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Client build1.60.1.70124
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1.60.1.70124
Launch

Level 30 preparation

Trainer spells from 21 to 30, the next talent rows, dungeon levels and your first Legacy rewards.

The October 1 update

Blizzard announced that the October 1 maintenance raises the beta level cap to 30 when the realms reopen. Check the maintenance post for realm availability before logging in.

Spend your next ten points

A character without extra Legacy talent points has 21 points at level 30. Spending 15 in one tree opens its fourth row; spending 20 opens the fifth. Prerequisites and earlier-row spending still apply. The tables below show the talents in those two rows and every trained rank from levels 21 to 30.

Plan your route

Use the world map and quest database to choose your next zone, and check dungeon level ranges below before forming a group. A dungeon record or loot table does not confirm that its entrance is open on the beta. Train new ranks as you level and keep the Cozy Sleeping Bag experience buff active.

Training levels and talent effects below come from Forever build 1.60.1.70124, with Classic Era 1.15.9.69722 beside them. Race-specific spells and quest unlocks may have additional requirements.

Warrior: levels 21-30

Novice Warrior: Reach level 25 for the first time on a Warrior. Earn 1 Legacy Point.

Trainer abilities and ranks (18)

LevelAbilityForeverClassic
22Battle Shout

Rank 3

The warrior shouts, increasing the melee attack power of all party members within 20 yards by 33. Lasts 3 min.

10 Rage | Instant

The warrior shouts, increasing the melee attack power of all party members within 20 yards by 55. Lasts 2 min.

Level 22. 10 Rage | Instant

22Intimidating Shout

First trained ability

The warrior shouts, causing the targeted enemy to cower in fear. Up to 5 total nearby enemies will flee in fear. Lasts 8 sec.

25 Rage | Instant | 3 min cooldown

The warrior shouts, causing the targeted enemy to cower in fear. Up to 5 total nearby enemies will flee in fear. Lasts 8 sec.

Level 22. 25 Rage | Instant | 3 min cooldown

22Sunder Armor

Rank 2

Sunders the target's armor, reducing it by 180 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.

15 Rage | Instant

Sunders the target's armor, reducing it by 180 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.

Level 22. 15 Rage | Instant

24Demoralizing Shout

Rank 2

Reduces the melee attack power of all enemies within 0 yards by 77 for 45 sec.

10 Rage | Instant

Reduces the melee attack power of all enemies within 0 yards by 55 for 30 sec.

Level 24. 10 Rage | Instant

24Execute

First trained ability

Attempt to finish off a wounded foe, causing 125 damage and converting each extra point of rage into $*10;F1 additional damage. Only usable on enemies that have 20% or less health.

15 Rage | Instant

Attempt to finish off a wounded foe, causing 125 damage and converting each extra point of rage into $*10;F1 additional damage. Only usable on enemies that have 20% or less health.

Level 24. 15 Rage | Instant

24Heroic Strike

Rank 4

A strong attack that increases melee damage by 44 and causes a high amount of threat.

15 Rage | Instant

A strong attack that increases melee damage by 44 and causes a high amount of threat.

Level 24. 15 Rage | Instant

24Revenge

Rank 2

Instantly counterattack an enemy for 31 to 37 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

5 Rage | Instant | 5 sec cooldown

Instantly counterattack an enemy for 18 to 22 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

Level 24. 5 Rage | Instant | 5 sec cooldown

26Challenging Shout

First trained ability

Forces all nearby enemies within 0 yards to focus attacks on you for 6 sec.

5 Rage | Instant | 10 min cooldown

Forces all nearby enemies to focus attacks on you for 6 sec.

Level 26. 5 Rage | Instant | 10 min cooldown

26Charge

Rank 2

Charge an enemy, generate 12 Rage, and Stun it for 1 sec. Cannot be used in combat.

Instant | 15 sec cooldown

Charge an enemy, generate 12 rage, and stun it for 1 sec. Cannot be used in combat.

Level 26. Instant | 15 sec cooldown

26Mocking Blow

Rank 2

A mocking attack that causes 31 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.

10 Rage | Instant | 2 min cooldown

A mocking attack that causes 31 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.

Level 26. 10 Rage | Instant | 2 min cooldown

28Overpower

Rank 2

Instantly overpower the enemy, causing weapon damage plus 15. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.

5 Rage, 1 Combo Points | Instant | 5 sec cooldown

Instantly overpower the enemy, causing weapon damage plus 15. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.

Level 28. 5 Rage | Instant | 5 sec cooldown

28Shield Wall

First trained ability

Reduces the damage taken from all attacks by 60% for 12 sec.

Instant | 15 min cooldown

Reduces the damage taken from melee attacks, ranged attacks and spells by 75% for 10 sec.

Level 28. Instant | 30 min cooldown

28Thunder Clap

Rank 3

Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 18 sec and doing 37 damage to them. Will affect up to 4 targets.

20 Rage | Instant | 6 sec cooldown

Blasts nearby enemies with thunder increasing the time between their attacks by 10% for 18 sec and doing 37 damage to them. Will affect up to 4 targets.

Level 28. 20 Rage | Instant | 4 sec cooldown

30Berserker Stance

First trained ability

An aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%.

Instant | 1 sec cooldown

An aggressive stance. Critical hit chance is increased by 3% and all damage taken is increased by 10%.

Level 30. Instant | 1 sec cooldown

30Cleave

Rank 2

A sweeping attack that does your weapon damage plus 10 to the target and a second nearby enemy.

20 Rage | Instant

A sweeping attack that does your weapon damage plus 10 to the target and his nearest ally.

Level 30. 20 Rage | Instant

30Intercept

First trained ability

Charge an enemy, causing 25 damage and stunning it for 3 sec.

10 Rage | Instant | 30 sec cooldown

Charge an enemy, causing 25 damage and stunning it for 3 sec.

Level 30. 10 Rage | Instant | 30 sec cooldown

30Rend

Rank 4

Wounds the target causing them to bleed for 66 damage over 18 sec.

10 Rage | Instant

Wounds the target causing them to bleed for 66 damage over 18 sec.

Level 30. 10 Rage | Instant

30Slam

Rank 2

Slams the opponent, causing weapon damage plus 32.

15 Rage | 1.5 sec cast | 18 sec cooldown

Slams the opponent, causing weapon damage plus 43.

Level 38. 15 Rage | 1.5 sec cast

Fourth and fifth talent rows

TreePoints spentTalentAt maximum rank
Arms15Spearing Strike

1 rank

A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Arms15Two-Handed Weapon Specialization

3 ranks

Increases the damage you deal with two-handed melee weapons by 3%.
Arms15Impale

2 ranks

Increases the critical strike damage bonus of your abilities by 20%.
Arms20Bloodthrill

5 ranks

Your Main Hand melee attacks against enemies afflicted by your Rend have a 20% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.
Arms20Sweeping Strikes

1 rank

Your next 5 melee attacks strike an additional nearby opponent.
Arms20Weaponmaster

5 ranks

Gives your melee weapon attacks a benefit depending on the weapon. |CFFFFFFFFAxe/Polearm:|R Increases your critical strike chance by 5%. |CFFFFFFFFMace/Staff:|R Your attacks ignore 15% of your target's armor. |CFFFFFFFFSword:|R Your successful melee attacks have a 5% chance to trigger an extra attack on the target.
Fury15Dual Wield Specialization

5 ranks

Increases your off-hand weapon damage by 25%, off-hand Rage generation by 100%, and chance to hit with off-hand attacks by 10%.
Fury15Raging Blows

1 rank

Causes your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by -2.
Fury15Enrage

5 ranks

Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.
Fury15Improved Execute

2 ranks

Reduces the Rage cost of your Execute ability by 5.
Fury20Precision

3 ranks

Improves your chance to hit by 3%.
Fury20Death Wish

1 rank

When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
Fury20Improved Intercept

2 ranks

Reduces the cooldown of your Intercept ability by 10 sec.
Protection15Improved Sunder Armor

3 ranks

Reduces the Rage cost of your Sunder Armor ability by 3.
Protection15Improved Disarm

3 ranks

Reduces the cooldown of your Disarm ability by 20 secs.
Protection15Vanguard

1 rank

Your Charge ability is now usable while in Defensive Stance.
Protection20Improved Shield Wall

2 ranks

Reduces the cooldown of your Shield Wall ability by -11.0 min.
Protection20Concussion Blow

1 rank

Stuns the target for 5 sec.
Protection20Improved Shield Bash

2 ranks

Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec.
Protection20Bastion

5 ranks

Increases all damage you deal by 10% while a shield is equipped.

Paladin: levels 21-30

Novice Paladin: Reach level 25 for the first time on a Paladin. Earn 1 Legacy Point.

Trainer abilities and ranks (22)

LevelAbilityForeverClassic
22Blessing of Might

Rank 3

Places a Blessing on the friendly target, increasing melee attack power by 40 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

45 Mana | Instant

Places a Blessing on the friendly target, increasing melee attack power by 55 for 5 min. Players may only have one Blessing on them per Paladin at any one time.

Level 22. 45 Mana | Instant

22Concentration Aura

First trained ability

Gives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Instant

Gives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Level 22. Instant

22Holy Light

Rank 4, race-specific

Heals a friendly target for 267 to 307.

190 Mana | 2.5 sec cast

Heals a friendly target for 310 to 356.

Level 22. 190 Mana | 2.5 sec cast

22Seal of Justice

First trained ability

Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

13% of base mana | Instant

Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Level 22. 13% of base mana | Instant

22Seal of the Crusader

Rank 3

Fills the Paladin with the spirit of a crusader for 30 sec, granting 94 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 58. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

65 Mana | Instant

Fills the Paladin with the spirit of a crusader for 30 sec, granting 94 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, increasing Holy damage taken by up to 50. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Level 22. 65 Mana | Instant

24Blessing of Protection

Rank 2

A targeted party member is protected from all physical attacks for 8 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

45 Mana | Instant | 5 min cooldown

A targeted party member is protected from all physical attacks for 8 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 1 min.

Level 24. 45 Mana | Instant | 5 min cooldown

24Blessing of Wisdom

Rank 2

Places a Blessing on the friendly target, restoring 18 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

45 Mana | Instant

Places a Blessing on the friendly target, restoring 15 mana every 5 seconds for 5 min. Players may only have one Blessing on them per Paladin at any one time.

Level 24. 45 Mana | Instant

24Hammer of Justice

Rank 2

Stuns the target for 4 sec.

50 Mana | Instant | 1 min cooldown

Stuns the target for 4 sec.

Level 24. 50 Mana | Instant | 1 min cooldown

25Seal of Fury

Rank 3

Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 14 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 51 to 57 Holy damage to an enemy and taunts the target to attack you for 4 sec.

90 Mana | Instant

Not in Classic.
26Blessing of Salvation

First trained ability

Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

8% of base mana | Instant

Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 5 min. Players may only have one Blessing on them per Paladin at any one time.

Level 26. 8% of base mana | Instant

26Flash of Light

Rank 2

Heals a friendly target for 62 to 70.

50 Mana | 1.5 sec cast

Heals a friendly target for 96 to 110.

Level 26. 50 Mana | 1.5 sec cast

26Retribution Aura

Rank 2

Causes 12 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Instant

Causes 8 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Level 26. Instant

26Seal of Righteousness

Rank 4

Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 6.22 to 21.64 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 57 to 63 Holy damage to an enemy.

90 Mana | Instant

Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 6.22 to 21.64 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 57 to 63 Holy damage to an enemy.

Level 26. 90 Mana | Instant

28Exorcism

Rank 2

Causes 132 to 150 Holy damage to an Undead or Demon target.

135 Mana | Instant | 15 sec cooldown

Causes 152 to 172 Holy damage to an Undead or Demon target.

Level 28. 135 Mana | Instant | 15 sec cooldown

28Holy Strike

Rank 4

An instant strike that causes 36% weapon damage plus an additional 21 to 27 as Holy damage.

14 Mana | Instant | 10 sec cooldown

Not in Classic.
28Shadow Resistance Aura

First trained ability

Gives 30 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Instant

Gives 30 additional Shadow resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Level 28. Instant

30Consecration

Rank 2

Consecrates the land beneath the Paladin, doing 24 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 56 damage over 8 sec.

235 Mana | Instant | 8 sec cooldown

Consecrates the land beneath Paladin, doing 120 Holy damage over 8 sec to enemies who enter the area.

Level 30. 235 Mana | Instant | 8 sec cooldown

30Devotion Aura

Rank 4

Gives 390 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Instant

Gives 390 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Level 30. Instant

30Divine Intervention

First trained ability

The paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.

Instant | 1 hour cooldown

The paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.

Level 30. Instant | 1 hour cooldown

30Holy Light

Rank 5, race-specific

Heals a friendly target for 425 to 479.

275 Mana | 2.5 sec cast

Heals a friendly target for 491 to 553.

Level 30. 275 Mana | 2.5 sec cast

30Lay on Hands

Rank 2

Heals a friendly target for an amount equal to the Paladin's maximum health and restores 250 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.

Instant | 20 min cooldown

Heals a friendly target for an amount equal to the Paladin's maximum health and restores 250 of their mana. Drains all of the Paladin's remaining mana when used.

Level 30. Instant | 1 hour cooldown

30Seal of Light

First trained ability

Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

110 Mana | Instant

Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Level 30. 110 Mana | Instant

Fourth and fifth talent rows

TreePoints spentTalentAt maximum rank
Holy15Infusion of Light

2 ranks

Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by -1.0 sec.
Holy15Illumination

5 ranks

After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.
Holy15Divine Favor

1 rank

When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
Holy20Divine Precision

3 ranks

Improves your chance to hit with Holy spells by 18%.
Holy20Holy Shock

1 rank

Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
Holy20Consecrated Ground

2 ranks

Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
Protection15Swift Judgement

1 rank

Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
Protection15One-Handed Weapon Specialization

3 ranks

Increases the damage you deal with one-handed melee weapons by 10%.
Protection15Improved Hammer of Justice

3 ranks

Decreases the cooldown of your Hammer of Justice spell by 15 sec.
Protection20Templar's Bulwark

1 rank

When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Protection20Reckoning

5 ranks

Gives you a 40% chance to gain an extra attack after Blocking a melee attack and a 100% chance to gain an extra attack after being the victim of a non-periodic critical strike.
Retribution15Eye for an Eye

2 ranks

All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Retribution15Sacred Arbiter

1 rank

Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
Retribution20Two-Handed Weapon Specialization

3 ranks

Increases the damage you deal with two-handed melee weapons by 6%.
Retribution20Vengeance

3 ranks

Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.
Retribution20Repentance

1 rank

Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

Hunter: levels 21-30

Novice Hunter: Reach level 25 for the first time on a Hunter. Earn 1 Legacy Point.

Trainer abilities and ranks (17)

LevelAbilityForeverClassic
22Hunter's Mark

Rank 2

Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 59. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

30 Mana | Instant

Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 45. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

Level 22. 30 Mana | Instant

22Scorpid Sting

First trained ability

Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target.

9% of base mana | Instant

Stings the target, reducing Strength and Agility by 20 for 20 sec. Only one Sting per Hunter can be active on any one target.

Level 22. 70 Mana | Instant

24Raptor Strike

Rank 4

A strong attack that deals melee weapon damage plus 30.

45 Mana | Instant | 6 sec cooldown

A strong attack that increases melee damage by 34.

Level 24. 45 Mana | Instant | 6 sec cooldown

24Track Hidden

First trained ability

Increases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time.

Instant

Increases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time.

Level 24. Instant

26Immolation Trap

Rank 2

Place a Fire trap that will burn the first enemy to approach for 215 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.

90 Mana | Instant | 30 sec cooldown

Place a fire trap that will burn the first enemy to approach for 215 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.

Level 26. 90 Mana | Instant | 15 sec cooldown

26Rapid Fire

First trained ability

Increases ranged and melee attack speed by 40% for 15 sec.

100 Mana | Instant | 5 min cooldown

Increases ranged attack speed by 40% for 15 sec.

Level 26. 100 Mana | Instant | 5 min cooldown

26Serpent Sting

Rank 4

Stings the target, causing 110 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.

80 Mana | Instant

Stings the target, causing 140 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.

Level 26. 80 Mana | Instant

26Track Elementals

First trained ability

Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.

Instant

Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.

Level 26. Instant

28Aimed Shot

Rank 2

An aimed shot that increases ranged damage by 34. Aimed Shot shares its cooldown with Multi-Shot.

115 Mana | 2 sec cast | 6 sec cooldown

An aimed shot that increases ranged damage by 125.

Level 28. 115 Mana | 3 sec cast | 6 sec cooldown

28Arcane Shot

Rank 4

An instant shot that causes 65 Arcane damage.

80 Mana | Instant | 6 sec cooldown

An instant shot that causes 59 Arcane damage.

Level 28. 80 Mana | Instant | 6 sec cooldown

28Aspect of the Hawk

Rank 3

The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 50. Only one Aspect can be active at a time.

50 Mana | Instant

The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 50. Only one Aspect can be active at a time.

Level 28. 50 Mana | Instant

28Frost Trap

First trained ability

Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time.

60 Mana | Instant | 30 sec cooldown

Place a frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.

Level 28. 60 Mana | Instant | 15 sec cooldown

28Mend Pet

Rank 3

Heals your pet 68 health every second while you focus. Lasts 5 sec.

155 Mana | Channeled

Heals your pet 68 health every second while you focus. Lasts 5 sec.

Level 28. 155 Mana | Channeled

30Distracting Shot

Rank 3

Distract the target, causing threat. More effective than Distracting Shot (Rank 2).

50 Mana | Instant | 8 sec cooldown

Distract the target, causing threat. More effective than Distracting Shot (Rank 2).

Level 30. 50 Mana | Instant | 8 sec cooldown

30Feign Death

First trained ability

Feign death which may trick enemies into ignoring you. Lasts 6 min. If not cancelled, after 6 min you will actually die.

80 Mana | Instant | 30 sec cooldown

Feign death which may trick enemies into ignoring you. Lasts up to 6 min.

Level 30. 80 Mana | Instant | 30 sec cooldown

30Lacerate

First trained ability

Wounds the target causing them to bleed for 119 damage over 21 sec.

40 Mana | Instant

Not in Classic.
30Mongoose Bite

Rank 2

Counterattack the enemy for melee weapon damage plus 22. Can only be performed after you dodge.

40 Mana | Instant | 5 sec cooldown

Counterattack the enemy for 45 damage. Can only be performed after you dodge.

Level 30. 40 Mana | Instant | 5 sec cooldown

Fourth and fifth talent rows

TreePoints spentTalentAt maximum rank
Beast Mastery15Improved Mend Pet

2 ranks

Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
Beast Mastery15Ferocity

5 ranks

Increases the critical strike chance of your pets and hawks by 10%.
Beast Mastery15Summon Hawk

1 rank

Command a hawk to dive-bomb your targeted enemy, dealing ? Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Beast Mastery20Spirit Bond

2 ranks

While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.
Beast Mastery20Intimidation

1 rank

Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Beast Mastery20Bestial Discipline

2 ranks

Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
Marksmanship15Trueshot Aura

1 rank

Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.
Marksmanship15Mortal Shots

5 ranks

Increases the critical strike damage bonus on all ranged abilities by 30%.
Marksmanship20Rapid Recuperation

2 ranks

Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec.
Marksmanship20Barrage

3 ranks

Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.
Marksmanship20Scatter Shot

1 rank

A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Marksmanship15Improved Serpent Sting

5 ranks

Increases the damage done by your Serpent Sting by 10%.
Survival15Survival Tactics

2 ranks

Increases your chance to hit with your Trap and Feign Death abilities by 10%.
Survival15Predator's Edge

5 ranks

Increases your melee critical strike damage by 30% and your offhand weapon damage by 50%.
Survival15Counterattack

1 rank

A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Survival20Resourcefulness

2 ranks

Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a 100% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
Survival20Expose Prey

2 ranks

Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 5 sec.
Survival20Survivalist's Discipline

2 ranks

Reduces the cooldown of your Trap and Deterrence abilities by 40%.
Survival20Strider Kick

1 rank

A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.

Rogue: levels 21-30

Novice Rogue: Reach level 25 for the first time on a Rogue. Earn 1 Legacy Point.

Trainer abilities and ranks (17)

LevelAbilityForeverClassic
22Distract

First trained ability

Throws a distraction, attracting the attention of all nearby enemies and reducing their Stealth detection as if they were -1 level lower for 10 seconds. Does not break stealth.

30 Energy | Instant | 30 sec cooldown

Throws a distraction, attracting the attention of all nearby monsters for 10 seconds. Does not break stealth.

Level 22. 30 Energy | Instant | 30 sec cooldown

22Garrote

Rank 2

Garrote the enemy, causing 204 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

50 Energy | Instant

Garrote the enemy, causing 204 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

Level 22. 50 Energy | Instant

22Sinister Strike

Rank 4

An instant strike that causes 15 damage in addition to your normal weapon damage. Awards 1 combo point.

45 Energy | Instant

An instant strike that causes 15 damage in addition to your normal weapon damage. Awards 1 combo point.

Level 22. 45 Energy | Instant

22Vanish

First trained ability

Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects.

Instant | 5 min cooldown

Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects.

Level 22. Instant | 5 min cooldown

24Eviscerate

Rank 4

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 41-61 damage 2 points: 72-92 damage 3 points: 103-123 damage 4 points: 134-154 damage 5 points: 165-185 damage

35 Energy, 1 Combo Points | Instant

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 41-61 damage 2 points: 72-92 damage 3 points: 103-123 damage 4 points: 134-154 damage 5 points: 165-185 damage

Level 24. 35 Energy | Instant

26Ambush

Rank 2

Ambush the target, causing 250% weapon damage plus 100 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

60 Energy | Instant

Ambush the target, causing 250% weapon damage plus 100 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

Level 26. 60 Energy | Instant

26Cheap Shot

First trained ability

Stuns the target for 4 sec. Must be stealthed. Awards 2 combo points.

60 Energy | Instant

Stuns the target for 4 sec. Must be stealthed. Awards 2 combo points.

Level 26. 60 Energy | Instant

26Expose Armor

Rank 2

Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 180 armor 2 points: 360 armor 3 points: 540 armor 4 points: 720 armor 5 points: 900 armor

25 Energy, 1 Combo Points | Instant

Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 145 armor 2 points: 290 armor 3 points: 435 armor 4 points: 580 armor 5 points: 725 armor

Level 26. 25 Energy | Instant

26Kick

Rank 2

A quick kick that injures a single foe for 30 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.

25 Energy | Instant | 10 sec cooldown

A quick kick that injures a single foe for 30 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.

Level 26. 25 Energy | Instant | 10 sec cooldown

28Backstab

Rank 4

Backstab the target, causing 150% weapon damage plus 46 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

60 Energy | Instant

Backstab the target, causing 150% weapon damage plus 69 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

Level 28. 60 Energy | Instant

28Feint

Rank 2

Performs a feint, causing no damage but lowering your threat by a medium amount, making the enemy less likely to attack you.

20 Energy | Instant | 10 sec cooldown

Performs a feint, causing no damage but lowering your threat by a medium amount, making the enemy less likely to attack you.

Level 28. 20 Energy | Instant | 10 sec cooldown

28Rupture

Rank 2

Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 35.12 damage over 8 secs 2 points: 52.8 damage over 10 secs 3 points: 74.04 damage over 12 secs 4 points: 98.84 damage over 14 secs 5 points: 127.2 damage over 16 secs

25 Energy, 1 Combo Points | Instant

Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 60 damage over 8 secs 2 points: 90 damage over 10 secs 3 points: 126 damage over 12 secs 4 points: 168 damage over 14 secs 5 points: 216 damage over 16 secs

Level 28. 25 Energy | Instant

28Sap

Rank 2

Incapacitates the target for up to 35 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.

65 Energy | Instant

Incapacitates the target for up to 35 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.

Level 28. 65 Energy | Instant

30Disarm Trap

First trained ability

Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off.

2 sec cast

Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off.

Level 30. 2 sec cast

30Garrote

Rank 3

Garrote the enemy, causing 282 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

50 Energy | Instant

Garrote the enemy, causing 282 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

Level 30. 50 Energy | Instant

30Kidney Shot

First trained ability

Finishing move that stuns the target. Lasts longer per combo point: 1 point : 1 second 2 points: 2 seconds 3 points: 3 seconds 4 points: 4 seconds 5 points: 5 seconds

25 Energy, 1 Combo Points | Instant | 20 sec cooldown

Finishing move that stuns the target. Lasts longer per combo point: 1 point : 1 second 2 points: 2 seconds 3 points: 3 seconds 4 points: 4 seconds 5 points: 5 seconds

Level 30. 25 Energy | Instant | 20 sec cooldown

30Sinister Strike

Rank 5

An instant strike that causes 22 damage in addition to your normal weapon damage. Awards 1 combo point.

45 Energy | Instant

An instant strike that causes 22 damage in addition to your normal weapon damage. Awards 1 combo point.

Level 30. 45 Energy | Instant

Fourth and fifth talent rows

TreePoints spentTalentAt maximum rank
Assassination15Vile Poisons

5 ranks

Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects.
Assassination15Cold Blood

1 rank

When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.
Assassination15Improved Poisons

5 ranks

Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge.
Assassination20Vigor

2 ranks

Increases your maximum Energy by 10.
Assassination20Mutilate

1 rank

Instantly attacks with both weapons for 75% weapon damage plus an additional 17.25 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Assassination20Improved Kidney Shot

2 ranks

Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks.
Combat15Improved Kick

2 ranks

Gives your Kick ability a 100% chance to Silence the target for 2 sec.
Combat15Flawless Execution

1 rank

Reduces the Energy cost of your Eviscerate ability by 10.
Combat15Dual Wield Specialization

5 ranks

Increases the damage done by your off-hand weapon by 25%.
Combat20Blade Flurry

1 rank

Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
Combat20Hack and Slash

5 ranks

Gives your melee weapon attacks a benefit depending on the weapon. |CFFFFFFFFAxe/Sword:|R Your successful melee attacks have a 5% chance to trigger an extra attack on the target. |CFFFFFFFFDagger/Fist:|R Increases your critical strike chance by 5%. |CFFFFFFFFMace:|R Your attacks ignore 15% of your target's armor.
Subtlety15Heightened Senses

2 ranks

Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.
Subtlety15Premeditation

1 rank

Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
Subtlety15Serrated Blades

3 ranks

Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.
Subtlety20Dirty Deeds

2 ranks

Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target.
Subtlety20Preparation

1 rank

When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
Subtlety20Hemorrhage

1 rank

An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.

Priest: levels 21-30

Novice Priest: Reach level 25 for the first time on a Priest. Earn 1 Legacy Point.

Trainer abilities and ranks (35)

LevelAbilityForeverClassic
22Heal

Rank 2

Heal your target for 378 to 432.

205 Mana | 3 sec cast

Heal your target for 429 to 491.

Level 22. 205 Mana | 3 sec cast

22Mind Blast

Rank 3

Blasts the target for 98 to 104 Shadow damage, but causes a high amount of threat.

110 Mana | 1.5 sec cast | 8 sec cooldown

Blasts the target for 112 to 120 Shadow damage, but causes a high amount of threat.

Level 22. 110 Mana | 1.5 sec cast | 8 sec cooldown

22Mind Vision

First trained ability

Allows the caster to see through the target's eyes for 1 min.

65 Mana | Channeled

Allows the caster to see through the target's eyes for 1 min.

Level 22. 65 Mana | Channeled

22Resurrection

Rank 2

Brings a dead player back to life with 160 health and 300 mana. Cannot be cast when in combat.

75% of base mana | 10 sec cast

Brings a dead player back to life with 160 health and 300 mana. Cannot be cast when in combat.

Level 22. 75% of base mana | 10 sec cast

22Smite

Rank 4

Smite an enemy for 55 to 63 Holy damage.

95 Mana | 2.5 sec cast

Smite an enemy for 91 to 105 Holy damage.

Level 22. 95 Mana | 2.5 sec cast

24Holy Fire

Rank 2

Consumes the enemy in holy flames that cause 56 to 70 Holy damage and an additional 25 Holy damage over 10 sec.

95 Mana | 3.5 sec cast

Consumes the enemy in holy flames that cause 96 to 120 Holy damage and an additional 40 Holy damage over 10 sec.

Level 24. 95 Mana | 3.5 sec cast

24Mana Burn

First trained ability

Drains 191 to 203 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.

95 Mana | 3 sec cast

Drains 191 to 203 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.

Level 24. 95 Mana | 3 sec cast

24Power Word: Fortitude

Rank 3

Power infuses the target, increasing their Stamina by 26 for 1 hour.

400 Mana | Instant

Power infuses the target, increasing their Stamina by 20 for 30 min.

Level 24. 400 Mana | Instant

24Power Word: Shield

Rank 4

Draws on the soul of the party member to shield them, absorbing 226 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.

175 Mana | Instant | 4 sec cooldown

Draws on the soul of the party member to shield them, absorbing 234 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.

Level 24. 175 Mana | Instant | 4 sec cooldown

26Desperate Prayer

Rank 3, race-specific

Instantly heals the caster for 414 to 502.

Instant | 10 min cooldown

Instantly heals the caster for 447 to 543.

Level 26. Instant | 10 min cooldown

26Divine Grace

Rank 3, race-specific

Instantly heals a friendly target below 50% Health for 414 to 502 and removes Weakened Soul from that target. Cannot be cast on self.

Instant | 10 min cooldown

Not in Classic.
26Flash Heal

Rank 2

Heals a friendly target for 225 to 273.

155 Mana | 1.5 sec cast

Heals a friendly target for 258 to 314.

Level 26. 155 Mana | 1.5 sec cast

26Renew

Rank 4

Heals the target of 160 damage over 15 sec.

140 Mana | Instant

Heals the target of 245 damage over 15 sec.

Level 26. 140 Mana | Instant

26Shadow Word: Pain

Rank 4

A word of darkness that causes 180 Shadow damage over 18 sec.

155 Mana | Instant

A word of darkness that causes 234 Shadow damage over 18 sec.

Level 26. 155 Mana | Instant

26Starshards

Rank 3, race-specific

Rains starshards down on the enemy target's head, causing 528 Arcane damage over 6 sec.

140 Mana | Channeled | 30 sec cooldown

Rains starshards down on the enemy target's head, causing 288 Arcane damage over 6 sec.

Level 26. 140 Mana | Channeled

28Devouring Plague

Rank 2, race-specific

Afflicts the target with a disease that causes 232 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.

350 Mana | Instant | 1 min cooldown

Afflicts the target with a disease that causes 272 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.

Level 28. 350 Mana | Instant | 3 min cooldown

28Heal

Rank 3

Heal your target for 490 to 556.

255 Mana | 3 sec cast

Heal your target for 566 to 642.

Level 28. 255 Mana | 3 sec cast

28Mind Blast

Rank 4

Blasts the target for 147 to 155 Shadow damage, but causes a high amount of threat.

150 Mana | 1.5 sec cast | 8 sec cooldown

Blasts the target for 167 to 177 Shadow damage, but causes a high amount of threat.

Level 28. 150 Mana | 1.5 sec cast | 8 sec cooldown

28Psychic Scream

Rank 2

The caster lets out a psychic scream, causing 3 enemies within 0 yards to flee for 8 sec. Damage caused may interrupt the effect.

140 Mana | Instant | 30 sec cooldown

The caster lets out a psychic scream, causing 3 enemies within 0 yards to flee for 8 sec. Damage caused may interrupt the effect.

Level 28. 140 Mana | Instant | 30 sec cooldown

28Shadowguard

Rank 2, race-specific

The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 22 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.

85 Mana | Instant

The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 35 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.

Level 28. 85 Mana | Instant

30Chastise

Rank 2, race-specific

Chastise the target, causing 87 to 99 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat

100 Mana | Instant | 2 min cooldown

Not in Classic.
30Contingency Plan

Rank 2, race-specific

Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing $1277464s2 damage and begin healing for $1277457o2 Health over 15 sec. A target may be affected by only one Contingency Plan.

Instant | 10 min cooldown

Not in Classic.
30Dark Sacrifice

Rank 2, race-specific

Cannibalize 680 of your own Health over 15 sec to gain ? Mana.

Instant | 10 min cooldown

Not in Classic.
30Divine Spirit

First trained ability

Holy power infuses the target, increasing their Spirit by 17 for 1 hour.

285 Mana | Instant

Holy power infuses the target, increasing their Spirit by 17 for 30 min.

Level 30. 285 Mana | Instant

30Fade

Rank 3

Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 2).

125 Mana | Instant | 30 sec cooldown

Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 2).

Level 30. 125 Mana | Instant | 30 sec cooldown

30Feedback

Rank 2, race-specific

The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 35 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.

100 Mana | Instant | 3 min cooldown

The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 35 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.

Level 30. 245 Mana | Instant | 3 min cooldown

30Hex of Weakness

Rank 3, race-specific

Weakens the target enemy, reducing melee attack power by 85 and reducing the effectiveness of any healing by 20%. Lasts 2 min

90 Mana | Instant

Weakens the target enemy, reducing damage caused by 7 and reducing the effectiveness of any healing by 20%. Lasts 2 min.

Level 30. 90 Mana | Instant

30Holy Fire

Rank 3

Consumes the enemy in holy flames that cause 71 to 89 Holy damage and an additional 30 Holy damage over 10 sec.

125 Mana | 3.5 sec cast

Consumes the enemy in holy flames that cause 132 to 166 Holy damage and an additional 55 Holy damage over 10 sec.

Level 30. 125 Mana | 3.5 sec cast

30Inner Fire

Rank 3

A burst of Holy energy fills the caster, increasing armor by 720. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.

105 Mana | Instant

A burst of Holy energy fills the caster, increasing armor by 720. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.

Level 30. 105 Mana | Instant

30Mind Control

First trained ability

Controls a humanoid mind up to level 32, but increases the time between its attacks by 25%. Lasts up to 1 min.

350 Mana | 3 sec cast

Controls a humanoid mind up to level 32, but increases the time between its attacks by 25%. Lasts up to 1 min.

Level 30. 350 Mana | 3 sec cast

30Power Word: Shield

Rank 5

Draws on the soul of the party member to shield them, absorbing 291 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.

210 Mana | Instant | 4 sec cooldown

Draws on the soul of the party member to shield them, absorbing 301 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.

Level 30. 210 Mana | Instant | 4 sec cooldown

30Prayer of Healing

First trained ability

A powerful prayer that heals the target and their party for 172 to 184. Party members must be within 0 yards of target.

410 Mana | 3 sec cast

A powerful prayer heals party members within 30 yards for 301 to 321.

Level 30. 410 Mana | 3 sec cast

30Shadow Protection

First trained ability

Increases the target's resistance to Shadow spells by 30 for 10 min.

250 Mana | Instant

Increases the target's resistance to Shadow spells by 30 for 10 min.

Level 30. 250 Mana | Instant

30Smite

Rank 5

Smite an enemy for 76 to 86 Holy damage.

140 Mana | 2.5 sec cast

Smite an enemy for 150 to 170 Holy damage.

Level 30. 140 Mana | 2.5 sec cast

30Touch of Weakness

Rank 3, race-specific

The next melee attack against the caster will cause 18 Shadow damage and reduce the attacker's melee attack power by 85 for 2 min.

75 Mana | Instant

The next melee attack against the caster will cause 24 Shadow damage and reduce the damage caused by the attacker by 7 for 2 min.

Level 30. 75 Mana | Instant

Fourth and fifth talent rows

TreePoints spentTalentAt maximum rank
Discipline15Improved Inner Fire

3 ranks

Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.
Discipline15Mental Strength

5 ranks

Increases your total Intellect by 15%.
Discipline15Soul Warding

1 rank

Reduces the cooldown on your Power Word: Shield spell by -4 sec and reduces its mana cost by 15%.
Discipline15Improved Mana Burn

2 ranks

Reduces the casting time of your Mana Burn spell by -1.0 sec.
Discipline20Penance

1 rank

Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.
Discipline20Renewed Hope

5 ranks

Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by -5 sec.
Holy15Holy Reach

2 ranks

Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.
Holy15Improved Healing

3 ranks

Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.
Holy15Searing Light

2 ranks

Increases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
Holy15Binding Heal

1 rank

Heals a friendly target and the caster for 223 to 271. Low threat.
Holy20Litany of Light

2 ranks

When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.
Holy20Spirit of Redemption

1 rank

Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Holy20Spiritual Guidance

5 ranks

Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.
Shadow Magic15Improved Fade

2 ranks

Decreases the cooldown of your Fade ability by 6 sec.
Shadow Magic15Vampiric Embrace

1 rank

Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.
Shadow Magic15Shadow Weaving

3 ranks

Your Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
Shadow Magic20Silence

1 rank

Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
Shadow Magic20Devouring Contagion

2 ranks

Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.

Shaman: levels 21-30

Novice Shaman: Reach level 25 for the first time on a Shaman. Earn 1 Legacy Point.

Trainer abilities and ranks (25)

LevelAbilityForeverClassic
22Cure Disease

First trained ability

Cures 1 disease on the target.

9% of base mana | Instant

Cures 1 disease on the target.

Level 22. 9% of base mana | Instant

22Fire Nova

Rank 2

Instantly inflicts 102 to 116 fire damage to enemies within 0 yd of your active Fire totem.

170 Mana | Instant | 10 sec cooldown

Not in Classic.
22Poison Cleansing Totem

First trained ability

Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 0 yards every 5 seconds. Lasts 5 min.

10% of base mana | Instant

Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 20 yards every 5 seconds. Lasts 2 min.

Level 22. 10% of base mana | Instant

22Totemic Projection

First trained ability

Relocates your active totems to the specified location.

25% of base mana | Instant | 1 min cooldown

Not in Classic.
24Ancestral Spirit

Rank 2

Returns the spirit to the body, restoring a dead target to life with 150 health and 260 mana. Cannot be cast when in combat.

90% of base mana | 10 sec cast

Returns the spirit to the body, restoring a dead target to life with 150 health and 260 mana. Cannot be cast when in combat.

Level 24. 90% of base mana | 10 sec cast

24Earth Shock

Rank 4

Instantly shocks the target with concussive force, causing 78 to 84 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.

145 Mana | Instant | 6 sec cooldown

Instantly shocks the target with concussive force, causing 119 to 127 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.

Level 24. 145 Mana | Instant | 6 sec cooldown

24Frost Resistance Totem

First trained ability

Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 30, if within 30 yards.

75 Mana | Instant

Summons a Frost Resistance Totem with 5 health at the feet of the caster for 2 min. The totem increases party members' frost resistance by 30, if within 20 yards.

Level 24. 75 Mana | Instant

24Healing Wave

Rank 5

Heals a friendly target for 315 to 369.

200 Mana | 3 sec cast

Heals a friendly target for 376 to 440.

Level 24. 200 Mana | 3 sec cast

24Lightning Shield

Rank 3

The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 40 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.

125 Mana | Instant

The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 51 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.

Level 24. 125 Mana | Instant

24Stoneskin Totem

Rank 3

Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 11. Lasts 5 min.

90 Mana | Instant

Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 11. Lasts 2 min.

Level 24. 90 Mana | Instant

24Strength of Earth Totem

Rank 2

Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 14. Lasts 5 min.

65 Mana | Instant

Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 20 yards by 20. Lasts 2 min.

Level 24. 65 Mana | Instant

26Lightning Bolt

Rank 5

Casts a bolt of lightning at the target for 67 to 77 Nature damage.

85 Mana | 2.5 sec cast

Casts a bolt of lightning at the target for 125 to 143 Nature damage.

Level 26. 105 Mana | 3 sec cast

26Magma Totem

First trained ability

Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 20 Fire damage to creatures within 0 yards every 2 seconds.

230 Mana | Instant

Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 22 Fire damage to creatures within 8 yards every 2 seconds.

Level 26. 230 Mana | Instant

26Mana Spring Totem

First trained ability

Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 4 mana every 2 seconds to group members within 30 yards.

40 Mana | Instant

Summons a Mana Spring Totem with 5 health at the feet of the caster for 1 min that restores 4 mana every 2 seconds to group members within 20 yards.

Level 26. 40 Mana | Instant

28Fire Resistance Totem

First trained ability

Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 30.

75 Mana | Instant

Summons a Fire Resistance Totem with 5 health at the feet of the caster for 2 min that increases the fire resistance of party members within 20 yards by 30.

Level 28. 75 Mana | Instant

28Flame Shock

Rank 3

Instantly sears the target with fire, causing 43 Fire damage immediately and 56 Fire damage over 12 sec.

160 Mana | Instant | 6 sec cooldown

Instantly sears the target with fire, causing 86 Fire damage immediately and 96 Fire damage over 12 sec.

Level 28. 160 Mana | Instant | 6 sec cooldown

28Flametongue Totem

First trained ability

Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 30 yards. Each hit causes 6.12 to 21.92 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.

90 Mana | Instant

Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 20 yards. Each hit causes 6.4 to 19.6 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 2 min.

Level 28. 90 Mana | Instant

28Lesser Healing Wave

Rank 2

Heals a friendly target for 210 to 238.

145 Mana | 1.5 sec cast

Heals a friendly target for 247 to 281.

Level 28. 145 Mana | 1.5 sec cast

28Stoneclaw Totem

Rank 3

Summons a Stoneclaw Totem with 220 health at the feet of the caster for 15 sec that taunts creatures within 0 yards to attack it.

55 Mana | Instant | 30 sec cooldown

Summons a Stoneclaw Totem with 220 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.

Level 28. 55 Mana | Instant | 30 sec cooldown

30Call of the Ancestors

First trained ability

Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.

3 sec cast

Not in Classic.
30Grounding Totem

First trained ability

Summons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself every 10 seconds. Will not redirect area of effect spells. Lasts 45 sec.

6% of base mana | Instant | 15 sec cooldown

Summons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself every 10 seconds. Will not redirect area of effect spells. Lasts 45 sec.

Level 30. 6% of base mana | Instant | 15 sec cooldown

30Healing Stream Totem

Rank 2

Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 6 every 2 seconds.

50 Mana | Instant

Summons a Healing Stream Totem with 5 health at the feet of the caster for 1 min that heals group members within 20 yards for 8 every 2 seconds.

Level 30. 50 Mana | Instant

30Nature Resistance Totem

First trained ability

Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 30.

75 Mana | Instant

Summons a Nature Resistance Totem with 5 health at the feet of the caster for 2 min that increases the nature resistance of party members within 20 yards by 30.

Level 30. 75 Mana | Instant

30Searing Totem

Rank 3

Summons a Searing Totem with 5 health at your feet for 40 sec that repeatedly attacks an enemy within 20 yards for 19 to 25 Fire damage.

75 Mana | Instant

Summons a Searing Totem with 5 health at your feet for 40 sec that repeatedly attacks an enemy within 20 yards for 19 to 25 Fire damage.

Level 30. 75 Mana | Instant

30Windfury Weapon

First trained ability

Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 46 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.

90 Mana | Instant

Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 46 extra melee attack power. Lasts for 5 minutes.

Level 30. 90 Mana | Instant

Fourth and fifth talent rows

TreePoints spentTalentAt maximum rank
Elemental Combat15Improved Fire Nova

2 ranks

Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by -4 sec.
Elemental Combat15Eye of the Storm

3 ranks

Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 70%.
Elemental Combat15Call of Thunder

1 rank

Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.
Elemental Combat20Elemental Reach

2 ranks

Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards, and increases the range of your Flame Shock spell by 15 yards.
Elemental Combat20Lightning Overload

3 ranks

Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Elemental Combat20Earthbound

1 rank

Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.
Enhancement15Toughness

5 ranks

Increases your Stamina by 10%.
Enhancement15Flurry

5 ranks

Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
Enhancement15Stormstrike

1 rank

Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
Enhancement20Spirit Weapons

1 rank

Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
Enhancement20Mental Quickness

2 ranks

Increases your spell damage and healing by up to 30% of your Intellect.
Enhancement20Improved Stormstrike

2 ranks

When you Stormstrike, you have a 100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 100% chance to reset each time you Dodge or Parry.
Restoration15Tidal Mastery

5 ranks

Increases the critical effect chance of your healing spells by 5%.
Restoration15Restorative Totems

5 ranks

Increases the effect of your Mana Spring Totem by 25% and increases the effect of your Healing Stream Totem by 50%.
Restoration15Mana Tide Totem

1 rank

Summons a Mana Tide Totem with 5 health at the feet of the caster for ? sec that restores 88 mana every 3 seconds to group members within 30 yards.
Restoration20Healing Way

3 ranks

Increases the amount healed by your Healing Wave spell by 25%.
Restoration20Nature's Swiftness

1 rank

When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.

Mage: levels 21-30

Novice Mage: Reach level 25 for the first time on a Mage. Earn 1 Legacy Point.

Trainer abilities and ranks (27)

LevelAbilityForeverClassic
22Arcane Explosion

Rank 2

Causes an explosion of arcane magic around the caster, causing 52 to 58 Arcane damage to all targets within 0 yards.

120 Mana | Instant

Causes an explosion of arcane magic around the caster, causing 57 to 63 Arcane damage to all targets within 10 yards.

Level 22. 120 Mana | Instant

22Conjure Food

Rank 3

Conjures 2 loaves of rye, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.

180 Mana | 3 sec cast

Conjures 2 loaves of rye, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.

Level 22. 180 Mana | 3 sec cast

22Fire Blast

Rank 3

Blasts the enemy for 90 to 110 Fire damage.

115 Mana | Instant | 8 sec cooldown

Blasts the enemy for 103 to 127 Fire damage.

Level 22. 115 Mana | Instant | 8 sec cooldown

22Frost Ward

First trained ability

Absorbs 162 Frost damage. Lasts 30 sec.

85 Mana | Instant | 30 sec cooldown

Absorbs 165 Frost damage. Lasts 30 sec.

Level 22. 85 Mana | Instant | 30 sec cooldown

22Scorch

First trained ability

Scorch the enemy for 35 to 43 Fire damage.

50 Mana | 1.5 sec cast

Scorch the enemy for 53 to 65 Fire damage.

Level 22. 50 Mana | 1.5 sec cast

24Arcane Missiles

Rank 3

Launches Arcane Missiles at the enemy, causing 44 Arcane damage each second for 5 sec.

235 Mana | Channeled

Launches Arcane Missiles at the enemy, causing 56 Arcane damage each second for 5 sec.

Level 24. 235 Mana | Channeled

24Counterspell

First trained ability

Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 10 sec. Generates a high amount of threat.

100 Mana | Instant | 30 sec cooldown

Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 10 sec. Generates a high amount of threat.

Level 24. 100 Mana | Instant | 30 sec cooldown

24Dampen Magic

Rank 2

Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 30 and healing spells by up to 60. Lasts 10 min.

200 Mana | Instant

Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 20 and healing spells by up to 40. Lasts 10 min.

Level 24. 200 Mana | Instant

24Fireball

Rank 5

Hurls a fiery ball that causes 92 to 124 Fire damage and an additional 16 Fire damage over 8 sec.

140 Mana | 3.5 sec cast

Hurls a fiery ball that causes 139 to 187 Fire damage and an additional 20 Fire damage over 8 sec.

Level 24. 140 Mana | 3.5 sec cast

24Flamestrike

Rank 2

Calls down a pillar of fire, burning all enemies within the area for 96 to 122 Fire damage and an additional 84 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.

330 Mana | 3 sec cast

Calls down a pillar of fire, burning all enemies within the area for 96 to 122 Fire damage and an additional 88 Fire damage over 8 sec.

Level 24. 330 Mana | 3 sec cast

26Cone of Cold

First trained ability

Targets in a cone in front of the caster take 92.29 to 101.71 Frost damage and are slowed by 40% for 6 sec.

210 Mana | Instant | 10 sec cooldown

Targets in a cone in front of the caster take 98 to 108 Frost damage and are slowed by 50% for 8 sec.

Level 26. 210 Mana | Instant | 10 sec cooldown

26Frost Nova

Rank 2

Blasts enemies near the caster for 32.06 to 35.94 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.

85 Mana | Instant | 25 sec cooldown

Blasts enemies near the caster for 33 to 37 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.

Level 26. 85 Mana | Instant | 25 sec cooldown

26Frostbolt

Rank 5

Launches a bolt of frost at the enemy, causing ? to 99.32 Frost damage and slowing movement speed by 40% for 7 sec.

100 Mana | 3 sec cast

Launches a bolt of frost at the enemy, causing ? to 138 Frost damage and slowing movement speed by 40% for 7 sec.

Level 26. 100 Mana | 3 sec cast

28Arcane Intellect

Rank 3

Increases the target's Intellect by 15 for 1 hour.

520 Mana | Instant

Increases the target's Intellect by 15 for 30 min.

Level 28. 520 Mana | Instant

28Blizzard

Rank 2

Ice shards pelt the target area doing ? Frost damage over 8 sec.

520 Mana | Channeled

Ice shards pelt the target area doing ? Frost damage over 8 sec.

Level 28. 520 Mana | Channeled

28Conjure Mana Agate

First trained ability

Conjures a mana agate that can be used to instantly restore 375 to 425 mana. Conjured items disappear if logged out for more than 15 minutes.

530 Mana | 3 sec cast

Conjures a mana agate that can be used to instantly restore 375 to 425 mana. Conjured items disappear if logged out for more than 15 minutes.

Level 28. 530 Mana | 3 sec cast

28Mana Shield

Rank 2

Absorbs 210 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.

60 Mana | Instant

Absorbs 210 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.

Level 28. 60 Mana | Instant

28Scorch

Rank 2

Scorch the enemy for 50 to 60 Fire damage.

65 Mana | 1.5 sec cast

Scorch the enemy for 77 to 93 Fire damage.

Level 28. 65 Mana | 1.5 sec cast

30Amplify Magic

Rank 2

Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 45 and healing spells by up to 90. Lasts 10 min.

250 Mana | Instant

Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 30 and healing spells by up to 60. Lasts 10 min.

Level 30. 250 Mana | Instant

30Arcane Explosion

Rank 3

Causes an explosion of arcane magic around the caster, causing 90 to 98 Arcane damage to all targets within 0 yards.

185 Mana | Instant

Causes an explosion of arcane magic around the caster, causing 97 to 105 Arcane damage to all targets within 10 yards.

Level 30. 185 Mana | Instant

30Conjure Water

Rank 4

Conjures 2 bottles of spring water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.

285 Mana | 3 sec cast

Conjures 2 bottles of spring water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.

Level 30. 285 Mana | 3 sec cast

30Fire Blast

Rank 4

Blasts the enemy for 148 to 178 Fire damage.

165 Mana | Instant | 8 sec cooldown

Blasts the enemy for 168 to 202 Fire damage.

Level 30. 165 Mana | Instant | 8 sec cooldown

30Fire Ward

Rank 2

Absorbs 285 Fire damage. Lasts 30 sec.

135 Mana | Instant | 30 sec cooldown

Absorbs 290 Fire damage. Lasts 30 sec.

Level 30. 135 Mana | Instant | 30 sec cooldown

30Fireball

Rank 6

Hurls a fiery ball that causes 131 to 175 Fire damage and an additional 24 Fire damage over 8 sec.

185 Mana | 3.5 sec cast

Hurls a fiery ball that causes 199 to 265 Fire damage and an additional 28 Fire damage over 8 sec.

Level 30. 185 Mana | 3.5 sec cast

30Ice Armor

First trained ability

Increases Armor by 290 and frost resistance by 6. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

240 Mana | Instant

Increases Armor by 290 and frost resistance by 6. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

Level 30. 240 Mana | Instant

30Teleport: Darnassus

First trained ability, race-specific

Teleports the caster to Darnassus.

120 Mana | 10 sec cast

Teleports the caster to Darnassus.

Level 30. 120 Mana | 10 sec cast

30Teleport: Thunder Bluff

First trained ability, race-specific

Teleports the caster to Thunder Bluff.

120 Mana | 10 sec cast

Teleports the caster to Thunder Bluff.

Level 30. 120 Mana | 10 sec cast

Fourth and fifth talent rows

TreePoints spentTalentAt maximum rank
Arcane15Arcane Shielding

2 ranks

Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.
Arcane15Improved Counterspell

2 ranks

Your Counterspell also Silences the target for 4 sec.
Arcane15Arcane Meditation

3 ranks

Allows 50% of your Mana regeneration to continue while casting.
Arcane15Missile Barrage

1 rank

Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
Arcane20Presence of Mind

1 rank

When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
Arcane20Arcane Mind

5 ranks

Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.
Fire15Improved Scorch

3 ranks

Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
Fire15Improved Fire Ward

2 ranks

Causes your Fire Ward to have a 20% chance to reflect Fire spells while active.
Fire15Hot Streak

1 rank

Your non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 20 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.
Fire15Master of Elements

3 ranks

Your Fire and Frost critical strikes will refund 30% of their base mana cost.
Fire20Critical Mass

3 ranks

Increases the critical strike chance of your Fire spells by 6%.
Fire20Blast Wave

1 rank

A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 148 to 178 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
Frost15Arctic Reach

2 ranks

Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
Frost15Ice Block

1 rank

You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
Frost15Shatter

3 ranks

Increases the critical strike chance of all your spells against Frozen targets by 50%.
Frost20Improved Cone of Cold

3 ranks

Increases the damage dealt by your Cone of Cold spell by 35%.
Frost20Cold Snap

1 rank

Finishes the remaining cooldown on all your other Frost spells.
Frost20Fingers of Frost

2 ranks

Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.

Warlock: levels 21-30

Novice Warlock: Reach level 25 for the first time on a Warlock. Earn 1 Legacy Point.

Trainer abilities and ranks (23)

LevelAbilityForeverClassic
22Create Healthstone

Rank 2

Creates a Lesser Healthstone that can be used to instantly restore 300 health. Conjured items disappear if logged out for more than 15 minutes.

240 Mana | 3 sec cast

Not in Classic.
22Curse of Weakness

Rank 3

Physical damage caused by the target is reduced by 12 for 2 min. Only one Curse per Warlock can be active on any one target.

70 Mana | Instant

Damage caused by the target is reduced by 10 for 2 min. Only one Curse per Warlock can be active on any one target.

Level 22. 70 Mana | Instant

22Drain Life

Rank 2

Transfers 14 health every 1 second from the target to the caster. Lasts 5 sec.

85 Mana | Channeled

Transfers 17 health every second from the target to the caster. Lasts 5 sec.

Level 22. 85 Mana | Channeled

24Corruption

Rank 3

Corrupts the target, causing 132 Shadow damage over 18 sec.

100 Mana | 2 sec cast

Corrupts the target, causing 222 Shadow damage over 18 sec.

Level 24. 100 Mana | 2 sec cast

24Drain Mana

First trained ability

Transfers 42 Mana every 1 sec from the target to the caster. Lasts 5 sec.

95 Mana | Channeled

Transfers 42 Mana every 1 sec from the target to the caster. Lasts 5 sec.

Level 24. 95 Mana | Channeled

24Drain Soul

Rank 2

Drains the soul of the target, causing 170 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.

125 Mana | Channeled

Drains the soul of the target, causing 155 Shadow damage over 15 sec. If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard. Soul Shards are required for other spells.

Level 24. 125 Mana | Channeled

26Curse of Tongues

First trained ability

Forces the target to speak in Demonic, increasing the casting time of all spells by 50%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.

80 Mana | Instant

Forces the target to speak in Demonic, slowing the casting time of all spells by 50%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.

Level 26. 80 Mana | Instant

26Life Tap

Rank 3

Converts ? Health into ? Mana for you. Spirit increases the amount converted.

Instant

Converts 130 health into 130 mana

Level 26. Instant

26Searing Pain

Rank 2

Inflict searing pain on the enemy target, causing 30 to 36 Fire damage. Causes a high amount of threat.

68 Mana | 1.5 sec cast

Inflict searing pain on the enemy target, causing 59 to 71 Fire damage. Causes a high amount of threat.

Level 26. 68 Mana | 1.5 sec cast

28Bane of Agony

Rank 3

Afflicts the target with agony, causing 168 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.

90 Mana | Instant

Not in Classic.
28Banish

First trained ability

Banishes the enemy target, preventing all action but making it invulnerable for up to 20 sec. Only one target can be banished at a time. Only works on Demons and Elementals.

100 Mana | 1.5 sec cast

Banishes the enemy target, preventing all action but making it invulnerable for up to 20 sec. Only one target can be banished at a time. Only works on Demons and Elementals.

Level 28. 100 Mana | 1.5 sec cast

28Create Firestone

First trained ability

Creates a Lesser Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 1% and the damage done by your Fire spells by up to 10. Conjured items disappear if logged out for more than 15 minutes.

500 Mana | 3 sec cast

Creates a Firestone which can be equipped in the off hand. When equipped, enchants the main hand weapon with fire, granting each attack a chance to deal 40 to 60 additional Fire damage. In addition, equipping the Firestone increases the damage done by fire spells by 14. Conjured items disappear if logged out for more than 15 minutes.

Level 36. 700 Mana | 3 sec cast

28Curse of Recklessness

Rank 2

Curses the target with recklessness, reducing the target's armor by 285 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

60 Mana | Instant

Curses the target with recklessness, increasing melee attack power by 45 but reducing armor by 290 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

Level 28. 60 Mana | Instant

28Health Funnel

Rank 3

Gives 43 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.

24 Health, 17 Health per sec | Channeled

Gives 43 health to the caster's pet every second for 10 sec as long as the caster channels.

Level 28. 24 Health, 17 Health per sec | Channeled

28Shadow Bolt

Rank 5

Sends a shadowy bolt at the enemy, causing 73 to 83 Shadow damage.

160 Mana | 3 sec cast

Sends a shadowy bolt at the enemy, causing 142 to 162 Shadow damage.

Level 28. 160 Mana | 3 sec cast

30Create Soulstone

Rank 2

Creates a Lesser Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 750 health and 1200 mana. Conjured items disappear if logged out for more than 15 minutes.

85% of base mana | 3 sec cast

Not in Classic.
30Curse of the Elements

Rank 2

Curses the target for 5 min, reducing Magic resistances by 45 and increases Magic damage taken by 6%. Only one Curse per Warlock can be active on any one target.

100 Mana | Instant

Curses the target for 5 min, reducing Fire and Frost resistances by 60 and increasing Fire and Frost damage taken by 8%. Only one Curse per Warlock can be active on any one target.

Level 46. 150 Mana | Instant

30Demon Armor

Rank 2

Protects the caster, increasing armor by 300, Shadow resistance by 6 and increases health regeneration by 9 health per 5 sec. for 30 min.

520 Mana | Instant

Protects the caster, increasing armor by 300, Shadow resistance by 6 and restores 9 health every 5 sec. for 30 min.

Level 30. 520 Mana | Instant

30Drain Life

Rank 3

Transfers 22 health every 1 second from the target to the caster. Lasts 5 sec.

135 Mana | Channeled

Transfers 29 health every second from the target to the caster. Lasts 5 sec.

Level 30. 135 Mana | Channeled

30Hellfire

First trained ability

Ignites the area surrounding the caster, causing 82 Fire damage to himself and 82 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.

645 Mana | Channeled

Ignites the area surrounding the caster, causing 83 Fire damage to himself and 83 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.

Level 30. 645 Mana | Channeled

30Immolate

Rank 4

Burns the enemy for 56 Fire damage and then an additional 95 Fire damage over 15 sec.

155 Mana | 2 sec cast

Burns the enemy for 90 Fire damage and then an additional 165 Fire damage over 15 sec.

Level 30. 155 Mana | 2 sec cast

30Subjugate Demon

First trained ability

Subjugates the target demon, up to level 32, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min. If you repeatedly subjugate the same demon, it will become more difficult to control with each attempt.

300 Mana | 3 sec cast

Subjugates the target demon, up to level 32, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min. If you repeatedly subjugate the same demon, it will become more difficult to control with each attempt.

Level 30. 300 Mana | 3 sec cast

30Summon Felhunter

First trained ability

Summons a Felhunter under the command of the Warlock.

100% of base mana | 10 sec cast

Summons a Felhunter under the command of the Warlock.

Level 30. 100% of base mana | 10 sec cast

Fourth and fifth talent rows

TreePoints spentTalentAt maximum rank
Affliction15Malevolence

5 ranks

Increases the critical effect chance of your Shadow spells by 5%.
Affliction15Nightfall

2 ranks

Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
Affliction15Curse of Exhaustion

1 rank

Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
Affliction20Siphon Life

1 rank

Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.
Affliction20Soul Siphon

3 ranks

Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%.
Demonology15Decimation

2 ranks

Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.
Demonology15Fel Domination

1 rank

Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
Demonology15Demonic Brand

3 ranks

Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target generate high threat and deal $<minDam> to $<maxDam> Fire or Shadow damage based on the pet.
Demonology20Improved Felhunter

3 ranks

Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by -6 sec.
Demonology20Soul Link

1 rank

When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
Demonology20Demonic Knowledge

3 ranks

Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active.
Destruction15Intensity

3 ranks

Gives you a 70% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
Destruction15Agonizing Flames

3 ranks

Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.
Destruction15Conflagrate

1 rank

Ignites a target that is already afflicted by your Immolate spell, dealing 84 to 106 Fire damage and consuming your Immolate effect.
Destruction20Pyroclasm

2 ranks

Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec.
Destruction20Bane of Havoc

1 rank

Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
Destruction20Fire and Brimstone

3 ranks

Increases the critical strike chance of your Conflagrate spell by 25%.

Druid: levels 21-30

Novice Druid: Reach level 25 for the first time on a Druid. Earn 1 Legacy Point.

Trainer abilities and ranks (33)

LevelAbilityForeverClassic
22Moonfire

Rank 4

Burns the enemy for 29 to 35 Arcane damage and then an additional 52 Arcane damage over 12 sec.

105 Mana | Instant

Burns the enemy for 40 to 48 Arcane damage and then an additional 80 Arcane damage over 12 sec.

Level 22. 105 Mana | Instant

22Rejuvenation

Rank 4

Heals the target for 128 over 12 sec.

105 Mana | Instant

Heals the target for 180 over 12 sec.

Level 22. 105 Mana | Instant

22Shred

First trained ability

Shred the target, causing 155% damage plus 54 to the target. Must be behind the target. Awards 1 combo point.

60 Energy | Instant

Shred the target, causing 225% damage plus 54 to the target. Must be behind the target. Awards 1 combo point.

Level 22. 60 Energy | Instant

22Soothe Animal

First trained ability

Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 40 or lower. Lasts 15 sec.

50 Mana | 1.5 sec cast

Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 40 or lower. Lasts 15 sec.

Level 22. 50 Mana | 1.5 sec cast

22Wrath

Rank 4

Causes 35 to 41 Nature damage to the target.

50 Mana | 2 sec cast

Causes 63 to 73 Nature damage to the target.

Level 22. 70 Mana | 2 sec cast

24Rake

First trained ability

Rake the target for 23 damage and an additional 48 damage over 9 sec. Awards 1 combo point.

40 Energy | Instant

Rake the target for 19 damage and an additional 39 damage over 9 sec. Awards 1 combo point.

Level 24. 40 Energy | Instant

24Regrowth

Rank 3

Heals a friendly target for 219 to 251 and another 224 over 21 sec.

170 Mana | 2 sec cast

Heals a friendly target for 240 to 274 and another 259 over 21 sec.

Level 24. 280 Mana | 2 sec cast

24Remove Curse

First trained ability

Dispels 1 Curse or Bane from a friendly target.

10% of base mana | Instant

Dispels 1 Curse from a friendly target.

Level 24. 10% of base mana | Instant

24Revive

Rank 2

Brings a dead player back to life with 160 health and 300 mana. Cannot be cast when in combat.

75% of base mana | 10 sec cast

Not in Classic.
24Swipe

Rank 2

Swipe 3 nearby enemies, inflicting 25 damage.

20 Rage | Instant

Swipe 3 nearby enemies, inflicting 25 damage.

Level 24. 20 Rage | Instant

24Thorns

Rank 3

Thorns sprout from the friendly target causing 11 Nature damage to attackers when hit. Lasts 10 min.

105 Mana | Instant

Thorns sprout from the friendly target causing 9 Nature damage to attackers when hit. Lasts 10 min.

Level 24. 105 Mana | Instant

24Tiger's Fury

First trained ability

|CFFFF2020Requires Cat Form|R Increases Physical damage done by 15% for 6 sec.

Instant | 30 sec cooldown

Increases damage done by 10 for 6 sec.

Level 24. 30 Energy | Instant | 1 sec cooldown

26Abolish Poison

First trained ability

Attempts to cure 1 poison effect on the target, and 1 more poison effect every 2 seconds for 8 sec.

16% of base mana | Instant

Attempts to cure 1 poison effect on the target, and 1 more poison effect every 2 seconds for 8 sec.

Level 26. 16% of base mana | Instant

26Healing Touch

Rank 5

Heals a friendly target for 493 to 599.

280 Mana | 3.5 sec cast

Heals a friendly target for 572 to 694.

Level 26. 270 Mana | 3.5 sec cast

26Maul

Rank 3

Increases the druid's next attack by 37 damage.

15 Rage | Instant

Increases the druid's next attack by 37 damage.

Level 26. 15 Rage | Instant

26Starfire

Rank 2

Causes 99 to 121 Arcane damage to the target.

135 Mana | 3.5 sec cast

Causes 137 to 167 Arcane damage to the target.

Level 26. 135 Mana | 3.5 sec cast

28Challenging Roar

First trained ability

Forces all nearby enemies to focus attacks on you for 6 sec.

15 Rage | Instant | 10 min cooldown

Forces all nearby enemies to focus attacks on you for 6 sec.

Level 28. 15 Rage | Instant | 10 min cooldown

28Claw

Rank 2

Claw the enemy for 110% normal damage plus 39. Awards 1 combo point.

45 Energy | Instant

Claw the enemy, causing 39 additional damage. Awards 1 combo point.

Level 28. 45 Energy | Instant

28Cower

First trained ability

Cower, causing no damage but lowering your threat a small amount, making the enemy less likely to attack you.

20 Energy | Instant | 10 sec cooldown

Cower, causing no damage but lowering your threat a small amount, making the enemy less likely to attack you.

Level 28. 20 Energy | Instant | 10 sec cooldown

28Entangling Roots

Rank 3

Roots the target in place and causes 72 Nature damage over 18 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.

80 Mana | 1.5 sec cast

Roots the target in place and causes 90 Nature damage over 18 sec. Damage caused may interrupt the effect. Only useable outdoors.

Level 28. 80 Mana | 1.5 sec cast

28Moonfire

Rank 5

Burns the enemy for 43 to 51 Arcane damage and then an additional 76 Arcane damage over 12 sec.

150 Mana | Instant

Burns the enemy for 61 to 73 Arcane damage and then an additional 124 Arcane damage over 12 sec.

Level 28. 150 Mana | Instant

28Nature's Grasp

Rank 3

The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 3). Castable while shapeshifted. Lasts 45 sec.

80 Mana | Instant | 1 min cooldown

While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 3). Only useable outdoors. 1 charge. Lasts 45 sec.

Level 28. 80 Mana | Instant | 1 min cooldown

28Rejuvenation

Rank 5

Heals the target for 168 over 12 sec.

135 Mana | Instant

Heals the target for 244 over 12 sec.

Level 28. 135 Mana | Instant

28Rip

Rank 2

Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 67.2 damage over 12 sec. 2 points: 110.4 damage over 12 sec. 3 points: 153.6 damage over 12 sec. 4 points: 196.8 damage over 12 sec. 5 points: 240 damage over 12 sec.

30 Energy, 1 Combo Points | Instant

Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 66 damage over 12 sec. 2 points: 108 damage over 12 sec. 3 points: 150 damage over 12 sec. 4 points: 192 damage over 12 sec. 5 points: 234 damage over 12 sec.

Level 28. 30 Energy | Instant

30Bash

Rank 2

Stuns the target for 3 sec.

10 Rage | Instant | 1 min cooldown

Stuns the target for 3 sec.

Level 30. 10 Rage | Instant | 1 min cooldown

30Faerie Fire

Rank 2

Decrease the armor of the target by 285 for 40 sec. While affected, the target cannot stealth or turn invisible.

75 Mana | Instant

Decrease the armor of the target by 285 for 40 sec. While affected, the target cannot stealth or turn invisible.

Level 30. 75 Mana | Instant

30Mark of the Wild

Rank 4

Increases the friendly target's armor by 203, all attributes by 8 and all resistances by 7 for 1 hour.

160 Mana | Instant

Increases the friendly target's armor by 150, all attributes by 6 and all resistances by 5 for 30 min.

Level 30. 160 Mana | Instant

30Rebirth

Rank 2

Returns the spirit to the body, restoring a dead target to life with 750 health and 1200 mana.

85% of base mana | 2 sec cast | 30 min cooldown

Returns the spirit to the body, restoring a dead target to life with 750 health and 1200 mana.

Level 30. 85% of base mana | 2 sec cast | 30 min cooldown

30Regrowth

Rank 4

Heals a friendly target for 292 to 330 and another 294 over 21 sec.

210 Mana | 2 sec cast

Heals a friendly target for 318 to 360 and another 343 over 21 sec.

Level 30. 350 Mana | 2 sec cast

30Shred

Rank 2

Shred the target, causing 155% damage plus 72 to the target. Must be behind the target. Awards 1 combo point.

60 Energy | Instant

Shred the target, causing 225% damage plus 72 to the target. Must be behind the target. Awards 1 combo point.

Level 30. 60 Energy | Instant

30Tranquility

First trained ability

Regenerates all nearby party members within 20 yards for $?$p456322[174][87] every 2 sec for 10 sec. Druid must channel to maintain the spell.

375 Mana | Channeled | 5 min cooldown

Regenerates all nearby group members for $?$p456322[188][94] every 2 seconds for 10 sec. Druid must channel to maintain the spell.

Level 30. 375 Mana | Channeled | 5 min cooldown

30Travel Form

First trained ability

Transforms the druid into a travel form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

20% of base mana | Instant

Transforms the druid into a travel form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Level 30. 20% of base mana | Instant

30Wrath

Rank 5

Causes 42 to 48 Nature damage to the target.

70 Mana | 2 sec cast

Causes 101 to 115 Nature damage to the target.

Level 30. 100 Mana | 2 sec cast

Fourth and fifth talent rows

TreePoints spentTalentAt maximum rank
Balance15Insect Swarm

1 rank

The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
Balance15Vengeance

5 ranks

Increases the critical strike damage bonus of your Arcane and Nature spells by 100%.
Balance15Improved Starfire

5 ranks

Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.
Balance20Overgrowth

2 ranks

Increases the maximum number of targets you may have affected by Entangling Roots by 2.
Balance20Nature's Grace

1 rank

All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
Balance20Eclipse

3 ranks

Your Wrath spell reduces the cast time of your next 2 Starfire spells by -0.50 sec. Stores up to 4 charges. Lasts 15 sec.
Feral Combat15Shredding Attacks

3 ranks

Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by -3.
Feral Combat15Primal Bite

1 rank

Bite the target for 100% normal damage plus 26.
Feral Combat15Predatory Strikes

3 ranks

Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.
Feral Combat15Blood Frenzy

2 ranks

Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.
Feral Combat20Predatory Instincts

2 ranks

Increases the critical strike damage bonus of your melee abilities by 20%.
Feral Combat20Leader of the Pack

1 rank

While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike chance of all party members within 45 yards by 3%, exclusive with Moonkin Aura.
Feral Combat20King of the Jungle

3 ranks

Tiger's Fury now instantly grants you 60 Energy.
Restoration15Tranquil Spirit

5 ranks

Reduces the mana cost of your Healing Touch and Tranquility spells by 10%.
Restoration15Improved Rejuvenation

3 ranks

Increases the effect of your Rejuvenation spell by 15%.
Restoration15Swiftmend

1 rank

Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.
Restoration20Nature's Swiftness

1 rank

When activated, your next Nature spell becomes an instant cast spell.
Restoration20Living Spirit

3 ranks

Increases your Spirit by 15%.
Restoration20Improved Tranquility

2 ranks

Reduces threat caused by Tranquility by 100% and its cooldown by 60%.

Dungeons for the next ten levels

These ranges overlap levels 21-30. Higher-level bosses may still be difficult at the beta cap. Follow each dungeon page for its recorded bosses, loot, quests and map.

DungeonLevelsRange source
Ruins of Lordaeron11-24Forever client
Hall of Thanes13-22Forever client
Wailing Caverns15-24Forever client
The Deadmines17-26Forever client
Shadowfang Keep20-30Forever client
Excavation Site: Wetlands22-35Forever client
Blackfathom Deeps24-32Forever client
City of Dalaran24-37Forever client
Gnomeregan29-38Forever client
Razorfen Kraul29-38Forever client

Updated 1 October 2026. Beta details can change.