Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : X% stored, X cap before critical strike. 2 points: X% stored, X damage cap. 3 points: X% stored, X damage cap. 4 points: X% stored, X damage cap. 5 points: X% stored, X damage cap.
- Class
- Rogue
- Cost
- 25 Energy
- Range
- 25 yd range
- Cast
- Instant
- Cooldown
- 10 sec cooldown
- Level
- 40
