      Beast Mastery
      Row
      2
      Col
      2
      Max
      5
      Text
      Increases the Dodge bonus of your Aspect of the Monkey by 1%.
    • Pathfinding

      Max
      2
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      • Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
      • Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
      Classic
      Status
      moved
      Tree
      Beast Mastery
      Row
      3
      Col
      1
      Max
      2
      Text
      Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
      Moved
      Yes
    • Improved Revive Pet

      Max
      2
      Row
      2
      Col
      4
      Passive
      Yes
      Desc
      • Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
      • Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
      Classic
      Status
      same
      Tree
      Beast Mastery
      Row
      2
      Col
      4
      Max
      2
      Text
      Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
    • Bestial Swiftness

      Max
      1
      Row
      3
      Col
      2
      Passive
      Yes
      Desc
      • Increases the movement speed of your pets by 30%.
      Classic
      Status
      changed
      Tree
      Beast Mastery
      Row
      3
      Col
      2
      Max
      1
      Text
      Increases the outdoor movement speed of your pets by 30%.
    • Unleashed Fury

      Max
      5
      Row
      3
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the damage done by your pets and hawks by 3%.
      Classic
      Status
      changed
      Tree
      Beast Mastery
      Row
      3
      Col
      3
      Max
      5
      Text
      Increases the damage done by your pets by 4%.
    • Improved Mend Pet

      Max
      2
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      1
      Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
      Classic
      Status
      changed
      Tree
      Beast Mastery
      Row
      4
      Col
      2
      Max
      2
      Text
      Gives the Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
    • Ferocity

      Max
      5
      Row
      4
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the critical strike chance of your pets and hawks by 2%.
      Classic
      Status
      changed
      Tree
      Beast Mastery
      Row
      4
      Col
      3
      Max
      5
      Text
      Increases the critical strike chance of your pets by 3%.
    • Summon Hawk

      Max
      1
      Row
      4
      Col
      4
      Passive
      No
      Desc
      • Command a hawk to dive-bomb your targeted enemy, dealing 53 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
      Cost
      80 Mana | 35 yd range | Instant | 6 sec cooldown
      Classic
      Status
      new
    • Spirit Bond

      Max
      2
      Row
      5
      Col
      1
      Passive
      Yes
      Desc
      • While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
      • While your pet is active, you and your pet will regenerate 2% of total health every 10 sec.
      Classic
      Status
      same
      Tree
      Beast Mastery
      Row
      5
      Col
      1
      Max
      2
      Text
      While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
    • Intimidation

      Max
      1
      Row
      5
      Col
      2
      Passive
      No
      Desc
      • Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
      Required level
      Bestial Swiftness
      Cost
      84 Mana | 100 yd range | Instant | 1 min cooldown
      Classic
      Status
      changed
      Tree
      Beast Mastery
      Row
      5
      Col
      2
      Max
      1
      Text
      Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
    • Bestial Discipline

      Max
      2
      Row
      5
      Col
      4
      Passive
      Yes
      Desc
      1
      Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
      Classic
      Status
      changed
      Tree
      Beast Mastery
      Row
      5
      Col
      4
      Max
      2
      Text
      Increases the Focus regeneration of your pets by 10%.
    • Frenzy

      Max
      5
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      • Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
      • Gives your pet a 40% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
      • Gives your pet a 60% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
      • Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
      • Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
      Required level
      Ferocity
      Classic
      Status
      same
      Tree
      Beast Mastery
      Row
      6
      Col
      3
      Max
      5
      Text
      Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
    • Bestial Wrath

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
      Required level
      Intimidation
      Cost
      125 Mana | 100 yd range | Instant | 2 min cooldown
      Classic
      Status
      same
      Tree
      Beast Mastery
      Row
      7
      Col
      2
      Max
      1
      Text
      Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
    Removed
    • Improved Eyes of the Beast

      Max
      2
      Text
      Increases the duration of your Eyes of the Beast by 30 sec.
      Row
      2
    • Thick Hide

      Max
      3
      Text
      Increases the Armor rating of your pets by 10%.
      Row
      2
  • Marksmanship

    Bg
    363
    Talents
    • Hawk Eye

      Max
      3
      Row
      1
      Col
      1
      Passive
      Yes
      Desc
      • Increases the range of your ranged weapons by 2 yards.
      • Increases the range of your ranged weapons by 4 yards.
      • Increases the range of your ranged weapons by 6 yards.
      Classic
      Status
      moved
      Tree
      Marksmanship
      Row
      3
      Col
      4
      Max
      3
      Text
      Increases the range of your ranged weapons by 2 yards.
      Moved
      Yes
    • Improved Concussive Shot

      Max
      5
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      • Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
      • Gives your Concussive Shot a 8% chance to stun the target for 3 sec.
      • Gives your Concussive Shot a 12% chance to stun the target for 3 sec.
      • Gives your Concussive Shot a 16% chance to stun the target for 3 sec.
      • Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
      Classic
      Status
      same
      Tree
      Marksmanship
      Row
      1
      Col
      2
      Max
      5
      Text
      Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
    • Lethal Attacks

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your critical strike chance with all attacks by 1%.
      Classic
      Status
      changed
      Tree
      Marksmanship
      Row
      2
      Col
      3
      Max
      5
      Text
      Increases your critical strike chance with ranged weapons by 1%.
      Moved
      Yes
      Renamed
      Lethal Shots
    • Improved Stings

      Max
      3
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
      Classic
      Status
      changed
      Tree
      Marksmanship
      Row
      4
      Col
      2
      Max
      5
      Text
      Increases the damage done by your Serpent Sting by 2%.
      Moved
      Yes
      Renamed
      Improved Serpent Sting
    • Efficiency

      Max
      5
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      1
      Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
      Classic
      Status
      changed
      Tree
      Marksmanship
      Row
      1
      Col
      3
      Max
      5
      Text
      Reduces the Mana cost of your Shots and Stings by 2%.
      Moved
      Yes
    • Careful Aim

      Max
      5
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your Attack Power by 20% of your Intellect.
      Classic
      Status
      new
    • Rapid Killing

      Max
      2
      Row
      3
      Col
      1
      Passive
      Yes
      Desc
      1
      Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
      Classic
      Status
      new
    • Improved Arcane Shot

      Max
      5
      Row
      3
      Col
      2
      Passive
      Yes
      Desc
      1
      Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
      3
      Reduces the cooldown of your Arcane Shot by 0.9 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
      Classic
      Status
      changed
      Tree
      Marksmanship
      Row
      3
      Col
      2
      Max
      5
      Text
      Reduces the cooldown of your Arcane Shot by 0.2 sec.
    • Lone Wolf

      Max
      1
      Row
      3
      Col
      4
      Passive
      Yes
      Desc
      • You deal 20% increased damage with all attacks while you do not have an active pet.
      Classic
      Status
      new
    • Trueshot Aura

      Max
      1
      Row
      4
      Col
      2
      Passive
      No
      Desc
      • Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.
      Cost
      180 Mana | Instant
      Classic
      Status
      changed
      Tree
      Marksmanship
      Row
      7
      Col
      2
      Max
      1
      Text
      Increases the attack power of party members within 45 yards by 50. Lasts 30 min.
      Moved
      Yes
    • Mortal Shots

      Max
      5
      Row
      4
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the critical strike damage bonus on all ranged abilities by 6%.
      Required level
      Careful Aim
      Classic
      Status
      changed
      Tree
      Marksmanship
      Row
      4
      Col
      3
      Max
      5
      Text
      Increases your ranged weapon critical strike damage bonus by 6%.
    • Rapid Recuperation

      Max
      2
      Row
      5
      Col
      1
      Passive
      Yes
      Desc
      • Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec.
      • Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec.
      Required level
      Rapid Killing
      Classic
      Status
      new
    • Barrage

      Max
      3
      Row
      5
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
      Classic
      Status
      changed
      Tree
      Marksmanship
      Row
      5
      Col
      2
      Max
      3
      Text
      Increases the damage done by your Multi-Shot and Volley spells by 5%.
    • Scatter Shot

      Max
      1
      Row
      5
      Col
      4
      Passive
      No
      Desc
      • A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
      Cost
      84 Mana | 15 yd range | Instant | 30 sec cooldown
      Classic
      Status
      same
      Tree
      Marksmanship
      Row
      5
      Col
      1
      Max
      1
      Text
      A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
    • Ranged Weapon Specialization

      Max
      5
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      • Increases the damage you deal with ranged weapons by 1%.
      • Increases the damage you deal with ranged weapons by 2%.
      • Increases the damage you deal with ranged weapons by 3%.
      • Increases the damage you deal with ranged weapons by 4%.
      • Increases the damage you deal with ranged weapons by 5%.
      Classic
      Status
      same
      Tree
      Marksmanship
      Row
      6
      Col
      3
      Max
      5
      Text
      Increases the damage you deal with ranged weapons by 1%.
    • Sniper Shot

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • A steady snipe that increases ranged damage by 160.
      Required level
      Trueshot Aura
      Cost
      365 Mana | 8-35 yd range | 4 sec cast | 15 sec cooldown
      Classic
      Status
      changed
      Tree
      Marksmanship
      Row
      3
      Col
      1
      Max
      1
      Text
      An aimed shot that increases ranged damage by 70.
      Moved
      Yes
      Renamed
      Aimed Shot
    Removed
    • Improved Hunter's Mark

      Max
      5
      Text
      Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 3%.
      Row
      2
    • Improved Scorpid Sting

      Max
      3
      Text
      Reduces the Stamina of targets affected by your Scorpid Sting by 10% of the amount of Strength reduced.
      Row
      5
  • Survival

    Bg
    362
    Talents
    • Improved Tracking

      Max
      5
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      1
      While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
      Classic
      Status
      new
    • Deflection

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your Parry chance by 2%.
      5
      Increases your Parry chance by 10%.
      Classic
      Status
      changed
      Tree
      Survival
      Row
      1
      Col
      3
      Max
      5
      Text
      Increases your Parry chance by 1%.
    • Entrapment

      Max
      5
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      1
      When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
      5
      When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
      Classic
      Status
      changed
      Tree
      Survival
      Row
      2
      Col
      1
      Max
      5
      Text
      Gives your Immolation Trap, Frost Trap, and Explosive Trap a 5% chance to entrap the target, preventing them from moving for 5 sec.
    • Savage Strikes

      Max
      2
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases the critical strike chance of all your melee abilities by 2%.
      Classic
      Status
      changed
      Tree
      Survival
      Row
      2
      Col
      2
      Max
      2
      Text
      Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
    • Survivalist

      Max
      5
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your total Health by 2%.
      Classic
      Status
      changed
      Tree
      Survival
      Row
      3
      Col
      2
      Max
      5
      Text
      Increases total health by 2%.
      Moved
      Yes
    • Improved Wing Clip

      Max
      3
      Row
      2
      Col
      4
      Passive
      Yes
      Desc
      1
      Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
      Classic
      Status
      changed
      Tree
      Survival
      Row
      2
      Col
      3
      Max
      5
      Text
      Gives your Wing Clip ability a 4% chance to immobilize the target for 5 sec.
    • Clever Traps

      Max
      2
      Row
      3
      Col
      1
      Passive
      Yes
      Desc
      • Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
      • Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
      Classic
      Status
      same
      Tree
      Survival
      Row
      3
      Col
      1
      Max
      2
      Text
      Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
    • Surefooted

      Max
      3
      Row
      3
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
      Classic
      Status
      changed
      Tree
      Survival
      Row
      4
      Col
      2
      Max
      3
      Text
      Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
      Moved
      Yes
    • Deterrence

      Max
      1
      Row
      3
      Col
      3
      Passive
      No
      Desc
      • When activated, increases your Dodge and Parry chance by 25% for 10 sec.
      Cost
      Instant | 5 min cooldown
      Classic
      Status
      same
      Tree
      Survival
      Row
      3
      Col
      3
      Max
      1
      Text
      When activated, increases your Dodge and Parry chance by 25% for 10 sec.
    • Survival Tactics

      Max
      2
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases your chance to hit with your Trap and Feign Death abilities by 5%.
      Classic
      Status
      new
    • Predator's Edge

      Max
      5
      Row
      4
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.
      Classic
      Status
      new
    • Counterattack

      Max
      1
      Row
      4
      Col
      3
      Passive
      No
      Desc
      • A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
      Required level
      Deterrence
      Cost
      30 Mana | Melee Range | Instant | 5 sec cooldown
      Classic
      Status
      changed
      Tree
      Survival
      Row
      5
      Col
      3
      Max
      1
      Text
      A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
      Moved
      Yes
    • Resourcefulness

      Max
      2
      Row
      5
      Col
      1
      Passive
      Yes
      Desc
      1
      Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a 30% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
      Classic
      Status
      new
    • Expose Prey

      Max
      2
      Row
      5
      Col
      2
      Passive
      Yes
      Desc
      1
      Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec.
      Classic
      Status
      new
    • Survivalist's Discipline

      Max
      2
      Row
      5
      Col
      3
      Passive
      Yes
      Desc
      1
      Reduces the cooldown of your Trap and Deterrence abilities by 20%.
      Classic
      Status
      new
    • Strider Kick

      Max
      1
      Row
      5
      Col
      4
      Passive
      No
      Desc
      • A powerful kick that deals 100% melee weapon damage.
      Cost
      61 Mana | Melee Range | Instant | 8 sec cooldown
      Classic
      Status
      new
    • Lightning Reflexes

      Max
      5
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your Agility by 2%.
      Classic
      Status
      changed
      Tree
      Survival
      Row
      6
      Col
      3
      Max
      5
      Text
      Increases your Agility by 3%.
    • Lacerating Strikes

      Max
      1
      Row
      7
      Col
      2
      Passive
      Yes
      Desc
      • Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.
      Required level
      Expose Prey
      Classic
      Status
      new
    Removed
    • Monster Slaying

      Max
      3
      Text
      Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
      Row
      1
    • Humanoid Slaying

      Max
      3
      Text
      Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
      Row
      1
    • Trap Mastery

      Max
      2
      Text
      Decreases the chance enemies will resist trap effects by 5%.
      Row
      4
    • Improved Feign Death

      Max
      2
      Text
      Reduces the chance your Feign Death ability will be resisted by 2%.
      Row
      4
    • Killer Instinct

      Max
      3
      Text
      Increases your critical strike chance with all attacks by 1%.
      Row
      5
    • Wyvern Sting

      Max
      1
      Text
      A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 6 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.
      Row
      7
Rogue
Trees
  • Assassination

    Bg
    182
    Talents
    • Improved Gouge

      Max
      3
      Row
      1
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases the duration of your Gouge ability by 0.5 sec.
      Classic
      Status
      changed
      Tree
      Combat
      Row
      1
      Col
      1
      Max
      3
      Text
      Increases the effect duration of your Gouge ability by 0.5 sec.
      Moved
      Yes
    • Remorseless Attacks

      Max
      2
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      1
      After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
      Classic
      Status
      changed
      Tree
      Assassination
      Row
      1
      Col
      2
      Max
      2
      Text
      After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, or Ghostly Strike. Lasts 20 sec.
    • Malice

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your critical strike chance with all attacks and Poisons by 1%.
      Classic
      Status
      changed
      Tree
      Assassination
      Row
      1
      Col
      3
      Max
      5
      Text
      Increases your critical strike chance by 1%.
    • Ruthlessness

      Max
      3
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      • Gives your finishing moves a 20% chance to add a combo point to your target.
      • Gives your finishing moves a 40% chance to add a combo point to your target.
      • Gives your finishing moves a 60% chance to add a combo point to your target.
      Classic
      Status
      same
      Tree
      Assassination
      Row
      2
      Col
      1
      Max
      3
      Text
      Gives your finishing moves a 20% chance to add a combo point to your target.
    • Murder

      Max
      2
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases all damage dealt by 2% against Humanoid and Giant targets.
      Classic
      Status
      changed
      Tree
      Assassination
      Row
      2
      Col
      2
      Max
      2
      Text
      Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%.
    • Improved Slice and Dice

      Max
      3
      Row
      2
      Col
      4
      Passive
      Yes
      Desc
      • Increases the duration of your Slice and Dice ability by 15%.
      • Increases the duration of your Slice and Dice ability by 30%.
      • Increases the duration of your Slice and Dice ability by 45%.
      Classic
      Status
      same
      Tree
      Assassination
      Row
      2
      Col
      4
      Max
      3
      Text
      Increases the duration of your Slice and Dice ability by 15%.
    • Relentless Strikes

      Max
      1
      Row
      3
      Col
      1
      Passive
      Yes
      Desc
      • Your finishing moves have a 20% chance per combo point to restore 25 energy.
      Classic
      Status
      same
      Tree
      Assassination
      Row
      3
      Col
      1
      Max
      1
      Text
      Your finishing moves have a 20% chance per combo point to restore 25 energy.
    • Improved Expose Armor

      Max
      2
      Row
      3
      Col
      2
      Passive
      Yes
      Desc
      1
      Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.
      2
      Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.
      Classic
      Status
      changed
      Tree
      Assassination
      Row
      3
      Col
      2
      Max
      2
      Text
      Increases the armor reduced by your Expose Armor ability by 25%.
    • Lethality

      Max
      5
      Row
      3
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 6%.
      Required level
      Malice
      Classic
      Status
      changed
      Tree
      Assassination
      Row
      3
      Col
      3
      Max
      5
      Text
      Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by 6%.
    • Vile Poisons

      Max
      5
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      • Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.
      • Increases the damage dealt by your poisons by 8% and gives your poisons an additional 16% chance to resist dispel effects.
      • Increases the damage dealt by your poisons by 12% and gives your poisons an additional 24% chance to resist dispel effects.
      • Increases the damage dealt by your poisons by 16% and gives your poisons an additional 32% chance to resist dispel effects.
      • Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects.
      Classic
      Status
      same
      Tree
      Assassination
      Row
      4
      Col
      2
      Max
      5
      Text
      Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.
    • Cold Blood

      Max
      1
      Row
      4
      Col
      2
      Passive
      No
      Desc
      • When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.
      Cost
      Instant; 3 min cooldown
      Classic
      Status
      changed
      Tree
      Assassination
      Row
      5
      Col
      2
      Max
      1
      Text
      When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.
      Moved
      Yes
    • Improved Poisons

      Max
      5
      Row
      4
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.
      Classic
      Status
      changed
      Tree
      Assassination
      Row
      4
      Col
      3
      Max
      5
      Text
      Increases the chance to apply poisons to your target by 2%.
    • Vigor

      Max
      2
      Row
      5
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases your maximum Energy by 5.
      Classic
      Status
      changed
      Tree
      Assassination
      Row
      7
      Col
      2
      Max
      1
      Text
      Increases your maximum Energy by 10.
      Moved
      Yes
    • Mutilate

      Max
      1
      Row
      5
      Col
      2
      Passive
      No
      Desc
      • Instantly attacks with both weapons for 75% weapon damage plus an additional 13 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
      Cost
      60 Energy; Melee Range; Instant
      Classic
      Status
      new
    • Improved Kidney Shot

      Max
      2
      Row
      5
      Col
      3
      Passive
      Yes
      Desc
      1
      Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.
      Classic
      Status
      changed
      Tree
      Assassination
      Row
      5
      Col
      3
      Max
      3
      Text
      While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
    • Seal Fate

      Max
      5
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      • Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
      • Your critical strikes from abilities that add combo points have a 40% chance to add an additional combo point.
      • Your critical strikes from abilities that add combo points have a 60% chance to add an additional combo point.
      • Your critical strikes from abilities that add combo points have a 80% chance to add an additional combo point.
      • Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point.
      Classic
      Status
      same
      Tree
      Assassination
      Row
      6
      Col
      2
      Max
      5
      Text
      Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
    • Venom

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point: 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds
      Required level
      Mutilate
      Cost
      25 Energy; 1 to 5 Combo Points; Instant
      Classic
      Status
      new
  • Combat

    Bg
    181
    Talents
    • Improved Eviscerate

      Max
      3
      Row
      1
      Col
      1
      Passive
      Yes
      Desc
      • Increases the damage done by your Eviscerate ability by 7%.
      • Increases the damage done by your Eviscerate ability by 13%.
      • Increases the damage done by your Eviscerate ability by 20%.
      Classic
      Status
      changed
      Tree
      Assassination
      Row
      1
      Col
      1
      Max
      3
      Text
      Increases the damage done by your Eviscerate ability by 5%.
      Moved
      Yes
    • Improved Sinister Strike

      Max
      2
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      • Reduces the Energy cost of your Sinister Strike ability by 3.
      • Reduces the Energy cost of your Sinister Strike ability by 5.
      Classic
      Status
      same
      Tree
      Combat
      Row
      1
      Col
      2
      Max
      2
      Text
      Reduces the Energy cost of your Sinister Strike ability by 3.
    • Lightning Reflexes

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      • Increases your Dodge chance by 1%.
      • Increases your Dodge chance by 2%.
      • Increases your Dodge chance by 3%.
      • Increases your Dodge chance by 4%.
      • Increases your Dodge chance by 5%.
      Classic
      Status
      same
      Tree
      Combat
      Row
      1
      Col
      3
      Max
      5
      Text
      Increases your Dodge chance by 1%.
    • Puncturing Wounds

      Max
      3
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      • Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.
      • Increases the critical strike chance of your Backstab by 20% and your Mutilate by 10%, and gives Backstab a 30% chance to add an additional Combo Point.
      • Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.
      Classic
      Status
      changed
      Tree
      Combat
      Row
      2
      Col
      1
      Max
      3
      Text
      Increases the critical strike chance of your Backstab ability by 10%.
      Renamed
      Improved Backstab
    • Deflection

      Max
      3
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases your Parry chance by 2%.
      Classic
      Status
      changed
      Tree
      Combat
      Row
      2
      Col
      2
      Max
      5
      Text
      Increases your Parry chance by 1%.
    • Precision

      Max
      3
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your chance to hit with all attacks and Poisons by 1%.
      Classic
      Status
      changed
      Tree
      Combat
      Row
      2
      Col
      3
      Max
      5
      Text
      Increases your chance to hit with melee weapons by 1%.
    • Endurance

      Max
      2
      Row
      3
      Col
      1
      Passive
      Yes
      Desc
      1
      Reduces the cooldown of your Sprint and Evasion abilities by 30%.
      Classic
      Status
      changed
      Tree
      Combat
      Row
      3
      Col
      1
      Max
      2
      Text
      Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
    • Riposte

      Max
      1
      Row
      3
      Col
      2
      Passive
      No
      Desc
      • A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
      Required level
      Deflection
      Cost
      10 Energy; Melee Range; Instant; 6 sec cooldown
      Classic
      Status
      same
      Tree
      Combat
      Row
      3
      Col
      2
      Max
      1
      Text
      A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
    • Improved Sprint

      Max
      2
      Row
      3
      Col
      4
      Passive
      Yes
      Desc
      • Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.
      • Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability.
      Classic
      Status
      same
      Tree
      Combat
      Row
      3
      Col
      4
      Max
      2
      Text
      Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.
    • Improved Kick

      Max
      2
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      • Gives your Kick ability a 50% chance to silence the target for 2 sec.
      • Gives your Kick ability a 100% chance to silence the target for 2 sec.
      Classic
      Status
      same
      Tree
      Combat
      Row
      4
      Col
      1
      Max
      2
      Text
      Gives your Kick ability a 50% chance to silence the target for 2 sec.
    • Restless Blades

      Max
      1
      Row
      4
      Col
      2
      Passive
      Yes
      Desc
      • Your damaging finishing moves reduce the remaining cooldown of your Adrenaline Rush, Blade Flurry, Evasion, Sprint, and Vanish abilities by 2 sec per combo point.
      Classic
      Status
      new
    • Dual Wield Specialization

      Max
      5
      Row
      4
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the damage done by your off-hand weapon by 5%.
      5
      Increases the damage done by your off-hand weapon by 25%.
      Required level
      Precision
      Classic
      Status
      changed
      Tree
      Combat
      Row
      4
      Col
      3
      Max
      5
      Text
      Increases the damage done by your offhand weapon by 10%.
    • Blade Flurry

      Max
      1
      Row
      5
      Col
      2
      Passive
      No
      Desc
      • Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
      Cost
      25 Energy; Instant; 2 min cooldown
      Classic
      Status
      changed
      Tree
      Combat
      Row
      5
      Col
      2
      Max
      1
      Text
      Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
    • Hack and Slash

      Max
      5
      Row
      5
      Col
      3
      Passive
      Yes
      Desc
      1
      Gives your melee weapon attacks a benefit depending on the weapon: Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.
      5
      Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor.
      Classic
      Status
      new
    • Weapon Expertise

      Max
      2
      Row
      6
      Col
      2
      Passive
      Yes
      Desc
      1
      Reduces the chance for your attacks to be Dodged or Parried by 1%.
      Required level
      Blade Flurry
      Classic
      Status
      changed
      Tree
      Combat
      Row
      6
      Col
      2
      Max
      2
      Text
      Increases your skill with Sword, Fist and Dagger weapons by 3.
    • Aggression

      Max
      3
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
      Required level
      Hack and Slash
      Classic
      Status
      changed
      Tree
      Combat
      Row
      6
      Col
      3
      Max
      3
      Text
      Increases the damage of your Sinister Strike and Eviscerate abilities by 2%.
    • Adrenaline Rush

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • Increases your Energy regeneration rate by 100% for 15 sec.
      Cost
      Instant; 5 min cooldown
      Classic
      Status
      same
      Tree
      Combat
      Row
      7
      Col
      2
      Max
      1
      Text
      Increases your Energy regeneration rate by 100% for 15 sec.
    Removed
    • Dagger Specialization

      Max
      5
      Text
      Increases your chance to get a critical strike with Daggers by 1%.
      Row
      4
    • Mace Specialization

      Max
      5
      Text
      Increases your skill with Maces by 1, and gives you a 1% chance to stun your target for 3 sec with a mace.
      Row
      5
    • Sword Specialization

      Max
      5
      Text
      Gives you a 1% chance to get an extra attack on the same target after dealing damage with your Sword.
      Row
      5
    • Fist Weapon Specialization

      Max
      5
      Text
      Increases your chance to get a critical strike with Fist Weapons by 1%.
      Row
      5
  • Subtlety

    Bg
    183
    Talents
    • Camouflage

      Max
      5
      Row
      1
      Col
      1
      Passive
      Yes
      Desc
      • Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec.
      • Reduces your speed penalty from your Stealth ability by 6% and reduces its cooldown by 3 sec.
      • Reduces your speed penalty from your Stealth ability by 9% and reduces its cooldown by 4 sec.
      • Reduces your speed penalty from your Stealth ability by 12% and reduces its cooldown by 5 sec.
      • Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.
      Classic
      Status
      changed
      Tree
      Subtlety
      Row
      2
      Col
      3
      Max
      5
      Text
      Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.
      Moved
      Yes
    • Master of Deception

      Max
      3
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      • Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.
      • Reduces the chance enemies have to detect you while in Stealth mode as if you were 2 level higher.
      • Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 level higher.
      Classic
      Status
      changed
      Tree
      Subtlety
      Row
      1
      Col
      2
      Max
      5
      Text
      Reduces the chance enemies have to detect you while in Stealth mode.
    • Opportunity

      Max
      2
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      • Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%.
      • Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.
      Classic
      Status
      changed
      Tree
      Subtlety
      Row
      1
      Col
      3
      Max
      5
      Text
      Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 4%.
    • Setup

      Max
      3
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      1
      Gives you a 33% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.
      Classic
      Status
      changed
      Tree
      Subtlety
      Row
      4
      Col
      1
      Max
      3
      Text
      Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
      Moved
      Yes
    • Elusiveness

      Max
      2
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      • Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
      • Reduces the cooldown of your Vanish and Blind abilities by 1.5 min.
      Classic
      Status
      same
      Tree
      Subtlety
      Row
      2
      Col
      2
      Max
      2
      Text
      Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
    • Dirty Tricks

      Max
      2
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      1
      Reduces the Energy cost of your Sap and Blind abilities by 25%.
      Classic
      Status
      new
    • Improved Ambush

      Max
      3
      Row
      2
      Col
      4
      Passive
      Yes
      Desc
      • Increases the critical strike chance of your Ambush ability by 15%.
      • Increases the critical strike chance of your Ambush ability by 30%.
      • Increases the critical strike chance of your Ambush ability by 45%.
      Classic
      Status
      moved
      Tree
      Subtlety
      Row
      3
      Col
      3
      Max
      3
      Text
      Increases the critical strike chance of your Ambush ability by 15%.
      Moved
      Yes
    • Initiative

      Max
      3
      Row
      3
      Col
      1
      Passive
      Yes
      Desc
      • Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
      • Gives you a 67% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
      • Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
      Classic
      Status
      changed
      Tree
      Subtlety
      Row
      3
      Col
      1
      Max
      3
      Text
      Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
    • Ghostly Strike

      Max
      1
      Row
      3
      Col
      2
      Passive
      No
      Desc
      • A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
      Cost
      40 Energy; Melee Range; Instant; 20 sec cooldown
      Classic
      Status
      changed
      Tree
      Subtlety
      Row
      3
      Col
      2
      Max
      1
      Text
      A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
    • Improved Distract

      Max
      2
      Row
      3
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower.
      Classic
      Status
      new
    • Heightened Senses

      Max
      2
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      • Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.
      • Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.
      Classic
      Status
      changed
      Tree
      Subtlety
      Row
      5
      Col
      1
      Max
      2
      Text
      Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
      Moved
      Yes
    • Premeditation

      Max
      1
      Row
      4
      Col
      2
      Passive
      No
      Desc
      • Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
      Cost
      20 yd range; Instant; 2 min cooldown
      Classic
      Status
      changed
      Tree
      Subtlety
      Row
      7
      Col
      2
      Max
      1
      Text
      When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
      Moved
      Yes
    • Serrated Blades

      Max
      3
      Row
      4
      Col
      3
      Passive
      Yes
      Desc
      1
      Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.
      3
      Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.
      Classic
      Status
      changed
      Tree
      Subtlety
      Row
      4
      Col
      3
      Max
      3
      Text
      Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
    • Dirty Deeds

      Max
      2
      Row
      5
      Col
      1
      Passive
      Yes
      Desc
      1
      Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target.
      Classic
      Status
      changed
      Tree
      Subtlety
      Row
      5
      Col
      3
      Max
      2
      Text
      Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10.
    • Preparation

      Max
      1
      Row
      5
      Col
      2
      Passive
      No
      Desc
      • When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
      Cost
      Instant; 10 min cooldown
      Classic
      Status
      same
      Tree
      Subtlety
      Row
      5
      Col
      2
      Max
      1
      Text
      When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
    • Hemorrhage

      Max
      1
      Row
      5
      Col
      3
      Passive
      No
      Desc
      • An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
      Required level
      Serrated Blades
      Cost
      35 Energy; Melee Range; Instant
      Classic
      Status
      changed
      Tree
      Subtlety
      Row
      5
      Col
      4
      Max
      1
      Text
      An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 sec. Awards 1 combo point.
    • Quietus

      Max
      5
      Row
      6
      Col
      1
      Passive
      Yes
      Desc
      1
      Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health.
      Fixed
      • 35%
      Required level
      Dirty Deeds
      Classic
      Status
      new
    • Cutthroat

      Max
      5
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      1
      Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.
      5
      Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.
      Classic
      Status
      new
    • Thousand Cuts

      Max
      1
      Row
      7
      Col
      2
      Passive
      Yes
      Desc
      • When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.
      Required level
      Preparation
      Classic
      Status
      new
    Removed
    • Sleight of Hand

      Max
      2
      Text
      Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
      Row
      2
    • Improved Sap

      Max
      3
      Text
      Gives you a 30% chance to return to stealth mode after using your Sap ability.
      Row
      4
    • Deadliness

      Max
      5
      Text
      Increases your Attack Power by 2%.
      Row
      6
Priest
Trees
  • Discipline

    Bg
    201
    Talents
    • Power in Light

      Max
      5
      Row
      1
      Col
      1
      Passive
      Yes
      Desc
      1
      Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.
      Classic
      Status
      new
    • Wand Specialization

      Max
      2
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases your damage with Wands by 13%.
      Classic
      Status
      changed
      Tree
      Discipline
      Row
      1
      Col
      3
      Max
      5
      Text
      Increases your damage with Wands by 5%.
    • Twin Disciplines

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the damage and healing of your instant cast spells by 1%.
      Classic
      Status
      new
    • Silent Resolve

      Max
      3
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      1
      Reduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
      Classic
      Status
      changed
      Tree
      Discipline
      Row
      2
      Col
      1
      Max
      5
      Text
      Reduces the threat generated by your spells by 4%.
    • Holy Precision

      Max
      3
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases your chance to hit with Holy spells by 6%.
      Classic
      Status
      new
    • Improved Power Word: Shield

      Max
      3
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the damage absorbed by your Power Word: Shield by 7%.
      2
      Increases the damage absorbed by your Power Word: Shield by 14%.
      Classic
      Status
      changed
      Tree
      Discipline
      Row
      2
      Col
      3
      Max
      3
      Text
      Increases the damage absorbed by your Power Word: Shield by 5%.
    • Martyrdom

      Max
      2
      Row
      2
      Col
      4
      Passive
      Yes
      Desc
      1
      Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
      Classic
      Status
      changed
      Tree
      Discipline
      Row
      2
      Col
      4
      Max
      2
      Text
      Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%.
    • Mental Agility

      Max
      3
      Row
      3
      Col
      1
      Passive
      Yes
      Desc
      1
      Reduces the mana cost of your Smite, Holy Fire, and Instant cast spells by 3%.
      Classic
      Status
      changed
      Tree
      Discipline
      Row
      4
      Col
      2
      Max
      5
      Text
      Reduces the mana cost of your instant cast spells by 2%.
      Moved
      Yes
    • Inner Focus

      Max
      1
      Row
      3
      Col
      2
      Passive
      No
      Desc
      • When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
      Cost
      Instant | 3 min cooldown
      Classic
      Status
      same
      Tree
      Discipline
      Row
      3
      Col
      2
      Max
      1
      Text
      When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
    • Meditation

      Max
      3
      Row
      3
      Col
      4
      Passive
      Yes
      Desc
      1
      Allows 17% of your Mana regeneration to continue while casting.
      Est
      2
      Allows 33% of your Mana regeneration to continue while casting.
      3
      Allows 50% of your Mana regeneration to continue while casting.
      Classic
      Status
      changed
      Tree
      Discipline
      Row
      3
      Col
      3
      Max
      3
      Text
      Allows 5% of your Mana regeneration to continue while casting.
    • Improved Inner Fire

      Max
      3
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.
      3
      Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.
      Classic
      Status
      changed
      Tree
      Discipline
      Row
      4
      Col
      1
      Max
      3
      Text
      Increases the Armor bonus of your Inner Fire spell by 10%.
    • Mental Strength

      Max
      5
      Row
      4
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases your total Intellect by 3%.
      Classic
      Status
      changed
      Tree
      Discipline
      Row
      5
      Col
      2
      Max
      5
      Text
      Increases your maximum Mana by 2%.
      Moved
      Yes
    • Soul Warding

      Max
      1
      Row
      4
      Col
      3
      Passive
      Yes
      Desc
      • Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
      Required level
      Improved Power Word: Shield
      Classic
      Status
      new
    • Improved Mana Burn

      Max
      2
      Row
      4
      Col
      4
      Passive
      Yes
      Desc
      1
      Reduces the casting time of your Mana Burn spell by 0.5 sec.
      Classic
      Status
      changed
      Tree
      Discipline
      Row
      4
      Col
      4
      Max
      2
      Text
      Reduces the casting time of your Mana Burn spell by 0.25 secs.
    • Penance

      Max
      1
      Row
      5
      Col
      2
      Passive
      No
      Desc
      • Launches a volley of holy light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.
      Cost
      100 Mana | Enemy: 36 yd range / Friendly: 40 yd range | Channeled | 12 sec cooldown
      Classic
      Status
      new
    • Renewed Hope

      Max
      5
      Row
      5
      Col
      3
      Passive
      Yes
      Desc
      1
      Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
      5
      Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
      Required level
      Soul Warding
      Classic
      Status
      new
    • Divine Aegis

      Max
      3
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      1
      Your critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.
      Classic
      Status
      new
    • Power Infusion

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
      Required level
      Penance
      Cost
      173 Mana | 30 yd range | Instant | 3 min cooldown
      Classic
      Status
      changed
      Tree
      Discipline
      Row
      7
      Col
      2
      Max
      1
      Text
      Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec.
    Removed
    • Unbreakable Will

      Max
      5
      Text
      Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%.
      Row
      1
    • Improved Power Word: Fortitude

      Max
      2
      Text
      Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.
      Row
      2
    • Divine Spirit

      Max
      1
      Text
      Holy power infuses the target, increasing their Spirit by 17 for 30 min.
      Row
      5
    • Force of Will

      Max
      5
      Text
      Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
      Row
      6
  • Holy

    Bg
    202
    Talents
    • Twilight Focus

      Max
      3
      Row
      1
      Col
      1
      Passive
      Yes
      Desc
      1
      Gives you a 23% chance to avoid interruption caused by damage while casting any spell.
      Classic
      Status
      changed
      Tree
      Holy
      Row
      1
      Col
      1
      Max
      2
      Text
      Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
      Renamed
      Healing Focus
    • Improved Renew

      Max
      3
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      • Increases the amount healed by your Renew spell by 5%.
      • Increases the amount healed by your Renew spell by 10%.
      • Increases the amount healed by your Renew spell by 15%.
      Classic
      Status
      same
      Tree
      Holy
      Row
      1
      Col
      2
      Max
      3
      Text
      Increases the amount healed by your Renew spell by 5%.
    • Holy Specialization

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      • Increases the critical effect chance of your Holy spells by 1%.
      • Increases the critical effect chance of your Holy spells by 2%.
      • Increases the critical effect chance of your Holy spells by 3%.
      • Increases the critical effect chance of your Holy spells by 4%.
      • Increases the critical effect chance of your Holy spells by 5%.
      Note
      Tooltip edge was cut off in the video; "chance of" is inferred.
      Classic
      Status
      same
      Tree
      Holy
      Row
      1
      Col
      3
      Max
      5
      Text
      Increases the critical effect chance of your Holy spells by 1%.
    • Spell Warding

      Max
      5
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      • Reduces all spell damage taken by 2%.
      • Reduces all spell damage taken by 4%.
      • Reduces all spell damage taken by 6%.
      • Reduces all spell damage taken by 8%.
      • Reduces all spell damage taken by 10%.
      Classic
      Status
      same
      Tree
      Holy
      Row
      2
      Col
      2
      Max
      5
      Text
      Reduces all spell damage taken by 2%.
    • Divine Fury

      Max
      5
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      • Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
      • Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec.
      • Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec.
      • Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec.
      • Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.
      Classic
      Status
      same
      Tree
      Holy
      Row
      2
      Col
      3
      Max
      5
      Text
      Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
    • Holy Nova

      Max
      1
      Row
      3
      Col
      1
      Passive
      No
      Desc
      • Causes an explosion of holy light around the caster, causing 31 to 36 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 68 to 77. These effects cause no threat.
      Cost
      185 Mana | Instant
      Classic
      Status
      changed
      Tree
      Holy
      Row
      3
      Col
      1
      Max
      1
      Text
      Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
    • Blessed Recovery

      Max
      3
      Row
      3
      Col
      2
      Passive
      Yes
      Desc
      1
      After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
      Fixed
      • 30%
      • 6
      Classic
      Status
      changed
      Tree
      Holy
      Row
      3
      Col
      2
      Max
      3
      Text
      After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
    • Inspiration

      Max
      3
      Row
      3
      Col
      4
      Passive
      Yes
      Desc
      1
      Your non-periodic critical heals increase your target's Armor by 8% for 15 sec.
      Classic
      Status
      changed
      Tree
      Holy
      Row
      3
      Col
      4
      Max
      3
      Text
      Increases your target's armor by 8% for 15 sec after getting a critical effect from
    • Holy Reach

      Max
      2
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      • Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.
      • Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.
      Classic
      Status
      same
      Tree
      Holy
      Row
      4
      Col
      1
      Max
      2
      Text
      Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.
    • Improved Healing

      Max
      3
      Row
      4
      Col
      2
      Passive
      Yes
      Desc
      1
      Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.
      Classic
      Status
      changed
      Tree
      Holy
      Row
      4
      Col
      2
      Max
      3
      Text
      Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
    • Searing Light

      Max
      2
      Row
      4
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
      Required level
      Divine Fury
      Classic
      Status
      changed
      Tree
      Holy
      Row
      4
      Col
      3
      Max
      2
      Text
      Increases the damage of your Smite and Holy Fire spells by 5%.
    • Binding Heal

      Max
      1
      Row
      4
      Col
      4
      Passive
      No
      Desc
      • Heals a friendly target and the caster for 346 to 403. Low threat.
      Cost
      155 Mana | 40 yd range | 1.5 sec cast
      Classic
      Status
      new
    • Litany of Light

      Max
      2
      Row
      5
      Col
      1
      Passive
      Yes
      Desc
      1
      When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.
      Classic
      Status
      new
    • Spirit of Redemption

      Max
      1
      Row
      5
      Col
      2
      Passive
      Yes
      Desc
      • Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
      Classic
      Status
      changed
      Tree
      Holy
      Row
      5
      Col
      2
      Max
      1
      Text
      Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
    • Spiritual Guidance

      Max
      5
      Row
      5
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.
      Classic
      Status
      changed
      Tree
      Holy
      Row
      5
      Col
      3
      Max
      5
      Text
      Increases spell damage and healing by up to 5% of your total Spirit.
    • Spiritual Healing

      Max
      3
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the amount healed by your spells by 3%.
      Classic
      Status
      changed
      Tree
      Holy
      Row
      6
      Col
      3
      Max
      5
      Text
      Increases the amount healed by your healing spells by 2%.
    • Prayer of Mending

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • Places a spell on the target that heals them for 247 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
      Required level
      Spirit of Redemption
      Cost
      210 Mana | 40 yd range | Instant | 10 sec cooldown
      Classic
      Status
      new
    Removed
    • Improved Prayer of Healing

      Max
      2
      Text
      Reduces the Mana cost of your Prayer of Healing spell by 10%.
      Row
      5
    • Lightwell

      Max
      1
      Text
      Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.
      Row
      7
  • Shadow Magic

    Bg
    203
    Talents
    • Shadow Focus

      Max
      5
      Row
      1
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases your chance to hit with your Shadow spells by 1%.
      Classic
      Status
      changed
      Tree
      Shadow Magic
      Row
      2
      Col
      3
      Max
      5
      Text
      Reduces your target's chance to resist your Shadow spells by 2%.
      Moved
      Yes
    • Blackout

      Max
      5
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      • Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
      • Gives your Shadow damage spells a 4% chance to stun the target for 3 sec.
      • Gives your Shadow damage spells a 6% chance to stun the target for 3 sec.
      • Gives your Shadow damage spells a 8% chance to stun the target for 3 sec.
      • Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
      Classic
      Status
      same
      Tree
      Shadow Magic
      Row
      1
      Col
      3
      Max
      5
      Text
      Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
    • Spirit Tap

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Gives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.
      5
      Gives you a 100% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.
      Classic
      Status
      changed
      Tree
      Shadow Magic
      Row
      1
      Col
      2
      Max
      5
      Text
      Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec.
    • Shadow Affinity

      Max
      3
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      • Reduces the threat generated by your Shadow spells by 10%.
      • Reduces the threat generated by your Shadow spells by 20%.
      • Reduces the threat generated by your Shadow spells by 30%.
      Classic
      Status
      changed
      Tree
      Shadow Magic
      Row
      2
      Col
      1
      Max
      3
      Text
      Reduces the threat generated by your Shadow spells by 8%.
    • Improved Shadow Word: Pain

      Max
      2
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      • Increases the duration of your Shadow Word: Pain spell by 3 sec.
      • Increases the duration of your Shadow Word: Pain spell by 6 sec.
      Classic
      Status
      same
      Tree
      Shadow Magic
      Row
      2
      Col
      2
      Max
      2
      Text
      Increases the duration of your Shadow Word: Pain spell by 3 sec.
    • Shadow Reach

      Max
      2
      Row
      2
      Col
      4
      Passive
      Yes
      Desc
      • Increases the range of your offensive Shadow spells by 10%.
      • Increases the range of your offensive Shadow spells by 20%.
      Classic
      Status
      changed
      Tree
      Shadow Magic
      Row
      4
      Col
      3
      Max
      3
      Text
      Increases the range of your Shadow damage spells by 6%.
      Moved
      Yes
    • Improved Mind Blast

      Max
      5
      Row
      3
      Col
      1
      Passive
      Yes
      Desc
      • Reduces the cooldown of your Mind Blast spell by 0.5 sec.
      • Reduces the cooldown of your Mind Blast spell by 1 sec.
      • Reduces the cooldown of your Mind Blast spell by 1.5 sec.
      • Reduces the cooldown of your Mind Blast spell by 2 sec.
      • Reduces the cooldown of your Mind Blast spell by 2.5 sec.
      Classic
      Status
      same
      Tree
      Shadow Magic
      Row
      3
      Col
      2
      Max
      5
      Text
      Reduces the cooldown of your Mind Blast spell by 0.5 sec.
    • Improved Psychic Scream

      Max
      2
      Row
      3
      Col
      2
      Passive
      Yes
      Desc
      • Reduces the cooldown of your Psychic Scream spell by 2 sec.
      • Reduces the cooldown of your Psychic Scream spell by 4 sec.
      Required level
      Blackout
      Classic
      Status
      same
      Tree
      Shadow Magic
      Row
      3
      Col
      1
      Max
      2
      Text
      Reduces the cooldown of your Psychic Scream spell by 2 sec.
    • Mind Flay

      Max
      1
      Row
      3
      Col
      3
      Passive
      No
      Desc
      • Assault the target's mind with Shadow energy, causing 104 Shadow damage over 3 sec and slowing their movement speed by 50%.
      Cost
      45 Mana | 20 yd range | Channeled
      Classic
      Status
      changed
      Tree
      Shadow Magic
      Row
      3
      Col
      3
      Max
      1
      Text
      Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
    • Improved Mind Flay

      Max
      2
      Row
      3
      Col
      4
      Passive
      Yes
      Desc
      • Your Mind Flay now deals 10% more damage, gains 5 yards increased range, but slows the target's movement speed by 35%.
      • Your Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.
      Required level
      Mind Flay
      Classic
      Status
      new
    • Improved Fade

      Max
      2
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      • Decreases the cooldown of your Fade ability by 3 sec.
      • Decreases the cooldown of your Fade ability by 6 sec.
      Classic
      Status
      same
      Tree
      Shadow Magic
      Row
      4
      Col
      2
      Max
      2
      Text
      Decreases the cooldown of your Fade ability by 3 sec.
    • Vampiric Embrace

      Max
      1
      Row
      4
      Col
      2
      Passive
      No
      Desc
      • Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.
      Cost
      40 Mana | 30 yd range | Instant | 1 min cooldown
      Classic
      Status
      changed
      Tree
      Shadow Magic
      Row
      5
      Col
      2
      Max
      1
      Text
      Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 1 min.
      Moved
      Yes
    • Shadow Weaving

      Max
      3
      Row
      4
      Col
      3
      Passive
      Yes
      Desc
      1
      Your Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
      3
      Your Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
      Classic
      Status
      changed
      Tree
      Shadow Magic
      Row
      4
      Col
      4
      Max
      5
      Text
      Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times.
    • Silence

      Max
      1
      Row
      5
      Col
      1
      Passive
      No
      Desc
      • Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
      Cost
      225 Mana | 20 yd range | Instant | 45 sec cooldown
      Classic
      Status
      changed
      Tree
      Shadow Magic
      Row
      5
      Col
      1
      Max
      1
      Text
      Silences the target, preventing them from casting spells for 5 sec.
    • Devouring Contagion

      Max
      2
      Row
      5
      Col
      3
      Passive
      Yes
      Desc
      • Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 5 yards for the remaining duration.
      • Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.
      Classic
      Status
      new
    • Early Demise

      Max
      2
      Row
      6
      Col
      1
      Passive
      Yes
      Desc
      • Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.
      • Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.
      Fixed
      • 20%
      Classic
      Status
      new
    • Darkness

      Max
      5
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your Shadow damage done by 2%.
      Classic
      Status
      changed
      Tree
      Shadow Magic
      Row
      6
      Col
      3
      Max
      5
      Text
      Increases your Shadow spell damage by 2%.
    • Shadowform

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
      Required level
      Vampiric Embrace
      Cost
      345 Mana | Instant | 1.5 sec cooldown
      Classic
      Status
      changed
      Tree
      Shadow Magic
      Row
      7
      Col
      2
      Max
      1
      Text
      Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
    Removed
    • Improved Vampiric Embrace

      Max
      2
      Text
      Increases the percentage healed by Vampiric Embrace by an additional 5%.
      Row
      5
Shaman
Trees
  • Elemental Combat

    Bg
    261
    Talents
    • Convection

      Max
      5
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      1
      Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2%.
      Classic
      Status
      changed
      Tree
      Elemental Combat
      Row
      1
      Col
      2
      Max
      5
      Text
      Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
    • Concussion

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1%.
      Classic
      Status
      changed
      Tree
      Elemental Combat
      Row
      1
      Col
      3
      Max
      5
      Text
      Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
    • Elemental Warding

      Max
      3
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      1
      Reduces damage taken from Fire, Frost, and Nature effects by 3%.
      Classic
      Status
      changed
      Tree
      Elemental Combat
      Row
      2
      Col
      2
      Max
      3
      Text
      Reduces damage taken from Fire, Frost and Nature effects by 4%.
    • Reverberation

      Max
      5
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      • Reduces the cooldown of your Shock spells by 0.2 sec.
      • Reduces the cooldown of your Shock spells by 0.4 sec.
      • Reduces the cooldown of your Shock spells by 0.6 sec.
      • Reduces the cooldown of your Shock spells by 0.8 sec.
      • Reduces the cooldown of your Shock spells by 1 sec.
      Classic
      Status
      moved
      Tree
      Elemental Combat
      Row
      3
      Col
      2
      Max
      5
      Text
      Reduces the cooldown of your Shock spells by 0.2 sec.
      Moved
      Yes
    • Call of Flame

      Max
      3
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%.
      Classic
      Status
      changed
      Tree
      Elemental Combat
      Row
      2
      Col
      3
      Max
      3
      Text
      Increases the damage done by your Fire Totems by 5%.
    • Elemental Devastation

      Max
      3
      Row
      2
      Col
      4
      Passive
      Yes
      Desc
      1
      Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
      Classic
      Status
      changed
      Tree
      Elemental Combat
      Row
      4
      Col
      4
      Max
      3
      Text
      Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
      Moved
      Yes
    • Elemental Focus

      Max
      1
      Row
      3
      Col
      2
      Passive
      Yes
      Desc
      • Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
      Classic
      Status
      same
      Tree
      Elemental Combat
      Row
      3
      Col
      1
      Max
      1
      Text
      Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
    • Elemental Fury

      Max
      5
      Row
      3
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%.
      Classic
      Status
      changed
      Tree
      Elemental Combat
      Row
      5
      Col
      2
      Max
      1
      Text
      Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
      Moved
      Yes
    • Improved Fire Nova

      Max
      2
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases the damage done by your Fire Nova spell by 10% and reduces its cooldown by 2 sec.
      Classic
      Status
      changed
      Tree
      Elemental Combat
      Row
      4
      Col
      1
      Max
      2
      Text
      Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
      Renamed
      Improved Fire Totems
    • Eye of the Storm

      Max
      3
      Row
      4
      Col
      2
      Passive
      Yes
      Desc
      1
      Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 23%.
      Classic
      Status
      changed
      Tree
      Elemental Combat
      Row
      4
      Col
      2
      Max
      3
      Text
      Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
    • Call of Thunder

      Max
      1
      Row
      4
      Col
      3
      Passive
      Yes
      Desc
      • Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.
      Required level
      Elemental Fury
      Classic
      Status
      changed
      Tree
      Elemental Combat
      Row
      3
      Col
      3
      Max
      5
      Text
      Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
      Moved
      Yes
    • Elemental Reach

      Max
      2
      Row
      5
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards, and increases the range of your Flame Shock spell by 8 yards.
      Classic
      Status
      changed
      Tree
      Elemental Combat
      Row
      5
      Col
      1
      Max
      2
      Text
      Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
      Renamed
      Storm Reach
    • Lightning Overload

      Max
      3
      Row
      5
      Col
      2
      Passive
      Yes
      Desc
      1
      Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
      Classic
      Status
      new
    • Earthbound

      Max
      1
      Row
      5
      Col
      4
      Passive
      Yes
      Desc
      • Your Earthbind Totem immobilizes nearby targets for 5 sec when cast.
      Classic
      Status
      new
    • Elemental Alacrity

      Max
      3
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      1
      Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17 sec.
      Required level
      Call of Thunder
      Classic
      Status
      changed
      Tree
      Elemental Combat
      Row
      6
      Col
      3
      Max
      5
      Text
      Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec.
      Renamed
      Lightning Mastery
    • Lava Burst

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • You hurl molten lava at the target, dealing 158 to 187 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
      Required level
      Lightning Overload
      Cost
      165 Mana | 30 yd range | 2.5 sec cast | 10 sec cooldown
      Classic
      Status
      new
    Removed
    • Elemental Mastery

      Max
      1
      Text
      When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
      Row
      7
  • Enhancement

    Bg
    263
    Talents
    • Earth's Grasp

      Max
      2
      Row
      1
      Col
      1
      Passive
      Yes
      Desc
      • Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
      • Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.
      Classic
      Status
      moved
      Tree
      Elemental Combat
      Row
      2
      Col
      1
      Max
      2
      Text
      Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
      Moved
      Yes
    • Thundering Strikes

      Max
      5
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      1
      Improves your chance to get a critical strike with all spells and attacks by 1%.
      3
      Improves your chance to get a critical strike with all spells and attacks by 3%.
      Classic
      Status
      changed
      Tree
      Enhancement
      Row
      2
      Col
      2
      Max
      5
      Text
      Improves your chance to get a critical strike with your weapon attacks by 1%.
      Moved
      Yes
    • Ancestral Knowledge

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your Intellect by 2%.
      Classic
      Status
      changed
      Tree
      Enhancement
      Row
      1
      Col
      2
      Max
      5
      Text
      Increases your maximum Mana by 1%.
    • Guardian Totems

      Max
      2
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      • Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
      • Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
      Classic
      Status
      same
      Tree
      Enhancement
      Row
      2
      Col
      1
      Max
      2
      Text
      Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
    • Mental Dexterity

      Max
      3
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases your Attack Power by an amount equal to 33% of your Intellect.
      Classic
      Status
      new
    • Improved Ghost Wolf

      Max
      2
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      • Reduces the cast time of your Ghost Wolf spell by 1.0 sec, and Ghost Wolf may be used indoors.
      • Reduces the cast time of your Ghost Wolf spell by 3.0 sec, and Ghost Wolf may be used indoors.
      Classic
      Status
      changed
      Tree
      Enhancement
      Row
      2
      Col
      3
      Max
      2
      Text
      Reduces the cast time of your Ghost Wolf spell by 1 sec.
    • Improved Lightning Shield

      Max
      3
      Row
      2
      Col
      4
      Passive
      Yes
      Desc
      • Increases the damage done by your Lightning Shield orbs by 5%.
      • Increases the damage done by your Lightning Shield orbs by 10%.
      • Increases the damage done by your Lightning Shield orbs by 15%.
      Classic
      Status
      same
      Tree
      Enhancement
      Row
      2
      Col
      4
      Max
      3
      Text
      Increases the damage done by your Lightning Shield orbs by 5%.
    • Elemental Weapons

      Max
      3
      Row
      3
      Col
      1
      Passive
      Yes
      Desc
      • Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
      • Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%.
      • Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
      Classic
      Status
      moved
      Tree
      Enhancement
      Row
      5
      Col
      2
      Max
      3
      Text
      Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
      Moved
      Yes
    • Shamanistic Focus

      Max
      1
      Row
      3
      Col
      3
      Passive
      Yes
      Desc
      • Reduces the mana cost of your Shock and Lightning Shield spells by 45%.
      Classic
      Status
      new
    • Anticipation

      Max
      3
      Row
      3
      Col
      4
      Passive
      Yes
      Desc
      1
      Increases your chance to dodge by an additional 2%.
      Classic
      Status
      changed
      Tree
      Enhancement
      Row
      3
      Col
      4
      Max
      5
      Text
      Increases your chance to dodge by an additional 1%.
    • Toughness

      Max
      5
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases your Stamina by 2%.
      Classic
      Status
      changed
      Tree
      Enhancement
      Row
      4
      Col
      3
      Max
      5
      Text
      Increases your armor value from items by 2%.
    • Flurry

      Max
      5
      Row
      4
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
      Required level
      Mental Dexterity
      Classic
      Status
      changed
      Tree
      Enhancement
      Row
      4
      Col
      2
      Max
      5
      Text
      Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
    • Stormstrike

      Max
      1
      Row
      4
      Col
      3
      Passive
      No
      Desc
      • Instantly strike for normal weapon damage and increase Nature damage you deal to the target by 20% for 12 sec.
      Cost
      125 Mana | Melee Range | Instant | 8 sec cooldown
      Classic
      Status
      changed
      Tree
      Enhancement
      Row
      7
      Col
      2
      Max
      1
      Text
      Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
      Moved
      Yes
    • Spirit Weapons

      Max
      1
      Row
      5
      Col
      1
      Passive
      Yes
      Desc
      • Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
      Classic
      Status
      changed
      Tree
      Enhancement
      Row
      5
      Col
      3
      Max
      1
      Text
      Gives a chance to parry enemy melee attacks.
      Renamed
      Parry
    • Mental Quickness

      Max
      2
      Row
      5
      Col
      2
      Passive
      Yes
      Desc
      • Increases your spell damage and healing by up to 15% of your Intellect.
      • Increases your spell damage and healing by up to 30% of your Intellect.
      Classic
      Status
      new
    • Improved Stormstrike

      Max
      2
      Row
      5
      Col
      3
      Passive
      Yes
      Desc
      1
      When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.
      Required level
      Stormstrike
      Classic
      Status
      new
    • Maelstrom Weapon

      Max
      5
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      1
      When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec.
      5
      When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.
      Classic
      Status
      new
    • Rage of the Farseer

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • Increases your melee attack speed and spell casting speed by 30% for 25 sec.
      Required level
      Mental Quickness
      Cost
      Instant | 3 min cooldown
      Classic
      Status
      new
    Removed
    • Shield Specialization

      Max
      5
      Text
      Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
      Row
      1
    • Enhancing Totems

      Max
      2
      Text
      Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
      Row
      3
    • Two-Handed Axes and Maces

      Max
      1
      Text
      Allows you to use Two-Handed Axes and Two-Handed Maces.
      Row
      3
    • Improved Weapon Totems

      Max
      2
      Text
      Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
      Row
      5
    • Weapon Mastery

      Max
      5
      Text
      Increases the damage you deal with all weapons by 2%.
      Row
      6
  • Restoration

    Bg
    262
    Talents
    • Improved Healing Wave

      Max
      5
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      • Reduces the casting time of your Healing Wave spell by 0.1 sec.
      • Reduces the casting time of your Healing Wave spell by 0.2 sec.
      • Reduces the casting time of your Healing Wave spell by 0.3 sec.
      • Reduces the casting time of your Healing Wave spell by 0.4 sec.
      • Reduces the casting time of your Healing Wave spell by 0.5 sec.
      Classic
      Status
      same
      Tree
      Restoration
      Row
      1
      Col
      2
      Max
      5
      Text
      Reduces the casting time of your Healing Wave spell by 0.1 sec.
    • Tidal Mastery

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the critical effect chance of your healing spells by 1%.
      Classic
      Status
      changed
      Tree
      Restoration
      Row
      4
      Col
      3
      Max
      5
      Text
      Increases the critical effect chance of your healing and lightning spells by 1%.
      Moved
      Yes
    • Mindfulness

      Max
      3
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      1
      Allows 17% of your Mana regeneration to continue while casting.
      Classic
      Status
      new
    • Natural Grace

      Max
      3
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      1
      Reduces the threat generated by your spells by 5%.
      Classic
      Status
      changed
      Tree
      Restoration
      Row
      3
      Col
      4
      Max
      3
      Text
      Reduces the threat generated by your healing spells by 5%.
      Moved
      Yes
      Renamed
      Healing Grace
    • Tidal Focus

      Max
      5
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      1
      Reduces the Mana cost of your healing spells by 1% and increases your chance to hit with all spells and attacks by 1%.
      Classic
      Status
      changed
      Tree
      Restoration
      Row
      1
      Col
      3
      Max
      5
      Text
      Reduces the Mana cost of your healing spells by 1%.
      Moved
      Yes
    • Improved Reincarnation

      Max
      2
      Row
      2
      Col
      4
      Passive
      Yes
      Desc
      1
      Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%.
      Classic
      Status
      changed
      Tree
      Restoration
      Row
      2
      Col
      1
      Max
      2
      Text
      Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
    • Ancestral Healing

      Max
      3
      Row
      3
      Col
      1
      Passive
      Yes
      Desc
      • Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
      • Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells.
      • Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
      Classic
      Status
      moved
      Tree
      Restoration
      Row
      2
      Col
      2
      Max
      3
      Text
      Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
      Moved
      Yes
    • Healing Focus

      Max
      3
      Row
      3
      Col
      2
      Passive
      Yes
      Desc
      1
      Gives you a 23% chance to avoid interruption caused by damage while casting any healing spell.
      Classic
      Status
      changed
      Tree
      Restoration
      Row
      3
      Col
      2
      Max
      5
      Text
      Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell.
    • Water Shield

      Max
      1
      Row
      3
      Col
      3
      Passive
      No
      Desc
      • The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
      Cost
      Instant | 15 sec cooldown
      Classic
      Status
      new
    • Totemic Focus

      Max
      5
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      1
      Reduces the Mana cost of your totems and any spells that summon or move them by 5%.
      Classic
      Status
      changed
      Tree
      Restoration
      Row
      2
      Col
      3
      Max
      5
      Text
      Reduces the Mana cost of your totems by 5%.
      Moved
      Yes
    • Restorative Totems

      Max
      5
      Row
      4
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%.
      Classic
      Status
      changed
      Tree
      Restoration
      Row
      4
      Col
      2
      Max
      5
      Text
      Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
    • Mana Tide Totem

      Max
      1
      Row
      4
      Col
      3
      Passive
      No
      Desc
      • Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
      Cost
      10 Mana | Instant | 5 min cooldown | Tools: Water Totem
      Classic
      Status
      changed
      Tree
      Restoration
      Row
      7
      Col
      2
      Max
      1
      Text
      Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards.
      Moved
      Yes
    • Healing Way

      Max
      3
      Row
      5
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases the amount healed by your Healing Wave spell by 8%.
      Classic
      Status
      changed
      Tree
      Restoration
      Row
      5
      Col
      1
      Max
      3
      Text
      Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
    • Nature's Swiftness

      Max
      1
      Row
      5
      Col
      3
      Passive
      No
      Desc
      • When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
      Cost
      Instant | 3 min cooldown
      Classic
      Status
      same
      Tree
      Restoration
      Row
      5
      Col
      3
      Max
      1
      Text
      When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
    • Purification

      Max
      5
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the effectiveness of your healing spells by 2%.
      Classic
      Status
      changed
      Tree
      Restoration
      Row
      6
      Col
      3
      Max
      5
      Text
      Increases the effectiveness of your healing spells by 2%.
    • Riptide

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • Heals a friendly target for 479 to 528, an additional 499 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
      Required level
      Healing Way
      Cost
      245 Mana | 40 yd range | Instant | 6 sec cooldown
      Classic
      Status
      new
    Removed
    • Nature's Guidance

      Max
      3
      Text
      Increases your chance to hit with melee attacks and spells by 1%.
      Row
      3
    • Totemic Mastery

      Max
      1
      Text
      The radius of your totems that affect friendly targets is increased to 30 yd.
      Row
      3
Mage
Trees
  • Arcane

    Bg
    81
    Talents
    • Wand Specialization

      Max
      2
      Row
      1
      Col
      1
      Passive
      Yes
      Desc
      • Increases your damage with Wands by 13%.
      • Increases your damage with Wands by 25%.
      Classic
      Status
      moved
      Tree
      Arcane
      Row
      2
      Col
      1
      Max
      2
      Text
      Increases your damage with Wands by 13%.
      Moved
      Yes
    • Arcane Focus

      Max
      5
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases your chance to hit with your Arcane spells by 1%.
      Classic
      Status
      changed
      Tree
      Arcane
      Row
      1
      Col
      2
      Max
      5
      Text
      Reduces the chance that the opponent can resist your Arcane spells by 2%.
    • Improved Channeling

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.
      Classic
      Status
      changed
      Tree
      Arcane
      Row
      1
      Col
      3
      Max
      5
      Text
      Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
      Renamed
      Improved Arcane Missiles
    • Arcane Subtlety

      Max
      2
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      1
      Reduces your target's resistance to all your spells by 8 and reduces the threat caused by your Arcane spells by 15%.
      Classic
      Status
      changed
      Tree
      Arcane
      Row
      1
      Col
      1
      Max
      2
      Text
      Reduces your target's resistance to all your spells by 5 and reduces the threat caused by your Arcane spells by 20%.
      Moved
      Yes
    • Magic Absorption

      Max
      2
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.
      Classic
      Status
      changed
      Tree
      Arcane
      Row
      2
      Col
      2
      Max
      5
      Text
      Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
    • Arcane Concentration

      Max
      5
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      • Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
      • Gives you a 4% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
      • Gives you a 6% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
      • Gives you a 8% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
      • Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
      Classic
      Status
      same
      Tree
      Arcane
      Row
      2
      Col
      3
      Max
      5
      Text
      Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
    • Arcane Resilience

      Max
      2
      Row
      2
      Col
      4
      Passive
      Yes
      Desc
      1
      Increases your Armor by an amount equal to 25% of your Intellect.
      Classic
      Status
      changed
      Tree
      Arcane
      Row
      3
      Col
      3
      Max
      1
      Text
      Increases your armor by an amount equal to 50% of your Intellect.
      Moved
      Yes
    • Arcane Geometry

      Max
      2
      Row
      3
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases the range of your Arcane spells by 3 yards.
      Classic
      Status
      new
    • Arcane Impact

      Max
      3
      Row
      3
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases the critical strike chance of your Arcane spells by 2%.
      Classic
      Status
      changed
      Tree
      Arcane
      Row
      3
      Col
      2
      Max
      3
      Text
      Increases the critical strike chance of your Arcane Explosion spell by an additional 2%.
      Renamed
      Improved Arcane Explosion
    • Arcane Blast

      Max
      1
      Row
      3
      Col
      4
      Passive
      No
      Desc
      • Blasts the target with energy, dealing 95 to 104 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
      Cost
      122 Mana | 30 yd range | 2.5 sec cast
      Classic
      Status
      new
    • Arcane Shielding

      Max
      2
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      1
      Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%.
      Classic
      Status
      changed
      Tree
      Arcane
      Row
      4
      Col
      1
      Max
      2
      Text
      Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
      Renamed
      Improved Mana Shield
    • Improved Counterspell

      Max
      2
      Row
      4
      Col
      2
      Passive
      Yes
      Desc
      1
      Your Counterspell also Silences the target for 2 sec.
      Classic
      Status
      changed
      Tree
      Arcane
      Row
      4
      Col
      2
      Max
      2
      Text
      Gives your Counterspell a 50% chance to silence the target for 4 sec.
    • Arcane Meditation

      Max
      3
      Row
      4
      Col
      3
      Passive
      Yes
      Desc
      1
      Allows 17% of your Mana regeneration to continue while casting.
      Required level
      Arcane Concentration
      Classic
      Status
      changed
      Tree
      Arcane
      Row
      4
      Col
      4
      Max
      3
      Text
      Allows 5% of your Mana regeneration to continue while casting.
    • Missile Barrage

      Max
      1
      Row
      4
      Col
      4
      Passive
      Yes
      Desc
      • Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles will fire every 0.5 sec.
      Classic
      Status
      new
    • Presence of Mind

      Max
      1
      Row
      5
      Col
      2
      Passive
      No
      Desc
      • When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
      Cost
      Instant | 3 min cooldown
      Classic
      Status
      same
      Tree
      Arcane
      Row
      5
      Col
      2
      Max
      1
      Text
      When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
    • Arcane Mind

      Max
      5
      Row
      5
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%.
      Classic
      Status
      changed
      Tree
      Arcane
      Row
      5
      Col
      3
      Max
      5
      Text
      Increases your maximum Mana by 2%.
    • Arcane Instability

      Max
      3
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the damage done by all your spells by 1% and your critical strike chance with all attacks by 1%.
      Classic
      Status
      changed
      Tree
      Arcane
      Row
      6
      Col
      2
      Max
      3
      Text
      Increases your spell damage and critical strike chance by 1%.
    • Arcane Power

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
      Required level
      Presence of Mind
      Cost
      Instant | 3 min cooldown
      Classic
      Status
      changed
      Tree
      Arcane
      Row
      7
      Col
      2
      Max
      1
      Text
      When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
    Removed
    • Magic Attunement

      Max
      2
      Text
      Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
      Row
      3
  • Fire

    Bg
    41
    Talents
    • Wake of Fire

      Max
      2
      Row
      1
      Col
      1
      Passive
      Yes
      Desc
      • Reduces the cooldown of your Fire Blast spell by 1 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 20 sec by 25%.
      • Reduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 20 sec by 50%.
      Classic
      Status
      changed
      Tree
      Fire
      Row
      2
      Col
      3
      Max
      3
      Text
      Reduces the cooldown of your Fire Blast spell by 0.5 sec.
      Moved
      Yes
      Renamed
      Improved Fire Blast
    • Incineration

      Max
      3
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      • Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 2%.
      • Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 4%.
      • Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.
      Classic
      Status
      changed
      Tree
      Fire
      Row
      3
      Col
      1
      Max
      2
      Text
      Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
      Moved
      Yes
      Renamed
      Incinerate
    • Improved Fireball

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.1 sec.
      4
      Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.4 sec.
      5
      Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.
      Classic
      Status
      changed
      Tree
      Fire
      Row
      1
      Col
      2
      Max
      5
      Text
      Reduces the casting time of your Fireball spell by 0.1 sec.
    • Ignite

      Max
      5
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      • Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
      • Your critical strikes from Fire damage spells cause the target to burn for an additional 16% of your spell's damage over 4 sec.
      • Your critical strikes from Fire damage spells cause the target to burn for an additional 24% of your spell's damage over 4 sec.
      • Your critical strikes from Fire damage spells cause the target to burn for an additional 32% of your spell's damage over 4 sec.
      • Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
      Classic
      Status
      same
      Tree
      Fire
      Row
      2
      Col
      1
      Max
      5
      Text
      Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
    • Flame Throwing

      Max
      2
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      • Increases the range of your Fire spells by 3 yards.
      • Increases the range of your Fire spells by 6 yards.
      Classic
      Status
      same
      Tree
      Fire
      Row
      2
      Col
      2
      Max
      2
      Text
      Increases the range of your Fire spells by 3 yards.
    • Impact

      Max
      3
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      1
      Gives your Fire spells a 3% chance to stun the target for 2 sec.
      Classic
      Status
      changed
      Tree
      Fire
      Row
      1
      Col
      3
      Max
      5
      Text
      Gives your Fire spells a 2% chance to stun the target for 2 sec.
      Moved
      Yes
    • Burning Soul

      Max
      3
      Row
      3
      Col
      1
      Passive
      Yes
      Desc
      1
      Gives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
      3
      Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.
      Classic
      Status
      changed
      Tree
      Fire
      Row
      3
      Col
      4
      Max
      2
      Text
      Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 15%.
    • Improved Flamestrike

      Max
      3
      Row
      3
      Col
      2
      Passive
      Yes
      Desc
      • Increases the critical strike chance of your Flamestrike spell by 5%.
      • Increases the critical strike chance of your Flamestrike spell by 10%.
      • Increases the critical strike chance of your Flamestrike spell by 15%.
      Classic
      Status
      same
      Tree
      Fire
      Row
      3
      Col
      2
      Max
      3
      Text
      Increases the critical strike chance of your Flamestrike spell by 5%.
    • Pyroblast

      Max
      1
      Row
      3
      Col
      3
      Passive
      No
      Desc
      • Hurls an immense fiery boulder that causes 155 to 185 Fire damage and an additional 76 Fire damage over 12 sec.
      Cost
      125 Mana | 35 yd range | 6 sec cast
      Classic
      Status
      changed
      Tree
      Fire
      Row
      3
      Col
      3
      Max
      1
      Text
      Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.
    • Improved Scorch

      Max
      3
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      1
      Your Scorch spell has a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
      Classic
      Status
      changed
      Tree
      Fire
      Row
      4
      Col
      1
      Max
      3
      Text
      Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
    • Improved Fire Ward

      Max
      2
      Row
      4
      Col
      2
      Passive
      Yes
      Desc
      • Causes your Fire Ward to have a 10% chance to reflect Fire spells while active.
      • Causes your Fire Ward to have a 20% chance to reflect Fire spells while active.
      Classic
      Status
      same
      Tree
      Fire
      Row
      4
      Col
      2
      Max
      2
      Text
      Causes your Fire Ward to have a 10% chance to reflect Fire spells while active.
    • Hot Streak

      Max
      1
      Row
      4
      Col
      3
      Passive
      Yes
      Desc
      • Your non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 15 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.
      Required level
      Pyroblast
      Classic
      Status
      new
    • Master of Elements

      Max
      3
      Row
      4
      Col
      4
      Passive
      Yes
      Desc
      • Your Fire and Frost critical strikes will refund 10% of their base mana cost.
      • Your Fire and Frost critical strikes will refund 20% of their base mana cost.
      • Your Fire and Frost critical strikes will refund 30% of their base mana cost.
      Classic
      Status
      changed
      Tree
      Fire
      Row
      4
      Col
      4
      Max
      3
      Text
      Your Fire and Frost spell criticals will refund 10% of their base mana cost.
    • Critical Mass

      Max
      3
      Row
      5
      Col
      2
      Passive
      Yes
      Desc
      • Increases the critical strike chance of your Fire spells by 2%.
      • Increases the critical strike chance of your Fire spells by 4%.
      • Increases the critical strike chance of your Fire spells by 6%.
      Classic
      Status
      same
      Tree
      Fire
      Row
      5
      Col
      2
      Max
      3
      Text
      Increases the critical strike chance of your Fire spells by 2%.
    • Blast Wave

      Max
      1
      Row
      5
      Col
      3
      Passive
      No
      Desc
      • A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 191 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
      Cost
      215 Mana | Instant | 45 sec cooldown
      Classic
      Status
      changed
      Tree
      Fire
      Row
      5
      Col
      3
      Max
      1
      Text
      A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and dazing them for 6 sec.
    • Fire Power

      Max
      5
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      • Increases the damage done by your Fire spells by 2%.
      • Increases the damage done by your Fire spells by 4%.
      • Increases the damage done by your Fire spells by 6%.
      • Increases the damage done by your Fire spells by 8%.
      • Increases the damage done by your Fire spells by 10%.
      Classic
      Status
      same
      Tree
      Fire
      Row
      6
      Col
      3
      Max
      5
      Text
      Increases the damage done by your Fire spells by 2%.
    • Combustion

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 4 non-periodic critical strikes with Fire spells.
      Required level
      Critical Mass
      Cost
      Instant | 3 min cooldown
      Classic
      Status
      changed
      Tree
      Fire
      Row
      7
      Col
      2
      Max
      1
      Text
      When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
  • Frost

    Bg
    61
    Talents
    • Frost Warding

      Max
      2
      Row
      1
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
      Classic
      Status
      changed
      Tree
      Frost
      Row
      1
      Col
      1
      Max
      2
      Text
      Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
    • Improved Frostbolt

      Max
      5
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      • Reduces the casting time of your Frostbolt spell by 0.1 sec.
      • Reduces the casting time of your Frostbolt spell by 0.2 sec.
      • Reduces the casting time of your Frostbolt spell by 0.3 sec.
      • Reduces the casting time of your Frostbolt spell by 0.4 sec.
      • Reduces the casting time of your Frostbolt spell by 0.5 sec.
      Classic
      Status
      same
      Tree
      Frost
      Row
      1
      Col
      2
      Max
      5
      Text
      Reduces the casting time of your Frostbolt spell by 0.1 sec.
    • Elemental Precision

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your chance to hit with Frost and Fire spells by 1%.
      2
      Increases your chance to hit with Frost and Fire spells by 2%.
      3
      Increases your chance to hit with Frost and Fire spells by 3%.
      5
      Increases your chance to hit with Frost and Fire spells by 5%.
      Classic
      Status
      changed
      Tree
      Frost
      Row
      1
      Col
      3
      Max
      3
      Text
      Reduces the chance that the opponent can resist your Frost and Fire spells by 2%.
    • Ice Shards

      Max
      5
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      • Increases the critical strike damage bonus of your Frost spells by 20%.
      • Increases the critical strike damage bonus of your Frost spells by 40%.
      • Increases the critical strike damage bonus of your Frost spells by 60%.
      • Increases the critical strike damage bonus of your Frost spells by 80%.
      • Increases the critical strike damage bonus of your Frost spells by 100%.
      Classic
      Status
      same
      Tree
      Frost
      Row
      2
      Col
      1
      Max
      5
      Text
      Increases the critical strike damage bonus of your Frost spells by 20%.
    • Permafrost

      Max
      3
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%.
      3
      Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.
      Classic
      Status
      changed
      Tree
      Frost
      Row
      2
      Col
      4
      Max
      3
      Text
      Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.
    • Improved Frost Nova

      Max
      2
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      • Reduces the cooldown of your Frost Nova spell by 2 sec.
      • Reduces the cooldown of your Frost Nova spell by 4 sec.
      Classic
      Status
      same
      Tree
      Frost
      Row
      2
      Col
      3
      Max
      2
      Text
      Reduces the cooldown of your Frost Nova spell by 2 sec.
    • Frostbite

      Max
      3
      Row
      2
      Col
      4
      Passive
      Yes
      Desc
      • Gives your Chill effects a 5% chance to freeze the target for 5 sec.
      • Gives your Chill effects a 10% chance to freeze the target for 5 sec.
      • Gives your Chill effects a 15% chance to freeze the target for 5 sec.
      Classic
      Status
      same
      Tree
      Frost
      Row
      2
      Col
      2
      Max
      3
      Text
      Gives your Chill effects a 5% chance to freeze the target for 5 sec.
    • Piercing Ice

      Max
      3
      Row
      3
      Col
      1
      Passive
      Yes
      Desc
      • Increases the damage done by your Frost spells by 2%.
      • Increases the damage done by your Frost spells by 4%.
      • Increases the damage done by your Frost spells by 6%.
      Classic
      Status
      same
      Tree
      Frost
      Row
      3
      Col
      1
      Max
      3
      Text
      Increases the damage done by your Frost spells by 2%.
    • Frost Channeling

      Max
      3
      Row
      3
      Col
      2
      Passive
      Yes
      Desc
      • Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.
      • Reduces the mana cost of your Frost spells by 10% and reduces the threat caused by your Frost spells by 20%.
      • Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.
      Classic
      Status
      moved
      Tree
      Frost
      Row
      4
      Col
      2
      Max
      3
      Text
      Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.
      Moved
      Yes
    • Ice Lance

      Max
      1
      Row
      3
      Col
      3
      Passive
      No
      Desc
      • Deals 28 to 33 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
      Cost
      45 Mana | 30 yd range | Instant
      Classic
      Status
      new
    • Improved Blizzard

      Max
      3
      Row
      3
      Col
      4
      Passive
      Yes
      Desc
      1
      Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 15% for 1.5 sec.
      3
      Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.
      Classic
      Status
      changed
      Tree
      Frost
      Row
      3
      Col
      4
      Max
      3
      Text
      Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.50 sec.
    • Arctic Reach

      Max
      2
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      • Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
      • Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
      Classic
      Status
      same
      Tree
      Frost
      Row
      4
      Col
      1
      Max
      2
      Text
      Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
    • Ice Block

      Max
      1
      Row
      4
      Col
      2
      Passive
      No
      Desc
      • You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move or cast spells.
      Cost
      15 Mana | Instant | 5 min cooldown
      Classic
      Status
      moved
      Tree
      Frost
      Row
      5
      Col
      2
      Max
      1
      Text
      You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move or cast spells.
      Moved
      Yes
    • Shatter

      Max
      3
      Row
      4
      Col
      4
      Passive
      Yes
      Desc
      1
      Increases the critical strike chance of all your spells against Frozen targets by 17%.
      Classic
      Status
      changed
      Tree
      Frost
      Row
      4
      Col
      3
      Max
      5
      Text
      Increases the critical strike chance of all your spells against frozen targets by 10%.
    • Improved Cone of Cold

      Max
      3
      Row
      5
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases the damage dealt by your Cone of Cold spell by 12%.
      Classic
      Status
      changed
      Tree
      Frost
      Row
      5
      Col
      3
      Max
      3
      Text
      Increases the damage dealt by your Cone of Cold spell by 15%.
    • Cold Snap

      Max
      1
      Row
      5
      Col
      2
      Passive
      No
      Desc
      • Finishes the remaining cooldown on all your other Frost spells.
      Cost
      Instant | 10 min cooldown
      Classic
      Status
      changed
      Tree
      Frost
      Row
      3
      Col
      2
      Max
      1
      Text
      When activated, this spell finishes the cooldown on all of your Frost spells.
      Moved
      Yes
    • Fingers of Frost

      Max
      2
      Row
      5
      Col
      3
      Passive
      Yes
      Desc
      • Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.
      • Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.
      Required level
      Ice Lance
      Classic
      Status
      new
    • Winter's Chill

      Max
      5
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      1
      Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 1 times.
      Classic
      Status
      changed
      Tree
      Frost
      Row
      6
      Col
      3
      Max
      5
      Text
      Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
    • Ice Barrier

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • Instantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.
      Required level
      Cold Snap
      Cost
      305 Mana | Instant | 30 sec cooldown
      Classic
      Status
      changed
      Tree
      Frost
      Row
      7
      Col
      2
      Max
      1
      Text
      Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
Warlock
Trees
  • Affliction

    Bg
    302
    Talents
    • Improved Life Tap

      Max
      2
      Row
      1
      Col
      1
      Passive
      Yes
      Desc
      • Increases the amount of Mana awarded by your Life Tap spell by 10%.
      • Increases the amount of Mana awarded by your Life Tap spell by 20%.
      Classic
      Status
      moved
      Tree
      Affliction
      Row
      2
      Col
      3
      Max
      2
      Text
      Increases the amount of Mana awarded by your Life Tap spell by 10%.
      Moved
      Yes
    • Suppression

      Max
      5
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases your chance to hit with all spells and attacks by 1% and reduces all threat you generate by 4%.
      Classic
      Status
      changed
      Tree
      Affliction
      Row
      1
      Col
      2
      Max
      5
      Text
      Reduces the chance for enemies to resist your Affliction spells by 2%.
    • Improved Corruption

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
      Classic
      Status
      changed
      Tree
      Affliction
      Row
      1
      Col
      3
      Max
      5
      Text
      Reduces the casting time of your Corruption spell by 0.4 sec.
    • Malediction

      Max
      5
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases all periodic damage done by your Warlock spells by 1%.
      Classic
      Status
      new
    • Soul Harvesting

      Max
      2
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      1
      You gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 50% of normal speed while you are casting spells, and grants a 50% increase to your Mana regeneration.
      Classic
      Status
      new
    • Improved Drains

      Max
      3
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the damage done or health drained by your Drain Life and Drain Soul spells by 2% per each of your other Affliction effects active on the target, up to a maximum increase of 6%. When your Drain Soul damages targets below 20% health, this bonus is tripled. Additionally, your Drain Life range is extended by 3 yards.
      3
      Increases the damage done or health drained by your Drain Life and Drain Soul spells by 6% per each of your other Affliction effects active on the target, up to a maximum increase of 18%. When your Drain Soul damages targets below 20% health, this bonus is tripled. Additionally, your Drain Life range is extended by 10 yards.
      Classic
      Status
      new
    • Improved Bane of Agony

      Max
      2
      Row
      3
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases the damage done by your Bane of Agony by 5%.
      Classic
      Status
      changed
      Tree
      Affliction
      Row
      3
      Col
      1
      Max
      3
      Text
      Increases the damage done by your Curse of Agony by 2%.
      Renamed
      Improved Curse of Agony
    • Fel Concentration

      Max
      3
      Row
      3
      Col
      2
      Passive
      Yes
      Desc
      1
      Gives you a 23% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, or Drain Soul spells.
      Classic
      Status
      changed
      Tree
      Affliction
      Row
      3
      Col
      2
      Max
      5
      Text
      Gives you a 14% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.
    • Amplify Curse

      Max
      1
      Row
      3
      Col
      3
      Passive
      No
      Desc
      • Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
      Cost
      Instant; 3 min cooldown
      Classic
      Status
      changed
      Tree
      Affliction
      Row
      3
      Col
      3
      Max
      1
      Text
      Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
    • Pandemic

      Max
      3
      Row
      3
      Col
      4
      Passive
      Yes
      Desc
      1
      Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Drain Hope spells by 33%.
      Classic
      Status
      new
    • Malevolence

      Max
      5
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases the critical effect chance of your Shadow spells by 1%.
      Classic
      Status
      new
    • Nightfall

      Max
      2
      Row
      4
      Col
      2
      Passive
      Yes
      Desc
      1
      Gives your Corruption, Drain Soul, and Drain Life spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
      Classic
      Status
      changed
      Tree
      Affliction
      Row
      4
      Col
      2
      Max
      2
      Text
      Gives your Corruption and Drain Life spells a 2% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
    • Curse of Exhaustion

      Max
      1
      Row
      4
      Col
      3
      Passive
      No
      Desc
      • Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
      Required level
      Amplify Curse
      Cost
      69 Mana; 30 yd range; Instant
      Classic
      Status
      changed
      Tree
      Affliction
      Row
      5
      Col
      3
      Max
      1
      Text
      Reduces the target's movement speed by 10% for 12 sec. Only one Curse per Warlock can be active on any one target.
      Moved
      Yes
    • Siphon Life

      Max
      1
      Row
      5
      Col
      2
      Passive
      No
      Desc
      • Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.
      Cost
      150 Mana; 30 yd range; Instant
      Classic
      Status
      same
      Tree
      Affliction
      Row
      5
      Col
      2
      Max
      1
      Text
      Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.
    • Soul Siphon

      Max
      3
      Row
      5
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the rate at which your Drain Life and Drain Soul deal damage by 17%, but reduces your healing from Drain Life by 10%.
      3
      Increases the rate at which your Drain Life and Drain Soul deal damage by 50%, but reduces your healing from Drain Life by 20%.
      Classic
      Status
      new
    • Shadow Mastery

      Max
      5
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the damage dealt or life drained by your Shadow spells by 1%.
      Classic
      Status
      changed
      Tree
      Affliction
      Row
      6
      Col
      2
      Max
      5
      Text
      Increases the damage dealt or life drained by your Shadow spells by 2%.
    • Drain Hope

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • Drains all hope from the target, dealing 52 Shadow damage every 1 sec and increasing all other Shadow damage over time you deal to that target by 10%. Lasts 6 sec.
      Required level
      Siphon Life
      Cost
      200 Mana; 30 yd range; Channeled
      Classic
      Status
      new
    Removed
    • Improved Curse of Weakness

      Max
      3
      Text
      Increases the effect of your Curse of Weakness by 6%.
      Row
      2
    • Improved Drain Soul

      Max
      2
      Text
      Gives you a 50% chance to get a 100% increase to your Mana regeneration for 10 sec if the target is killed by you while you drain its soul. In addition your Mana may continue to regenerate while casting at 50% of normal.
      Row
      2
    • Improved Drain Life

      Max
      5
      Text
      Increases the Health drained by your Drain Life spell by 2%.
      Row
      2
    • Grim Reach

      Max
      2
      Text
      Increases the range of your Affliction spells by 10%.
      Row
      4
    • Improved Drain Mana

      Max
      2
      Text
      Causes 15% of the Mana drained by your Drain Mana spell to damage the opponent.
      Row
      4
    • Improved Curse of Exhaustion

      Max
      4
      Text
      Increases the speed reduction of your Curse of Exhaustion by 5%.
      Row
      5
    • Dark Pact

      Max
      1
      Text
      Drains 150 of your pet's Mana, returning 100% to you.
      Row
      7
  • Demonology

    Bg
    303
    Talents
    • Improved Health Funnel

      Max
      2
      Row
      1
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.
      Classic
      Status
      changed
      Tree
      Demonology
      Row
      2
      Col
      1
      Max
      2
      Text
      Increases the amount of Health transferred by your Health Funnel spell by 10%.
      Moved
      Yes
    • Improved Imp

      Max
      3
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.
      Classic
      Status
      changed
      Tree
      Demonology
      Row
      1
      Col
      2
      Max
      3
      Text
      Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%.
    • Demonic Embrace

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your total Stamina by 3%.
      Classic
      Status
      changed
      Tree
      Demonology
      Row
      1
      Col
      3
      Max
      5
      Text
      Increases your total Stamina by 3% but reduces your total Spirit by 1%.
    • Unholy Power

      Max
      5
      Row
      1
      Col
      4
      Passive
      Yes
      Desc
      1
      Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.
      Note
      Right edge of this tooltip was clipped in the video; a couple of word endings are inferred.
      Classic
      Status
      changed
      Tree
      Demonology
      Row
      4
      Col
      3
      Max
      5
      Text
      Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 4%.
      Moved
      Yes
    • Demonic Aegis

      Max
      2
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.
      Classic
      Status
      new
    • Improved Voidwalker

      Max
      3
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      • Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10%.
      • Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 20%.
      • Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 30%.
      Classic
      Status
      same
      Tree
      Demonology
      Row
      2
      Col
      2
      Max
      3
      Text
      Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10%.
    • Fel Vitality

      Max
      3
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
      Classic
      Status
      changed
      Tree
      Demonology
      Row
      3
      Col
      3
      Max
      5
      Text
      Increases the maximum Health of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%.
      Moved
      Yes
      Renamed
      Fel Stamina
    • Demonic Energies

      Max
      2
      Row
      2
      Col
      4
      Passive
      Yes
      Desc
      1
      You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
      Classic
      Status
      new
    • Improved Sayaad

      Max
      3
      Row
      3
      Col
      1
      Passive
      Yes
      Desc
      • Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
      • Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 20%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 20%.
      • Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%.
      Classic
      Status
      same
      Tree
      Demonology
      Row
      3
      Col
      1
      Max
      3
      Text
      Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
    • Demonic Sacrifice

      Max
      1
      Row
      3
      Col
      2
      Passive
      No
      Desc
      • When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
      Cost
      100 yd range; Instant
      Classic
      Status
      changed
      Tree
      Demonology
      Row
      5
      Col
      2
      Max
      1
      Text
      When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned.Imp: Increases your Fire damage by 15%.Voidwalker: Restores 3% of total Health every 4 sec.Succubus/Incubus: Increases your Shadow damage by 15%.Felhunter: Restores 2% of total Mana every 4 sec.
      Moved
      Yes
    • Master Summoner

      Max
      2
      Row
      3
      Col
      3
      Passive
      Yes
      Desc
      • Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
      • Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.
      Classic
      Status
      moved
      Tree
      Demonology
      Row
      4
      Col
      2
      Max
      2
      Text
      Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
      Moved
      Yes
    • Decimation

      Max
      2
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      1
      Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.
      Fixed
      • 35%
      Classic
      Status
      new
    • Fel Domination

      Max
      1
      Row
      4
      Col
      3
      Passive
      No
      Desc
      • Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
      Required level
      Master Summoner
      Cost
      Instant; 5 min cooldown
      Classic
      Status
      moved
      Tree
      Demonology
      Row
      3
      Col
      2
      Max
      1
      Text
      Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
      Moved
      Yes
    • Demonic Brand

      Max
      3
      Row
      4
      Col
      4
      Passive
      Yes
      Desc
      1
      Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target generate high threat and deal 39 to 42 Fire or Shadow damage based on the pet.
      Classic
      Status
      new
    • Improved Felhunter

      Max
      3
      Row
      5
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.
      Classic
      Status
      new
    • Soul Link

      Max
      1
      Row
      5
      Col
      2
      Passive
      No
      Desc
      • When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
      Required level
      Demonic Sacrifice
      Cost
      173 Mana; 100 yd range; Instant
      Classic
      Status
      changed
      Tree
      Demonology
      Row
      7
      Col
      2
      Max
      1
      Text
      When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter demon instead. In addition, both the demon and master will inflict 3% more damage. Lasts as long as the demon is active.
      Moved
      Yes
    • Demonic Knowledge

      Max
      3
      Row
      5
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your spell damage and healing by up to 33% of your level while you have a summoned Demon pet active.
      Classic
      Status
      new
    • Master Demonologist

      Max
      5
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      1
      Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.
      Classic
      Status
      changed
      Tree
      Demonology
      Row
      6
      Col
      3
      Max
      5
      Text
      Grants both the Warlock and the summoned demon an effect as long as that demon is active.Imp - Reduces threat caused by 4%.Voidwalker - Reduces physical damage taken by 2%.Succubus/Incubus - Increases all damage caused by 2%.Felhunter - Increases all resistances by.2 per level.
    • Demonic Pact

      Max
      1
      Row
      7
      Col
      2
      Passive
      Yes
      Desc
      • Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
      Required level
      Soul Link
      Classic
      Status
      new
    Removed
    • Improved Healthstone

      Max
      2
      Text
      Increases the amount of Health restored by your Healthstone by 10%.
      Row
      1
    • Fel Intellect

      Max
      5
      Text
      Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%.
      Row
      2
    • Improved Subjugate Demon

      Max
      5
      Text
      Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 2% and reduces the resist chance by 2%.
      Row
      5
    • Improved Firestone

      Max
      2
      Text
      Increases the bonus Fire damage from Firestones and the Firestone effect by 15%.
      Row
      5
    • Improved Spellstone

      Max
      2
      Text
      Increases the amount of damage absorbed by your Spellstone by 15%.
      Row
      7
  • Destruction

    Bg
    301
    Talents
    • Destructive Reach

      Max
      2
      Row
      1
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases the range of your damaging spells by 10%.
      Classic
      Status
      changed
      Tree
      Destruction
      Row
      4
      Col
      2
      Max
      2
      Text
      Increases the range of your Destruction spells by 10%.
      Moved
      Yes
    • Improved Shadow Bolt

      Max
      5
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      1
      Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.
      Classic
      Status
      changed
      Tree
      Destruction
      Row
      1
      Col
      2
      Max
      5
      Text
      Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 4% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.
    • Bane

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
      Classic
      Status
      changed
      Tree
      Destruction
      Row
      2
      Col
      2
      Max
      5
      Text
      Reduces the casting time of your Shadow Bolt and Immolate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
      Moved
      Yes
    • Molten Skin

      Max
      5
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      1
      Reduces all damage taken by 2%.
      4
      Reduces all damage taken by 8%.
      5
      Reduces all damage taken by 10%.
      Classic
      Status
      new
    • Cataclysm

      Max
      3
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      1
      Reduces the Mana cost of your Destruction spells by 3%.
      Classic
      Status
      changed
      Tree
      Destruction
      Row
      1
      Col
      3
      Max
      5
      Text
      Reduces the Mana cost of your Destruction spells by 1%.
      Moved
      Yes
    • Aftermath

      Max
      5
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
      Classic
      Status
      changed
      Tree
      Destruction
      Row
      2
      Col
      3
      Max
      5
      Text
      Gives your Destruction spells a 2% chance to daze the target for 5 sec.
    • Ruin

      Max
      5
      Row
      3
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases the critical strike damage bonus of your Destruction spells by 20%.
      Classic
      Status
      changed
      Tree
      Destruction
      Row
      5
      Col
      3
      Max
      1
      Text
      Increases the critical strike damage bonus of your Destruction spells by 100%.
      Moved
      Yes
    • Shadowburn

      Max
      1
      Row
      3
      Col
      3
      Passive
      No
      Desc
      • Instantly blasts the target for 102 to 111 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.
      Cost
      105 Mana; 30 yd range; Instant; 15 sec cooldown; Reagents: Soul Shard
      Classic
      Status
      changed
      Tree
      Destruction
      Row
      3
      Col
      4
      Max
      1
      Text
      Instantly blasts the target for 91 to 104 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
    • Intensity

      Max
      3
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      1
      Gives you a 23% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
      Classic
      Status
      changed
      Tree
      Destruction
      Row
      4
      Col
      1
      Max
      2
      Text
      Gives you a 35% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.
    • Agonizing Flames

      Max
      3
      Row
      4
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.
      Classic
      Status
      changed
      Tree
      Destruction
      Row
      4
      Col
      4
      Max
      5
      Text
      Increases the critical strike chance of your Searing Pain spell by 2%.
      Renamed
      Improved Searing Pain
    • Conflagrate

      Max
      1
      Row
      4
      Col
      3
      Passive
      No
      Desc
      • Ignites a target that is already afflicted by your Immolate spell, dealing 109 to 132 Fire damage and consuming your Immolate effect.
      Required level
      Shadowburn
      Cost
      100 Mana; 30 yd range; Instant; 10 sec cooldown
      Classic
      Status
      changed
      Tree
      Destruction
      Row
      7
      Col
      2
      Max
      1
      Text
      Ignites a target that is already afflicted by Immolate, dealing 249 to 316 Fire damage and consuming the Immolate spell.
      Moved
      Yes
    • Pyroclasm

      Max
      2
      Row
      5
      Col
      1
      Passive
      Yes
      Desc
      1
      Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.
      Required level
      Intensity
      Classic
      Status
      changed
      Tree
      Destruction
      Row
      5
      Col
      1
      Max
      2
      Text
      Gives your Rain of Fire, Hellfire, and Soul Fire spells a 13% chance to stun the target for 3 sec.
    • Bane of Havoc

      Max
      1
      Row
      5
      Col
      2
      Passive
      No
      Desc
      • Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
      Cost
      43 Mana; 30 yd range; Instant
      Classic
      Status
      new
    • Fire and Brimstone

      Max
      3
      Row
      5
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the critical strike chance of your Conflagrate spell by 8%.
      3
      Increases the critical strike chance of your Conflagrate spell by 25%.
      Required level
      Conflagrate
      Classic
      Status
      new
    • Shadow and Flame

      Max
      5
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      1
      Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
      4
      Hitting an enemy with Conflagrate increases all Shadow damage you deal by 8% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 8% for 20 sec. In addition, Conflagrate has a 80% chance not to consume Immolate, and Shadowburn has a 80% chance to instantly refund a Soul Shard.
      5
      Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.
      Classic
      Status
      new
    • Incinerate

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • Deals 125 to 140 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
      Required level
      Bane of Havoc
      Cost
      205 Mana; 30 yd range; 2.5 sec cast
      Classic
      Status
      new
    Removed
    • Improved Firebolt

      Max
      2
      Text
      Reduces the casting time of your Imp's Firebolt spell by 0.5 sec.
      Row
      3
    • Improved Lash of Pain

      Max
      2
      Text
      Reduces the cooldown of your Succubus' and Incubus' Lash of Pain spell by 3 sec.
      Row
      3
    • Devastation

      Max
      5
      Text
      Increases the critical strike chance of your Destruction spells by 1%.
      Row
      3
    • Improved Immolate

      Max
      5
      Text
      Increases the initial damage of your Immolate spell by 5%.
      Row
      5
    • Emberstorm

      Max
      5
      Text
      Increases the damage done by your Fire spells by 2%.
      Row
      6
Druid
Trees
  • Balance

    Bg
    283
    Talents
    • Improved Wrath

      Max
      5
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      1
      Reduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 10%.
      5
      Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.
      Classic
      Status
      changed
      Tree
      Balance
      Row
      1
      Col
      1
      Max
      5
      Text
      Reduces the cast time of your Wrath spell by 0.1 sec.
    • Genesis

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the periodic damage and healing done by your spells and abilities by 1%.
      Classic
      Status
      new
    • Moonglow

      Max
      3
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      1
      Reduces the Mana cost of your spells by 3%.
      Classic
      Status
      changed
      Tree
      Balance
      Row
      5
      Col
      3
      Max
      3
      Text
      Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 3%.
      Moved
      Yes
    • Improved Moonfire

      Max
      2
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases the damage and critical strike chance of your Moonfire spell by 5%.
      Classic
      Status
      changed
      Tree
      Balance
      Row
      2
      Col
      2
      Max
      5
      Text
      Increases the damage and critical strike chance of your Moonfire spell by 2%.
    • Nature's Majesty

      Max
      2
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your critical strike chance with spells and melee attacks by 2%.
      Classic
      Status
      new
    • Nature's Reach

      Max
      2
      Row
      2
      Col
      4
      Passive
      Yes
      Desc
      1
      Increases the range of your offensive Balance spells by 10% and increases the chance for all your spells and attacks to hit by 2%.
      Classic
      Status
      changed
      Tree
      Balance
      Row
      3
      Col
      4
      Max
      2
      Text
      Increases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, and Hurricane spells by 10%.
      Moved
      Yes
    • Improved Entangling Roots

      Max
      3
      Row
      3
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases the damage done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect.
      Classic
      Status
      changed
      Tree
      Balance
      Row
      2
      Col
      1
      Max
      3
      Text
      Gives you a 40% chance to avoid interruption caused by damage while casting Entangling Roots.
      Moved
      Yes
    • Nature's Splendor

      Max
      1
      Row
      3
      Col
      3
      Passive
      Yes
      Desc
      • Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
      Required level
      Nature's Majesty
      Classic
      Status
      new
    • Balance of Nature

      Max
      5
      Row
      3
      Col
      4
      Passive
      Yes
      Desc
      1
      Each time you cast a Nature spell, your next Arcane damage spell within 10 sec deals 1% increased damage. Each time you cast an Arcane spell, your next Nature damage spell within 10 sec deals 1% increased damage.
      Classic
      Status
      new
    • Vengeance

      Max
      5
      Row
      4
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.
      Required level
      Improved Moonfire
      Classic
      Status
      changed
      Tree
      Balance
      Row
      4
      Col
      2
      Max
      5
      Text
      Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 20%.
    • Insect Swarm

      Max
      1
      Row
      4
      Col
      1
      Passive
      No
      Desc
      • The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 55 Nature damage over 12 sec.
      Cost
      45 Mana | 30 yd range | Instant
      Classic
      Status
      changed
      Tree
      Restoration
      Row
      3
      Col
      3
      Max
      1
      Text
      The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 66 Nature damage over 12 sec.
      Moved
      Yes
    • Improved Starfire

      Max
      5
      Row
      4
      Col
      3
      Passive
      Yes
      Desc
      1
      Reduces the cast time of Starfire by 0.1 sec and Starfire has a 3% chance to stun its target for 3 sec.
      5
      Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.
      Classic
      Status
      changed
      Tree
      Balance
      Row
      4
      Col
      3
      Max
      5
      Text
      Reduces the cast time of Starfire by 0.1 sec and has a 3% chance to stun the target for 3 sec.
    • Overgrowth

      Max
      2
      Row
      5
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases the maximum number of targets you may have affected by Entangling Roots by 1.
      Classic
      Status
      new
    • Nature's Grace

      Max
      1
      Row
      5
      Col
      2
      Passive
      Yes
      Desc
      • All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
      Classic
      Status
      changed
      Tree
      Balance
      Row
      5
      Col
      2
      Max
      1
      Text
      All spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.
    • Eclipse

      Max
      3
      Row
      5
      Col
      3
      Passive
      Yes
      Desc
      1
      Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.17 sec. Stores up to 4 charges. Lasts 15 sec.
      Classic
      Status
      new
    • Moonfury

      Max
      5
      Row
      6
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases the damage done by your Arcane and Nature spells by 1%.
      Classic
      Status
      changed
      Tree
      Balance
      Row
      6
      Col
      2
      Max
      5
      Text
      Increases the damage done by your Starfire, Moonfire and Wrath spells by.
    • Moonkin Form

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • Transforms the Druid into Moonkin Form. While in this form, the armor contribution from items is increased by 360% and all party members within 45 yards have their critical chance increased by 3%, exclusive with Leader of the Pack. The Moonkin cannot cast healing spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
      Cost
      283 Mana | Instant
      Classic
      Status
      changed
      Tree
      Balance
      Row
      7
      Col
      2
      Max
      1
      Text
      Transforms the Druid into Moonkin Form. While in this form the armor contribution from items is increased by 360% and all party members within 30 yards have their spell critical chance increased by 3%. [Reduces all threat from Arcane and Nature spells by 0% while in this form]The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
    Removed
    • Nature's Grasp

      Max
      1
      Text
      While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec.
      Row
      1
    • Improved Nature's Grasp

      Max
      4
      Text
      Increases the chance for your Nature's Grasp to entangle an enemy by 15%.
      Row
      1
    • Natural Weapons

      Max
      5
      Text
      Increases the damage you deal with physical attacks in all forms by 2%.
      Row
      2
    • Improved Thorns

      Max
      3
      Text
      Increases damage caused by your Thorns spell by 25%.
      Row
      3
    • Omen of Clarity

      Max
      1
      Text
      Imbues the Druid with natural energy. Each of the Druid's melee attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%. Lasts 10 min.
      Row
      3
  • Feral Combat

    Bg
    281
    Talents
    • Ferocity

      Max
      5
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      1
      Reduces the cost of your Maul, Mangle, Swipe, Claw, and Rake abilities by 1 Rage or Energy.
      Classic
      Status
      changed
      Tree
      Feral Combat
      Row
      1
      Col
      2
      Max
      5
      Text
      Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 1 Rage or Energy.
    • Heart of the Wild

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.
      5
      Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
      Classic
      Status
      changed
      Tree
      Feral Combat
      Row
      6
      Col
      2
      Max
      5
      Text
      Increases your Intellect by 4%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 4%.
      Moved
      Yes
    • Feral Swiftness

      Max
      2
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%.
      Classic
      Status
      changed
      Tree
      Feral Combat
      Row
      3
      Col
      1
      Max
      2
      Text
      Increases your movement speed by 15% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 2%.
      Moved
      Yes
      Renamed
      Feline Swiftness
    • Feral Instinct

      Max
      3
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases damage done by your Swipe ability by 10% and reduces the chance enemies have to detect you while Prowling as if you were 1 level higher.
      3
      Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 level higher.
      Classic
      Status
      changed
      Tree
      Feral Combat
      Row
      2
      Col
      1
      Max
      5
      Text
      Increases threat caused in Bear and Dire Bear Form by 3% and reduces the chance enemies have to detect you while Prowling.
    • Brutal Impact

      Max
      2
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the stun duration of your Bash and Pounce abilities by 0.5 sec and reduces the cooldown of Bash by 15 sec.
      Classic
      Status
      changed
      Tree
      Feral Combat
      Row
      2
      Col
      2
      Max
      2
      Text
      Increases the stun duration of your Bash and Pounce abilities by 0.5 sec.
    • Thick Hide

      Max
      3
      Row
      2
      Col
      4
      Passive
      Yes
      Desc
      • While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 1 additional base Armor per level and another 0.67 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
      • While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 2 additional base Armor per level and another 1.33 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
      • While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 2.00 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
      Est
      3
      While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 2 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
      Classic
      Status
      changed
      Tree
      Feral Combat
      Row
      2
      Col
      3
      Max
      5
      Text
      Increases your Armor contribution from items by 2%.
    • Savage Fury

      Max
      2
      Row
      3
      Col
      2
      Passive
      Yes
      Desc
      • Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 5%.
      • Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.
      Classic
      Status
      changed
      Tree
      Feral Combat
      Row
      5
      Col
      1
      Max
      2
      Text
      Increases the damage caused by your Claw, Rake, Maul and Swipe abilities by 10%.
      Moved
      Yes
    • Feral Charge

      Max
      1
      Row
      3
      Col
      3
      Passive
      No
      Desc
      • Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Feral Charge (Cat) Leap behind an enemy, Dazing them for 3 sec.
      ReqText
      Requires Bear Form, Dire Bear Form (bear part); Requires Cat Form (cat part)
      Cost
      5 Rage | 8-25 yd range | Instant | 15 sec cooldown | Feral Charge (Cat): 8-25 yd range | Instant | 30 sec cooldown
      Classic
      Status
      changed
      Tree
      Feral Combat
      Row
      3
      Col
      2
      Max
      1
      Text
      Causes you to charge an enemy, immobilizing and interrupting any spell being cast for 4 sec.
    • Sharpened Claws

      Max
      2
      Row
      3
      Col
      4
      Passive
      Yes
      Desc
      • Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 3%.
      • Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.
      Classic
      Status
      changed
      Tree
      Feral Combat
      Row
      3
      Col
      3
      Max
      3
      Text
      Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 2%.
    • Shredding Attacks

      Max
      3
      Row
      4
      Col
      1
      Passive
      Yes
      Desc
      1
      Reduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by 1.
      Classic
      Status
      changed
      Tree
      Feral Combat
      Row
      4
      Col
      1
      Max
      2
      Text
      Reduces the Energy cost of your Shred ability by 6.
      Renamed
      Improved Shred
    • Mangle

      Max
      1
      Row
      4
      Col
      2
      Passive
      No
      Desc
      • Mangle the target for 100% normal damage plus 26.
      Required level
      Savage Fury
      ReqText
      Requires Bear Form, Dire Bear Form
      Cost
      20 Rage | Melee Range | Instant | 6 sec cooldown
      Classic
      Status
      new
    • Predatory Strikes

      Max
      3
      Row
      4
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases your melee Attack Power by 50% of your level.
      ReqText
      Requires Cat Form, Bear Form, Dire Bear Form
      Classic
      Status
      changed
      Tree
      Feral Combat
      Row
      4
      Col
      2
      Max
      3
      Text
      Increases your melee attack power in Cat, Bear and Dire Bear Forms by 50% of your level.
    • Primal Fury

      Max
      2
      Row
      4
      Col
      4
      Passive
      Yes
      Desc
      1
      Gives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50% chance to add an additional Combo Point.
      Required level
      Sharpened Claws
      Classic
      Status
      changed
      Tree
      Feral Combat
      Row
      4
      Col
      4
      Max
      2
      Text
      Gives you a 50% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form.
    • Predatory Instincts

      Max
      2
      Row
      5
      Col
      1
      Passive
      Yes
      Desc
      • Increases the critical strike damage bonus of your melee abilities by 10%.
      • Increases the critical strike damage bonus of your melee abilities by 20%.
      Classic
      Status
      new
    • Leader of the Pack

      Max
      1
      Row
      5
      Col
      2
      Passive
      Yes
      Desc
      • While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike chance of all party members within 45 yards by 3%, exclusive with Moonkin Aura.
      Classic
      Status
      changed
      Tree
      Feral Combat
      Row
      7
      Col
      2
      Max
      1
      Text
      While in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 3%.
      Moved
      Yes
    • King of the Jungle

      Max
      3
      Row
      5
      Col
      4
      Passive
      Yes
      Desc
      1
      Tiger's Fury now instantly grants you 20 Energy.
      Classic
      Status
      new
    • Natural Reaction

      Max
      5
      Row
      6
      Col
      1
      Passive
      Yes
      Desc
      1
      Increases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge.
      ReqText
      Requires Bear Form, Dire Bear Form
      Classic
      Status
      new
    • Rend and Tear

      Max
      5
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases damage done by your melee abilities on Bleeding targets by 2%.
      4
      Increases damage done by your melee abilities on Bleeding targets by 8%.
      5
      Increases damage done by your melee abilities on Bleeding targets by 10%.
      Required level
      Predatory Strikes
      Classic
      Status
      new
    • Berserk

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • Causes your Mangle ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.
      Required level
      Leader of the Pack
      ReqText
      Requires Cat Form, Bear Form, Dire Bear Form
      Cost
      Instant | 3 min cooldown
      Classic
      Status
      new
    Removed
    • Feral Aggression

      Max
      5
      Text
      Increases the Attack Power reduction of your Demoralizing Roar by 8% and the damage caused by your Ferocious Bite by 3%.
      Row
      1
    • Blood Frenzy

      Max
      2
      Text
      Your critical strikes from Cat Form abilities that add combo points have a 50% chance to add an additional combo point.
      Row
      4
    • Faerie Fire (Feral)

      Max
      1
      Text
      Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.
      Row
      5
  • Restoration

    Bg
    282
    Talents
    • Nature's Focus

      Max
      5
      Row
      1
      Col
      2
      Passive
      Yes
      Desc
      1
      Gives you a 14% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
      Classic
      Status
      changed
      Tree
      Restoration
      Row
      2
      Col
      2
      Max
      5
      Text
      Gives you a 14% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.
      Moved
      Yes
    • Furor

      Max
      5
      Row
      1
      Col
      3
      Passive
      Yes
      Desc
      1
      Gives you a 20% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 20% of the Energy you had when you were last in Cat Form, plus 2 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 20 Energy.
      4
      Gives you a 80% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 80% of the Energy you had when you were last in Cat Form, plus 8 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 80 Energy.
      5
      Gives you a 100% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 100% of the Energy you had when you were last in Cat Form, plus 10 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 100 Energy.
      Classic
      Status
      changed
      Tree
      Restoration
      Row
      1
      Col
      3
      Max
      5
      Text
      Gives you 20% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.
    • Naturalist

      Max
      5
      Row
      2
      Col
      1
      Passive
      Yes
      Desc
      1
      Reduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%.
      Classic
      Status
      changed
      Tree
      Restoration
      Row
      2
      Col
      1
      Max
      5
      Text
      Reduces the cast time of your Healing Touch spell by 0.1 sec.
      Renamed
      Improved Healing Touch
    • Subtlety

      Max
      3
      Row
      2
      Col
      2
      Passive
      Yes
      Desc
      1
      Reduces the threat generated by your Nature and Arcane spells by 10%.
      Classic
      Status
      changed
      Tree
      Restoration
      Row
      3
      Col
      4
      Max
      5
      Text
      Reduces the threat generated by your Healing spells by 4%.
      Moved
      Yes
    • Natural Shapeshifter

      Max
      3
      Row
      2
      Col
      3
      Passive
      Yes
      Desc
      • Reduces the mana cost of all shapeshifting by 10%.
      • Reduces the mana cost of all shapeshifting by 20%.
      • Reduces the mana cost of all shapeshifting by 30%.
      Classic
      Status
      moved
      Tree
      Balance
      Row
      2
      Col
      4
      Max
      3
      Text
      Reduces the mana cost of all shapeshifting by 10%.
      Moved
      Yes
    • Reflection

      Max
      3
      Row
      3
      Col
      2
      Passive
      Yes
      Desc
      1
      Allows 17% of your Mana regeneration to continue while casting.
      Classic
      Status
      changed
      Tree
      Restoration
      Row
      3
      Col
      2
      Max
      3
      Text
      Allows 5% of your Mana regeneration to continue while casting.
    • Gift of Nature

      Max
      5
      Row
      3
      Col
      3
      Passive
      Yes
      Desc
      1
      Increases the effect of all your healing spells by 2%.
      Classic
      Status
      changed
      Tree
      Restoration
      Row
      5
      Col
      3
      Max
      5
      Text
      Increases the effect of all healing spells by 2%.
      Moved
      Yes
    • Gift of the Earthmother

      Max
      1
      Row
      3
      Col
      4
      Passive
      Yes
      Desc
      • Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.
      Classic
      Status
      new
    • Tranquil Spirit

      Max
      5
      Row
      4
      Col
      2
      Passive
      Yes
      Desc
      • Reduces the mana cost of your Healing Touch and Tranquility spells by 2%.
      • Reduces the mana cost of your Healing Touch and Tranquility spells by 4%.
      • Reduces the mana cost of your Healing Touch and Tranquility spells by 6%.
      • Reduces the mana cost of your Healing Touch and Tranquility spells by 8%.
      • Reduces the mana cost of your Healing Touch and Tranquility spells by 10%.
      Classic
      Status
      same
      Tree
      Restoration
      Row
      4
      Col
      2
      Max
      5
      Text
      Reduces the mana cost of your Healing Touch and Tranquility spells by 2%.
    • Improved Rejuvenation

      Max
      3
      Row
      4
      Col
      3
      Passive
      Yes
      Desc
      • Increases the effect of your Rejuvenation spell by 5%.
      • Increases the effect of your Rejuvenation spell by 10%.
      • Increases the effect of your Rejuvenation spell by 15%.
      Classic
      Status
      same
      Tree
      Restoration
      Row
      4
      Col
      4
      Max
      3
      Text
      Increases the effect of your Rejuvenation spell by 5%.
    • Swiftmend

      Max
      1
      Row
      4
      Col
      4
      Passive
      No
      Desc
      • Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.
      Cost
      162 Mana | 40 yd range | Instant | 15 sec cooldown
      Classic
      Status
      changed
      Tree
      Restoration
      Row
      7
      Col
      2
      Max
      1
      Text
      an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth.
      Moved
      Yes
    • Nature's Swiftness

      Max
      1
      Row
      5
      Col
      1
      Passive
      No
      Desc
      • When activated, your next Nature spell becomes an instant cast spell.
      Required level
      Naturalist
      Cost
      Instant | 3 min cooldown
      Classic
      Status
      same
      Tree
      Restoration
      Row
      5
      Col
      1
      Max
      1
      Text
      When activated, your next Nature spell becomes an instant cast spell.
    • Living Spirit

      Max
      3
      Row
      5
      Col
      2
      Passive
      Yes
      Desc
      1
      Increases your Spirit by 5%.
      Classic
      Status
      new
    • Improved Tranquility

      Max
      2
      Row
      5
      Col
      4
      Passive
      Yes
      Desc
      1
      Reduces threat caused by Tranquility by 50% and its cooldown by 30%.
      Classic
      Status
      changed
      Tree
      Restoration
      Row
      5
      Col
      4
      Max
      2
      Text
      Reduces threat caused by Tranquility by 50%.
    • Improved Regrowth

      Max
      5
      Row
      6
      Col
      3
      Passive
      Yes
      Desc
      • Increases the critical effect chance of your Regrowth spell by 10%.
      • Increases the critical effect chance of your Regrowth spell by 20%.
      • Increases the critical effect chance of your Regrowth spell by 30%.
      • Increases the critical effect chance of your Regrowth spell by 40%.
      • Increases the critical effect chance of your Regrowth spell by 50%.
      Required level
      Improved Rejuvenation
      Classic
      Status
      same
      Tree
      Restoration
      Row
      6
      Col
      3
      Max
      5
      Text
      Increases the critical effect chance of your Regrowth spell by 10%.
    • Wild Growth

      Max
      1
      Row
      7
      Col
      2
      Passive
      No
      Desc
      • Heals the target and their party for 285 over 7 sec. Party members must be within 43 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
      Required level
      Living Spirit
      Cost
      550 Mana | 40 yd range | Instant | 6 sec cooldown
      Classic
      Status
      new
    Removed
    • Improved Mark of the Wild

      Max
      5
      Text
      Increases the effects of your Mark of the Wild and Gift of the Wild spells by 7%.
      Row
      1
    • Improved Enrage

      Max
      2
      Text
      The Enrage ability now instantly generates 5 Rage.
      Row
      2