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Client build1.60.1.70425
Launch

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Client build
1.60.1.70425
Launch

Mage PvE best in slot at level 20

Level 20 archive. Frost damage, and plain spell power beside it, since nothing in the build casts anything else. Then Intellect, for a mana bar that has to last the whole pull. Stamina hardly moves the ranking, and the other schools not at all.

Human MageLevel 20 Frost, Alliance
Undead MageLevel 20 Frost, Horde

General

Health
647
Mana
1546
Armor
330

Attributes

Strength
27
Agility
24
Stamina
58
Intellect
93
Spirit
67

Melee and ranged

Attack power
17

From the gear

Fire Spell Damage
+6
Frost Spell Damage
+51
Healing
+11
Spell Damage
+4
Spell Power
+32

A level 20 Human Mage wearing the selected items above, on Classic's level 20 base stats. Random-suffix stats are included. No enchants, buffs or talents. Green values are raised by the gear.

General

Health
697
Mana
1486
Armor
293

Attributes

Strength
26
Agility
22
Stamina
63
Intellect
89
Spirit
72

Melee and ranged

Attack power
16

From the gear

Fire Spell Damage
+6
Frost Spell Damage
+51
Spell Power
+33

A level 20 Undead Mage wearing the selected items above, on Classic's level 20 base stats. Random-suffix stats are included. No enchants, buffs or talents. Green values are raised by the gear.

Head for Mage PvE

  1. Silky Circlet35 armor, +10 Stamina, +11 Frost Spell Damage

    Tailoring (100)Only its maker can wear it

  2. Pristine Circlet35 armor, +10 Stamina, +18 Healing, +6 Spell Damage

    Tailoring (100)Only its maker can wear it

  3. Lakeshire Firefighter's Headband35 armor, +8 Intellect, +6 Stamina

    Source unknownNo known source yet

  4. Quest: Field to ClearHorde, from level 18, reported, not checked

  5. Lucky Fishing Hat43 armor, +15 Stamina, +5 Fishing

    Quest: Rare Fish - Keefer's Angelfishlevel 0 in Classic, from level 1

    A fishing quest in Booty Bay, for a Keefer's AngelfishFishing only, no level needed

Neck for Mage PvE

  1. Mark of the Pack Leader+5 Strength, +5 Intellect
  2. Sorcerer Collar+2 Intellect, +2 Spirit
  3. Scholarly Pendant+3 Stamina, +2 Spirit

    Quest: Friend of the LibraryTen books, any class and no level asked for

  4. Tarnished Locket+6 Stamina, -2 Strength

    Quest: Remember That I Love YouRuins of Lordaeron, Alliance, from level 15

Shoulder for Mage PvE

  1. Magician's Mantle32 armor, +9 Intellect, +5 Spell Power

    World drop, sold at the auction house

  2. Chestnut Mantle34 armor, +8 Spell Power, +4 Stamina

    Quest: Allegiance to the Old GodsHorde, level 26 in Classic, from level 17

  3. Rose Mantle30 armor, +5 Intellect, +5 Spell Power

    Quest: MorganthAlliance, level 27 in Classic, from level 20

  4. Reinforced Woolen Shoulders28 armor, +4 Intellect, +5 Spell Power
  5. Double-Stitched Woolen Shoulders27 armor, +4 Spell Power, +4 Stamina

Back for Mage PvE

  1. Prelacy Cape22 armor, +6 Spirit, +11 Healing, +4 Spell Damage

    Quest: Researching the CorruptionAlliance, level 24 in Classic, from level 18

  2. Heavy Woolen Cloak17 armor, +4 Spirit, +4 Spell Power
  3. Feyscale Cloak19 armor, +5 Stamina, +3 Spell Power
  4. Black Whelp Cloak17 armor, +3 Spell Power

Chest for Mage PvE

  1. Filigreed Silky Gown37 armor, +5 Intellect, +4 Stamina, +3 Spirit, +9 Frost Spell Damage

    Tailoring (75)Only its maker can wear it Pattern drops in Shadowfang Keep, The Deadmines, Wailing Caverns

  2. Dro'zem's Tunic43 armor, +9 Intellect, +11 Spell Power
  3. High Robe of the Adjudicator38 armor, +2 Intellect, +8 Spell Power

    Quest: Assault on Fenris IsleHorde, level 24 in Classic, from level 10

  4. Leftover Abomination Skin37 armor, +9 Spirit, +7 Shadow Spell Damage
  5. Gray Woolen Robe35 armor, +5 Intellect, +4 Spell Power

Wrist for Mage PvE

  1. Aetherwisp Bracers15 armor, +3 Spell Power, +30 Armor
  2. Tabitha's Cuffs17 armor, +4 Stamina, +3 Spell Power

    Quest: A Frightened RequestRuins of Lordaeron, Horde, from level 15

  3. Mindthrust Bracers17 armor, +5 Intellect, +1 Stamina, +3 Mana per 5 sec
  4. Featherbead Bracers14 armor, +3 Intellect

    Quest: Returning the Lost SatchelHorde, level 16 in Classic, from level 9

Hands for Mage PvE

  1. Silky Gloves23 armor, +3 Intellect, +4 Stamina, +7 Frost Spell Damage

    Tailoring (75)Only its maker can wear it

  2. Jutebraid Gloves27 armor, +6 Spell Power, +5 Intellect

    Quest: Horde PresenceHorde, level 29 in Classic, from level 15

  3. Serpent Gloves25 armor, +6 Agility, +7 Spell Power
  4. Pristine Gloves23 armor, +3 Intellect, +4 Stamina, +11 Healing, +4 Spell Damage

    Tailoring (75)Only its maker can wear it

Waist for Mage PvE

  1. Silky Sash22 armor, +4 Intellect, +5 Stamina, +7 Frost Spell Damage

    Tailoring (85)Only its maker can wear it

  2. Pristine Sash22 armor, +4 Intellect, +5 Stamina, +11 Healing, +4 Spell Damage

    Tailoring (85)Only its maker can wear it

  3. Novice Arcanist's Sash17 armor, +4 Spell Power, +3 Intellect, +3 Stamina

    Tailoring (50)Only its maker can wear it Pattern: nobody has found it in the beta yet

  4. Tuskwrap Belt22 armor, +6 Spell Power, +5 Spirit

Legs for Mage PvE

  1. Filigreed Silky Leggings37 armor, +6 Intellect, +5 Stamina, +4 Spirit, +11 Frost Spell Damage

    Tailoring (100)Only its maker can wear it Pattern drops in Blackfathom Deeps, Shadowfang Keep, The Deadmines

  2. Filigreed Pristine Leggings37 armor, +6 Intellect, +5 Stamina, +4 Spirit, +18 Healing, +6 Spell Damage

    Tailoring (100)Only its maker can wear it Pattern drops in Blackfathom Deeps, The Deadmines, Wailing Caverns

  3. Colorful Kilt29 armor, +5 Spell Power, +5 Spirit
  4. Rotmender's Leggings35 armor, +5 Stamina, +4 Mana per 5 sec
  5. Ogre Loincloth35 armor, +4 Strength, +6 Stamina, +18 Healing, +6 Spell Damage

Feet for Mage PvE

  1. Spidersilk Boots29 armor, +7 Spell Power, +4 Intellect, +4 Stamina
  2. Silky Boots23 armor, +3 Intellect, +4 Stamina, +6 Frost Spell Damage

    Tailoring (60)Only its maker can wear it

  3. Pristine Boots23 armor, +3 Intellect, +4 Stamina, +9 Healing, +3 Spell Damage

    Tailoring (60)Only its maker can wear it

  4. Red Woolen Boots23 armor, +5 Spirit, +4 Spell Power

Finger for Mage PvE

  1. Philanthropist's Ring+5 Intellect, +10 Spell Power

    Quest: Greater Friend of the LibraryTwenty books, the necklace's ten counted

  2. Minor Channeling Ring+2 Intellect, +5 Spell Power

    Quest: WANTED: Chok'sulAlliance, level 22 in Classic, from level 17

  3. Malignant Root+7 Stamina, +4 Spell Power, +8 Attack Power

    Nightveiled Rotheap, a patrol of the WetlandsAlliance only, and not checked in the beta

  4. Sacred Band+2 Spell Power, +4 Spirit

    Quest: The DenHorde, level 29 in Classic, from level 20

  5. Lavishly Jeweled Ring+2 Agility, +6 Intellect

    Gilnid, The Deadmines36.85% in Classic

  6. Totemic Clan Ring+3 Intellect, +3 Spirit

    Quest: Revenge of GannHorde, level 26 in Classic, from level 17

Trinket for Mage PvE

Two-hand weapon for Mage PvE

  1. Icicle Rod51-77 dmg, 3.80 speed, +4 Intellect, +10 Frost Spell Damage

    Quest: Return the StatuetteAlliance, level 25 in Classic, from level 20

  2. Gnarled Necromancer's Staff45-69 dmg, 2.80 speed, +10 Spirit

    Quest: The Wrath of Rath'maelRuins of Lordaeron, Horde, from level 15

  3. Staff of the Blessed Seer50-76 dmg, 3.00 speed, +10 Spirit, +9 Stamina
  4. Coldspire Staff58-88 dmg, 3.60 speed, +13 Frost Resistance, +32 Frost Spell Damage
  5. Crescent Staff47-71 dmg, 2.90 speed, +7 Agility, +7 Spirit, +7 Stamina

    Quest: Leaders of the FangHorde, level 22 in Classic, from level 11

Main hand for Mage PvE

  1. Evocator's Blade18-34 dmg, 1.60 speed, +2 Intellect, +5 Spirit
  2. Fang of Magmatus14-27 dmg, 1.70 speed, +4 Intellect, +18 Spell Damage and Healing
  3. Searing Dagger13-26 dmg, 1.60 speed, +4 Spirit

Off hand: held item for Mage PvE

  1. Antipodean Rod+6 Fire Spell Damage, +6 Frost Spell Damage

    World drop, sold at the auction house

  2. Dwarven Tome+3 Spell Power, +1 Spirit

    Quest: Important HeirloomsHall of Thanes, Alliance, from level 10

  3. Skum's Bucket+3 Stamina, +3 Spell Damage, +10 Healing

Ranged for Mage PvE

  1. Sizzle Stick21-39 dmg, 1.70 speed, +2 Spell Power

    Quest: Deviate Eradicationlevel 21 in Classic, from level 15

  2. Gravestone Scepter30-57 dmg, 1.50 speed, +3 Spirit, +4 Shadow Resistance

    Quest: Blackfathom VillainyAlliance, level 27 in Classic, from level 18

    Quest: Blackfathom VillainyHorde, level 27 in Classic, from level 18

  3. Spellcrafter Wand24-45 dmg, 1.70 speed, +4 Spell Power

    Quest: Retrieval for MaurenAlliance, level 26 in Classic, from level 17

  4. Sable Wand21-40 dmg, 1.80 speed, +2 Spirit

    Quest: Underground AssaultAlliance, level 20 in Classic, from level 15

  5. Cookie's Stirring Rod20-38 dmg, 1.30 speed

    Cookie, The Deadmines33.38% in Classic

  6. Branding Rod24-45 dmg, 1.60 speed, +2 Spell Power, +2 Intellect

    Quest: Isha AwakHorde, level 27 in Classic, from level 10

Enchants

  1. Neck

    Enchanted: +6 Spell Power

    Enchant Necklace - Spell Power (Enchanting 210)Formula sold by Alynsia in Redridge Mountains and Beneris in The Barrens for 120 Merchant's Favor.

  2. Back

    Enchanted: Armor +60

    Enchant Cloak - Greater Defense (Enchanting 205)Taught by the trainer.

  3. Chest

    Enchanted: All Stats +2

    Enchant Chest - Lesser Stats (Enchanting 200)Taught by the trainer.

  4. Wrist

    Enchanted: Intellect +3

    Enchant Bracer - Lesser Intellect (Enchanting 150)Taught by the trainer.

  5. Hands, Legs

    Enchanted: Spell Power +2 and Armor +16

    Mystic Medium Armor Kit (Leatherworking 80)Pattern sold by leatherworking suppliers in the capitals.

  6. Feet

    Enchanted: Stamina +5

    Enchant Boots - Stamina (Enchanting 215)Taught by the trainer.

  7. Two-hand weapon

    Enchanted: Intellect +5

    Enchant 2H Weapon - Lesser Intellect (Enchanting 100)Formula sold by Tilli Thistlefuzz in Dun Morogh, Kithas in Orgrimmar and Leo Sarn in Silverpine Forest.

  8. Main hand

    Enchanted: Revelation

    Enchant Weapon - Revelation (Enchanting 140)Formula sold by Alynsia in Redridge Mountains and Beneris in The Barrens for 45 Merchant's Favor. How often it triggers is in no game file and nobody has measured it yet. A one-handed weapon has nothing else at this skill, and on a staff players who use it rate it above the 5 Intellect it could take instead.

Consumables

  1. ElixirMinor Arcane Elixir

    Use: Increases spell damage by up to 5 for 30 min.

    AlchemyRecipe: nobody has found it in the beta yet

  2. ElixirElixir of Wisdom

    Use: Increases Intellect by 6 for 1 hr.

  3. FoodSmoked Sagefish

    Use: Restores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 4 Spell Damage for 15 min. Additionally, experience gained from kills is increased by 5%.

  4. ScrollScroll of Intellect II

    Use: Increases the target's Intellect by 8 for 30 min.

    Sold by Adair Gilroy, Stormwind CityAlliance, a few at a time, in Classic

    Sold by Salazar Bloch, UndercityHorde, a few at a time, in Classic

  5. On the weaponMinor Wizard Oil

    Use: While applied to target weapon it increases spell damage and healing by up to 8. Lasts for 30 minutes.

  6. PotionLesser Spellblasting Potion

    Use: Increases Spell Damage by 11 for 30 sec.

    Alchemy (85)Recipe drops from Witchwing Windcaller, The Barrens

  7. PotionLesser Mana Potion

    Use: Restores 280 to 360 mana.

Mage PvE questions

What is the best weapon for a level 20 Mage PvE in WoW Forever?

Evocator's Blade. The top pick comes from Trash mobs, Blackfathom Deeps (0.05% in Classic).

Which stats matter most for a level 20 Mage PvE?

Frost damage, and plain spell power beside it, since nothing in the build casts anything else. Then Intellect, for a mana bar that has to last the whole pull. Stamina hardly moves the ranking, and the other schools not at all.

What talents does a Mage PvE use at level 20?

Frost dungeon, 0/0/11 at level 20: Improved Frostbolt 5/5, Elemental Precision 5/5, Piercing Ice 1/3.

How much health does a level 20 Mage have in this gear?

A Human Mage has 647 health and 330 armor with 1546 mana; a Undead Mage has 697 health and 293 armor with 1486 mana. That is Classic's level 20 base stats plus the selected gear, including random suffixes, with no enchants, buffs or talents.

Rankings within a slot are best first for level 20. Random-suffix items use the named variant's stats and link to the underlying item; check the full name when buying. Quest levels marked "in Classic" come from Classic's data, and Forever may have moved them. Drop chances are Classic's.